Difference between revisions of "Phoenix"
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* on editing the attributes, please make sure that you don't | * on editing the attributes, please make sure that you don't | ||
− | * leave/ | + | * leave/mistype any tags required. please follow the same |
* format below and edit only the values (after the = sign). | * format below and edit only the values (after the = sign). | ||
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| shipimg=Phoenix.jpg | | shipimg=Phoenix.jpg | ||
| shipname=Phoenix | | shipname=Phoenix | ||
− | |||
| class=Dreadnought | | class=Dreadnought | ||
| grouping=Dreadnoughts | | grouping=Dreadnoughts | ||
| hulltype=Phoenix Class | | hulltype=Phoenix Class | ||
− | | faction=Caldari State | + | | faction=Caldari State |
− | | | + | | variations= {{Ship|Karura}}, {{Ship|Phoenix Navy Issue}}, {{Ship|Caiman}} |
− | + | | tech= | |
− | + | ||
− | | tech= | + | | powergrid=550,000 MW |
− | + | | cpu=990 tf | |
− | | powergrid= | ||
− | | cpu= | ||
| capacitor=52,500 GJ | | capacitor=52,500 GJ | ||
+ | |||
| highs=5 | | highs=5 | ||
| turrets=0 | | turrets=0 | ||
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| mediums=7 | | mediums=7 | ||
| lows=5 | | lows=5 | ||
+ | |||
| mass=1,270,000,000 kg | | mass=1,270,000,000 kg | ||
− | | volume=16,250,000 | + | | volume=16,250,000 m³ |
− | | cargohold=2,750 | + | |
− | + | | cargohold=2,750 m³ | |
| extraholdtype=Fuel | | extraholdtype=Fuel | ||
− | | | + | | extrahold=8,000 m³ |
| extrahold2type=Ship Maintenance Bay | | extrahold2type=Ship Maintenance Bay | ||
− | | | + | | extrahold2=1,000,000 m³ |
| extrahold3type=Fleet Hangar | | extrahold3type=Fleet Hangar | ||
+ | | extrahold3=10,000 m³ | ||
+ | |||
| info=In terms of Caldari design philosophy, the Phoenix is a chip off the old block. With a heavily tweaked missile interface, targeting arrays of surpassing quality and the most advanced shield systems to be found anywhere, it is considered the strongest long-range installation attacker out there.<br><br>While its shield boosting actuators allow the Phoenix, when properly equipped, to withstand tremendous punishment over a short duration, its defenses are not likely to hold up against sustained attack over longer periods. With a strong supplementary force, however, few things in existence rival this vessel's pure annihilative force. | | info=In terms of Caldari design philosophy, the Phoenix is a chip off the old block. With a heavily tweaked missile interface, targeting arrays of surpassing quality and the most advanced shield systems to be found anywhere, it is considered the strongest long-range installation attacker out there.<br><br>While its shield boosting actuators allow the Phoenix, when properly equipped, to withstand tremendous punishment over a short duration, its defenses are not likely to hold up against sustained attack over longer periods. With a strong supplementary force, however, few things in existence rival this vessel's pure annihilative force. | ||
− | | bonuses=<b>Caldari Dreadnought bonuses (per skill level):</b><br>4% bonus to all shield resistances<br>5% bonus to XL Cruise, XL Torpedo and Torpedo damage<br>10% reduction in missile launcher reload time<br><b>Role Bonus:</b><br> | + | | bonuses=<b>Caldari Dreadnought bonuses (per skill level):</b><br>4% bonus to all shield resistances<br>5% bonus to XL Cruise, XL Torpedo and Torpedo damage<br>10% reduction in missile launcher reload time<br><b>Role Bonus:</b><br>• Can fit Siege modules<br>• 5x penalty to Entosis Link duration |
+ | |||
| structurehp=104,200 HP | | structurehp=104,200 HP | ||
+ | |||
+ | | armorhp=86,800 HP | ||
+ | | armorem=50 | ||
+ | | armortherm=45 | ||
+ | | armorkin=25 | ||
+ | | armorexp=10 | ||
+ | |||
| shieldhp=104,200 HP | | shieldhp=104,200 HP | ||
| shieldem=0 | | shieldem=0 | ||
+ | | shieldtherm=20 | ||
+ | | shieldkin=40 | ||
| shieldexp=50 | | shieldexp=50 | ||
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| maxvelocity=70 m/sec | | maxvelocity=70 m/sec | ||
| inertia=0.045 | | inertia=0.045 | ||
| warpspeed=1.5 AU/s | | warpspeed=1.5 AU/s | ||
| warptime=79.227 s | | warptime=79.227 s | ||
+ | |||
