Installing the EVE University Overview
| This page is specific to EVE University. Other corporations or groups in the game may operate differently.|
For a summary of EVE University's rules and code of conduct, see EVE University Rules.
Import the Overview Pack In Game
This is the recommended method for installing the EVE University Overview:
1. Join the Overview (EVE Uni) chat channel in game.
2. Follow the instructions in the chat channel's Message of the Day and click the links to import first the Z-S Overview then the EVE University adaptation.
Saving and sharing your Overview Profile
Saving and retrieving the Profile to and from your computer
This is the Export and Import Overview Settings feature.
- Open your "Overview Settings".
- Go to your "Misc Tab" and you will see two buttons "Import Overview Settings" and "Export Overview Settings". Alternatively you can right click on the Overview Settings mini menu at the top left corner of the window and you will see these two options (along with Delete).
- Click on the "Export Overview Settings" button.
- A pop-up window will appear. You will then select all of the presets you wish to export and you will give the file a name. There is a "Check All" selection box to make this easy.
- Note: the default checked presets are the "General Overview Settings" and your currently loaded presets in your tabs (from 1 to 5, depending how many tabs you have enabled).
- Click on the "Export" button and your Overview Profile will be exported to your computer.
- The file is saved to the default location; for example on a PC, to "Documents / EVE / Overview" The folder will be created for you the first time you export a profile.
- The exported file is saved as a YAML file. This file can be copied/sent to another source for importing onto a different machine or your own storage.
- By selecting "Import Overview Settings" you will then replace your existing Overview set-up with the .yaml file you select. Make sure you select the presets you wish to import. There is a "Check All" selection box to make it easy.
- Prior to importing an Overview you should select from the Misc tab the "Reset All Overview Settings" so that your new import doesn't blend with your existing settings which can lead to confusion.
Saving your Profile in-game
- Open your "Overview Settings".
- Locate the UI element at the top right called "Share".
- Click and drag this to any other text field in-game, such as your Notepad. This creates an Overview Profile link, which works like any other link. This will only include the tab presets that were actually in use in the overview at the time you do this. If you wish to save more than this then using the export feature covered above is the way to go.
- If you want to change the text of the link, you can click on the text next to the ‘Share’ element and modify it.
- It can be dragged to any text input field in the game, such as MotD, corp descriptions, corp bulletins, notepads, bios, etc., so it should be easy to share with the people you play with, as well as keeping a library of your favorite overview profiles.
- By placing the link in your Notepad you can then access your saved Overview Profile on the same character no matter if you have to re-install your game client, or install it on another machine, etc.
- The overview profile links are meant to replace your current overview with the linked settings. When accessing or sharing an overview profile, it will only include the tab presets that were actually in use in the overview of the player that created the profile. If you have specific needs, such as importing more tab presets or avoiding the override of global settings, importing and exporting is the way to go.
Sharing your Overview Profile
Sharing your Overview Profile is as simple as saving in-game.
- Follow steps 1, 2, and 3 above in "Saving your Profile in-game".
- Again, if you want to change the text of the link, you can click on the text next to the ‘Share’ element and modify it. Please note that only saved tab presets are included in the shared overview profiles.
- When you drop this element into chat, your client sends your overview settings to the server, which stores them. Then any time someone clicks the link, the overview settings are fetched from the server and loaded in the client for the player who clicked the link. No one ‘owns’ that overview profile on the server and anyone who has access to that link can load the overview.
- The "History" tab in the Overview Settings will contain your last 15 loaded Overview Profiles and when you loaded them last. There is also a ‘restore’ button, which will restore your overview back to what it was before you loaded the last overview profile, which can be handy if some joker links you a bad overview profile. Please note that this history is only stored in your local settings for that user so we recommend storing profile links you want to keep around in more permanent places such as the in-game notepad or character bio.
Loading an overview only means you are loading that overview profile at that time to your client, but after that you are free to make any changes to the overview without affecting the overview profile the link represents.
The overview profile links are meant to replace your current overview with the linked settings. When sharing an overview profile, it will only include the tab presets that were actually in use in the overview of the player that created the profile. If you have specific needs, such as importing more tab presets or avoiding the override of global settings, importing and exporting is the way to go.
Setting Up Bracket Presets
Brackets are the little icons you see in space, depicting different objects. Sometimes having too many of them can cause lag, but they are often useful.
There are occasions on which you might want your brackets to show different things than are on your overview. For example, bracket settings with drones selected, where my main overview settings do not show drones. This is because there are often swarms of drones about, which can quickly clog up one’s overview.
One example of a time you might want to see drone brackets in space is in missions. You want to warp off, but you don’t know whether your drones are still out. If you have drone brackets set, you can easily see when your drones are no longer in space. Additionally, you can see when someone has drones attacking you in PvP. This can be very useful.
Again, bear in mind that brackets can cause lag - use them at your own risk.
To create a bracket setting:
- Load the particular preset you want to create bracket settings for. For example, you might want drones on your wormhole setting, so you would load 6 - Wormhole .
- Add or remove items you do or don’t want to see in space (eg. drones).
- Save the setting as something you’re going to recognize as a bracket setting. For example, you might save your setting as 6 - Wormhole B .
See the next section to see how to set assign bracket presets.
Assigning the Tabs and Brackets
- Go to the Overview tabs tab .
