Difference between revisions of "Gone Berserk (Level 3)"

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{{NPCTableCSS}}{{Template:Missiondetails
|Level= 3
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|Type= Encounter
 
|Type= Encounter
 
|Faction1= Equilibrium of Mankind
 
|Faction1= Equilibrium of Mankind
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===Single Pocket===
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It is recommended to target one EoM Prophet from each group and kill them first. Then kill the remaining ships one at a time and eliminate the chain of spawns after it. This means you get a total of three of each of the Reinforcement Spawns!
Like the level 4 variant, the spawns appear in chains. All spawns appear 45-55km from warp-in point.
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An easy way to tackle this is to approach from either the left or right hand side and just pick off the ships as they approach.
<br>
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'''Blitz:'''
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* Kill right spawn, then all reinforcements in that chain.
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===Warp-in===
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Like the level 4 variant, the spawns appear in chains. All spawns appear 45-55km from warp-in point and automatically aggro.
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{{NPCTableHead|Initial Spawns}}
 
{{NPCTableHead|Initial Spawns}}
 
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For each initial spawn group you kill, you'll get an additional reinforcement spawn consisting of 4 waves.
 
For each initial spawn group you kill, you'll get an additional reinforcement spawn consisting of 4 waves.
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{{NPCTableHead|Reinforcement Spawn}}
 
{{NPCTableHead|Reinforcement Spawn}}
 
{{NPCTableSeparator|Wave 1}}
 
{{NPCTableSeparator|Wave 1}}
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===Notes===
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Mining: 47 Veldspar (1,659,846 units), 30 Plagioclase (813,864 units), 16 Pyroxeres (479,979 units)
- It is recommended to target one EoM Prophet from each group and kill them first. Then kill the remaining ships one at a time and eliminate the chain of spawns after it. This means you get a total of three of each of the Reinforcement Spawns!<br>
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Asteroids are present, but must be mined before turning in the mission. (Or make sure there's always at least 1 ship in the mission area after you've turned it in.)
- An easy way to tackle this is to approach from either the left or right hand side and just pick off the ships as they approach.<br>
 
- Asteroids are present, but must be mined before turning in the mission. (Or make sure there's always at least 1 ship in the mission area after you've turned it in.)<br>
 
- Asteroids are as follows: 47 Veldspar (1,659,846 units), 30 Plagioclase (813,864 units), 16 Pyroxeres (479,979 units)<br>
 
- '''Blitz''': Kill right spawn and all ships of this chain.<br>
 
  
[[Category:Mission reports]]
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{{Missionrelated}}[[Category:Mission reports]]
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Revision as of 02:01, 3 May 2018

Type Encounter
Faction Equilibrium of Mankind
Best damage to deal Kinetic damage Kin
Damage to resist Kinetic damage KinThermal damage Th
Ship suggestion Hurricane, Drake


It is recommended to target one EoM Prophet from each group and kill them first. Then kill the remaining ships one at a time and eliminate the chain of spawns after it. This means you get a total of three of each of the Reinforcement Spawns! An easy way to tackle this is to approach from either the left or right hand side and just pick off the ships as they approach.

Blitz:

  • Kill right spawn, then all reinforcements in that chain.

Warp-in

Like the level 4 variant, the spawns appear in chains. All spawns appear 45-55km from warp-in point and automatically aggro.


Initial Spawns
WD EWAR L
Left
Cruiser 2 x Cruiser EoM Prophet
Center
Cruiser 2 x Cruiser EoM Prophet
Right
Cruiser 2 x Cruiser EoM Prophet

For each initial spawn group you kill, you'll get an additional reinforcement spawn consisting of 4 waves.


Reinforcement Spawn
WD EWAR L
Wave 1
Frigate 1 x Frigate EoM Demon
Cruiser 1 x Cruiser EoM Black Priest spawns reinforcement wave 2
Wave 2
Frigate 1 x Frigate EoM Succubus
Cruiser 1 x Cruiser EoM Crusader spawns reinforcement wave 3
Wave 3
Frigate 1 x Frigate EoM Succubus
Cruiser 1 x Cruiser EoM Crusader spawns reinforcement wave 2
Wave 4
Frigate 2 x Frigate EoM Demon
Cruiser 1 x Cruiser EoM Death Knight

Mining: 47 Veldspar (1,659,846 units), 30 Plagioclase (813,864 units), 16 Pyroxeres (479,979 units) Asteroids are present, but must be mined before turning in the mission. (Or make sure there's always at least 1 ship in the mission area after you've turned it in.)