Difference between revisions of "Magus"
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− | * SHIP ATTRIBUTES SECTION (last update : | + | * SHIP ATTRIBUTES SECTION (last update : 25th November 2016) |
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* on editing the attributes, please make sure that you don't | * on editing the attributes, please make sure that you don't | ||
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* format below and edit only the values (after the = sign). | * format below and edit only the values (after the = sign). | ||
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− | | shipid= | + | | shipid=37483 |
| shipimg=Magus.jpg | | shipimg=Magus.jpg | ||
| shipname=Magus | | shipname=Magus | ||
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| bandwidth=35 Mbit/sec | | bandwidth=35 Mbit/sec | ||
| info=Command Destroyers represent a versatile addition to fleets of all sizes. Being the smallest and most agile platforms for gang link technology positions them as the premier support option for fast-moving wolf packs. Unique access to Micro Jump Field Generators also allows them to perform maneuvers that rapidly reposition other ships, be they friend or foe. | | info=Command Destroyers represent a versatile addition to fleets of all sizes. Being the smallest and most agile platforms for gang link technology positions them as the premier support option for fast-moving wolf packs. Unique access to Micro Jump Field Generators also allows them to perform maneuvers that rapidly reposition other ships, be they friend or foe. | ||
− | | bonuses=<b> | + | | bonuses=<b>Gallente Destroyer bonuses (per skill level):</b> |
− | <br>50% | + | <br>10% bonus to Drone hitpoints and damage |
− | <br> | + | <br>4% bonus to all armor resistances |
− | <br> | + | <br><b>Command Destroyers bonuses (per skill level):</b> |
+ | <br>5% reduction in Micro Jump Field Generator spool up time | ||
+ | <br>2% bonus to Armored Command and Skirmish Command Burst effect strength and duration | ||
+ | <br><b>Role Bonus:</b> | ||
+ | <br>95% reduction in powergrid requirements for Command Bursts | ||
+ | <br>50% reduction in Microwarpdrive signature radius penalty | ||
+ | <br>•Can fit Micro Jump Field Generators | ||
+ | <br>•Can use one Command Burst module | ||
| structurehp=830 HP | | structurehp=830 HP | ||
| shieldhp=650 HP | | shieldhp=650 HP | ||
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***{{RequiredSkill|Spaceship Command|I}} | ***{{RequiredSkill|Spaceship Command|I}} | ||
*{{RequiredSkill|Command Destroyers|I}} | *{{RequiredSkill|Command Destroyers|I}} | ||
− | **{{RequiredSkill| | + | **{{RequiredSkill|Command Burst Specialist|IV}} |
***{{RequiredSkill|Leadership|V}} | ***{{RequiredSkill|Leadership|V}} | ||
**{{RequiredSkill|Spaceship Command|V}} | **{{RequiredSkill|Spaceship Command|V}} | ||
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| forumlinks= | | forumlinks= | ||
| wikireferences= | | wikireferences= | ||
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| highlights1=Can fit Warfare Links | | highlights1=Can fit Warfare Links | ||
| highlights2=Can fit a Micro Jump Field Generator | | highlights2=Can fit a Micro Jump Field Generator | ||
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==Summary== | ==Summary== | ||
− | + | The Magus is the Gallente [[Command Destroyer]]. Following the Gallente design principles, it has bonuses to armor and skirmish [[Command Bursts]]. In its role to armor bursts it competes with the [[Pontifex]] which has more tank. | |
+ | This makes the Pontifex preferable. | ||
+ | In regard to skirmish bursts it competes with the [[Bifrost]] (and to lesser extend with the [[Draugur]]). If you have shield logi support you choose the Bifrost, if armor logi the Magus. In fleets without logi, the Magus is usually passed over in favour of the Bifrost, because of its better speed. | ||
+ | On the other hand, the Magus is probably the Command Destroyer most suited for solo PvP as the four midslots allow for a dual prop and tackle plus either web for range control or a cap booster. The bigger drone bandwidth also means it deals more damage than the Pontifex. | ||
==Skills== | ==Skills== | ||
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==Fittings== | ==Fittings== | ||
− | + | For more info on fittings, please go [[Magus/Fittings|here]] | |
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==Tactics== | ==Tactics== | ||
− | + | Like all [[Command Destroyer|Command Destroyers]], the Magus provides [[Command Bursts]] and can use a [[Micro Jump Field Generator]]. See the respective pages for the tactics involved. | |
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==Notes== | ==Notes== | ||
− | + | The command destroyers were added in the December 2015 patch, sometimes called the Frostline patch. | |
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{{ShipsMatrix}} | {{ShipsMatrix}} | ||
− | + | [[Category:Ship Database]][[Category:Command Destroyers]] |
Revision as of 12:18, 13 October 2019
RELATED UNI-WIKI REFERENCES
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Command Destroyers represent a versatile addition to fleets of all sizes. Being the smallest and most agile platforms for gang link technology positions them as the premier support option for fast-moving wolf packs. Unique access to Micro Jump Field Generators also allows them to perform maneuvers that rapidly reposition other ships, be they friend or foe. SHIP BONUSES
Gallente Destroyer bonuses (per skill level):
Ship Attributes
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Summary
The Magus is the Gallente Command Destroyer. Following the Gallente design principles, it has bonuses to armor and skirmish Command Bursts. In its role to armor bursts it competes with the Pontifex which has more tank. This makes the Pontifex preferable. In regard to skirmish bursts it competes with the Bifrost (and to lesser extend with the Draugur). If you have shield logi support you choose the Bifrost, if armor logi the Magus. In fleets without logi, the Magus is usually passed over in favour of the Bifrost, because of its better speed. On the other hand, the Magus is probably the Command Destroyer most suited for solo PvP as the four midslots allow for a dual prop and tackle plus either web for range control or a cap booster. The bigger drone bandwidth also means it deals more damage than the Pontifex.
Skills
Further information about additional or recommended skills to pilot Magus for a specific or its common role(s) can be written here.
Fittings
For more info on fittings, please go here
Tactics
Like all Command Destroyers, the Magus provides Command Bursts and can use a Micro Jump Field Generator. See the respective pages for the tactics involved.
Notes
The command destroyers were added in the December 2015 patch, sometimes called the Frostline patch.