Difference between revisions of "Little Fingers"

From EVE University Wiki
Jump to: navigation, search
(Created page with "<noinclude> Gallente epic arc - Syndication<br> Chapter 3 - Inertia<br> Previous mission: Places to Hide<br> Next mission: [[Carry ...")
 
Line 13: Line 13:
 
|DamageToResist= Kin/Th
 
|DamageToResist= Kin/Th
 
|WebPoint= Elite Frigates
 
|WebPoint= Elite Frigates
|EWAR=  
+
|EWAR= Energy neutralizers and damps
 
|ShipSizeLimit=  
 
|ShipSizeLimit=  
|ShipSuggestion=  
+
|ShipSuggestion= Long range battleship
|Rewards=  
+
|Rewards= 5,000,000 + time bonus
 
|Extra= High damage
 
|Extra= High damage
 
}}
 
}}
Line 22: Line 22:
 
This mission takes place in high security space. Single ungated semi-deadspace pocket. You can warp freely within the pocket but warps from outside land on warpin point. The elite battleships deal high short range damage and approach with MWD. Warp out and back in at range or bounce inside the pocket to shoot the mfrom beyond their range.
 
This mission takes place in high security space. Single ungated semi-deadspace pocket. You can warp freely within the pocket but warps from outside land on warpin point. The elite battleships deal high short range damage and approach with MWD. Warp out and back in at range or bounce inside the pocket to shoot the mfrom beyond their range.
  
The pocket contains three fuel depots. Destroying them incurs -3% standing hit towards The Syndicate. One of them (usually the middle one) drops one "Carry On Token" that can be used to bliz the next mission.
+
'''Tip:''' The pocket contains three fuel depots. Destroying them incurs -3% standing hit towards The Syndicate. One of them (usually the middle one) drops one "Carry On Token" that can be used to bliz the next mission.
  
 
Last ship destroyed will trigger the next wave group.
 
Last ship destroyed will trigger the next wave group.

Revision as of 11:16, 28 July 2017

Gallente epic arc - Syndication
Chapter 3 - Inertia
Previous mission: Places to Hide
Next mission: Carry On


Type Encounter
Objective Destroy hostiles
Faction Independent (Gallente Ships)
Best damage to deal Kin/Th
Damage to resist Kin/Th
Warp disruption Elite Frigates
EWAR Energy neutralizers and damps
Ship suggestion Long range battleship
Rewards 5,000,000 + time bonus
Extra High damage


This mission takes place in high security space. Single ungated semi-deadspace pocket. You can warp freely within the pocket but warps from outside land on warpin point. The elite battleships deal high short range damage and approach with MWD. Warp out and back in at range or bounce inside the pocket to shoot the mfrom beyond their range.

Tip: The pocket contains three fuel depots. Destroying them incurs -3% standing hit towards The Syndicate. One of them (usually the middle one) drops one "Carry On Token" that can be used to bliz the next mission.

Last ship destroyed will trigger the next wave group.


Initial defenders
WD EWAR L


Battleship 5 x Battleship Rattler Row Battleship


Spawn 1
WD EWAR L


Elite Frigate 3 x Elite Frigate Rattler Row Elite Frigate Warp Disruptor Stasis Webifier
Elite Battleship 4 x Elite Battleship Rattler Row Elite Battleship


Spawn 2
WD EWAR L


Battleship 6 x Battleship Rattler Row Rookie Battleship


Spawn 3
WD EWAR L


Elite Cruiser 4 x Elite Cruiser Rattler Row Elite Cruiser Energy Neutralizer Remote Sensor Dampener


Template:StructureTable