Difference between revisions of "Megathron"

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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
 
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
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<!-----------------------------------------------------------
<!-----------------------------------------------------------
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* SHIP ATTRIBUTES SECTION (last update : 2022-10-11)
* SHIP ATTRIBUTES SECTION (last update : 30.03.2013)
+
-------------------------------------------------------------
-------------------------------------------------------------
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* on editing the attributes, please make sure that you don't
* on editing the attributes, please make sure that you don't  
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* leave/mistype any tags required. please follow the same
* leave/misstype any tags required. please follow the same  
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* format below and edit only the values (after the = sign).
* format below and edit only the values (after the = sign).
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| shipid=641
+
| shipimg=Megathron.jpg
|shipid=641
+
| shipname=Megathron
|shipimg=Megathron.jpg
+
| class=Battleship
|shipname=Megathron
+
| grouping=Standard Battleships
|caption=Megathron
+
| hulltype=Megathron Class
|class=Battleship
+
| faction=Gallente Federation  
|grouping=Standard Battleships
+
| variations= {{Ship|Kronos}},<br>
|hulltype=Megathron Class
+
{{Ship|Megathron Navy Issue}},<br>
|faction=Gallente Federation
+
{{Ship|Vindicator}},<br>
|race=Gallente
+
{{Ship|Megathron Federate Issue}}
|roles=unspecified
+
| tech=  
|variations={{Ship|Megathron Federate Issue}}, {{Ship|Kronos}}, {{Ship|Megathron Navy Issue}}
+
| powergrid=15,500 MW
+
| cpu=600 tf
|ecmprio=2 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
+
| capacitor=6,000 GJ
+
| highs=7
|powergrid=15,500 MW
+
| turrets=7
|cpu=600 tf
+
| launchers=0
|capacitor=6,000 GJ
+
| mediums=4
|highs=7
+
| lows=8
|turrets=7
+
| mass=98,400,000 kg
|launchers=0
+
| volume= 470,000
|mediums=4
+
| cargohold=845 m³
|lows=8
+
| extrahold=
+
| extraholdtype=
|mass=98,400,000 kg
+
| dronebay=75
|volume=486,000 m&#179;
+
| bandwidth=75 Mbit/sec
|cargohold=675 m&#179;
+
| info=The Megathron has established itself as one of the most feared and respected battleships around. Since its first appearance almost two decades ago it has seen considerable service in the troublesome regions on the outskirts of the Federation, helping to expand and defend Gallentean influence there.
+
| bonuses= <b>Gallente Battleship bonuses (per skill level):</b><br>
|dronebay=75 m&#179;
+
5% bonus to Large Hybrid Turret rate of fire<br>
|bandwidth=75 Mbit/sec
+
7.5% bonus to Large Hybrid Turret tracking speed<br>
+
'''Role Bonus:'''<br>
|info=The Megathron has established itself as one of the most feared and respected battleships around. Since its first appearance almost two decades ago it has seen considerable service in the troublesome regions on the outskirts of the Federation, helping to expand and defend Gallentean influence there.
+
100% bonus to Shield Extender hitpoints<br>
+
50% bonus to Armor Plate hitpoints<br>
|bonuses=<b>Gallente Battleship Skill Bonus:</b><br>5% bonus to Large Hybrid Turret rate of fire<br>7.5% bonus to Large Hybrid Turret tracking speed
+
5% Additional bonus to Reinforced Bulkhead hitpoints
+
| structurehp=8,250 HP
|structurehp=7,500 HP
+
| shieldhp=6,930 HP
|shieldhp=6,300 HP |shieldem=0 |shieldexp=50 |shieldkin=40 |shieldtherm=20
+
| shieldem=0
|armorhp=6,500 HP |armorem=50 |armorexp=10 |armorkin=35 |armortherm=35
+
| shieldexp=50
+
| shieldkin=40
|maxvelocity=122 m/s
+
| shieldtherm=20
|inertia=0.114
+
| armorhp=7,150 HP
|warpspeed=2 AU/s
+
| armorem=50
|warptime=15.96 s
+
| armorexp=10
+
| armorkin=35
|targetrange=72.5 km
+
| armortherm=35
|sigradius=380 m
+
| maxvelocity=122 m/sec
|maxlockedtargets=7
+
| inertia=0.114
|sensortype=Magnetometric
+
| warpspeed=3 AU/s
|sensorvalue=21 points
+
| warptime=15.55 s
|scanres=95 mm
+
| targetrange=87.00 km
+
| sigradius=380 m
|reqskills=*Gallente Battleship I<small>1h 6m</small>
+
| maxlockedtargets=7
**Spaceship Command IV<small>20h 41m</small>
+
| sensortype=Magnetometric
**Gallente Battlecruiser III<small>1d 2h 40m</small>
+
| sensorvalue=21 points
***Gallente Cruiser III<small>22h 13m</small>
+
| scanres=124 mm
****Gallente Destroyer III<small>8h 53m</small>
+
| reqskills=*{{RequiredSkill|Gallente Battleship|I}}
*****Gallente Frigate III<small>8h 53m</small>
+
** {{RequiredSkill|Spaceship Command|IV}}
|totaltraintime=3d 16h 28m
+
** {{RequiredSkill|Gallente Battlecruiser|III}}
+
*** {{RequiredSkill|Spaceship Command|III}}
|forumlinks=
+
*** {{RequiredSkill|Gallente Cruiser|III}}
|wikireferences=
+
**** {{RequiredSkill|Spaceship Command|II}}
|externallinks=[http://wiki.eveonline.com/en/wiki/Megathron Megathron on Eve Online Wiki]<br>
+
**** {{RequiredSkill|Gallente Destroyer|III}}
+
***** {{RequiredSkill|Gallente Frigate|III}}
|highlights1=High Amount of High Slots
+
****** {{RequiredSkill|Spaceship Command|I}}
|highlights2=High Amount of Low Slots
 
