Nimpor Fatimar

From EVE University Wiki
Revision as of 18:27, 21 November 2020 by Arkady Marten (talk | contribs) (transcluded Mission page for mission 1 of 2)
Jump to: navigation, search

Political Conflict (1 of 2)

Level 4
Type Security
Objective Acquire 10 x Amarr Light Marines (20.0 m³)
Faction Sansha's Nation
Best damage to deal Electromagnetic damage EMThermal damage Th
Damage to resist Electromagnetic damage EMThermal damage Th
Rewards 1x Imperial Navy Heavy Energy Nosferatu
Mission briefing
I'll start from the beginning. I joined Frolo's crew many years ago, when I was a young lad, and served under him right up to his death. Those were some good times, and we made a fortune from harvesting gas clouds in this area and neighboring constellations. Dorim, Frolo's second son, also served under his father and we became the best of friends.

Now life here was simple, until Frolo died. He was a great man, a remarkable leader. The pioneers out here all looked up to him and followed the rules while he was around. But soon after his death that was about to change.

A few months after Frolo passed away, his firstborn, Jamur Fatimar, arrived in Fatimar Outpost. He had lived all his life with his mother in Amarr space, far away from the grueling life we have here in no-man's-land. Basically he was fed with a silver spoon his entire life, and that rubbed off on him.

As soon as he arrived he claimed ownership of the Outpost. We decided to play along with his little game, as neither I nor Dorim had any real ambition to take on the leadership role. But people quickly started to despise him. He was much harsher than Frolo ever was, and was very detached from the local miners and harvesters here who Frolo used to work along-side. He was a strict, traditional Amarrian ruler who had zero tolerance for any difference of opinion from his own. He implemented a hefty tax which was largely used to pay for his extravagant lifestyle. Needless to say, things got hairy around here. Some of pioneers split away from Fatimar Outpost and founded their own colonies elsewhere, and there were rumors of a rebellion.

When I saw everything that we had built virtually crumbling beneath us, I was forced to intervene. I claimed leadership over Fatimar Outpost. A power struggle ensued, which I eventually won. As you might expect, Jamur was not very fond of losing his title and decided to split away from us, forming his own colony elsewhere in MY-W1V. But I've always had the impression that he was out for revenge, and therefore I've had his little colony under surveillance for quite some time. And that's what alerted me to an extremely worrying turn of events. Jamur had been in contact with someone from outside MY-W1V, who my sources tell me has promised to help him in 'his war with Fatimar Outpost'. I can't imagine what a bitter, power hungry man like Jamur would do to reclaim his title. I want you to find out for me. I will upload the coordinates of the meeting point into your NeoCom, all you have to do is warp there and disrupt the meeting. Bring this 'agent' to me for questioning.

Upon warp-in
'Outsider': Hsss, kill the intruder. He's working for the enemy.
During fight
Jamur Fatimar: Intruder alert! Keep him occupied while I make my escape!

Both the 'Outsider' and Jamur Fatimar leave grid quickly and might not be able to be destroyed. The 'Outsider' is in the Centus Tyrant ship.

One of the battleships drops a container with the marines.

Mission appears not to give any Amarr standings.


Defenders
WD EWAR L


Elite Frigate 2 x Elite Frigate Divine Imperial Paladin Warp disruption out to 20km Warp Disruptor Stasis webifier -75% to 10km
Elite Frigate 3 x Elite Frigate Divine Imperial Valok Warp disruption out to 20km Warp Disruptor Stasis webifier -75% to 10km
Elite Frigate 5 x Elite Frigate Divine Imperial Bahir Warp disruption out to 20km Warp Disruptor Stasis webifier -75% to 10km Tracking disruption (-50% Optimal Range, -50% Falloff) to 50km
Cruiser 2 x Cruiser Imperial Templar Donus
Cruiser 3 x Cruiser Imperial Templar Tamir
Battleship 1 x Battleship Centus Tyrant
Battleship 1 x Battleship Jamur Fatimar
Battleship 1 x Battleship Imperial Dominator Neuting 300GJ per 10s out to 10km
Battleship 2 x Battleship Imperial Templar Torah
Battleship 3 x Battleship Imperial Martyr Neuting 350GJ per 10s out to 10km 10 x Amarr Light Marines (20.0 m³)
Mission Debriefing

Jamur escaped? Too bad, but at least you got someone. I'll have them interrogated immediately.



