Difference between revisions of "Gas cloud harvesting"

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| rowspan="4" | Lime /[[File:Icon frentix.png|24px|link=|]]Frentix || {{icon|amarr2|24px|Amarr}}Derelik (low security systems) || [[Emerald Nebula]] || 200, 300 || 500 || None || No || No
 
| rowspan="4" | Lime /[[File:Icon frentix.png|24px|link=|]]Frentix || {{icon|amarr2|24px|Amarr}}Derelik (low security systems) || [[Emerald Nebula]] || 200, 300 || 500 || None || No || No
 
|-
 
|-
| rowspan="3" | [[File:Icon corporation.png|24px|link=]]Catch || [[Duo Nebula]] || 2500, 500 || 3000 || 1000 EM + 1000 thermal || No || ?
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| rowspan="3" | [[File:Icon corporation.png|24px|link=]]Catch || [[Duo Nebula]] || 2500, 500 || 3000 || 1000 EM + 1000 thermal || No || No
 
|-
 
|-
 
| [[Leopard Nebula]] || 9000 || 9000 || 1400 explosive || Yes || No
 
| [[Leopard Nebula]] || 9000 || 9000 || 1400 explosive || Yes || No

Revision as of 02:23, 13 July 2021

Gas cloud harvesting is the process of collecting gas from interstellar clouds, for use in combat booster and Tech III production. It is accomplished by locating a nebula in known space or a fullerite reservoir in wormhole space, and collecting it with a gas cloud harvester module.

Types of gas

The three types of gas are both found in cosmic signatures which need to be probe scanned down in order to harvest.

Mykoserocin

Mykoserocin is used to produce synth variation of combat boosters, and neurolink enhancers, which are part of faction and capital ship production chain. Nebulae with Mykoserocin can be found in high, low and null security space. All of them reside in non-deadspace areas and are not guarded by NPCs.

Please note that list of locations where each Nebula site spawns is not exhaustive. It was expanded and new data is still being added.

Gas Flavor Nebula Type Location Units per Cloud Total Number of Units
Amber /Icon blue pill.pngBlue Pill Diablo Nebula Icon corporation.pngMalpais
Icon corporation.pngOasa
Icon corporation.pngPerrigen Falls
CaldariThe Forge
Icon corporation.pngThe Kalevala Expanse
Icon corporation.pngVale of the Silent
1000, 1000, 1000 3000
Sunspark Nebula Icon corporation.pngMalpais
CaldariThe Forge
Icon corporation.pngThe Kalevala Expanse
500, 500 1000
Azure /Icon soothsayer.pngSooth Sayer Eagle Nebula AmarrDerelik
MinmatarHeimatar
MinmatarMolden Heath
AmarrThe Bleak Lands
1000, 1000, 1000 3000
Ghost Nebula AmarrDerelik
MinmatarMolden Heath
AmarrThe Bleak Lands
500, 500 1000
Celadon /Icon exile.pngExile Calabash Nebula GallenteSolitude ? 1000
Glass Nebula GallenteSolitude ? 3000
Golden /Icon crash.pngCrash Ring Nebula Icon corporation.pngMalpais
Icon corporation.pngOasa
Icon corporation.pngThe Kalevala Expanse
Icon corporation.pngVale of the Silent
1000, 1000, 1000 3000
Smoking Nebula CaldariLonetrek
Icon corporation.pngPerrigen Falls
500, 500 1000
Lime /Icon frentix.pngFrentix Helix Nebula AmarrDerelik
AmarrKhanid
1000, 1000, 1000 3000
Sister Nebula AmarrAridia
AmarrDerelik
500, 500 1000
Malachite /Icon mindflood.pngMindflood Blackeye Nebula AmarrAridia
GallenteSolitude
1000 3000
Wild Nebula AmarrAridia 500, 500 1000
Vermillion /Icon x-instinct.pngX-Instinct Flame Nebula MinmatarHeimatar 500, 500 1000
Pipe Nebula AmarrDerelik
MinmatarHeimatar
1000, 1000, 1000 3000
Viridian /Icon drop.pngDrop Bright Nebula GallenteEssence
Icon corporation.pngFountain
GallentePlacid
Icon corporation.pngSyndicate
500, 500 1000
Sparking Nebula GallenteEssence
Icon corporation.pngFountain
GallentePlacid
Icon corporation.pngTenal
1000, 1000, 1000 3000

Cytoserocin

Cytoserocin is used to produce stronger variations of combat boosters. It is used in neurolink enhancers' production just like Mykoserocin, but amounts needed for that are much more modest. Unlike most exploration sites, nebulae are not randomly distributed throughout space. Each flavor of gas will be concentrated in one constellation of one region, and some regions will never have a cytoserocin nebula appear.

