Difference between revisions of "In The Midst of Deadspace (1 of 5)"

From EVE University Wiki
Jump to: navigation, search
(Created page with "__NOTOC__{{survival copy}} {{Missiondetails |Name=In the Midst Of Deadspace Part 1, Level 4 |Level=4 |Type=Encounter |Objective= |Faction=Amarr/Caldari |Faction1=Amarr |Factio...")
 
(2 intermediate revisions by one other user not shown)
Line 1: Line 1:
__NOTOC__{{survival copy}}
+
<noinclude>{{NPCTableCSS}}__NOTOC__{{MissionLinks}}{{main|In The Midst of Deadspace}}</noinclude>
 
{{Missiondetails
 
{{Missiondetails
|Name=In the Midst Of Deadspace Part 1, Level 4
 
 
|Level=4
 
|Level=4
 
|Type=Encounter
 
|Type=Encounter
|Objective=
+
|Objective=Destroy the Amarr fleet guarding the slave compound
|Faction=Amarr/Caldari
+
|Faction1=Amarr Empire
|Faction1=Amarr
+
|Faction2=Caldari State
|Faction2=Caldari
+
|DamageToDeal=
|DamageToDeal=EM/Thermal against Amarr, Kinetic/Thermal against Caldari
+
|DamageToResist=
|DamageToResist=EM/therm, kin missiles (Amarr), Kin/therm (Caldari)
+
|WebPoint=Imperial Navy Gamma I/Gamma II/Delta I Support Frigate (Web, Warp disrupt)<br>Imperial Navy Gamma II Support Frigate (Web, Scram)
|WebPoint=Caldari support frigates in the first pocket, amarr support frigates in the second and third
 
 
|EWAR=
 
|EWAR=
|ShipSizeLimit=
+
|ShipSizeLimit=  
|ShipSuggestion=Paladin, Golem, CNR, Raven, Domi, Tengu
+
|ShipSuggestion=Battleship, Marauder, T3C
|Rewards=
+
|Rewards=
|Extra=Bring an afterburner if you can, the gates are a little spread out.
+
|StandingLoss=
 +
|Extra=Prop mod useful, as gates are spread out
 +
}}
 +
{{MissionBriefing
 +
|It has come to my attention that another agent within Federation Navy revealed a sizable deadspace area inside Vittenyn that has apparently been claimed by the Amarr - Caldari Alliance. Apparently what he found in there was more than he could handle, so it has fallen to us to resolve this critical matter of national security.
 +
 
 +
Your first task is to infiltrate the Amarr slave compound and destroy the fleet guarding it. The previous agent with this assignment had discovered a secret entrance into the complex. However due to his bungling the Amarr forces now know about this 'hidden' route and there it's pointless to use it. Instead I want you to fly in there through the main gate and attack them head-on. You should be experienced enough to handle 'em, although I do of course recommend bringing some backup with you.
 
}}
 
}}
  
  
Space type: Deadspace<br>
 
- '''Note:''' VERY heavy EM damage in Pocket 3 with multiple Aggro<br><br>
 
 
===Pocket 1===
 
===Pocket 1===
Group 1 (18-20km):<br>
+
 
Aggro at warp in
+
{{NPCTableHead|Group 1, 18-20km (auto-aggro)}}
4x Cruisers (4x Caldari Navy Moa)<br>
+
{{NPCTableRow|Cruiser|4|Caldari Navy Moa}}
Group 2 (20-27km):<br>
+
|}
2x Frigates (2x Caldari Navy Delta II Support Frigate)<br>
+
 
2x Battleships (2x Caldari Navy Raven)<br>
+
{{NPCTableHead|Group 2, 20-27km}}
Group 3 (32-38km):<br>
+
{{NPCTableRow|Frigate|2|Caldari Navy Delta II Support Frigate|ewar=Web|point=yes}}
2x Battleships (2x Amarr Navy Armageddon)<br>
+
{{NPCTableRow|Battleship|2|Caldari Navy Raven}}
Group 4 (54-57km):<br>
+
|}
2x Cruisers (2x Amarr Navy Maller)<br>
+
 
2x Battleships (2x Amarr Navy Apocalypse)<br>
+
{{NPCTableHead|Group 3, 32-38km}}
'''Minable Asteriods:'''<br>
+
{{NPCTableRow|Battleship|2|Imperial Navy Armageddon}}
11x Veldspar (0.75M Units)<br>
+
|}
13x Scordite (0.91M Units)<br>
+
 
 +
{{NPCTableHead|Group 4, 54-57km}}
 +
{{NPCTableRow|Cruiser|2|Imperial Navy Maller}}
 +
{{NPCTableRow|Battleship|2|Imperial Navy Apocalypse}}
 +
|}
 +
 