|highlights3=
 
|highlights4=
 
  
 +
| totaltraintime=3d 20h 55m 10s
 +
| forumlinks=
 +
| wikireferences=
 +
| externallinks=
 +
| highlights1=High Amount of High Slots
 +
| highlights2=High Amount of Low Slots
 +
| highlights3=
 +
| highlights4=
 
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->
 
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->
  
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------------------------------------------------------------------------------------------->
 
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==Summary==
+
== Summary ==
The Megathron is the second tier Gallente battleship. It is a gun boat, specialising in large hybrid turrets. With its 4 mid slots and 8 lows the megathron is almost exclusively armor tanked. The Megathron is somewhat of a spiritual successor to the [[Brutix]] and [[Thorax]], favoring guns over drones. However, the Mega can fit a very thick tank and has the bandwidth and drone bay to field either a flight of 3 heavy drones or full flights of both light and medium drones to back up its destructive force, making it a powerful option for many different kinds of PvP and PvE action.
+
The '''Megathron''' is a gun boat, specializing in large hybrid turrets, and being something of a spiritual successor to the [[Thorax]] and [[Catalyst]]. With 4 mid slots and 8 lows, it is almost exclusively armor-tanked, and can mount a thick armor buffer or a respectable active tank (though it lacks the [[Hyperion]]'s active tank bonus). It has the bandwidth and drone bay to field either a flight of 3 heavy drones or full flights of both light and medium drones to add to its DPS.
  
==Skills==
+
In fleet combat Megathrons are usually fitted with railguns which can reach very good ranges due to [[Turrets#Hybrid ammo|spike ammunition]]; at the same time the application is decent due to the bonus to tracking speed. Besides that, it can also be used as a high-DPS brawler.
  
'''Gallente Battleship III/IV''': Get this before taking it into PVE, and at least IV before going into PVP.
+
The Megathron is also traditionally used to roll wormholes. This is because with the old wormhole mechanics it was favorable to have a ship mass of just under 100 kt before fitting. In comparison to the other options the Megathron has many low slots for tank, and enough mid slots for a range of prop mods.
  
'''Large Hybrid Turret IV/V''': The primary training for a heavy Gallente DD. T2 Blaster Guns allow you to fire Null ammo, which will greatly increase damage projection whilst still keeping your dps high.
+
== Skills ==
 +
Like any battleship, the Megathron is a substantial step up from cruisers and battlecruisers, and benefits from good [[fitting skills]] and general [[support skills]]. Gunnery support skills and armor tank skills are especially helpful; being able to mount Tech 2 armor tank modules increases the ship's survivability.
  