Political Conflict (2 of 2)

Mission briefing Yes, they coughed it up immediately. Apparently they aren't very loyal to their former master. The leader of the group has been in close contact with Jamur and claims he's gone mad. His hatred of me has clouded his judgment, and he's done the unthinkable. The secret agent in your previous mission was in fact an agent of the Sansha's Nation! Talk about striking a deal with the devil ... he's gone way too far this time.

The good news is that we can trace Jamur's exact whereabouts. The bug I had implanted into his ship is still functional, and I can see his location on our scanner. I want you to find him immediately and take him out. Every minute that passes is crucial, he must not be allowed to reveal our location to the Sansha's Nation. If that happens then all may be lost.

This offer expires at 2020.10.18 03:36

This is an important mission, which will have significant impact on your faction standings.

Political Conflict (2 of 2) Objectives The following objectives must be completed to finish the mission:

Objective Lure Jamur out of the Battletower he is hiding in, then kill him. Report back to your agent after the deed has been done. Location -0.1 YHN-3K (Low Sec Warning!)


This site contains special ship restrictions.

(The route generated by current autopilot settings contains low security systems!)

Rewards The following rewards will be yours if you complete this mission: 1 x Ocular Filter - Improved


Bonus Rewards The following rewards will be awarded to you as a bonus if you complete the mission within 2 hours: 1 x Gas Cloud Harvester I


Political Conflict (2 of 2) Room 1 Wave 1.png

Upon killing all frigates-

Political Conflict (2 of 2) Room 1 Wave 2.png

Upon killing all BC/Dessies-

Political Conflict (2 of 2) Room 1 Wave Wave 3.png

Upon killing all battleships-

Political Conflict (2 of 2) Room 1 Wave 4.png
Political Conflict (2 of 2) Room 2 Wave 1 .png

[04:13:01] Message > <color=0xffff0000>The Blood Raider envoy sends out a distress signal in all directions in a frantic attempt to save himself from certain death! Beware, the Sansha might send in reinforcements to aid their guest.</color>

Political Conflict (2 of 2) Room 2 Wave 2.png

Upon killing a second envoy

Political Conflict (2 of 2) Room 2 Wave 3.png

Upon killing the last envoy

[04:22:03] Message > <color=0xffff0000>The Blood Raider envoy sends out a distress signal in all directions in a frantic attempt to save himself from certain death! Beware, the Sansha might send in reinforcements to aid their guest.</color>

Political Conflict (2 of 2) Room 2 Wave 4.png
Political Conflict (2 of 2) Room 3 Wave 1.png

Attacking battlestation - Wasn't paying attention, this is 2 spawns of rats, no way to sort

[04:34:54] Message > <color=0xffa3fc80>Ships emerge from the Battletower, ready to defend it.</color>

[04:35:34] Message > <color=0xffa3fc80>More ships emerge from the station.</color>

Political Conflict (2 of 2) Room 3 Wave 2&3.png

For final wave- [04:44:44] Message > <color=0xffa3fc80>Jamur Fatimar has been forced to leave the station. The Sansha command are sending him out, along with the last few ships inside, to mount the final counter-attack!</color>

Political Conflict (2 of 2) Room 3 Wave 4.png

AFter killing him- [04:46:20] Message > <color=0xff48ff00>Jamur has been destroyed. Mission completed. Return to your agent immediately.</color>

Jamur drops- Zainou 'Gnome' Weapon Upgrades WU-1005 1 Imperial Navy Heavy Energy Nosferatu 1 Imperial Navy Heavy Energy Neutralizer 1

station didn't drop any loot, neither did true centus

Amazing job, Kelon Darklight. We owe you one.