Difference between revisions of "Hoarder"

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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
 
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<!-----------------------------------------------------------
<!-----------------------------------------------------------
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* SHIP ATTRIBUTES SECTION (last update : 11/6/2014)
* SHIP ATTRIBUTES SECTION (last update : 01.04.2013)
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-------------------------------------------------------------
-------------------------------------------------------------
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* on editing the attributes, please make sure that you don't
* on editing the attributes, please make sure that you don't  
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* leave/misstype any tags required. please follow the same
* leave/misstype any tags required. please follow the same  
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* format below and edit only the values (after the = sign).
* format below and edit only the values (after the = sign).
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------------------------------------------------------------->
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| shipid=651
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| shipimg=Hoarder.jpg
|shipid=651
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| shipname=Hoarder
|shipimg=Hoarder.jpg
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| caption=Hoarder
|shipname=Hoarder
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| class=Industrial
|caption=Hoarder
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| grouping=Standard Industrial Ships
|class=Industrial
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| hulltype=Hoarder Class
|grouping=Standard Industrial Ships
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| faction=Minmatar Republic
|hulltype=Hoarder Class
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| race=Minmatar
|faction=Minmatar Republic
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| ecmprio=0
|race=Minmatar
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| powergrid=180 MW
|roles=unspecified
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| cpu=300 tf
|variations=none
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| capacitor=600 GJ
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| highs=3
|ecmprio=0 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
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| turrets=2
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| launchers=0
|powergrid=180 MW
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| mediums=4
|cpu=300 tf
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| lows=3
|capacitor=600 GJ
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| mass=10,625,000 kg
|highs=3
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| volume=400,000 m&#179;
|turrets=2
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| cargohold=500 m&#179;
|launchers=0
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| extrahold=41,000 m&#179;
|mediums=4
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| extraholdtype=Ammo
|lows=3
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| dronebay=0 m&#179;
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| bandwidth=0 Mbit/sec
|mass=10,625,000 kg
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| info=Aside from being endowed with the usual hauling capabilities of Industrials, the Hoarder possesses an extra cargo bay. That bay is a static-free, blast-proof chamber, and as such is meant to be dedicated solely to ferrying consumable charges of all kinds, including ammunition, missiles, capacitor charges, nanite paste and bombs.  
|volume=400,000 m&#179;
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| bonuses=<b>Minmatar Industrial bonuses (per skill level):</b><br>10% bonus to ship ammo bay capacity<br>5% bonus to ship max velocity<br><b>Role Bonus:</b><br>90% reduction to effective distance traveled for jump fatigue<br>
|cargohold=500 m&#179;
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| structurehp=2,100 HP
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| shieldhp=840 HP
|dronebay=0 m&#179;
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| shieldem=0
|bandwidth=0 Mbit/sec
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| shieldexp=50
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| shieldkin=40
|info=The Hoarder is the second in line of the Minmatar industrial ships, it's not as strong as the Mammoth but its cargo space is very large for its price. It's perfect for operation in peaceful areas or when it has strong escort.
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| shieldtherm=20
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| armorhp=800 HP
|bonuses=<b>Minmatar Industrial Skill Bonus:</b><br>5% Bonus Cargo Capacity and Max Velocity per skill level
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| armorem=60
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| armorexp=10
|structurehp=2,100 HP
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| armorkin=25
|shieldhp=840 HP |shieldem=0 |shieldexp=50 |shieldkin=40 |shieldtherm=20
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| armortherm=35
|armorhp=800 HP |armorem=60 |armorexp=10 |armorkin=25 |armortherm=35
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| maxvelocity=130 m/sec
+
| inertia=0.85
|maxvelocity=130 m/s
+
| warpspeed=3 AU/s
|inertia=1
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| warptime=12.52 s
|warpspeed=4.5 AU/s
+
| targetrange=41.25 km
|warptime=15.94 s
+
| sigradius=185 m
+
| maxlockedtargets=2
|targetrange=41.25 km
+
| sensortype=LADAR
|sigradius=180 m
+
| sensorvalue=7 points
|maxlockedtargets=2
+
| scanres=90 mm
|sensortype=LADAR
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| reqskills=*{{RequiredSkill|Minmatar Industrial|I}}
|sensorvalue=7 points
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**{{RequiredSkill|Spaceship Command|III}}
|scanres=90 mm
 
 
|reqskills=*Minmatar Industrial I<small>33m</small>
 
**Spaceship Command III<small>4h 26m</small>
 
 
 
|totaltraintime=0d 4h 59m
 
 
|forumlinks=
 
|wikireferences=
 
|externallinks=[http://wiki.eveonline.com/en/wiki/Hoarder Hoarder on Eve Online Wiki]<br>
 
 
|highlights1=Has Large Cargohold
 
|highlights2=
 
|highlights3=
 
|highlights4=
 
  
 +
| totaltraintime=5h 0s
 +
| externallinks=
 +
| highlights1=Has Large Ammo Hold
 
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->
 
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->
  
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==Summary==
 
==Summary==
''You can write a summary for Hoarder here.''
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This ship is designed to fill a very exclusive niche. The transportation of munitions. Whether from corporate stock piles to the front lines of large scale engagements or from the trade hub to eager patrons. This vessel is equipped with an extra large hold specialized for ammunition of all sorts.
  
