Difference between revisions of "Guristas Hideaway"

From EVE University Wiki
Jump to: navigation, search
(Undo revision 123428 by Hirmuolio pine (talk))
(Converted out of full CMBSite template)
Line 1: Line 1:
{{CMBSite | Guristas Hideaway
+
{{CMBSite | Guristas Hideaway}}
| Variation=
+
The '''Guristas Hideaway''' is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in [[Guristas]] infested regions.
| OverviewSectionY/N= Y
+
 
    | OverviewSectionText= The '''Guristas Hideaway''' is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in [[Guristas]] infested regions.
+
{{Expected NPC
    | OverviewRecShips = Frigate class
 
    | OverviewEstPayout=
 
    | Diff&ShipRecSectionY/N=
 
        | Diff&ShipRecSectionText=
 
    | TotalExpEnemiesSectionY/N= Y
 
 
         | TotalExpEnemiesSectionText = With the initial defending fleet and 3 triggered spawns, a total of 6 ships.
 
         | TotalExpEnemiesSectionText = With the initial defending fleet and 3 triggered spawns, a total of 6 ships.
 
         | TotalExpFrigates      = 6
 
         | TotalExpFrigates      = 6
Line 16: Line 11:
 
         | TotalExpCapitals      =  
 
         | TotalExpCapitals      =  
 
         | TotalExpSentries      =  
 
         | TotalExpSentries      =  
| WalkthroughSectionY/N= Y
 
    | WarpToSitePopupText=
 
    | WalkthroughSectionText= Killing the last hostile ship triggers a reinforcement spawn.
 
    | Room1= Single Pocket
 
        | Room1WarpToPopupText=
 
        | Room1Text= The site is an open Deadspace pocket, one may warp to preferred distance.
 
        | Room1Image                =
 
        | Room1ImageCaption          =
 
        | Room1Group1              = Initial Defending Fleet
 
            | Room1Group1Text    =
 
            | Room1Group1InLocal =
 
            | Room1Group1Table  =
 
{{NPCTable
 
|{{NPCTableRow|Frigate|1|Corpii Arrogator/ Infiltrator/ Invader/ Imputor/ Plunderer/ Wrecker}}
 
}}
 
        | Room1Group2                = 1st Reinforcement Spawn
 
            | Room1Group2Text        =
 
            | Room1Group2InLocal    =
 
            | Room1Group2Table      =
 
{{NPCTable
 
|{{NPCTableRow|Frigate|1|Corpii Arrogator/ Infiltrator/ Invader/ Imputor/ Plunderer/ Wrecker}}
 
}}
 
        | Room1Group3                = 2nd Reinforcement Spawn
 
            | Room1Group3Text        =
 
            | Room1Group3InLocal    =
 
            | Room1Group3Table      =
 
{{NPCTable
 
|{{NPCTableRow|Frigate|2|Corpii Arrogator/ Infiltrator/ Invader/ Imputor/ Plunderer/ Wrecker}}
 
}}
 
        | Room1Group4                = 3rd Reinforcement Spawn
 
            | Room1Group4Text        =
 
            | Room1Group4InLocal    =
 
            | Room1Group4Table      =
 
{{NPCTable
 
|{{NPCTableRow|Frigate|2|Corpii Arrogator/ Infiltrator/ Invader/ Imputor/ Plunderer/ Wrecker}}
 
|{{NPCTableSeparator|Possible Rare Spawn}}
 
|{{NPCTableRow|Commander Frigate|1|Dread |cargo=Possible Faction charges or tags}}
 
 
}}
 
}}
 +
==Walkthrough==
 +
Single ungated normal space pocket. Killing the last hostile ship triggers a reinforcement spawn.
 +
 +
{{NPCTableHead|Initial Defending Fleet}}
 +
{{NPCTableRow|Frigate|1|Corpii Arrogator/...}}
 +
|}
 +
 +
{{NPCTableHead|1st Reinforcement Spawn}}
 +
{{NPCTableRow|Frigate|1|Corpii Arrogator/...}}
 +
|}
 +
 +
{{NPCTableHead|2nd Reinforcement Spawn}}
 +
{{NPCTableRow|Frigate|2|Corpii Arrogator/...}}
 +
|}
 +
 +
{{NPCTableHead|3rd Reinforcement Spawn}}
 +
{{NPCTableRow|Frigate|2|Corpii Arrogator/...}}
 +
{{NPCTableSeparator|Possible Rare Spawn}}
 +
{{NPCTableRow|Commander Frigate|0-1|Dread |cargo=Possible Faction charges or tags}}
 +
|}
 
   
 
   
  | EscalationSectionY/N =
 
    | Escalation=
 
    | EscalationSectionText=
 
    | EscalationChance =
 
| RewardsSectionY/N =
 
    | RewardsSectionText=
 
    | TotalBountyValue =  mil
 
    | TotalGeneralLootValue=  mil
 
    | TotalSalvageValue =  mil
 
    | AverageRareLootValue=
 
    | ValuableLootTable =
 
    | ExplorationLogTable =
 
    | FactionDropLootVaryY/N =
 
}}
 
 
   
 
   
 
[[Category:Combat Anomalies]]
 
[[Category:Combat Anomalies]]

Revision as of 18:03, 24 July 2017

Site Details
Guristas Hideaway
Type Combat Anomaly
Rating Class 1 Level 1
Found in High
Max ship size Not Gated
Pirate faction Gurista
Damage to deal Kinetic damage Kin
Thermal damage Th
Damage to
Resist
79% Kinetic damage Kin
18% Thermal damage Th
Sig. Strength 100% Anomaly

The Guristas Hideaway is a combat anomaly found in Guristas infested regions.

Total expected enemies
Enemy Type Count
Icon red frigate.png Frigates 6

Walkthrough

Single ungated normal space pocket. Killing the last hostile ship triggers a reinforcement spawn.


Initial Defending Fleet
WD EWAR L


Frigate 1 x Frigate Corpii Arrogator/...


1st Reinforcement Spawn
WD EWAR L


Frigate 1 x Frigate Corpii Arrogator/...


2nd Reinforcement Spawn
WD EWAR L


Frigate 2 x Frigate Corpii Arrogator/...


3rd Reinforcement Spawn
WD EWAR L


Frigate 2 x Frigate Corpii Arrogator/...
Possible Rare Spawn
Commander Frigate 0-1 x Commander Frigate Dread Possible Faction charges or tags