'''Sharpshooter IV/V''' and '''Motion Prediction IV/V''': The two most important gunnery support skills, increasing optimal range and tracking speed. Both need to be maxed for T2 Rails and Blasters respectively.
+
Tech 2 hybrid turrets are not an absolute must for a new Megathron pilot, but they are a desirable medium-term goal for anyone seriously using the ship, as they increase DPS and allow the use of T2 ammo. They are gated through the long trains of {{sk|Large Hybrid Turret|V}}, {{sk|Motion Prediction|V}} (T2 blasters) and {{sk|Sharpshooter|V}} (T2 railguns).
  
'''Surgical Strike IV''': Increasing DPS across the spectrum of all turreted weapons, whats not to like about this?
+
== Tactics ==
 +
''No sub-article about Megathron roles or piloting tactics. You can write them here.''
 +
 
 +
== Notes ==
 +
The Megathron has had [https://www.pcgamer.com/how-one-eve-online-players-stubborn-obsession-turned-him-into-a-hero/ relatively high-profile coverage] reaching beyond the EVE player community. The insistence of a player named "Baltec1" on flying the ship developed a memetic force within the culture of Goonswarm, who eventually named a railgun doctrine fit the "Baltec Megathron" in his honor.
 +
 
 +
== History ==
 +
Historically, the Megathron was a fixture of sniper fleets in the late 2000s and early 2010s. Although outranged by the [[Apocalypse]] and [[Rokh]], the Megathron was preferred in most circumstances due to its unique combination of armor tank, tracking and rate-of-fire bonuses, and good drone capacity.
 +
 
 +
{{Expansion past|
 +
'''Version 20.09 Version 2022-10-11.1'''  [https://www.eveonline.com/news/view/patch-notes-version-20-09#2022-10-11.1 Patch notes]
 +
* 🤝 All Battleships that had an assembled volume above 470,000m3 have been reduced to 470,000m3.
 +
 
 +
'''20.03 Release - Build: 2013787 - 2022-03-08''' - ''"Road to Fanfest" Update'' ([https://www.eveonline.com/news/view/patch-notes-version-20-03#Ship-Balancing Patch Notes])
 +
 
 +
Brand new Role bonuses have been added to all battleships (excluding the Praxis).
 +
* 50% bonus to HP from all Armor Plates
 +
* 100% bonus to HP from all Shield Extenders
 +
* 5% additive bonus to all Reinforced Bulkhead modules, for those with discerning tastes.
  
