Difference between revisions of "Minmatar Republic"

From EVE University Wiki
Jump to: navigation, search
(→‎Minmatar tribes: nefantar and starkmanir logos)
(All tribal logos in same style)
 
Line 15: Line 15:
 
{|class=wikitable style="width: 900px;background:#111111"
 
{|class=wikitable style="width: 900px;background:#111111"
 
|-
 
|-
| style="width: 1px" | [[File:Logo_sebestor.png|64px|link=|]]
+
| style="width: 1px" | [[File:Icon_decal_sebiestor.png|64px|link=|]]
 
|Sebiestor
 
|Sebiestor
  
 
|-
 
|-
|[[File:Logo_krusual.png|64px|link=|]]
+
|[[File:Icon_decal_krusual.png|64px|link=|]]
 
|Krusual
 
|Krusual
  
 
|-
 
|-
|[[File:Logo_brutor.png|64px|link=|]]
+
|[[File:Icon_decal_brutor.png|64px|link=|]]
 
|Brutor
 
|Brutor
  
 
|-
 
|-
|[[File:Logo_vherokior.png|64px|link=|]]
+
|[[File:Icon_decal_vherokior.png|64px|link=|]]
 
|Vherokior
 
|Vherokior
  
Line 41: Line 41:
  
 
|-
 
|-
|[[File:Logo_faction_thukker_tribe.png|64px|link=|]]
+
|[[File:Icon_decal_thukker.png|64px|link=|]]
 
|[[Thukker Tribe|Thukker]]<br>
 
|[[Thukker Tribe|Thukker]]<br>
 
Instead of joining the Republic Thukker tribe moved out to live traditional nomadic lifestyle. They hold Great Wildlands as sovereign state.
 
Instead of joining the Republic Thukker tribe moved out to live traditional nomadic lifestyle. They hold Great Wildlands as sovereign state.

Latest revision as of 23:43, 24 March 2020

The symbol of Minmatar Republic.

The Minmatar Republic is one of the four main empires in New Eden. As a nation the Minmatar Republic is rather young.

Note that the name of the people is not "Minmatar" but "Matari" named after their home planet Matar(though Minmatar is more commonly used).

Lore

The people of the Minmatar Republic originate from planet Matar. The people of Matar were enslaved by the Amarr Empire around one thousand years ago starting in 881 BYC. It was until 20 BYC when the opportunity for Minmatar rebellion came when the Amarr Empire lost the Amarr-Jove war. Even to this day half of Minmatar live under Amarr control.

Among the Minmatar there are seven tribes: Sebiestor, Brutor, Krusual, Vherokior, Starkmanir, Thukker Tribe and Nefantar. Though only five of these are part of the Minmatar Republic. The thukker have their own independent nation and Nefantar are part of the Amarr empire under the name Ammatar Mandate.

Minmatar tribes

There are seven major Minmatar tribes.

Icon decal sebiestor.png Sebiestor
Icon decal krusual.png Krusual
Icon decal brutor.png Brutor
Icon decal vherokior.png Vherokior
Icon decal starkmanir.png Starkmanir

The Starkmanir tribe was thought to be lost after Amarr Empire destroyed their home planet. Though the tribe survived by being hidden away by the Nefantar their culture and identity was lost.

Icon decal nefantar.png Nefantar

Part of the Nefantar tribe is in Amarr empire and holds Derelik under Ammatar Mandate name.

Icon decal thukker.png Thukker

Instead of joining the Republic Thukker tribe moved out to live traditional nomadic lifestyle. They hold Great Wildlands as sovereign state.

Minmatar in PvE

The Minmatar rats deal mostly explosive and kinetic damage with heavy emphasis on explosive damage, though it is not uncommon for some Minmatar ships to also deal EM or thermal damage. The Minmatar ships are weakest against explosive damage with kinetic being second best damage to use.

The EWAR of choice for Minmatar rats is target painting. The effect of this is small so it can be mostly ignored.

Minmatar ships

The Minmatar Republic offers a full set of ships from shuttle to titan. Minmatar ships are known for their superior speed, and are mostly equipped with projectile turrets or missiles. Several Minmatar ships have bonuses that would encourage active shield tanking; however unlike most other faction ships, many Minmatar ships can be effectively shield or armor tanked. The Republic Fleet also offers several upgraded navy faction hulls for capsuleer use.

See Also