Difference between revisions of "Guardian-Vexor"

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Revision as of 01:02, 29 October 2011

EVE University Database
 
Ship Database
Guardian-Vexor
Guardian-Vexor
Gallente Federation
Gallente Federation
Faction Cruisers
Vexor Class
RELATED UNI-WIKI REFERENCES

The Vexor is a strong combat ship that is also geared to operate in a variety of other roles. The Vexor is especially useful for surveying in potentially hostile sectors as it can stay on duty for a very long time before having to return to base. Furthermore, it is well capable of defending itself against even concentrated attacks.

SHIP BONUSES

Gallente Cruiser Skill Bonus: 5% bonus to Medium Hybrid Turret damage and +1 extra Drone controlled per level.

Required Skills
  • Gallente Cruiser II3h 55m
    • Spaceship Command III4h 26m
    • Gallente Frigate IV2d 2h 17m
Training Time what's this?
2d 10h 39m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Vexor
Vexor.jpg
Vexor
Standard Cruisers Vexor Class
Icon hi slot.png4 (0/4) Icon mid slot.png4 Icon low slot.png5
Icon powergrid.png700 MW Icon cpu.png300 tf
Icon velocity.png195 m/sec
Icon capacity.png480 m³
, Ishtar
Ishtar.jpg
CornerT2s.png
Ishtar
Heavy Assault Cruisers Vexor Class
Icon hi slot.png4 (0/4) Icon mid slot.png4 Icon low slot.png6
Icon powergrid.png740 MW Icon cpu.png340 tf
Icon velocity.png175 m/sec
Icon capacity.png560 m³
, Vexor Navy Issue
Vexor Navy Issue.jpg
CornerTFs.png
Vexor Navy Issue
Faction Cruisers Vexor Class
Icon hi slot.png4 (0/3) Icon mid slot.png4 Icon low slot.png6
Icon powergrid.png850 MW Icon cpu.png350 tf
Icon velocity.png210 m/sec
Icon capacity.png460 m³

Ship Attributes

Fittings
Powergrid
powergrid
725 MW
CPU
cpu output
400 tf
Capacitor
capacitor
1,250 GJ
High
high slots
5
Launchers
launcher slots
1
Turrets
turret slots
5
Medium
medium slots
4
Low
low slots
5
Rig
rigs
3
 
medium
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
170 m/s
Inertia Modifier
inertia modifier (agility)
0.575
Warp Speed
inertia modifier (agility)
3 AU/s
Base Time to Warp
base time to warp
8.7 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
125 m³
Drone Bandwidth
drone bandwidth
125 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
62 km
Max Locked Targets
max. locked targets
5
Magnetometric Sensor
Magnetometric sensor strength
19 points
Sig. Radius
signature radius
140 m
Scan Res.
scan resolution
276 mm
Structure
Structure Hitpoints
structure hitpoints
2,000 HP
Mass
ship mass
10,910,000 kg
Volume
ship volume
115,000 m³
Cargo Capacity
cargo capacity
480 m³
Armor
Armor Hitpoints
armor hitpoints
2,000 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
45
KIN
kinetic resistance
25
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
1,500 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

You can write a summary for Guardian-Vexor here.

Skills

Further information about additional or recommended skills to pilot Guardian-Vexor for a specific or it's common role(s) can be written here.

Fitting

No tagged fittings for Guardian-Vexor.

Tactics

No sub-article about Guardian-Vexor roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Guardian-Vexor here.