==Fitting==
 
{{ShipFitting|
 
ship=Megathron|
 
shipTypeID=641|
 
fitName=Rail Sniper PvP|
 
fitID=Rail-Sniper-PvP|
 
high1name=425mm Railgun II|
 
high1typeID=3090|
 
high2name=425mm Railgun II|
 
high2typeID=3090|
 
high3name=425mm Railgun II|
 
high3typeID=3090|
 
high4name=425mm Railgun II|
 
high4typeID=3090|
 
high5name=425mm Railgun II|
 
high5typeID=3090|
 
high6name=425mm Railgun II|
 
high6typeID=3090|
 
high7name=425mm Railgun II|
 
high7typeID=3090|
 
mid1name=Prototype 100MN Microwarpdrive I|
 
mid1typeID=5945|
 
mid2name=F-90 Positional Sensor Subroutines|
 
mid2typeID=6160|
 
mid3name=F-90 Positional Sensor Subroutines|
 
mid3typeID=6160|
 
mid4name=Tracking Computer II|
 
mid4typeID=1978|
 
low1name=Damage Control II|
 
low1typeID=2048|
 
low2name=Armor Explosive Hardener II|
 
low2typeID=11646|
 
low3name=Energized Adaptive Nano Membrane II|
 
low3typeID=11269|
 
low4name=Adaptive Nano Plating II|
 
low4typeID=1306|
 
low5name=1600mm Reinforced Steel Plates II|
 
low5typeID=20353|
 
low6name=1600mm Reinforced Steel Plates II|
 
low6typeID=20353|
 
low7name=Magnetic Field Stabilizer II|
 
low7typeID=10190|
 
low8name=Magnetic Field Stabilizer II|
 
low8typeID=10190|
 
drone1name=Warrior II x5|
 
drone1typeID=2488|
 
drone2name=Garde II x2|
 
drone2typeID=28211|
 
drone3name=open|
 
drone4name=open|
 
drone5name=open|
 
charge1name=Scan Resolution Script x2|
 
charge1typeID=29011|
 
charge2name=Optimal Range Script x1|
 
charge2typeID=28999|
 
charge3name=Federation Navy Antimatter Charge L x1680|
 
charge3typeID=22993|
 
charge4name=Federation Navy Thorium Charge L x1680|
 
charge4typeID=22999|
 
charge5name=Javelin L x1680|
 
charge5typeID=12803|
 
rig1name=Large Trimark Armor Pump I|
 
rig1typeID=25894|
 
rig2name=Large Trimark Armor Pump I|
 
rig2typeID=25894|
 
rig3name=Large Trimark Armor Pump I|
 
rig3typeID=25894|
 
difficulty=2|
 
warsop=A|
 
warsopReason=|
 
version=RUBI 1.0|
 
shipDNA=641:3090;7:1978;1:5945;1:6160;2:1306;1:2048;1:10190;2:11269;1:11646;1:20353;2:25894;3:2488;5:12803;1680:22993;1680:22999;1680:28211;2:28999;1:29011;2:22993;1:28999;1:29011;1::|
 
skills=|
 
notes=}}{{ShipFitting|
 
ship=Megathron|
 
shipTypeID=641|
 
fitName=L4 Missioning|
 
fitID=L4-Missioning|
 
high1name=425mm Railgun II|
 
high1typeID=3090|
 
high2name=425mm Railgun II|
 
high2typeID=3090|
 
high3name=425mm Railgun II|
 
high3typeID=3090|
 
high4name=425mm Railgun II|
 
high4typeID=3090|
 
high5name=425mm Railgun II|
 
high5typeID=3090|
 
high6name=425mm Railgun II|
 
high6typeID=3090|
 
high7name=Small Tractor Beam I|
 
high7typeID=24348|
 
high8name=open|
 
mid1name=Cap Recharger II|
 
mid1typeID=2032|
 
mid2name=Cap Recharger II|
 
mid2typeID=2032|
 
mid3name=Sensor Booster II|
 
mid3typeID=1952|
 
mid4name=100MN Afterburner II|
 
mid4typeID=12068|
 
low1name=Large Armor Repairer II|
 
low1typeID=3540|
 
low2name=Reactive Armor Hardener|
 
low2typeID=4403|
 
low3name=Armor Thermic Hardener II|
 
low3typeID=11648|
 
low4name=Armor Kinetic Hardener II|
 
low4typeID=11644|
 
low5name=1600mm Reinforced Steel Plates II|
 
low5typeID=20353|
 
low6name=Magnetic Field Stabilizer II|
 
low6typeID=10190|
 
low7name=Magnetic Field Stabilizer II|
 
low7typeID=10190|
 
low8name=Magnetic Field Stabilizer II|
 
low8typeID=10190|
 
drone1name=Hobgoblin II x15|
 
drone1typeID=2456|
 
drone2name=open|
 
drone3name=open|
 
drone4name=open|
 
drone5name=open|
 
charge1name=Targeting Range Script x1|
 
charge1typeID=29009|
 
charge2name=Antimatter Charge L x1|
 
charge2typeID=238|
 
charge3name=open|
 
charge4name=open|
 
charge5name=open|
 
rig1name=Large Capacitor Control Circuit I|
 
rig1typeID=25948|
 
rig2name=Large Capacitor Control Circuit I|
 
rig2typeID=25948|
 
rig3name=Large Capacitor Control Circuit II|
 
rig3typeID=26374|
 
difficulty=1|
 
warsop=A|
 
warsopReason=|
 
version=RET 1.1|
 
shipDNA=641:3090;6:24348;1:1952;1:2032;2:12068;1:3540;1:4403;1:10190;3:11644;1:11648;1:20353;1:25948;2:26374;1:2456;15:238;1:29009;1::|
 
skills=|
 
notes=Recommended Ammo: Faction Antimatter, Javelin, Spike</li><li></li><li>Swap the Reinforced Steel Plates II for an additional Mag Field Stabilizer for more DPS and less tank as needed.}}{{ShipFitting|
 