 +
 
 
===Pocket 2===
 
===Pocket 2===
Group 1 (5-32km):<br>
+
 
Aggro at warp in
+
{{NPCTableHead|Group 1, 5-32km (auto-aggro)}}
4x Frigates (4x Amarr Navy Gamma II Support Frigate) '''Take them out first they will web you and are the main dmg dealers early on'''<br>
+
{{NPCTableRow|Sentry|3|Amarr Sentry Gun}}
2x Battleships (1x Amarr Navy Apocalypse, 1x Amarr Navy Armageddon)<br>
+
{{NPCTableRow|Frigate|4|Imperial Navy Gamma II Support Frigate|ewar=Web|point=scram}}
5x Amarr Sentry Guns<br>
+
{{NPCTableRow|Battleship|2|Imperial Navy Apocalypse}}
'''Minable Asteriods:'''<br>
+
|}
8x Veldspar (0.65M Units)<br>
+
 
34x Scordite (1.26M Units)<br>
 
1x Omber (90K Units)<br>
 
 
===Pocket 3===
 
===Pocket 3===
5 Visible groups in this stage. Left, Right, Top, Bottom and Back. No aggro on warp in but attack aggro varies, explained below.
+
*No aggro on warp-in, but attack aggro varies.
Left Group(68-73):<br>
+
*Left Group causes Back Group to aggro.
Attacking left group causes aggro from the back group
+
 
4x Frigates (2x Amarr Navy Gamma I Support Frigates, 1x Amarr Navy Delta I Support Frigate, 1x Amarr Navy Delta II Support Frigate)<br>
+
{{NPCTableHead|Left Group, 68-73km}}
1x Battleship (1x Amarr Navy Apocalypse)<br>
+
{{NPCTableRow|Sentry|1|Amarr Sentry Gun}}
1x Amarr Sentry Gun<br>
+
{{NPCTableRow|Frigate|2|Imperial Navy Delta/Gamma I Support Frigate|ewar=Web|point=yes}}
Right Group (72-76):<br>
+
{{NPCTableRow|Frigate|1|Imperial Navy Delta II Support Frigate|ewar=Web|point=yes}}
Attacking right group causes aggro from the bottom group
+
{{NPCTableRow|Battleship|1|Imperial Navy Apocalypse}}
4x Frigates (2x Amarr Navy Delta II Support Frigates, 1x Amarr Navy Delta I Support Frigate, 1x Amarr Navy Gamma I Support Frigate)<br>
+
|}
2x Battleships (1x Amarr Navy Armageddon, 1x Amarr Navy Apocalypse)<br>
+
 
1x Amarr Sentry Gun<br>
+
*Right Group causes Bottom Group to aggro.
Top Group (68-74):<br>
+
 
4x Frigates (2x Amarr Navy Gamma I Support Frigates, 2x Amarr Navy Delta II Support Frigates) <br>
+
{{NPCTableHead|Right Group, 72-76km}}
2x Battleships (1x Amarr Navy Armageddon, 1x Amarr Navy Apocalypse)<br>
+
{{NPCTableRow|Sentry|1|Amarr Sentry Gun}}
1x Amarr Sentry Gun<br>
+
{{NPCTableRow|Frigate|2|Imperial Navy Delta/Gamma I Support Frigate|ewar=Web|point=yes}}
Bottom Group (68-74):<br>
+
{{NPCTableRow|Frigate|2|Imperial Navy Delta II Support Frigate|ewar=Web|point=yes}}
3x Frigates (2x Amarr Navy Gamma I Support Frigates, 1x Amarr Navy Gamma II Support Frigate)<br>
+
{{NPCTableRow|Battleship|2|Imperial Navy Armageddon/Apocalypse}}
2x Battleships (2x Amarr Navy Armageddon)<br>
+
|}
1x Amarr Sentry Gun<br>
+
 
Back Group (85-105):<br>
+
{{NPCTableHead|Top Group, 68-74km}}
3x Frigates (3x Amarr Navy Gamma II Support Frigate) <br>
+
{{NPCTableRow|Sentry|1|Amarr Sentry Gun}}
3x Cruisers (3x Amarr Navy Maller)<br>
+
{{NPCTableRow|Frigate|2|Imperial Navy Gamma I Support Frigate|ewar=Web|point=yes}}
2x Battleships (2x [[http://npc.elfarto.com/view.php?id=20330 Amarr Navy Jakars]] using Kinetic Cruise Missiles)<br><br>
+
{{NPCTableRow|Frigate|2|Imperial Navy Delta II Support Frigate|ewar=Web|point=yes}}
'''Structures:'''<br>
+
{{NPCTableRow|Battleship|2|Imperial Navy Armageddon/Apocalypse}}
No Structures drop loot.
+
|}
'''Tips:'''<br>
+
 
