Maulus Navy Issue

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This page should be updated due to game changes. Reason: Frostline


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Ship Database
Maulus Navy Issue
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Maulus Navy Issue
Gallente Federation
Gallente Federation
ECM PRIORITY
LOW
Magnetometric
what's this?

LOW Priority Target

Refer to your best judgement or the FC instructions on jamming targets. The priority displayed here is meant only as a basic guideline for prioritizing targets on a theoretical level, actual field priority may differ depending on the circumstances.


Faction Frigates
Maulus Class
EXTERNAL LINKS

The Maulus Navy Issue is the result of the Federation Navy's decision to pivot towards increased support for their Capsuleer allies in the contested low-security constellations across Black Rise and Placid. Borrowing innovative concepts from local pirate bands, Gallente engineers developed a ship capable of extremely powerful warp scrambling alongside respectable combat abilities.

SHIP BONUSES

Gallente Frigate bonuses (per skill level):
10% bonus to Drone hitpoints and tracking speed
10% bonus to Warp Scrambler optimal range
Misc bonus:
2+ scramble strength to all Warp Scramblers
• Maulus Navy Issue bonuses do not apply to Warp Disruptors

Required Skills
Training Time what's this?
25m 0s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Role(s) Electronic Warfare
▪ Variations
Keres
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Keres
Keres
Electronic Attack FrigatesMaulus Class
high slots2
(0/2)
middle slots5
low slots3
powergrid33 MW
cpu output205 tf
max. velocity350 m/sec
cargo capacity175 m³

Maulus
Maulus
Maulus
Standard FrigatesMaulus Class
high slots2
(0/2)
middle slots4
low slots3
powergrid28 MW
cpu output230 tf
max. velocity375 m/sec
cargo capacity275 m³

Ship Attributes

Fittings
Powergrid
powergrid
35 MW
CPU
cpu output
150 tf
Capacitor
capacitor
330 GJ
High
high slots
2
Launchers
launcher slots
0
Turrets
turret slots
2
Medium
middle slots
3
Low
low slots
4
Rig
rigs
3
 
small
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
315 m/sec
Inertia Modifier
inertia modifier (agility)
3.35
Warp Speed
inertia modifier (agility)
5 AU/s
Base Time to Warp
base time to warp
4.94 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
50 m³
Drone Bandwith
drone bandwith
25 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
64.50 km
Max Locked Targets
max. locked targets
5
Magnetometric Sensor
Magnetometric sensor strength
16 points
Sig. Radius
ship signature radius
40 m
Scan Res.
scan resolution
520 mm
Structure
Structure Hitpoints
structure hitpoints
550 HP
Mass
ship mass
1,063,000 kg
Volume
ship volume
23,000 m³
Cargo Capacity
cargo capacity
275 m³
Shields
Shield Capacity
shields
400 HP
Shield Resistances
EM
shield electromagnetic resistance
0
THR
shield thermal resistance
20
KIN
shield kinetic resistance
40
EXP
shield explosive resistance
50
Armor
Armor Hitpoints
armor
525 HP
Armor Resistances
EM
shield electromagnetic resistance
50
THR
armor thermal resistance
35
KIN
armor kinetic resistance
35
EXP
armor explosive resistance
10


Summary

The Maulus Navy Issue receives bonuses to drones and warp scramble range and strength.

Skills

This article should be cleaned up or improved. The reason is: additional combat capabilities were added to this frigate

Acceleration Control II
Afterburner III
Capacitor Emission Systems I
Capacitor Management III
Capacitor Systems Operation III
Combat Drone Operation III
CPU Management IV
Controlled Bursts III
Drones III
Electronics Upgrades I
Electronic Warfare III
Evasive Maneuvering II
Frequency Modulation III
Fuel Conservation III
Gallente Frigate IV
Gunnery III
Hull Upgrades III
Long Distance Jamming III
Long Range Targeting III
Mechanics III
Motion Prediction III
Navigation III
Rapid Firing III
Scout Drone Operation III
Sensor Linking III
Sharpshooter III
Signature Analysis III
Small Hybrid Turret III
Target Management III
Warp Drive Operation III

Fitting

AB scram web
Maulus Navy Issue: AB scram web
EFT
[Maulus Navy Issue, AB scram web]
280mm Prototype Siege Cannon, Republic Fleet Phased Plasma S
280mm Prototype Siege Cannon, Republic Fleet Phased Plasma S

1MN Afterburner II
Warp Scrambler II
X5 Prototype Engine Enervator

Damage Control II
Drone Damage Amplifier II
Drone Damage Amplifier II
Small Ancillary Armor Repairer, Nanite Repair Paste

Small Transverse Bulkhead I
Small Transverse Bulkhead I
Small Transverse Bulkhead I


Hobgoblin II x5

Nanite Repair Paste x1
Republic Fleet Phased Plasma S x1

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Fitting template low slots label.png
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FITTING DIFFICULTY
EVE VERSION
PARALLAX 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES


Tactics

"You can add MNI tactics here"

Notes

This article should be cleaned up or improved. The reason is: additional combat capabilities were added to this frigate


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