Goading the Leader

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The Blood-Stained Stars
Chapter 1: Quality of Mercy

1 Beacon Beckons
2 Agent Inquiry
3 Of Interest
4 Retrieving Red
5 Alerting Alitura
6 Jet-Canning a Janitor
7 Chivvying a Chef
8 Delivering a Doctor
9 Engineering a Rescue
10 Going Gallente

Chapter 2: Automaton Impediment

11 Studying the Scene
12 Rendering Assistance
13 Lair of the Snakes
14 Data Retrieval
15 Crossing Enemy Lines

Chapter 3: Shadow Puppets

16 Passive Observation
17 House of Records
18 Mercenary Distractions
19 An Economy Under Threat
20 Every Drone Inside
21 A Sense of Dread

Chapter 4: Queens And Drones

22 Royal Jelly
23 Nature Pictures
24 Tracking or Scanning
25a Tracking the Queen (Part 1)
26a Tracking the Queen (Part 2)
27a Tracking the Queen (Part 3)
25b Bag of Blood
26b Planting the Body
27b Chasing a Nightmare
28 Burning Down the Hive
29 It's Not Over Yet

Chapter 5: Shifting Foundations

30 An Eye on Everything
31 The Uses of Force
32 Goading the Leader
33 Hunting the Lieutenants
34 Valuable Cargo
35 Marked for Death
36 Thwarting the Succession
37 Certificate of Death

Chapter 6: A Breach of Trust

38 A Matter of Decorum
39 New Friends
40 Recovery
41 Of Quiet Nights Long Past
42 Revelations
43 A Call to Trial
44 Brothers and Sisters

Chapter 7: Closing In

45 A Stranger's Face
46 The Sisters and the Spy
47 Sealing the Deal
48 Chasing Shadows
49 The Missing Piece
50 Our Man Dagan
51 Dal Segno Al Fine


TypeEncounter
ObjectiveDestroy Auxiliary Power Array
FactionGuristas
Best damage to dealKinetic damage KinThermal damage Th
Damage to resistKinetic damage KinThermal damage Th
Rewards200,000 ISK + ~120,000 ISK (bonus)
Tarak Erand
Mission briefing
Straight to business then, eh? Here's the plan: My men are currently standing by, ready to launch an assault on a poorly defended base nearby. This should draw a good portion of the security forces off the base we’re truly aiming for. That’s when you sweep in. Kill everything that moves, Capsuleer. If you can take out their reinforcements and logistics, then we’ll be able to clean up what’s left. I’m thinking that all this commotion should draw their leader out, or at least get his attention. We can see how it plays out once the bullets start flying. You’ll receive updates on the field once we launch our assault. Ready to roll?

Smuggling is one of the larger illegal industries in New Eden. Each nation in the cluster has numerous underground distribution cartels sourcing all sorts of illicit goods. Tracking the movement of ships and their cargo across borders is a monumental task that often spreads customs agents thin. For this reason, it isn’t hard for a determined smuggler to find loopholes that they can exploit in the busy shipping schedules.

Objective
Take out the Auxiliary Power Array. Location is within the system, follow the warp link.

Notes
Don't worry about the number of pirates on your overview - most will warp out as you fly towards the Array, leaving 4 pirates remaining. These will aggress you when you get close to the array.

Mission is completed once the power array is destroyed. The pirate ships do not need to be destroyed.


Wave 1
WD EWAR L


Frigate 3 x Frigate Watchman Pithi Plunderer/Pithi Wrecker Type
Cruiser 1 x Cruiser Watchman Corelum Chief Spy/Scout Type


Wave 2
WD EWAR L


Frigate 4 x Frigate Watchman Gistii Outlaw/Thug