Difference between revisions of "Heron"

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shipDNA=605:11577;1:17938;1:5973;1:6135;1:22175;1:22177;1:33180;1:2048;1:2605;1:31213;2:2454;4:32787;3:30013;16::|
 
shipDNA=605:11577;1:17938;1:5973;1:6135;1:22175;1:22177;1:33180;1:2048;1:2605;1:31213;2:2454;4:32787;3:30013;16::|
 
skills=|
 
skills=|
notes=The Cargo Scanner lets you decide which cans to grab.</li><li>This ship is very fragile, but is capable of the MWD/Cloak trick.</li><li>For highsec use, the cloak is unecesary</li><li>Consider dropping the cloak and "wallet tanking" (AKA it's so cheap who cares?)}}
+
notes=The Cargo Scanner lets you decide which cans to grab.</li><li>This ship is very fragile, but is capable of the MWD/Cloak trick.</li><li>For highsec use, the cloak is unecesary</li><li>Consider dropping the cloak and "wallet tanking" (AKA it's so cheap who cares?)}}{{ShipFitting|
 +
ship=Heron|
 +
shipTypeID=605|
 +
fitName=The Adrianavani Special|
 +
fitID=The-Adrianavani-Special|
 +
high1name=Rocket Launcher II|
 +
high1typeID=10631|
 +
high2name=Rocket Launcher II|
 +
high2typeID=10631|
 +
high3name=75mm Prototype Gauss Gun|
 +
high3typeID=7247|
 +
mid1name=1MN Afterburner II|
 +
mid1typeID=438|
 +
mid2name=Faint Epsilon Warp Scrambler I|
 +
mid2typeID=5443|
 +
mid3name='Langour' Drive Disruptor I|
 +
mid3typeID=4029|
 +
mid4name='Langour' Drive Disruptor I|
 +
mid4typeID=4029|
 +
mid5name=Balmer Series Tracking Disruptor I|
 +
mid5typeID=5320|
 +
low1name=Damage Control II|
 +
low1typeID=2048|
 +
low2name=Ballistic Control System II|
 +
low2typeID=22291|
 +
drone1name=Hobgoblin II x4|
 +
drone1typeID=2456|
 +
drone2name=Warrior II x3|
 +
drone2typeID=2488|
 +
drone3name=open|
 +
drone4name=open|
 +
drone5name=open|
 +
charge1name=Tracking Speed Disruption Script x1|
 +
charge1typeID=29007|
 +
charge2name=Optimal Range Disruption Script x1|
 +
charge2typeID=29005|
 +
charge3name=Caldari Navy Inferno Rocket x1|
 +
charge3typeID=27315|
 +
charge4name=Caldari Navy Lead Charge S x1|
 +
charge4typeID=23017|
 +
charge5name=open|
 +
rig1name=Small Hydraulic Bay Thrusters I|
 +
rig1typeID=31598|
 +
rig2name=Small Core Defense Field Extender I|
 +
rig2typeID=31788|
 +
rig3name=Small Core Defense Field Extender I|
 +
rig3typeID=31788|
 +
difficulty=2|
 +
warsop=A|
 +
warsopReason=|
 +
version=RET 1.0|
 +
shipDNA=605:7247;1:10631;2:438;1:4029;2:5320;1:5443;1:2048;1:22291;1:31598;1:31788;2:2456;4:2488;3:23017;1:27315;1:29005;1:29007;1::|
 +
skills=|
 +
notes=Originally designed for the Libold FFA, this heron is fit for short-ish range 1v1 frigate combat. Be careful what you engage with it though, since as an exploration frigate with little to no tank it cannot stand up to most combat frigates without being able to control range; hopefully with the double webs, scam, and good piloting this should not be a problem. (Still, expect to die a lot).}}
  
 
==Tactics==
 
==Tactics==

Revision as of 21:19, 5 January 2014

EVE University Database
 
Ship Database
Heron
Heron
Caldari State
Caldari State
Standard Frigates
Heron Class
RELATED UNI-WIKI REFERENCES

The Heron has good computer and electronic systems, giving it the option of participating in electronic warfare. But it has relatively poor defenses and limited weaponry, so it's more commonly used for scouting and exploration.