1) Fire on the bottom group to get aggro from 3 groups. Different groups may aggro but the strength is the same.
+
{{NPCTableHead|Bottom Group, 68-74km}}
  Amarr Navy Jakars deal a lot of damage and tank very strongly with EM being the lowest resist at 50%.
+
{{NPCTableRow|Sentry|1|Amarr Sentry Gun}}
  The Sentries will only fire on you if you get close to them (Around 30-40km).
+
{{NPCTableRow|Frigate|2|Imperial Navy Gamma I Support Frigate|ewar=Web|point=yes}}
  If you can, kill the frigs while they approach with their MWDs active.
+
{{NPCTableRow|Frigate|1|Imperial Navy Gamma II Support Frigate|ewar=Web|point=scram}}
  Otherwise consider: All Interceptors orbit between 3000 m and 6300 m, thus Smartbombs can be used to destroy them quickly, but faction  ones (e.g. Imperial Navy Large EMP Smartbomb) are required to eliminate all interceptors. Tech 1 large smartbombs do not have enough for this job. Drones work fine but the number of interceptors in the third pocket is rather high.<br>
+
{{NPCTableRow|Battleship|2|Imperial Navy Armageddon}}
2) The mission objective (Amarr Light Marines) is dropped by the last ship of the back group.
+
|}
3) The proper way to do this mission safely is to attack the LEFT group first, but this is tricky to do unless you have the range to attack them without approaching - the low group has proximity aggro around 50km (?) which means neither you, your buddies or your drones can get too close
+
 
  to them. Anyway, attacking the left group agroes the back group as well, and that group contains the mission objective. Start heading away with as good speed as you can and downing frigates with guns, and drones when the enemy is beyond agro range of the low group. This is best done with a sniper fit (i.e. able to hit for good damage beyond 50 km). You can then attack the other groups if you want to (or not, to "blitz").
+
{{NPCTableHead|Back Group, 85-105km}}
4) When doing the mission in a Tengu, be sure to kill the Frigs first and be sure to have a decent 10mn AB equiped so you can speedtank most of the larger ships.
+
{{NPCTableRow|Sentry|1|Amarr Sentry Gun}}
__
+
{{NPCTableRow|Frigate|3|Imperial Navy Gamma II Support Frigate|ewar=Web|point=scram}}
Standing loss:__ <br>
+
{{NPCTableRow|Cruiser|3|Imperial Navy Maller}}
2.4% loss with the Amarr Empire (for Navy Apoc battleship in the first room and sentry tower in the second) per standing tick (15 minutes). NO loss with the Caldari State.
+
{{NPCTableRow|Battleship|2|Imperial Navy Jakar}}
__Tags to be looted (worth about 20m+):__<br>
+
|}
Caldari Navy Admiral x 2
+
 
Caldari Navy Captain II x 2
+
 
Caldari Navy Commodore II x 4
+
===Mining===
Imperial Navy Colonel x 5
+
 
Imperial Navy General I x 7
+
{{NPCTableHead|Asteroids, Pocket 1}}
Imperial Navy General II x 12
+
{{NPCTableRow|Asteroid|11|Veldspar}}
Imperial Navy Sergeant II x 12
+
{{NPCTableRow|Asteroid|13|Scordite}}
Imperial Navy Sergeant III x 11
+
|}
Part 2 is a simple courier mission.
+
 
[[http://eve-survival.org/wikka.php?wakka=IntheMidstofDeadspace4p3 Link to Part 3]]<br>
+
{{NPCTableHead|Asteroids, Pocket 2}}
[[Category:Mission reports]]
+
{{NPCTableRow|Asteroid|8|Veldspar}}
 +
{{NPCTableRow|Asteroid|34|Scordite}}
 +
{{NPCTableRow|Asteroid|1|Omber}}
 +
|}
 +
 
 +
<noinclude>'''Next:''' [[In The Midst of Deadspace (2 of 5)]]
 +
{{Missionrelated}}
 +
[[Category:Mission reports]]</noinclude>

Revision as of 12:49, 25 January 2020

Main article: In The Midst of Deadspace
Level 4
Type Encounter
Objective Destroy the Amarr fleet guarding the slave compound
Factions Amarr EmpireCaldari State
Best damage to deal Electromagnetic damage EMThermal damage ThKinetic damage KinThermal damage Th
Damage to resist Electromagnetic damage EMThermal damage ThKinetic damage KinThermal damage Th
Warp disruption Imperial Navy Gamma I/Gamma II/Delta I Support Frigate (Web, Warp disrupt)
Imperial Navy Gamma II Support Frigate (Web, Scram)
Ship suggestion Battleship, Marauder, T3C
Extra Prop mod useful, as gates are spread out
Mission briefing
It has come to my attention that another agent within Federation Navy revealed a sizable deadspace area inside Vittenyn that has apparently been claimed by the Amarr - Caldari Alliance. Apparently what he found in there was more than he could handle, so it has fallen to us to resolve this critical matter of national security.

