Gone Berserk (Level 2)

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Revision as of 23:08, 18 May 2019 by Aberzhulan en Gravonere (talk | contribs) (Aberzhulan en gravonere moved page Gone Berserk (level 2) to Gone Berserk (Level 2))
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Level 2
Type Encounter
Faction Equilibrium of Mankind
Best damage to deal Kinetic damage Kin
Damage to resist Kinetic damage KinThermal damage Th
Ship suggestion Cruiser


Single Pocket

Like the level 4 variant, the spawns appear in chains.

Initial Spawn
WD EWAR L
Left
Frigate 2 x Frigate EoM Succubus
Center
Frigate 2 x Frigate EoM Succubus
Right
Frigate 2 x Frigate EoM Succubus


For each initial spawn group you kill, you'll get an additional reinforcement spawn consisting of 4 waves.

Reinforcement Spawn
WD EWAR L
1st Wave
Frigate 2 x Frigate EoM Succubus/Demon Demon spawns Group 2
2nd Wave
Frigate 2 x Frigate EoM Demon last kill triggers Group 3
3rd Wave
Frigate 0-2 x Frigate EoM Succubus Left spawn chain
Frigate 0-2 x Frigate EoM Demon Center and Right spawn chain
4th Wave
Cruiser 1 x Cruiser EoM Priest

Notes

- Blitz: Kill the left group of EoM ships and each subsequent spawn. Do not touch the center and right groups.
- Can be done in a Vexor with T1 Drones, as mission rats should not attack drones.