Difference between revisions of "Leaving EVE University"

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Unfortunately we can't.  If we did allow this there would be many pilots asking us to do this for them and we'd probably have to create an entirely new sub-department just to manage this.  We are very busy as it is working to bring in newbros and other returning members.
 
Unfortunately we can't.  If we did allow this there would be many pilots asking us to do this for them and we'd probably have to create an entirely new sub-department just to manage this.  We are very busy as it is working to bring in newbros and other returning members.
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== Dropping for war ==
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It used to be wardecs against EVE University were more short-lived (usually the 8 day period without renewal) with periods of peace in between.  With the launch of Inferno in May 2012 the wardec mechanics were changed which brought about a situation where wardecs can now be continuously renewed without much consequence to the initiating corp.  As such the Uni has been at peace for only a few weeks, if that, since that time.  The Uni is often seen as a easy target full of lots of delicious newbs to pad one's killboard with.  In former times we had a very strict [[Wartime Standard Operating Procedures|WSOP]] which all but made PvE and other non-war related activities violations against our rules which could jeopardize one's membership within the Uni.  The Uni was not, and still isn't, a major PvP entity.  We cater to all pilots to help them learn as many aspects of EVE Online as we can.  This strict policy was very effective.  It tended to make wars very boring for our enemies and allowed us to focus our efforts against them to essentially fight on our terms, rather than theirs.  Times have changed.
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The Uni is developing a much more comprehensive PvP component.  The current game mechanics would turn the Uni into a ghost-corporation if we maintained our former, strict policies.  Imagine going weeks or even months with perhaps sporadic few hours of actual peace.  No one could do anything else in the game.
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We still, however, allow Unistas to drop for short periods of time and return to us without consequence.  If you are wanting to leave for wartime there are a few things you'll want to consider.  EVE Online is possibly ''the'' ultimate sandbox and player-driven content game.  This means that there will be combat, PvP, and war.  It is interesting to note that close to 60% of players of EVE Online are actually PvE oriented.  The only place that you'll be immune from war is in an NPC Corporation.  Every player corp, no matter how big or small, is subject to being wardecced.  It is an aspect of the game that we feel you should not only be aware of of, but one you should embrace and enjoy.  Keep in mind that we no longer restrict you from what you can do while we're at war.  We just don't want to see you become an easy victim.  Following some basic precautions and using your head and some common sense you can enjoy much of what you want to do without too much worry from war targets.
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=== The Benefits of Staying During Wartime (authored in 2009) ===
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This copy of a post was made in 2009 and it was then that we had a very strict WSOP, but it still has bearing today.
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If you are a very new player and are thinking of dropping, you may want to read the following forum post, written by Butane Bob on his impression about the effect a war can have on new players.&nbsp; It tries to give a little insight on the other side of the coin - the 'benefit' a war can have for an EVE&nbsp;University student.
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<blockquote>'''''Hi and Bye Forum post 10/3/11 - by Butane Bob'''''</blockquote><blockquote>''Whilst I totally respect the decision of anyone wishing to leave the Uni for the coming war (or any other war for that matter) - I would request that any new player who has not had previous war experience to read this before making their mind up <br> I joined Eve Uni back in 2009 - my own experience of Eve at the time had been doing the tutorials, a bit of mining and running a few level 1 missions. I joined the Uni hoping to learn more about the crazy Universe that is New Eden. However within a couple of days of doing so the Uni was war dec'd and I was forced to sit in the station and twiddle my virtual thumbs (or so I thought at the time). Due to my utter frustration at not being able to play my game I dropped from the Uni and soon after left Eve completely feeling that there was no way I could ever get myself up the horrendous learning curve without the Uni's help.''</blockquote><blockquote>''Towards the end of last year I resubbed - jumped back into the Uni after 3 weeks patiently waiting in the queue, and lo and behold found myself straight back into another war. I decided this time to observe more carefully what was going on. <br> I had previously had no idea about war fleets forming, that during wartime it is crucial to keep an eye out for alliance chat going flashy, and what x'ing up was all about. I had not waited long enough to find out previously and what a mistake this had been. What I actually discovered was that wartime is a fantastic opportunity to learn about arguably the most exciting aspect of Eve Online i.e. fleet based PvP. You really need to know very little at all to take part, but it is well worth it.''</blockquote><blockquote>'''''Here is a rough guide:'''<br> '''1.''' Explain in corp chat that you are a new player and can you please have a frigate and the modules to fit it out for tackling - don’t worry if you don’t even know what this means! (essentially stopping the enemy warping away, like the root/mezz/stun mechanic in fantasy mmo's, and can be done successfully with very little in the way of skills – for a more detailed guide search for tackling in the wiki) <br> '''2.''' Watch for the alliance chat tab flashing. Have a look in alliance - you should see something like this - 'scouts convo me please', nothing for 5 minutes, 'leadership x up' a few x's and a strange series of numbers will appear - at some point after this there will be a call for tacklers to 'x up' - put an x in alliance chat followed by t (for tackler) and frig (for frigate) i.e. type '''x t frig''' <br> '''3.''' You should then be invited to a fleet and when you accept will be placed in a new chat window (fleet chat) - ask in fleet chat which mumble channel to join and then await further instructions. You should then be invited to another chat window for your squad. <br> '''4.''' A few minutes later you will be asked to warp to the POS - don’t worry if you don’t know where this is, just ask - once you have got there you can bookmark it for future excursions <br> '''5.''' Await further instructions, and proceed to enjoy your new career as a full time Uni wartime pilot - as the adrenaline builds at this point you will be so glad you didn’t drop so you could carry on mining, I can assure you <br>''</blockquote><blockquote></blockquote>
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Revision as of 20:55, 6 July 2013

