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= Mission Statement =
 
= Mission Statement =
 
“Provide an educational location where newcomers to EVE Online within EVE University can work together, learn, and flourish within a high sec environment.”
 
“Provide an educational location where newcomers to EVE Online within EVE University can work together, learn, and flourish within a high sec environment.”

Revision as of 22:48, 30 October 2014

E-UNI Emblem.png
EVE University

Campus Groups:

Amarr Mining Campus
Highsec Campus
Incursion Community
Low-Sec Campus
Null-Sec Campus
Project Solitude
Wormhole Campus

Other Resources

University Forum
Calendar
Killboard
Mumble

Mission Statement

“Provide an educational location where newcomers to EVE Online within EVE University can work together, learn, and flourish within a high sec environment.”

Goals:

  • Provide a starting point where new players can easily try their hand at PvP, missions, manufacturing, and any other aspect of the game with ease.
  • Provide a thriving, knowledgeable and welcoming community.
  • Provide easy access to the other E-UNI campuses.

Campus Details

Current location: Amygnon VIII - X-Sense Reprocessing Facility Mailing List: HSC.E-UNI


  • No station in Amygnon has a medical bay. Jufvitte IV - Federal Defense Union Logistics Support is the closest station with a medical bay, one jump over.
  • There are many mission agents in Amygnon. Remember to make a separate fleet before you run any missions.
    • Amygnon VI - M1 - Garoun Investment Bank Vault has a level 4 security agent.
    • Amygnon VII - M10 - Aliastra Warehouse has a level 2 distribution agent.
    • Amygnon VII - M21 - Aliastra Warehouse has a level 3 security agent and a level 4 distribution agent.
    • Amygnon VIII - M5 - Garoun Investment Bank Vault has a level 4 security agent.

Joining

Requirements

Recommendations

Moving to the HSG

You are free to fly down in whatever ship you want to bring. Bring multiple things down in an industrial ship if you choose. IF THERE IS AN ONGOING WAR, DO NOT MOVE ANYTHING IN AN INDUSTRIAL ON YOUR UNI CHARACTER. Either ask someone to move your stuff on their alt or make a hauling alt of your own. Read Creating an Alt Hauler for more information.

Rules and Guidelines

General

  • Only members of EVE University or the alts of members of EVE University are allowed to join the HSG Main Fleet.
  • Members active in camp are encouraged to be in Mumble (if you are hearing impaired, let us know).
    • You do not have to talk in Mumble, but it is highly advised that you should at least listen.
    • HSG Mumble is an event chat, so you may join mumble if you are not actively participating in the fleet, however you MUST follow combat comms when active.
    • When the uni is at war, you MUST be in comms for both your safety and the safety of other HSG members.
  • If you are going AFK then you must drop fleet.
  • Help your fellow campers learn. This is an on-going educational event. Lesson opportunities override all else.
  • All members of the HSG Main fleet must adhere to all EVE University Rules.
  • Fly what you can afford to lose.

PvP

  • Any formal event that results in a killmail or lossmail will have a comment on the killboard as well as have an AAR written about it on the forum.
    • 1v1 arranged fights do not need an AAR. Please note the arrangement on the killboard comment.
  • Suggested PvP loot distribution is donation to the camp. Fleet Agreement on loot distribution overrides this.
    • An exception to this rule is that during wartime, war-target loot belongs to the ILN. This loot will be deposited into the event hanger (WARTARGET LOOT) container.

PvE

  • PvE loot is property of the group who agree to rat or run sites together.
  • Mission rewards may never be shared with the main HSG Fleet. If you are running missions as a group, you must form a separate fleet in order to share the standings.

Comms

  • Camp communications are by default “OPEN COMMS”.
  • When first entering the HSG mumble please wait at least a full minute before speaking (unless it is very urgent).
  • HSG may move to “Open Command” or "Closed Comms" if there is a threat in the immediate location or if a local Quick Response Fleet(QRF) has formed.
  • We operate on a "built for purpose" foundation. If you are hunting someone in particular, or are operating a constant operation hunting targets, join a separate Mumble channel (or fleet as a whole) until you accomplish your goal or disband the initiative. This helps organize our fleet and keep comms clear for those who need it.