ship=Megathron|
 
shipTypeID=641|
 
fitName=Blaster PvP|
 
fitID=Blaster-PvP|
 
high1name=Neutron Blaster Cannon II|
 
high1typeID=3186|
 
high2name=Neutron Blaster Cannon II|
 
high2typeID=3186|
 
high3name=Neutron Blaster Cannon II|
 
high3typeID=3186|
 
high4name=Neutron Blaster Cannon II|
 
high4typeID=3186|
 
high5name=Neutron Blaster Cannon II|
 
high5typeID=3186|
 
high6name=Neutron Blaster Cannon II|
 
high6typeID=3186|
 
high7name=Neutron Blaster Cannon II|
 
high7typeID=3186|
 
mid1name=Prototype 100MN Microwarpdrive I|
 
mid1typeID=5945|
 
mid2name=Faint Epsilon Warp Scrambler I|
 
mid2typeID=5443|
 
mid3name=Fleeting Propulsion Inhibitor I|
 
mid3typeID=4027|
 
mid4name=Fleeting Propulsion Inhibitor I|
 
mid4typeID=4027|
 
low1name=Damage Control II|
 
low1typeID=2048|
 
low2name=Armor Explosive Hardener II|
 
low2typeID=11646|
 
low3name=Energized Adaptive Nano Membrane II|
 
low3typeID=11269|
 
low4name=Energized Adaptive Nano Membrane II|
 
low4typeID=11269|
 
low5name=1600mm Reinforced Steel Plates II|
 
low5typeID=20353|
 
low6name=1600mm Reinforced Steel Plates II|
 
low6typeID=20353|
 
low7name=Magnetic Field Stabilizer II|
 
low7typeID=10190|
 
low8name=Magnetic Field Stabilizer II|
 
low8typeID=10190|
 
drone1name=Warrior II x5|
 
drone1typeID=2488|
 
drone2name=Hammerhead II x5|
 
drone2typeID=2185|
 
drone3name=open|
 
drone4name=open|
 
drone5name=open|
 
charge1name=Federation Navy Antimatter Charge L x1|
 
charge1typeID=22993|
 
charge2name=Null L x1680|
 
charge2typeID=12787|
 
charge3name=Void L x1680|
 
charge3typeID=12791|
 
charge4name=open|
 
charge5name=open|
 
rig1name=Large Trimark Armor Pump I|
 
rig1typeID=25894|
 
rig2name=Large Trimark Armor Pump I|
 
rig2typeID=25894|
 
rig3name=Large Trimark Armor Pump I|
 
rig3typeID=25894|
 
difficulty=1|
 
warsop=A|
 
warsopReason=|
 
version=RUBI 1.0|
 
shipDNA=641:3186;7:4027;2:5443;1:5945;1:2048;1:10190;2:11269;2:11646;1:20353;2:25894;3:2185;5:2488;5:12787;1680:12791;1680:22993;1680:22993;1::|
 
skills=|
 
notes=Does over 1000 DPS with antimatter without head, pushes nearly 1400 with void and heat.</li><li>Tank is 144k EHP with nearly 70% resists across the board.</li><li>If in a large fleet with plenty of tackle and webs, consider swapping one of the webs for a tracking computer with an optimal script to better apply your damage over range,}}{{ShipFitting|
 