Majority of Cytoserocin nebulae are unstable. Every time a Gas Cloud Harvester finishes its cycle there is a chance that the cloud will "explode", dealing some damage to your ship. For exact numbers and damage types refer to the table below. There, each row represents an individual possibility. Bear in mind that damage area seems to be defined separately from gas cloud area. Depending on nebula type, damage area center might not coincide with the gas cloud center, and damage radius might be bigger or smaller than the cloud's radius as well.

Gas Flavor Location Nebula Type Units per Cloud Total Number of Units Cloud Damage NPCs Deadspace
Amber /Icon blue pill.pngBlue Pill CaldariThe Forge (low security systems) Bandit Nebula 200, 300 500 None No ?
Icon corporation.pngVale of the Silent Fluttering Nebula 50, 50, 50, 50, 50 250 1000 thermal No No
Rocky Nebula 166, 166, 166, 166, 166 832 2500 thermal No No
Icon corporation.pngVale of the Silent (E-8CSQ constellation) Dewy Nebula 1000, 2000 3000 1000 EM + 1000 thermal Yes No
Foggy Nebula 1500, 1500 3000 1000 EM + 1000 thermal Yes No
Shimmering Nebula 9000 9000 1400 thermal Yes No
Spacious Nebula 500, 500, 1000, 1000 3000 No damage
1000 EM + 1000 thermal
No No
Azure /Icon soothsayer.pngSooth Sayer Icon corporation.pngWicked Creek Crystal Nebula ? ? ? No ?
Icon corporation.pngWicked Creek (760-9C constellation) Arctic Fox Nebula 9000 9000 700 EM
700 thermal
Yes No
Glistening Nebula 1500, 1500 3000 1000 EM + 1000 thermal Yes ?
Murky Nebula 1500, 1500 3000 1000 EM + 1000 thermal No No
Celadon /Icon exile.pngExile GallenteSolitude (low security systems) Phoenix Nebula 200, 300 500 None No ?
Icon corporation.pngFountain Flowing Nebula 1000 1000 ? No ?
Icon corporation.pngFountain (Pegasus constellation) Diamond Nebula 800, 2200 3000 1000 EM + 1000 thermal Yes No
Massive Nebula 9000 9000 700 thermal Yes No
Peacock Nebula 1000, 2000 3000 1000 EM + 1000 thermal No No
Golden /Icon crash.pngCrash CaldariLonetrek (low security systems) Profiteer Nebula 200, 300 500 None No No
Icon corporation.pngTenal Swarm Nebula 200, 200, 200, 200, 200 1000 1000 thermal No ?
Icon corporation.pngTenal (09-4XW constellation) Lion Nebula 3000 3000 1000 EM + 1000 thermal No No
Shiny Nebula 1500, 1500 3000 1000 EM + 1000 thermal Yes No
Gaseous Nebula 9000 9000 700 EM + 700 thermal Yes No
Lime /Icon frentix.pngFrentix AmarrDerelik (low security systems) Emerald Nebula 200, 300 500 None No No
Icon corporation.pngCatch Duo Nebula 2500, 500 3000 1000 EM + 1000 thermal No No
Leopard Nebula 9000 9000 1400 explosive Yes No
Rimy Nebula 1000, 2000 3000 1000 EM + 1000 thermal Yes No
Malachite /Icon mindflood.pngMindflood AmarrAridia (low security systems) Crimson Nebula 200, 300 500 None No ?
Icon corporation.pngDelve Cobra Nebula 50, 50, 50, 50, 50 250 ? No ?
Crab Spider Nebula 750, 750, 750, 750, 750 3750 ? No ?
Icon corporation.pngDelve (OK-FEM constellation) Hazy Nebula 9000 9000 800 EM + 700 thermal Yes No
Hidden Nebula 1500, 1500 3000 1000 EM + 1000 thermal No No
Whirling Nebula 1500, 1500 3000 1000 EM + 1000 thermal Yes Yes
Vermillion /Icon x-instinct.pngX-Instinct MinmatarHeimatar (low security systems) Saintly Nebula 200, 300 500 ? No ?
Icon corporation.pngFeythabolis Boisterous Nebula 1000 1000 1000 thermal No ?
Icon corporation.pngFeythabolis (I-3ODK constellation) Cardinal Nebula 1000, 2000 3000 1000 EM + 1000 thermal Yes ?
Red Dragonfly Nebula 9000 9000 700 EM
700 thermal
Yes ?
Wispy Nebula 1500, 1500 3000 1000 EM + 1000 thermal No Yes
Viridian /Icon drop.pngDrop GallentePlacid (low security systems) Forgotten Nebula 200, 300 500 None No ?
Icon corporation.pngCloud Ring Frosty Nebula ? ? ? ? ?
Goose Nebula 150, 150, 200, 250, 250 1000 ? No ?
Icon corporation.pngCloud Ring (Assilot constellation) Icy Nebula 500, 2500 3000 1000 EM + 1000 thermal Yes No
Pale Nebula 500, 2500 3000 1000 thermal No No
Polar Bear Nebula 9000 9000 800 thermal Yes No