Standing Fleet

Joining

  1. Open the Fleet window via your NeoCom (NeoCom->Social->Fleet)
  2. Set the "Scope" to "My Available Fleets"
  3. Set "Range" and "Min. Standing" to "Any"
  4. Look for a fleet named "HSG", "HSG Standing Fleet" or similar.
  5. Right click on the fleet and select "Join" (remember to drop your current fleet if you are in one)

Once you are in fleet:

  1. Verify you are viewing the fleet as "Hierarchy" by right clicking on the four lines of the Fleet tab and selecting "View as Hierarchy". If that option does not exist, you are already in hierarchy mode.
  2. Find your name in the fleet hierarchy (note that your current Wing & Squad will have a Green arrow next to it).
  3. Drag and drop your name in to the appropriate Wing/Squad (If you have Leadership 5, consider taking the squad leader position, if empty, and passing what boosts you can to your fellow HSGbros.

Setting up the HSG Fleet

If you go looking for the HSG Fleet and don't find it, ask if there is a fleet up in Mumble. If not, or you get no answer, set up a new HSG Fleet following this procedure:

  1. Open the Fleet window via your NeoCom (NeoCom->Social->Fleet)
  2. Right click on the four lines on the fleet tab and select "Form Fleet"
    1. If you already have the HSG stored fleet setup, you can load it by following the next steps, otherwise continue on with Step 3.
      1. Open the Fleet window and click on the four lines to open the Fleet menu.
      2. Select Fleet setups, then select "HSG Fleet".
      3. Continue to Step 8
  3. Once the fleet is created, right click on the four lines again and select "Set Free-Move"
  4. Set up the PvP Wing
    1. Right click on "Wing 1" and select "Create New Squad". Do this twice so there are 3 squads in "Wing 1". You can add more, but 3 is the default/minimum.
    2. Right click on "Wing 1" and change its name to "PvP Wing".
  5. Set up the PvE Wing
    1. Right click on "Fleet" and select "Create New Wing"
    2. Right click on the new wing and select "Create New Squad". Do this three times so you have 3 squads in the new wing. Again, 3 is the default/minimum. More can be added if needed.
    3. Right click on the new wing and change its name to "PvE Wing".
  6. Create the HSG Fleet Advert
    1. Select the "Fleet Finder" tab in the fleet window
    2. Select the "My Advert" tab
    3. Click the "Create Advert" button at the bottom of the window
    4. Set the "Fleet Name" to "HSG"
    5. Check the "My Corporation" and "My Alliance" check boxes. Also, select "Hide Details in Advert" box at the bottom on the window. Leave everything else as default.
    6. Select the "Submit" button.
  7. Since the rubicon expansion, you can store your fleet setup.
    1. In the fleet menu, click the four lines to open the menu.
    2. Click "Store Fleet Setup" option
    3. Enter the name "HSG Fleet" and check "Include Current Free-move Setting".
  8. Marvel at the greatness of the Fleet you have created and welcome people as they join in.
  9. Save the fleet setup from the Fleet windows setting menu for future use.

Fleet Boss

Accepting Fleet Boss

If boss is passed to you, either as a result of you volunteering or being "ninja bossed", the Fleet Advert window will pop up on your screen. Verify the Advert settings are correct as specified above and select the "Submit" button. This will update the Fleet finder with the fact that you are the new boss. Save the fleet setup from the Fleet windows setting menu for future use, if you have not done this before.

Passing Fleet Boss to Another

If you are ready to leave fleet and are the current boss, you must pass the boss position to another in fleet first. Ask for volunteers in the Fleet Chat and/or Mumble. Make every reasonable effort to pass boss to someone who is active. Once you have your volunteer, pass fleet boss to them by right clicking their name in chat or the fleet window, followed by a left click on "Make Boss".

Being the Fleet Boss

The main job of the fleet boss is to move people in and out of Fleet/Wing command positions when asked to do so. Also, they are responsible for adding/removing new Wings and Squads as needed. The fleet boss is not "in charge" of the HSG, nor is he/she the "FC" of the fleet. Fleet boss is simply an administrative role.

What can I do in the HSG?

Newbro Guidance: When engaged in non PvP-related activities, keep a close eye out for War Targets or suicide gankers. Stay aligned to station as much as possible. Assess any newcomer that lands on grid with you, and if you're not sure, warp out.