Difference between revisions of "Hidden Enemy Base (Amarr)"

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=== 1st pocket - Entry Point ===
 
=== 1st pocket - Entry Point ===
Empty pocket with 3 gates that lead to the pockets. Gate to pocket 4 is hidden until cloaking arrays in pockets 2 and 3 are destroyed.
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Empty pocket with 3 gates that lead to the pockets.
  
 
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Revision as of 08:37, 24 September 2019

This page should be updated due to game changes.
Reason: Cruisers and battlecruisers are lumped together
Type Encounter
Faction Amarr Empire
Best damage to deal Electromagnetic damage EMThermal damage Th
Damage to resist Electromagnetic damage EMThermal damage Th
Warp disruption All Frigates 25-35% chance each
EWAR Neuting, tracking disruption and heavy webbing


Deadspace with multiple gated pockets. Two Remote Cloaking Array's must be destroyed before a hidden gate that leads to the Enemy Base will appear.

Tips:

  • Use a Passive Tank and save time by not having to destroy Energy Neutralizer Sentries
  • When being Tracking Disrupted, your turrets can still be used effectively against stationary Sentries and Batteries (while your drones handle the frigates).
  • For Pockets 5 & 6, wait until all ships have spawned before bringing in a logistics ship

1st pocket - Entry Point

Empty pocket with 3 gates that lead to the pockets.


WD EWAR L


Acceleration Gate 1 x Gate to remote cloaking array pocket 2
Acceleration Gate 1 x Gate to remote cloaking array pocket 3
Acceleration Gate 1 x Gate to Pocket 4


2nd pocket

Warp disruption, neuting, tracking disruption and heavy webbing. All ships will orbit at close ~10km orbit. Destroy the Remote Cloaking Array (50,000 HP) and take the Gate to return to the Entry Point Pocket.


WD EWAR L


Elite Frigate 9 x Elite Frigate Divine Imperial Napat/Bahir Warp Disruptor Stasis Webifier Tracking Disruptor
Elite Cruiser 5 x Elite Cruiser Divine Imperial Ambrose/Basil/Wrath Energy Neutralizer Tracking Disruptor
Sentry 8 x Sentry Amarr Stasis Tower Stasis Webifier


WD EWAR L


Acceleration Gate 1 x Acceleration Gate to entry point
Structure 1 x Remote Cloaking Array Needs to be killed

3rd pocket

Frigates will orbit at ~4 km while battleships stay at ~45 km. Destroy the Remote Cloaking Array (50,000 HP) and take the Gate to return to the Entry Point Pocket.


WD EWAR L


Elite Frigate 9 x Elite Frigate Divine Imperial Imran/Felix/Nabih/Sixtus Warp Disruptor Stasis Webifier
Battleship 5 x Battleship Imperial Templar Torah/Ultara
Sentry 4 x Sentry Amarr Energy Neutralizer Sentry I Energy Neutralizer
Sentry 5 x Sentry Amarr Energy Neutralizer Sentry II Energy Neutralizer


WD EWAR L


Acceleration Gate 1 x Acceleration Gate to entry point
Structure 1 x Remote Cloaking Array Needs to be killed

4th pocket

A gate to pocket 5 will be visible here if you destroyed the two Remote Cloaking Arrays in 2nd and 3rd pockets.

Battlecruisers orbits at 10-20 km and battleships at 50 km.


WD EWAR L


6 x Battlecruisers Imperial Templar Champion/Justicar
Battleship 6 x Battleship Imperial Templar Martyr
Sentry 1 x Sentry Amarr Energy Neutralizer Sentry III Energy Neutralizer


WD EWAR L


Acceleration Gate 1 x Acceleration Gate to 5th pocket

5th pocket

Timed spawns. It takes 30 seconds for all 10 cruisers to spawn. Cruisers orbit at 10-22 km.


WD EWAR L


Cruiser 10 x Cruiser Divine Imperial Champion/Justicar
Battleship 6 x Battleship Imperial Templar Martyr
Sentry 5 x Sentry Amarr Heavy Missile Batteries


WD EWAR L


Acceleration Gate 1 x Acceleration Gate to 6th pocket

6th pocket - Enemy Base

Timed spawns. It takes 60 seconds for all ships to spawn.

Destroy the Amarr Station (150,000 hp). Mission is flagged complete when the station is destroyed.

Frigates and cruisers orbit at ~10 km, battlecruisers at 10-20 km and battleships 15-50 km.


WD EWAR L


Elite Frigate 2 x Elite Frigate Divine Imperial Napat Triggers replacement frigates Warp Disruptor Stasis Webifier Tracking Disruptor
Elite Frigate 2 x Elite Frigate Divine Imperial Imran Warp Disruptor Stasis Webifier
Cruiser 2 x Cruiser Divine Imperial Tamir/Wrath Energy Neutralizer Tracking Disruptor
Battlecruiser 5 x Battlecruiser Imperial Templar Champion/Justicar
Battleship 10 x Battleship Imperial Templar Dominator/Martyr
Sentry 4 x Sentry Amarr Heavy Missile Batteries
Sentry 2 x Sentry Amarr Energy Neutralizer Sentry II Energy Neutralizer
Sentry 2 x Sentry Amarr Energy Neutralizer Sentry III Energy Neutralizer


Replacement frigates
WD EWAR L


Elite Frigate 2 x Elite Frigate Divine Imperial Napat Triggers replacement frigates Warp Disruptor Stasis Webifier Tracking Disruptor