Fullerenes

Main article: Wormhole Gas Sites

Fullerenes are used in Tech 3 production, and can only be found at sites in wormhole space. It comes in several different flavors of varying value. Fullerite gas sites spawn in all classes of wormhole, but the valuable Instrumental Core Reservoir and Vital Core Reservoir will only spawn in C5 and C6 wormholes, or shattered wormholes of any class.

Most fullerene sites are empty when first warped to, but will spawn several Sleepers after a certain amount of time, usually about 15-20 minutes. Thus, it is possible to "ninja harvest" wormhole gas sites by harvesting gas until the sleepers arrive, and then warping away before they can attack. However, the Ordinary Perimeter Reservoir starts with 5 sentry drones, which will blow up any Venture that warps there, and should be avoided until they are cleared.

Most fullerenes are very profitable, though dangerous to harvest.

Name Volume (m3) Found in (# of units) Value
Primary Secondary
C50 1 Barren Perimeter Reservoir (6000) Sizable Perimeter Reservoir (3000) Low
C60 1 Token Perimeter Reservoir (6000) Barren Perimeter Reservoir (3000) Low
C70 1 Minor Perimeter Reservoir (6000) Token Perimeter Reservoir (3000) Mid
C72 2 Ordinary Perimeter Reservoir (6000) Minor Perimeter Reservoir (3000) Mid
C84 2 Sizable Perimeter Reservoir (6000) Ordinary Perimeter Reservoir (3000) Low
C28 2 Bountiful Frontier Reservoir (10000) Vast Frontier Reservoir (2000) Mid
C32 5 Vast Frontier Reservoir (10000) Bountiful Frontier Reservoir (2000) Low
C320 5 Instrumental Core Reservoir (12000) Vital Core Reservoir (1000) High
C540 10 Vital Core Reservoir (12000) Instrumental Core Reservoir (1000) High

Harvesting process

Overview Settings

Harvesting a gas cloud is very similar to mining an asteroid. Equip the appropriate harvesting module to a ship, locate a gas cloud, approach and target it, and activate the harvesting module. At the end of each module cycle, gas will be deposited into the cargo hold or ore bay. The visual effect of the harvesters is much more subdued than mining lasers, requiring you to zoom the camera very close to the ship to see.

Make sure you have gas clouds displayed in your overview, as they are not selectable by default. To do this, right click the overview, select open overview settings, select the filter tab, open the celestials folder, and check the Harvestable Clouds box (see screenshot right).

Gas can be stored in the ore holds of specialized mining and hauling ships even though it is not technically an ore. Units of mykoserocin and cytoserocin are bulkier than individual ore units at 10 m3, while the various types of fullerite gas range from 1 to 10 m3. The range of the harvester module is much shorter than a mining laser at only 1.5 km, but the clouds are large and non-collideable.

