Massive Attack (Amarr)

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This article was copied form EVE-Survival. It contains some conflicting information. Be aware!!



Level 4
Type Encounter
Faction Amarr
Best damage to deal Electromagnetic damage EMThermal damage Th
Damage to resist Electromagnetic damage EMThermal damage Th
Warp disruption Elite Frigates
EWAR Tracking Disruptor (Centum Slaughterer/Execrator, Centii Savage, Centii Slavehunter)
Ship suggestion Nightmare, Abaddon, Apocalypse, Armageddon, Maelstrom, Dominix

Space type: Deadspace

Video: [Nightmare 2013-03-24], [Machariel 2011-11-04]

Note: The mission is reported to be against Amarr, but the Tracking Disruptor ships given are Sansha's Nation[Verify] They do not appear in the details..

The majority of hostile ships are frigate/destroyer/cruiser class with only a handful of battlecruisers and only a few battleships.

Warp-in

The warp gate into the pocket is guarded by a small group of ships. They will aggro immediately after you have warped in.


Warp Gate Guards - Auto aggro
WD EWAR L


Destroyer 2 x Destroyer Imperial Crusader
Destroyer 1 x Destroyer Imperial Templar Caius
See EVE-Survival comments
Cruiser 1 x Cruiser Gistum Defeater Warp Scrambler Stasis Webifier

Pocket 1

Warp in is very near the Acceleration Gate (3500m)

Deploying drones to attack Group 1 will aggro Group 2.

Group 1 does not always aggro, if it doesn't shooting group 1 will also aggro group 2.


Group 1 - Sansha's Outpost - Auto aggro (53km)
WD EWAR L


Elite Frigate 1 x Elite Frigate Divine Imperial Nahib
Destroyer 2 x Destroyer Imperial Crusader
Cruiser 2 x Cruiser Imperial Tamir
Cruiser 1 x Cruiser Imperial Templar Muzakir

Group 2 has a proximity aggro of 25km.

Group 2 (40-45km)
WD EWAR L


Destroyer 2 x Destroyer Imperial Crusader
Battlecruiser 1 x Battlecruiser Imperial Avenger
Battlecruiser 1 x Battlecruiser Imperial Equalizer
Battleship 1 x Battleship Imperial Utara
Battleship 1 x Battleship Imperial Dominator

Note: No loot from structures

Pocket 2

Warp in is very near the Acceleration Gate (3500m)

Deploying drones to attack Group 1 will aggro the entire pocket.


Group 1 - Conquered Sansha's Ruins - Auto aggro (79-85km)
WD EWAR L


Frigate 2 x Frigate Imperial Templar Paladin
Elite Frigate 1 x Elite Frigate Divine Imperial Felix
Elite Frigate 1 x Elite Frigate Divine Imperial Nabih
Cruiser 2 x Cruiser Imperial Tamir
Cruiser 1 x Cruiser Imperial Templar Muzakir


Group 2 (140-155km)
WD EWAR L


Destroyer 2 x Destroyer Imperial Crusader
Battlecruiser 3 x Battlecruiser Imperial Avenger
Battleship 2 x Battleship Imperial Ultara

Pocket 3

Auto aggro from Group 1. Group 3 will aggro after several seconds.

Group 2 (located in the middle) remains neutral.

Any drones attacking Group 3 will be targeted and attacked by Group 2.

Blitz: Eliminate all ships from Group 3 in pocket 3. Warp out.


Group 1 - Auto aggro (15km)
WD EWAR L


Frigate 1 x Frigate Imperial Nabih
Cruiser 3 x Cruiser Imperial Tamir


Group 2 - Asteroid Factory (98-100km)
WD EWAR L


Elite Frigate 2 x Elite Frigate Divine Imperial Imran
Destroyer 1 x Destroyer Imperial Templar Caius
Destroyer 1 x Destroyer Imperial Templar Crusader
Battlecruiser 1 x Battlecruiser Imperial Justicar
Battlecruiser 2 x Battlecruiser Imperial Avenger
Battleship 1 x Battleship Imperial Dominator
Battleship 2 x Battleship Imperial Ultara


Group 3 - Asteroid Station (94-100km)
WD EWAR L


Cruiser 2 x Cruiser Imperial Templar Muzakir
Elite Cruiser 2 x Elite Cruiser Divine Imperial Equalizer
Battlecruiser 1 x Battlecruiser Imperial Avenger
Battlecruiser 3 x Battlecruiser Imperial Justicar

Tip: Mission is flagged completed after you have eliminated all ships from Group 3.

Notes

When first posted, (on EVE-Survival) there were questions about whether an Angel Cartel Gistum Defeater was outside of the gate for an anti-Amarr mission. If anyone else getting this mission could confirm it that would be useful.

EVE-Survival comments

Source: [1]

MariaEpiconthe (2009-03-04) 
I doubt Angel Cartel is working alongside Amarr empire, so if anyone picks this mission up, enlighten us if the Angel Cartel rats are there for you or if this is a bug or whatnot. Thanks
StraightChillen (2009-04-15) 
I can confrim that as of today, there were infact gistum angel rats at the gate
HappyPants (2013-07-02) 
Confirmed again 2xgistum rats, didn't need to kill them to use gate, just killed amarr rats
Anonymous (2022-07-14) 
Confirmed 2x Angel Cartel Cruisers amongst Amarr rats. Cannot confirm presence or absence of any EWar. No need to kill any of them, could go straight into the first mission room.
Two Gistum Cruisers amongst Amarr rats