 
==Skills==
 
==Skills==
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==Fitting==
 
==Fitting==
===PvE===
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For more info on fittings, please go [[Hoarder/Fittings|here]]
{{ShipFitting|
 
ship=Hoarder|
 
shipTypeID=651|
 
fitName=Cheap PvE T1|
 
fitID=Cheap-PvE-T1|
 
high1name=open|
 
mid1name=Medium Shield Extender I|
 
mid1typeID=3829|
 
mid2name=Medium Shield Extender I|
 
mid2typeID=3829|
 
mid3name=Medium Shield Extender I|
 
mid3typeID=3829|
 
low1name=Overdrive Injector System I|
 
low1typeID=1244|
 
low2name=Warp Core Stabilizer I|
 
low2typeID=10998|
 
low3name=Reactor Control Unit I|
 
low3typeID=1353|
 
rig1name=Medium Cargohold Optimization I|
 
rig1typeID=31119|
 
rig2name=Medium Cargohold Optimization I|
 
rig2typeID=31119|
 
rig3name=open|
 
difficulty=0|
 
warsop=A|
 
warsopReason=|
 
version=PRE-RET 1.0|
 
shipDNA=651:3829;3:1244;1:1353;1:10998;1:31119;2::|
 
skills=|
 
notes=You can choose the number of "Medium Cargohold Optimization I" rigs you want depending on how much space you need but beware that it lowers defense.}}
 
  
 
==Tactics==
 
==Tactics==
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==Notes==
 
==Notes==
This vessel qualifies for the University [[Mining Loaner Fleet]] program.
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''You can add notes here.''
 +
==Patch History==
 +
{{expansion past|
 +
'''Odyssey 1.1
 +
Released on Tuesday, September 3rd 2013'''
 +
 
 +
*We are also introducing industrials with specialized bays:
 +
*The Hoarder will have a bay that carries anything in the ‘charge’ group, including ammo, bombs, nanite repair paste, cap booster charges, etc.
 +
 
 +
*Minmatar Industrial Skill Bonus per level:
 +
*+10% Ammo Bay Capacity.
 +
*+5% Max Velocity.
 +
*Statistics:
 +
*Slot layout: 3H(+1), 4M(+1), 3L; 2 turrets(+1), 0 launchers.
 +
*Fittings: 180 PWG(+120), 300 CPU(-350).
 +
*Cargo (capacity / Ammo/Charge Bay Capacity): 500(-4600) / 41000.
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*Defense (shields / armor / hull) : 840(+566) / 800(-216) / 2100(+1084).
 +
*Mobility (max velocity / agility / mass / align time): 120 / .85(-.15) / 10625000(-875000) / 12.5(-3.4).
 +
*Signature radius: 185(+5).
 +
*Warp speed: 4.5au/s.
 +
*Unpacked Volume: Increased to 400000.
 +
 
 +
 
 +
}}
 +
 
  
 
{{ShipsMatrix}}
 
{{ShipsMatrix}}
[[Category:Database]][[Category:Ship Database]][[Category:Standard Industrial Ships]]
+
[[Category:Ship Database]][[Category:Standard Industrial Ships]]

Revision as of 18:41, 28 May 2017

EVE University Database
 
Ship Database
Hoarder
Hoarder
Minmatar Republic
Minmatar Republic
Standard Industrial Ships
Hoarder Class
Highlight
Has Large Ammo Hold
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES

Aside from being endowed with the usual hauling capabilities of Industrials, the Hoarder possesses an extra cargo bay. That bay is a static-free, blast-proof chamber, and as such is meant to be dedicated solely to ferrying consumable charges of all kinds, including ammunition, missiles, capacitor charges, nanite paste and bombs.

SHIP BONUSES

Minmatar Industrial bonuses (per skill level):
10% bonus to ship ammo bay capacity
5% bonus to ship max velocity
Role Bonus:
90% reduction to effective distance traveled for jump fatigue

Required Skills
Training Time what's this?
5h 0s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
none

Ship Attributes

Fittings
Powergrid
powergrid
180 MW
CPU
cpu output
300 tf
Capacitor
capacitor
600 GJ
High
high slots
3
Launchers
launcher slots
0
Turrets
turret slots
2
Medium
medium slots
4
Low
low slots
3
Rig
rigs
3
 
?
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
130 m/sec
Inertia Modifier
inertia modifier (agility)
0.85
Warp Speed
inertia modifier (agility)
3 AU/s
Base Time to Warp
base time to warp
12.52 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
0 m³
Drone Bandwidth
drone bandwidth
0 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
41.25 km
Max Locked Targets
max. locked targets
2
LADAR Sensor
LADAR sensor strength
7 points
Sig. Radius
signature radius
185 m
Scan Res.
scan resolution
90 mm
Structure
Structure Hitpoints
structure hitpoints
2,100 HP
Mass
ship mass
10,625,000 kg
Volume
ship volume
400,000 m³
Cargo Capacity
cargo capacity
500 m³
Ammo Capacity
capacity
41,000 m³
Armor
Armor Hitpoints
armor hitpoints
800 HP
Armor Resistances
EM
electromagnetic resistance
60
THR
thermal resistance
35
KIN
kinetic resistance
25
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
840 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

This ship is designed to fill a very exclusive niche. The transportation of munitions. Whether from corporate stock piles to the front lines of large scale engagements or from the trade hub to eager patrons. This vessel is equipped with an extra large hold specialized for ammunition of all sorts.

Skills

Further information about additional or recommended skills to pilot Hoarder for a specific or it's common role(s) can be written here.

Recommended Certificates

  • Core Competency Basic
  • Active Shield Tanking Basic

Fitting

For more info on fittings, please go here

Tactics

No sub-article about Hoarder roles or piloting tactics. You can write them here.

Notes

You can add notes here.

Patch History