Skills

Gas harvesting has very few skills related to it. The primary skill is Gas Cloud Harvesting, which can be bought for 30M ISK from the specialized NPC vendors, or marked up PC sell orders. This skill is trainable by alpha clones to level II. This skill requires Mining IV. You can only use one gas cloud harvester per trained skill level. Note that this is very different from normal mining, where the number of mining lasers is not determined by skills. Getting the skill to 5 allows for Tech 2 harvesters to be used, which have 50% increased yield over Tech 1. Gas Cloud Harvesting should be trained either to 2 (to equip two harvesters on a Venture or Prospect) or 5 (to use T2 harvesters).

Additionally, Ventures and Prospects decrease their gas harvesting cycle duration with the Mining Frigate skill. This is the only other skill that increases gas harvesting yield.

General fitting and tanking skills are also recommended in order to safely fly a well fitted harvesting ship.

Equipment

To get gas, you need gas cloud harvesters and a ship to put them on. There very few real options in fitting a gas harvesting ship. Unlike regular mining, there are no modules or rigs to increase yield. There are no gas equivalents to the Mining Laser Upgrade.

Gas cloud harvesters

Gas cloud harvesters are placed in the high slots and require a turret hardpoint. For each level of the Gas Cloud Harvesting skill you can fit one additional gas cloud harvester (up to a total of 5 at skill level V); all gas cloud miners have a range of 1.5 km (the shortest of any of the mining modules by quite a margin). Note that the table below lists yield per minute (to make it easier to compare modules), while most in-game sources will list yield per cycle.

Module Tech Meta CPU required (TF) Powergrid required (MW) Cycle Yield
per cycle
Yield
per minute
Icon skillbook2.png Skill
Gas Cloud Harvester I I 0 60 2 30 10 20 Gas Cloud Harvesting I
'Crop' Gas Cloud Harvester I 1 48 2 30 10 20 Gas Cloud Harvesting I
'Plow' Gas Cloud Harvester I 1 30 2 30 10 20 Gas Cloud Harvesting I
Icon tech2.png Gas Cloud Harvester II II 5 70 5 40 20 30 Gas Cloud Harvesting V
Icon faction.png Syndicate Gas Cloud Harvester 6 26 2 30 10 20 Gas Cloud Harvesting I
Click on the column headers to sort the table; mouse over them for a more detailled explanation.
More information: Skills - Tech and Meta levels.

The two meta 1 gas cloud harvesters have lower fitting requirements than the meta 0 module, however, even an average-skilled pilot should have no problem fitting a Venture with two meta 0 gas cloud harvesters. The two meta harvesters are in practice like storyline modules with low fitting and are only available from specific static sites. The tech 2 module has 50% more yield than its tech 1 counterparts, and is therefore a very worthwhile upgrade despite the long skill training time (and the slightly more demanding fitting - although it should still not cause problems for most miners). The Syndicate harvester (obtainable from the Intaki Syndicate LP store), is very rare, expensive, and almost never worth using unless you need every last drop of CPU fitting for other modules.

Ships

While gas cloud harvesters can be mounted on any ship with turret slots, only the OREVenture and OREProspect have bonuses to their use. A Venture with two harvesters and Icon skillbook2.png Mining Frigate trained to 4 has the equivalent yield to an unbonused ship with five harvesters. Additionally, it is far more agile than any ship that could fit five harvesters, and has a specialized ore hold for the gas. Thus it is by far the most common ship to use for harvesting gas.

The Prospect has the ability to fit a Covert Ops Cloaking Device, giving it more safety in the hostile environments in which the more valuable forms of gas are found. It also has a larger ore hold for the gas, and a larger regular cargo hold allowing for a mobile depot to be carried. However, it harvests at the same rate as an equivalently skilled Venture, and is considerably more expensive.

Implants

Main article: Skill Hardwiring

The Eifyr and Co. 'Alchemist' Gas Harvesting is the only implant range which affects gas harvesting. It reduces gas harvester cycle time, and is available in 1%, 3%, and 5% varieties. They are sold in most LP stores.

Gas value

Gas does not have to be refined in order to use it, as ore and ice products do. It can be used in Tech III production by turning it into a polymer using a Standup Hybrid Reactor I (see Tech 3 Production#Polymer Reactions). The difference in value between gasses can be extreme, due to the scarcity of the gas and the value of the end products. While C320/540 is highly valuable, the risk versus reward is often too high for beginners. Many find that a more manageable target is to harvest C50 as the risk is low and the reward is decent. Harvesting C320/540 will normally require several people working together, which usually means using haulers and a dedicated scout.

External links