Minmatar Republic

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Revision as of 19:43, 19 September 2019 by Valiran Teleros (talk | contribs) (Added Minmatar ships)
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The symbol of Minmatar Republic.

The Minmatar Republic is one of the four main empires in New Eden. As a nation the Minmatar Republic is rather young.

Note that the name of the people is not "Minmatar" but "Matari" named after their home planet Matar(though Minmatar is more commonly used).

Lore

The people of the Minmatar Republic originate from planet Matar. The people of Matar were enslaved by the Amarr Empire around one thousand years ago starting in 881 BYC. It was until 20 BYC when the opportunity for Minmatar rebellion came when the Amarr Empire lost the Amarr-Jove war. Even to this day half of Minmatar live under Amarr control.

Among the Minmatar there are seven tribes: Sebiestor, Brutor, Krusual, Vherokior, Starkmanir, Thukker Tribe and Nefantar. Though only five of these are part of the Minmatar Republic. The thukker have their own independent nation and Nefantar are part of the Amarr empire under the name Ammatar Mandate.

Minmatar in PvE

The Minmatar rats deal mostly explosive and kinetic damage with heavy emphasis on explosive damage, though it is not uncommon for some Minmatar ships to also deal EM or thermal damage. The Minmatar ships are weakest against explosive damage with kinetic being second best damage to use.

The EWAR of choice for Minmatar rats is target painting. The effect of this is small so it can be mostly ignored.

Minmatar ships

The Minmatar Republic offers a full set of ships from shuttle to titan, which are known for their superior speed. They are mostly equipped with projectile turrets, though several missile ships also exist, and are versatile enough to use both shield and armor tank. The Republic Fleet also offers several upgraded navy faction hulls for capsuleer use.

See Also