SHIP BONUSES

Traits:
Caldari Frigate skill bonus per level:
7.5% increase to scan strength of probes
5% bonus to Salvager cycle time

Role Bonus:
+5 Virus Strength to Relic and Data Analyzers

Required Skills
  • Caldari Frigate I16m
    • Spaceship Command I8m
Training Time what's this?
0d 0h 24m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Buzzard
Buzzard.jpg
CornerT2s.png
Buzzard
Covert Ops Heron Class
Icon highlights.pngCan Use Covert Ops Cloak
Icon hi slot.png3 (2/1) Icon mid slot.png5 Icon low slot.png3
Icon powergrid.png15 MW Icon cpu.png300 tf
Icon velocity.png306 m/sec
Icon capacity.png190 m³

Ship Attributes

Fittings
Powergrid
powergrid
24 MW
CPU
cpu output
260 tf
Capacitor
capacitor
245 GJ
High
high slots
3
Launchers
launcher slots
2
Turrets
turret slots
2
Medium
medium slots
5
Low
low slots
2
Rig
rigs
3
 
small
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
340 m/s
Inertia Modifier
inertia modifier (agility)
3.57
Warp Speed
inertia modifier (agility)
5 AU/s
Base Time to Warp
base time to warp
5.63 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
35 m³
Drone Bandwidth
drone bandwidth
15 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
37.5 km
Max Locked Targets
max. locked targets
4
Gravimetric Sensor
Gravimetric sensor strength
12 points
Sig. Radius
signature radius
40 m
Scan Res.
scan resolution
430 mm
Structure
Structure Hitpoints
structure hitpoints
200 HP
Mass
ship mass
1,150,000 kg
Volume
ship volume
18,900 m³
Cargo Capacity
cargo capacity
400 m³
Armor
Armor Hitpoints
armor hitpoints
200 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
45
KIN
kinetic resistance
25
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
400 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Heron is the Caldari Tech 1 exploration and scanning frigate. It is a good ship for rookies or veterans who are getting into probing and don't have the skills for the T2 version, the Buzzard. It's bonus to cycle time for hacking, archaeology, and salvaging modules means it can be very effective for looting exploration sites, as well as being a valuable hacker in the Override Transfer Array vanguard incursion site. The 5 Mid Slots alowes all the 4 required exploration modules + a free slot. This is often used for a Scan Rangefinder Array or any other boosts until the Capsuleer has enough scan skills to skip these. An aspiring Capsuleer will also find the Small Gravity Capacitor Upgrades usefull to be able to fit all the needed gear, eventually the fitting skills will enable a replacement with rigs that boosts the actual minigame process.

Skills

While it is possible to explore with very minimal skills, having at least Astrometrics III, Astrometric Rangefinding II, Archeology II, and Hacking II will make exploring much more enjoyable. Power Grid Management III and Jury Rigging I will help with getting a basic functional fit. The author does not recommend a serious attempt at exploration without these minimum skills.

Fitting

Exploration
Heron: Exploration
EFT
[Heron, Exploration]
Core Probe Launcher I
Improved Cloaking Device II

Limited 1MN Microwarpdrive I
Data Analyzer I
Relic Analyzer I
PL-0 Shipment Probe
Scan Rangefinding Array I

Damage Control II
Nanofiber Internal Structure II

Small Gravity Capacitor Upgrade I
Small Gravity Capacitor Upgrade I


Hobgoblin I x4
Salvage Drone I x3

Core Scanner Probe I x16

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
Icon hi slot.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
Icon rigs.png
FITTING DIFFICULTY
EVE VERSION
ODY 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • The Cargo Scanner lets you decide which cans to grab.
  • This ship is very fragile, but is capable of the MWD/Cloak trick.
  • For highsec use, the cloak is unecesary
  • Consider dropping the cloak and "wallet tanking" (AKA it's so cheap who cares?)
The Adrianavani Special
Heron: The Adrianavani Special
EFT
[Heron, The Adrianavani Special]
Rocket Launcher II
Rocket Launcher II
75mm Prototype Gauss Gun

1MN Afterburner II
Faint Epsilon Warp Scrambler I
'Langour' Drive Disruptor I
'Langour' Drive Disruptor I
Balmer Series Tracking Disruptor I

Damage Control II
Ballistic Control System II

Small Hydraulic Bay Thrusters I
Small Core Defense Field Extender I
Small Core Defense Field Extender I


Hobgoblin II x4
Warrior II x3

Tracking Speed Disruption Script x1
Optimal Range Disruption Script x1
Caldari Navy Inferno Rocket x1
Caldari Navy Lead Charge S x1

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
RET 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • Originally designed for the Libold FFA, this heron is fit for short-ish range 1v1 frigate combat. Be careful what you engage with it though, since as an exploration frigate with little to no tank it cannot stand up to most combat frigates without being able to control range; hopefully with the double webs, scam, and good piloting this should not be a problem. (Still, expect to die a lot).


Tactics

No sub-article about Heron roles or piloting tactics. You can write them here.

Notes

This vessel qualifies for the University Ship Replacement Program, PYOS, and BYOM.