ship=Megathron|
 
shipTypeID=641|
 
fitName=CFC Rail Mega|
 
fitID=CFC-Rail-Mega|
 
high1name=425mm Railgun II|
 
high1typeID=3090|
 
high2name=425mm Railgun II|
 
high2typeID=3090|
 
high3name=425mm Railgun II|
 
high3typeID=3090|
 
high4name=425mm Railgun II|
 
high4typeID=3090|
 
high5name=425mm Railgun II|
 
high5typeID=3090|
 
high6name=425mm Railgun II|
 
high6typeID=3090|
 
high7name=425mm Railgun II|
 
high7typeID=3090|
 
mid1name=Prototype 100MN Microwarpdrive I|
 
mid1typeID=5945|
 
mid2name=Medium Electrochemical Capacitor Booster I|
 
mid2typeID=4833|
 
mid3name=F-90 Positional Sensor Subroutines|
 
mid3typeID=6160|
 
mid4name=Optical Tracking Computer I|
 
mid4typeID=6173|
 
low1name=Damage Control II|
 
low1typeID=2048|
 
low2name=Armor Explosive Hardener II|
 
low2typeID=11646|
 
low3name=Armor Kinetic Hardener II|
 
low3typeID=11644|
 
low4name=Armor Thermic Hardener II|
 
low4typeID=11648|
 
low5name=Adaptive Nano Plating II|
 
low5typeID=1306|
 
low6name=1600mm Reinforced Steel Plates II|
 
low6typeID=20353|
 
low7name=1600mm Reinforced Steel Plates II|
 
low7typeID=20353|
 
low8name=Magnetic Field Stabilizer II|
 
low8typeID=10190|
 
drone1name=Warrior II x5|
 
drone1typeID=2488|
 
drone2name=Garde II x2|
 
drone2typeID=28211|
 
drone3name=open|
 
drone4name=open|
 
drone5name=open|
 
charge1name=Navy Cap Booster 400 x48|
 
charge1typeID=32006|
 
charge2name=Scan Resolution Script x1|
 
charge2typeID=29011|
 
charge3name=Tracking Speed Script x1|
 
charge3typeID=29001|
 
charge4name=Federation Navy Antimatter Charge L x1680|
 
charge4typeID=22993|
 
charge5name=Federation Navy Thorium Charge L x1680|
 
charge5typeID=22999|
 
rig1name=Large Anti-EM Pump I|
 
rig1typeID=25736|
 
rig2name=Large Trimark Armor Pump I|
 
rig2typeID=25894|
 
rig3name=Large Trimark Armor Pump I|
 
rig3typeID=25894|
 
difficulty=2|
 
warsop=A|
 
warsopReason=|
 
version=RUBI 1.0|
 
shipDNA=641:3090;7:4833;1:5945;1:6160;1:6173;1:1306;1:2048;1:10190;1:11644;1:11646;1:11648;1:20353;2:25736;1:25894;2:2488;5:22993;1680:22999;1680:28211;2:32006;48:22993;1:29001;1:29011;1:32006;1::|
 
skills=|
 
notes=CFC Rail megathron used during the fountain war.</li><li>Requires a 2% CPU implant to fit.</li><li>Tank to gang ratio is heavily skewed towards tank in order to survive the high alpha of null blob warfare.}}
 
  
==Tactics==
+
'''18.04 Release - Build: 1706308 - 2020-04-15''' - ''"Surgical Strike" Update'' ([https://www.eveonline.com/news/view/patch-notes-for-18-04-release Patch Notes])
''No sub-article about Megathron roles or piloting tactics. You can write them here.''
+
* T1, Faction and Pirate Battleship base hp increased by 10%
 +
* T1, Faction and Pirate Battleship base scan resolution increased 30%
 +
 
 +
'''October 2019 Release - 2019-10-15.1'''
 +
 
 +
''Every Cruiser, Battlecruiser and Battleship now warps faster than before.''
  
==Notes==
+
* Warp Speed increased from 2 AU/s to 3 AU/s (+1 AU/s)
This vessel qualifies for the University [[PYOS]] and [[BYOM]] programs.
+
}}
  
 
{{ShipsMatrix}}
 
{{ShipsMatrix}}
[[Category:Database]][[Category:Ship Database]][[Category:Standard Battleships]]
+
 
 +
[[Category:Ship Database]]
 +
[[Category:Standard Battleships]]

Latest revision as of 16:51, 14 April 2023

EVE University Database
 
Ship Database
Megathron
Megathron
Gallente Federation
Gallente Federation
Standard Battleships
Megathron Class
Highlight
High Amount of High Slots
HIGHLIGHTS
Highlight
High Amount of Low Slots
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES

The Megathron has established itself as one of the most feared and respected battleships around. Since its first appearance almost two decades ago it has seen considerable service in the troublesome regions on the outskirts of the Federation, helping to expand and defend Gallentean influence there.

SHIP BONUSES

Gallente Battleship bonuses (per skill level):
5% bonus to Large Hybrid Turret rate of fire
7.5% bonus to Large Hybrid Turret tracking speed
Role Bonus:
100% bonus to Shield Extender hitpoints
50% bonus to Armor Plate hitpoints
5% Additional bonus to Reinforced Bulkhead hitpoints