Whether it's just that time to move on, taking an apprenticeship, or you just want to get away for a bit, this page will cover what you need to know.


Leaving the Uni

There comes a time when each and every student decides for themselves that it's time to move on from EVE University having received the training and education in those areas that interest them the most. This is very normal and it's what we expect. Some stay on in staff positions and a few stay on even longer in management roles. Some pilots also just decide to stay, which they are welcome to. As long as they are happy to follow the rules and understand their gameplay experience will be limited compared to the wider galaxy of New Eden and what other great player corps and alliances have to offer.


Steps to follow

In order to leave EVE University in-game you simply need to righ-click on yourself and select from the menu "Quit Corporation?" and if you have roles or grantable roles you will have to "Remove all roles and grantable roles". You should then be able to leave by selecting "Confirm Quit Corporation" and you are out of the Uni and will be placed in a default NPC corporation. Alternatively you may be joining another player corp and once you have removed all roles and grantable roles you'll be able to accept an Invite into your new player corp. There should not be any cooldown period required after you drop your roles. This existed prior and CCP found this mechanic to no longer be necessary.

Feel free to say good-bye and/or let us know what you're up to (such as dropping to get away from war or taking an apprenticeship) via the Hi and Bye forum. This is not a necessary step, but if you're moving on it's a great way to say good-bye and hear from your bros and other well-wishers. If you are only dropping for a short period this helps to let us know to expect you back.

If you are dropping for a short period it is important that you keep in mind that if we are at war we will not be able to invite you back into the Uni until 7 days have passed or any active wars have ended, which ever comes first.


Old Unistas never die, they just smell like it...

Once you have left the bosom of EVE University you are still considered a member, as an alumnus. You will retain access to the majority of our forums, Mumble, and in-game chat channels. You will still be able to take many of our internal classes and of course our public classes. You still have significant access to our community and we ask that you honour that access. Should we discover that you are using your access inappropriately we will have to take steps to remove your access. EVE University is very unique with our openess and access as a community but that doesn't mean we will tolerate those who abuse that or our trust.

If you are only leaving temporarily please keep in mind that we expect you to follow our Rules and Code of Conduct while being away.


"Suddenly" find yourself out of the Uni?

If you have not been logging into EVE Online you will eventually hit a point of being inactive for more than a month. We routinely remove, usually once a week, pilots who have hit this stage of inactivity. Should you find yourself in this position please re-apply to the Uni as outlined below. We will get to you as quick as possible to bring you back in.


Can you make an exception for me?

Unfortunately we can't. If we did allow this there would be many pilots asking us to do this for them and we'd probably have to create an entirely new sub-department just to manage this. We are very busy as it is working to bring in newbros and other returning members.