- Under the Tab name column , enter the following ﬁve items:
- PvP Travel
- Situational, Missions, Mining or Wormhole (choose whichever one you use)
- Pod Saver
- Under the Overview proﬁle column , assign each tab its respective overview proﬁle, i.e. assign 2 - PvP Travel to the PvP Travel tab and so on.
- Under bracket proﬁles, do the same ( 2 - PvP Travel to PvP Travel tab and so on), unless you want to set your bracket proﬁles to something different . If you have set up bracket proﬁles as per the previous section, assign them here (eg. assign 6 - Wormhole B as a bracket proﬁle for 6 - Wormhole ).
- Click Apply at the bottom of the window.
You should now have ﬁve different tabs with ﬁve different overview presets. During war, you can switch the Missions/ Mining tab to the PvP Travel without neutrals configuration. This tab can be used if you need to fight in a trade hub that has a lot of neutrals cluttering the overview. However, be warned that you cannot see neutral remote reppers if you use this tab, so it is often preferable to fight with the pvp travel tab and sort by alliance name with the arrow pointing down (or corp name if the war targets are not in an alliance).
Using All Brackets
EVE isn’t a very system-intensive game, and some people have computers that can easily handle the game on max settings. If your system can handle it, you can select show all brackets in the overview options for each tab. This will let you see friendly and hostile ship brackets on the field as well as neutrals and drones. Having all brackets turned on can help you identify an on-grid fleetmate to use as a warp-in. Many players fly with all brackets turned on, and it is recommended to do so if your system can handle it. Zooming out the camera with all brackets turned on will give you a good view of what's happening on the battlefield.
You can press Option + Z (for Mac) or ALT + Z (for PC) turn on all brackets.
In very large fleet fights, it is inadvisable to have brackets turned on, as this will cause server-side lag when there are hundreds of players shooting at each other in the same system. Most nullsec corps will have instructions for their members on how to minimize lag during large encounters.
Using the Tag Column
The Tag feature allows you to assign a number or letter to individual ships or objects in space which will be visible in the Tag column of the overview. The tag will remain assigned to the object until it is destroyed, you dock in a station, or enter a jump gate. This is useful for marking trigger ships during missions, marking trigger ships and kill order in wormhole sleeper sites, prioritizing PvP targets, marking NPC convoy ships for attack (see EVE Wiki Attacking Convoys Guide for more details), or any other activity for which you may need to quickly identify specifics objects for a fleet. Only a fleet member in a command position can mark tags.
The Tag option is only available while you are a member of a fleet, and in a command role (i.e. FC, WC, or SC). If you are alone, you may simply form a fleet with yourself (your default role with be FC).
To tag an object, simply right-click, select "Tag" from the context menu, and you will be given a choice of numbers or letters. Pick the number or letter you wish to use and you are done.
Help! I get lots of weird text after changing a setting
Note: Use this following method only after fully reading it, including the UPDATE at the end.
If you made a change to a Preset (such as adding 'Invading Precursor Entities') and then saved it, you will find the Preset name now has text like
<color=0xFFFFFF66> in front. This is a result of a safety feature built into the EVE Client to strip HTML coding from text entered in-game. But it's fairly easy to fix, and here's how (it can be done while EVE is still running):
- Open Overview Settings in-game, and switch to the 'Misc' tab.
- Select 'Check All' at the top, and give a memorable Filename (such as charactername-month-day) and click
- You will receive a message indicating where the file was saved. By default on Windows, this is in C:\Users\[username]\Documents\EVE\Overview\[filename].yaml
- Browse to this directory in your file manager, and open the file in your favorite text editor.
- With your text editor's "Find and Replace" feature, look for and replace the following :
- Replace all < with <
- Replace all > with >
- Save the file and return to EVE Online
- Open Overview Settings in-game and switch to the 'Misc' tab again.
- The Overview Settings window will close.
- Re-open Overview Settings and switch back to 'Misc' tab.
- Select the file name you just edited, and be sure to check the 'Check All' box.
Your overview colors should now be restored.
Note that you may use this same 'fixed' save file on other characters if you wish them to have the same overview settings.
UPDATE: There is an issue with the above method that is much harder to resolve than it seems. Following the above process will result in a duplicate entry for the bracket(s) you "fixed". What this causes in game is whichever one is later in the file is the one that is actually shown - and this usually seems to be the one that was NOT changed (e.g. adding the Invading Precursor Entities, they will go away again). There is no reasonably easy fix for this, unless you have a text editor such as Notepad++ that can understand YAML format and allow you to collapse sections. What you must do is remove the older copy of the duplicate section(s).
If you choose to use Notepad++ for this, then BEFORE changing as above, View->Fold All, and look for the two collapsed sections with a similar name (e.g. both have "PvX: Basic (+Neut +NPC)" but one has the < and > -- expand the copy that has the < and > and carefully delete that section. Be sure to not delete any portion of the adjacent sections! Delete everything from the section heading down to the next section heading and leave no blank lines in between (YAML is not a very forgiving markup language).
Once you have done this, then you can fix the < and > as in the above steps.
Prior to the current EVE University Overview mentioned above, we used to use an Overview specifically for EVE University. Instructions are preserved at Old EVE University Overview for those who wish to continue to use it. Please note this overview is no longer updated and you run the risk of not being able to see ships and rats that have been added to the game since this overview was last updated.