Difference between revisions of "Getting positive Triglavian and EDENCOM standings"

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(Created page with "Roaming Triglavian Collective ships are aggressive and dangerous to all players who do not have positive standings with Triglavians. Most often these rats appear in Trig...")
 
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If the system has no targets to kill you'll have to exit and try again with another filament. If you have probes you can use wormhole exit to skip 15 minute wait in between filament uses.
 
If the system has no targets to kill you'll have to exit and try again with another filament. If you have probes you can use wormhole exit to skip 15 minute wait in between filament uses.
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=== Standing mechanic ===
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Standing is gained in ticks. These ticks occur once every 10 minutes.
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If you kill multiple ships of same faction during same tick period you will gain standings from only the biggest kill. So if you find multiple big targets to kill you should kill one target, wait for standing tick and then kill the secon target.
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Triglavians, EDENCOM, Rogue Drones and Drifters use different standing mechanics from other factions. The most notable differences are:
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* None of the standing skills have any effect.
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* Standing loss causes positive derived standing.
  
 
== Entering Pochven ==
 
== Entering Pochven ==
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== Killing Rogue Drones ==
 
== Killing Rogue Drones ==
  
This method works only if you have 0.00 or close to it Triglavian standing.
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This method works only if you have 0.00 or close to it Triglavian standing. So if you did not take part in chapter 3 of Triglavian invasions this is for you.
  
 
Rogue Drone swarms are the weakest rats that give the required standings. The standing gain from them is miniscule so gaining significant standings with them is not practical. But if you have 0.00 standing then any standing gain is enough to make Triglavians neutral.
 
Rogue Drone swarms are the weakest rats that give the required standings. The standing gain from them is miniscule so gaining significant standings with them is not practical. But if you have 0.00 standing then any standing gain is enough to make Triglavians neutral.
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After approximately 10 minutes you will get the standing tick.
 
After approximately 10 minutes you will get the standing tick.
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== Leeching off kills ==
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Pochven systems have roaming fleets from multiple factions. They kill each other.
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If you activate an offensive module on a rat and that rat is killed by NPC you will gain standings.
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This can be used to get standing if you are not able to kill rats on your own, or if you want to get bigger standing ticks than what the smallest drones give.
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This is quite unreliable method as the roaming rats may not meet each other or they may not be "active" if players are not present.
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* Grab a T1 EWAR frigate. Fit one EWAR module and targeting range enhancers.
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* Enter pochven.
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* Use d-scan to find a target.
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* Warp to the rat at 100 km, apply EWAR to biggest ship you see, warp out.
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Eventually that rat will probably die and you get the standings.
  
 
== Killing Sleepers ==
 
== Killing Sleepers ==
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The superweapon is powerful enough to kill almost any subcapital ship in single hit. The weaker cruiser deals 102400 damage while the strongest battleship deals 512000 damage.
 
The superweapon is powerful enough to kill almost any subcapital ship in single hit. The weaker cruiser deals 102400 damage while the strongest battleship deals 512000 damage.
  
The trick is to avoid getting hit.<br>
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To reliably kill Drifters you need to be able to avoid the damage from the superweapon.  
The drifter AI prioritizes logi ship that does the most repairing. This can be used to force it to target specific ship.
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The drifter AI prioritizes logi ship that does the most repairing. This can be used to force it to target specific ship. Logi cruiser with afterburner and signature reducing command burst effect orbiting at 500 meters can cause the superweapon to miss with decent success rate.
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== See also ==
  
Logi cruiser with afterburner and signature reducing command burst effect orbiting at 500 meters can cause the superweapon to miss with decent success rate.
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* [[Pochven]]
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* [[Triglavian Invasion special NPCs]]
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* [[NPC standings]]
  
 
[[Category:Guides]]
 
[[Category:Guides]]

Revision as of 18:19, 12 January 2021

Roaming Triglavian Collective ships are aggressive and dangerous to all players who do not have positive standings with Triglavians. Most often these rats appear in Triglavian minor victory systems and in Pochven, but randomly spawning wormholes can cause them to spawn in normal systems that are close to the old position of a detached Pochven system.

This makes large areas of normal space dangerous to all who do not have positive Triglavian standings.

This guide explains how to easily get Triglavian standings. Using the methods described in this guide will also give positive EDENCOM standings.