Dropping for war

It used to be wardecs against EVE University were more short-lived (usually the 8 day period without renewal) with periods of peace in between. With the launch of Inferno in May 2012 the wardec mechanics were changed which brought about a situation where wardecs can now be continuously renewed without much consequence to the initiating corp. As such the Uni has been at peace for only a few weeks, if that, since that time. The Uni is often seen as a easy target full of lots of delicious newbs to pad one's killboard with. In former times we had a very strict WSOP which all but made PvE and other non-war related activities violations against our rules which could jeopardize one's membership within the Uni. The Uni was not, and still isn't, a major PvP entity. We cater to all pilots to help them learn as many aspects of EVE Online as we can. This strict policy was very effective. It tended to make wars very boring for our enemies and allowed us to focus our efforts against them to essentially fight on our terms, rather than theirs. Times have changed.

The Uni is developing a much more comprehensive PvP component. The current game mechanics would turn the Uni into a ghost-corporation if we maintained our former, strict policies. Imagine going weeks or even months with perhaps sporadic few hours of actual peace. No one could do anything else in the game.

We still, however, allow Unistas to drop for short periods of time and return to us without consequence. If you are wanting to leave for wartime there are a few things you'll want to consider. EVE Online is possibly the ultimate sandbox and player-driven content game. This means that there will be combat, PvP, and war. It is interesting to note that close to 60% of players of EVE Online are actually PvE oriented. The only place that you'll be immune from war is in an NPC Corporation. Every player corp, no matter how big or small, is subject to being wardecced. It is an aspect of the game that we feel you should not only be aware of of, but one you should embrace and enjoy. Keep in mind that we no longer restrict you from what you can do while we're at war. We just don't want to see you become an easy victim. Following some basic precautions and using your head and some common sense you can enjoy much of what you want to do without too much worry from war targets.

The Benefits of Staying During Wartime (authored in 2009)

This copy of a post was made in 2009 and it was then that we had a very strict WSOP, but it still has bearing today.

If you are a very new player and are thinking of dropping, you may want to read the following forum post, written by Butane Bob on his impression about the effect a war can have on new players.  It tries to give a little insight on the other side of the coin - the 'benefit' a war can have for an EVE University student.

Hi and Bye Forum post 10/3/11 - by Butane Bob

Whilst I totally respect the decision of anyone wishing to leave the Uni for the coming war (or any other war for that matter) - I would request that any new player who has not had previous war experience to read this before making their mind up
I joined Eve Uni back in 2009 - my own experience of Eve at the time had been doing the tutorials, a bit of mining and running a few level 1 missions. I joined the Uni hoping to learn more about the crazy Universe that is New Eden. However within a couple of days of doing so the Uni was war dec'd and I was forced to sit in the station and twiddle my virtual thumbs (or so I thought at the time). Due to my utter frustration at not being able to play my game I dropped from the Uni and soon after left Eve completely feeling that there was no way I could ever get myself up the horrendous learning curve without the Uni's help.

Towards the end of last year I resubbed - jumped back into the Uni after 3 weeks patiently waiting in the queue, and lo and behold found myself straight back into another war. I decided this time to observe more carefully what was going on.
I had previously had no idea about war fleets forming, that during wartime it is crucial to keep an eye out for alliance chat going flashy, and what x'ing up was all about. I had not waited long enough to find out previously and what a mistake this had been. What I actually discovered was that wartime is a fantastic opportunity to learn about arguably the most exciting aspect of Eve Online i.e. fleet based PvP. You really need to know very little at all to take part, but it is well worth it.

Here is a rough guide:
1. Explain in corp chat that you are a new player and can you please have a frigate and the modules to fit it out for tackling - don’t worry if you don’t even know what this means! (essentially stopping the enemy warping away, like the root/mezz/stun mechanic in fantasy mmo's, and can be done successfully with very little in the way of skills – for a more detailed guide search for tackling in the wiki)
2. Watch for the alliance chat tab flashing. Have a look in alliance - you should see something like this - 'scouts convo me please', nothing for 5 minutes, 'leadership x up' a few x's and a strange series of numbers will appear - at some point after this there will be a call for tacklers to 'x up' - put an x in alliance chat followed by t (for tackler) and frig (for frigate) i.e. type x t frig
3. You should then be invited to a fleet and when you accept will be placed in a new chat window (fleet chat) - ask in fleet chat which mumble channel to join and then await further instructions. You should then be invited to another chat window for your squad.
4. A few minutes later you will be asked to warp to the POS - don’t worry if you don’t know where this is, just ask - once you have got there you can bookmark it for future excursions
5. Await further instructions, and proceed to enjoy your new career as a full time Uni wartime pilot - as the adrenaline builds at this point you will be so glad you didn’t drop so you could carry on mining, I can assure you