Required Skills
Training Time what's this?
3d 20h 55m 10s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Kronos
Kronos.jpg
CornerT2s.png
Kronos
Marauders Megathron Class
Icon highlights.pngHigh Amount of High Slots
Icon highlights.pngHigh Amount of Low Slots
Icon hi slot.png7 (0/4) Icon mid slot.png5 Icon low slot.png7
Icon powergrid.png14,000 MW Icon cpu.png580 tf
Icon velocity.png105 m/sec
Icon capacity.png1,275 m³
,
Megathron Navy Issue
Megathron Navy Issue.jpg
CornerTFs.png
Megathron Navy Issue
Faction Battleships Megathron Class
Icon highlights.pngHigh Amount of High Slots
Icon highlights.pngHigh Amount of Low Slots
Icon hi slot.png8 (1/7) Icon mid slot.png4 Icon low slot.png8
Icon powergrid.png16,275 MW Icon cpu.png630 tf
Icon velocity.png130 m/sec
Icon capacity.png840 m³
,
Vindicator
Vindicator.jpg
CornerTFs.png
Vindicator
Pirate Faction Battleships Megathron Class
Icon highlights.pngHigh Amount of High Slots
Icon highlights.pngHigh Amount of Low Slots
Icon hi slot.png8 (0/8) Icon mid slot.png5 Icon low slot.png7
Icon powergrid.png17,500 MW Icon cpu.png630 tf
Icon velocity.png132 m/sec
Icon capacity.png850 m³
,
Megathron Federate Issue
Megathron Federate Issue.jpg
CornerTFs.png
Megathron Federate Issue
Special Edition Battleships Megathron Class
Icon highlights.pngHigh Amount of High Slots
Icon highlights.pngHigh Amount of Low Slots
Icon hi slot.png8 (2/8) Icon mid slot.png5 Icon low slot.png8
Icon powergrid.png18,600 MW Icon cpu.png600 tf
Icon velocity.png115 m/sec
Icon capacity.png675 m³

Ship Attributes

Fittings
Powergrid
powergrid
15,500 MW
CPU
cpu output
600 tf
Capacitor
capacitor
6,000 GJ
High
high slots
7
Launchers
launcher slots
0
Turrets
turret slots
7
Medium
medium slots
4
Low
low slots
8
Rig
rigs
3
 
large
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
122 m/sec
Inertia Modifier
inertia modifier (agility)
0.114
Warp Speed
inertia modifier (agility)
3 AU/s
Base Time to Warp
base time to warp
15.55 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
75 m³
Drone Bandwidth
drone bandwidth
75 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
87.00 km
Max Locked Targets
max. locked targets
7
Magnetometric Sensor
Magnetometric sensor strength
21 points
Sig. Radius
signature radius
380 m
Scan Res.
scan resolution
124 mm
Structure
Structure Hitpoints
structure hitpoints
8,250 HP
Mass
ship mass
98,400,000 kg
Volume
ship volume
470,000 m³
Cargo Capacity
cargo capacity
845 m³
Frigate Escape Bay
Frigate Capacity
1 Frigate
Armor
Armor Hitpoints
armor hitpoints
7,150 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
35
KIN
kinetic resistance
35
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
6,930 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Megathron is a gun boat, specializing in large hybrid turrets, and being something of a spiritual successor to the Thorax and Catalyst. With 4 mid slots and 8 lows, it is almost exclusively armor-tanked, and can mount a thick armor buffer or a respectable active tank (though it lacks the Hyperion's active tank bonus). It has the bandwidth and drone bay to field either a flight of 3 heavy drones or full flights of both light and medium drones to add to its DPS.

In fleet combat Megathrons are usually fitted with railguns which can reach very good ranges due to spike ammunition; at the same time the application is decent due to the bonus to tracking speed. Besides that, it can also be used as a high-DPS brawler.

The Megathron is also traditionally used to roll wormholes. This is because with the old wormhole mechanics it was favorable to have a ship mass of just under 100 kt before fitting. In comparison to the other options the Megathron has many low slots for tank, and enough mid slots for a range of prop mods.

Skills

Like any battleship, the Megathron is a substantial step up from cruisers and battlecruisers, and benefits from good fitting skills and general support skills. Gunnery support skills and armor tank skills are especially helpful; being able to mount Tech 2 armor tank modules increases the ship's survivability.

Tech 2 hybrid turrets are not an absolute must for a new Megathron pilot, but they are a desirable medium-term goal for anyone seriously using the ship, as they increase DPS and allow the use of T2 ammo. They are gated through the long trains of Large Hybrid Turret V, Motion Prediction V (T2 blasters) and Sharpshooter V (T2 railguns).

Tactics

No sub-article about Megathron roles or piloting tactics. You can write them here.

Notes

The Megathron has had relatively high-profile coverage reaching beyond the EVE player community. The insistence of a player named "Baltec1" on flying the ship developed a memetic force within the culture of Goonswarm, who eventually named a railgun doctrine fit the "Baltec Megathron" in his honor.

History

Historically, the Megathron was a fixture of sniper fleets in the late 2000s and early 2010s. Although outranged by the Apocalypse and Rokh, the Megathron was preferred in most circumstances due to its unique combination of armor tank, tracking and rate-of-fire bonuses, and good drone capacity.