Your first task is to infiltrate the Amarr slave compound and destroy the fleet guarding it. The previous agent with this assignment had discovered a secret entrance into the complex. However due to his bungling the Amarr forces now know about this 'hidden' route and there it's pointless to use it. Instead I want you to fly in there through the main gate and attack them head-on. You should be experienced enough to handle 'em, although I do of course recommend bringing some backup with you.


Pocket 1

Group 1, 18-20km (auto-aggro)
WD EWAR L


Cruiser 4 x Cruiser Caldari Navy Moa


Group 2, 20-27km
WD EWAR L


Frigate 2 x Frigate Caldari Navy Delta II Support Frigate Warp Disruptor Stasis Webifier
Battleship 2 x Battleship Caldari Navy Raven


Group 3, 32-38km
WD EWAR L


Battleship 2 x Battleship Imperial Navy Armageddon


Group 4, 54-57km
WD EWAR L


Cruiser 2 x Cruiser Imperial Navy Maller
Battleship 2 x Battleship Imperial Navy Apocalypse


Pocket 2

Group 1, 5-32km (auto-aggro)
WD EWAR L


Sentry 3 x Sentry Amarr Sentry Gun
Frigate 4 x Frigate Imperial Navy Gamma II Support Frigate Warp Scrambler Stasis Webifier
Battleship 2 x Battleship Imperial Navy Apocalypse

Pocket 3

  • No aggro on warp-in, but attack aggro varies.
  • Left Group causes Back Group to aggro.


Left Group, 68-73km
WD EWAR L


Sentry 1 x Sentry Amarr Sentry Gun
Frigate 2 x Frigate Imperial Navy Delta/Gamma I Support Frigate Warp Disruptor Stasis Webifier
Frigate 1 x Frigate Imperial Navy Delta II Support Frigate Warp Disruptor Stasis Webifier
Battleship 1 x Battleship Imperial Navy Apocalypse
  • Right Group causes Bottom Group to aggro.


Right Group, 72-76km
WD EWAR L


Sentry 1 x Sentry Amarr Sentry Gun
Frigate 2 x Frigate Imperial Navy Delta/Gamma I Support Frigate Warp Disruptor Stasis Webifier
Frigate 2 x Frigate Imperial Navy Delta II Support Frigate Warp Disruptor Stasis Webifier
Battleship 2 x Battleship Imperial Navy Armageddon/Apocalypse


Top Group, 68-74km
WD EWAR L


Sentry 1 x Sentry Amarr Sentry Gun
Frigate 2 x Frigate Imperial Navy Gamma I Support Frigate Warp Disruptor Stasis Webifier
Frigate 2 x Frigate Imperial Navy Delta II Support Frigate Warp Disruptor Stasis Webifier
Battleship 2 x Battleship Imperial Navy Armageddon/Apocalypse


Bottom Group, 68-74km
WD EWAR L


Sentry 1 x Sentry Amarr Sentry Gun
Frigate 2 x Frigate Imperial Navy Gamma I Support Frigate Warp Disruptor Stasis Webifier
Frigate 1 x Frigate Imperial Navy Gamma II Support Frigate Warp Scrambler Stasis Webifier
Battleship 2 x Battleship Imperial Navy Armageddon


Back Group, 85-105km
WD EWAR L


Sentry 1 x Sentry Amarr Sentry Gun
Frigate 3 x Frigate Imperial Navy Gamma II Support Frigate Warp Scrambler Stasis Webifier
Cruiser 3 x Cruiser Imperial Navy Maller
Battleship 2 x Battleship Imperial Navy Jakar


Mining

Asteroids, Pocket 1
WD EWAR L


Asteroid 11 x Veldspar
Asteroid 13 x Scordite


Asteroids, Pocket 2
WD EWAR L


Asteroid 8 x Veldspar
Asteroid 34 x Scordite
Asteroid 1 x Omber

Next: In The Midst of Deadspace (2 of 5)