Basic information

Killing EDENCOM ships results in positive Triglavian standing gain, but it will also result in equal negative standing gain towards EDENCOM. This is not good as it makes EDENCOM rats agressive and turns EDENCOM systemsdangerous. Avoid killing EDENCOM rats.

Killing Triglavian rats results in negative Triglavian standing gain, but it will also result in equal positive standing gain towards EDENCOM. This is not useful as you will want to have positive standings with both of these factions.

Killing Rogue Drones, Sleepers or Drifters in Pochven results in positive standing gain to both EDENCOM and Triglavians. So this is what you will have to do.

In general bigger ships give more standing. Rogue Drones give least standing, Sleepers give more and Drifters give the most.

If the system has no targets to kill you'll have to exit and try again with another filament. If you have probes you can use wormhole exit to skip 15 minute wait in between filament uses.

Standing mechanic

Standing is gained in ticks. These ticks occur once every 10 minutes.

If you kill multiple ships of same faction during same tick period you will gain standings from only the biggest kill. So if you find multiple big targets to kill you should kill one target, wait for standing tick and then kill the secon target.

Triglavians, EDENCOM, Rogue Drones and Drifters use different standing mechanics from other factions. The most notable differences are:

  • None of the standing skills have any effect.
  • Standing loss causes positive derived standing.

Entering Pochven

The easiest way to enter Pochven is to use an inbound filament. These can be bought off the market. These filaments come in many variants: border, cladistic, home and 5 or 15 pilot fleet sizes. For our purposes the destination system does not matter at all. Just buy the cheapest filament.

If you want to do this in a fleet note that the filament can take only 5 or 15 pilots depending on the filament type.

It is also good idea to buy exit filament so you can get easily out.

Killing Rogue Drones

This method works only if you have 0.00 or close to it Triglavian standing. So if you did not take part in chapter 3 of Triglavian invasions this is for you.

Rogue Drone swarms are the weakest rats that give the required standings. The standing gain from them is miniscule so gaining significant standings with them is not practical. But if you have 0.00 standing then any standing gain is enough to make Triglavians neutral.

  • Grab a destroyer with long range weapons (artillery/rail/beam).
  • Enter Pochven.
  • Use d-scan to find Rogue Drone rats. The rat should be named something like "Phase-I Swarmer".
  • Warp to the rat at range, kill one of the weak drones, warp out.

After approximately 10 minutes you will get the standing tick.

Leeching off kills

Pochven systems have roaming fleets from multiple factions. They kill each other.

If you activate an offensive module on a rat and that rat is killed by NPC you will gain standings.

This can be used to get standing if you are not able to kill rats on your own, or if you want to get bigger standing ticks than what the smallest drones give.

This is quite unreliable method as the roaming rats may not meet each other or they may not be "active" if players are not present.

  • Grab a T1 EWAR frigate. Fit one EWAR module and targeting range enhancers.
  • Enter pochven.
  • Use d-scan to find a target.
  • Warp to the rat at 100 km, apply EWAR to biggest ship you see, warp out.

Eventually that rat will probably die and you get the standings.

Killing Sleepers

Sleepers give much more standings than Rogue Drones. They are also considerably harder to kill.

With sufficient bling it may be possible to take on the Sleepers solo. But using a fleet is much better idea.

The Sleepers deal omni damage and have flat resists. They use warp scramblers (real ones that shut down MWD/MJD), webs and energy neutralizers.

Killing Drifters

Occasionally Sleeper fleets can have Drifters with them. Drifters are the most powerful rats in Pochven. They also give the biggest standing gains so you will want to kill them when possible.

In addition to powerful normal weapons they have the feared supwerweapons.

The weakest Drifter cruisers and battleships do not have supwerweapons (Drifter Scout Cruiser, Drifter Raider Battleship). Kill them on sight without care.

The stronger Drifters have superweapons on them. When the overshield is depleted the superweapon is fired on their currently aggressed target (or random player if they are fighting with NPC rats).

The superweapon is powerful enough to kill almost any subcapital ship in single hit. The weaker cruiser deals 102400 damage while the strongest battleship deals 512000 damage.

To reliably kill Drifters you need to be able to avoid the damage from the superweapon.

The drifter AI prioritizes logi ship that does the most repairing. This can be used to force it to target specific ship. Logi cruiser with afterburner and signature reducing command burst effect orbiting at 500 meters can cause the superweapon to miss with decent success rate.

See also