| targetrange=115.00 km | | targetrange=115.00 km | ||
+ | | maxlockedtargets=7 | ||
| sigradius=11,200 m | | sigradius=11,200 m | ||
− | | | + | | scanres=70 mm |
| sensortype=Gravimetric | | sensortype=Gravimetric | ||
| sensorvalue=48 points | | sensorvalue=48 points | ||
− | + | ||
| reqskills=*{{RequiredSkill|Capital Ships|I}} | | reqskills=*{{RequiredSkill|Capital Ships|I}} | ||
− | **{{RequiredSkill|Advanced Spaceship Command|V}} | + | ** {{RequiredSkill|Advanced Spaceship Command|V}} |
− | ***{{RequiredSkill|Spaceship Command|V}} | + | *** {{RequiredSkill|Spaceship Command|V}} |
− | *{{RequiredSkill|Caldari Dreadnought|I}} | + | * {{RequiredSkill|Caldari Dreadnought|I}} |
− | **{{RequiredSkill|Capital Ships|III}} | + | ** {{RequiredSkill|Capital Ships|III}} |
− | ***{{RequiredSkill|Advanced Spaceship Command|V}} | + | *** {{RequiredSkill|Advanced Spaceship Command|V}} |
− | ****{{RequiredSkill|Spaceship Command|V}} | + | **** {{RequiredSkill|Spaceship Command|V}} |
− | **{{RequiredSkill|Caldari Battleship|III}} | + | ** {{RequiredSkill|Caldari Battleship|III}} |
− | ***{{RequiredSkill|Spaceship Command|IV}} | + | *** {{RequiredSkill|Spaceship Command|IV}} |
− | ***{{RequiredSkill|Caldari Battlecruiser|III}} | + | *** {{RequiredSkill|Caldari Battlecruiser|III}} |
− | ****{{RequiredSkill|Spaceship Command|III}} | + | **** {{RequiredSkill|Spaceship Command|III}} |
− | ****{{RequiredSkill|Caldari Cruiser|III}} | + | **** {{RequiredSkill|Caldari Cruiser|III}} |
− | *****{{RequiredSkill|Spaceship Command|II}} | + | ***** {{RequiredSkill|Spaceship Command|II}} |
− | *****{{RequiredSkill|Caldari Destroyer|III}} | + | ***** {{RequiredSkill|Caldari Destroyer|III}} |
− | ******{{RequiredSkill|Caldari Frigate|III}} | + | ****** {{RequiredSkill|Caldari Frigate|III}} |
− | *******{{RequiredSkill|Spaceship Command|I}} | + | ******* {{RequiredSkill|Spaceship Command|I}} |
− | **{{RequiredSkill|Tactical Weapon Reconfiguration|I}} | + | ** {{RequiredSkill|Tactical Weapon Reconfiguration|I}} |
− | ***{{RequiredSkill|Advanced Weapon Upgrades|V}} | + | *** {{RequiredSkill|Advanced Weapon Upgrades|V}} |
− | ****{{RequiredSkill|Weapon Upgrades|V}} | + | **** {{RequiredSkill|Weapon Upgrades|V}} |
− | *****{{RequiredSkill|Gunnery|II}} | + | ***** {{RequiredSkill|Gunnery|II}} |
− | *{{RequiredSkill|Jump Drive Operation|I}} | + | * {{RequiredSkill|Jump Drive Operation|I}} |
− | **{{RequiredSkill|Navigation|V}} | + | ** {{RequiredSkill|Navigation|V}} |
− | **{{RequiredSkill|Warp Drive Operation|V}} | + | ** {{RequiredSkill|Warp Drive Operation|V}} |
− | ***{{RequiredSkill|Navigation|I}} | + | *** {{RequiredSkill|Navigation|I}} |
− | **{{RequiredSkill|Science|V}} | + | ** {{RequiredSkill|Science|V}} |
+ | | totaltraintime=107d 18h 28m 50s | ||
− | |||
| forumlinks= | | forumlinks= | ||
| wikireferences= | | wikireferences= | ||
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− | ==Summary== | + | == Summary == |
Caldari Dreadnought. While the large fleet meta is dominated by armor capitals, leaving the Phoenix slightly isolated, it shines in two main roles. One form is a ultra-long range "B52" fit for bashing Upwell structures from beyond their weapons/tackle range. The other main use is as a High Angle Weapon ("HAW") fit, designed to apply huge damage to small targets. A HAW Phoenix fitted with Rapid Torpedo Launchers can apply its DPS to smaller targets better than any other Dread, while carrying a huge active tank, and being virtually immune to Neut pressure. This makes it a favored choice in the very niche community of pilots who attempt to roam solo in Dreadnoughts. | Caldari Dreadnought. While the large fleet meta is dominated by armor capitals, leaving the Phoenix slightly isolated, it shines in two main roles. One form is a ultra-long range "B52" fit for bashing Upwell structures from beyond their weapons/tackle range. The other main use is as a High Angle Weapon ("HAW") fit, designed to apply huge damage to small targets. A HAW Phoenix fitted with Rapid Torpedo Launchers can apply its DPS to smaller targets better than any other Dread, while carrying a huge active tank, and being virtually immune to Neut pressure. This makes it a favored choice in the very niche community of pilots who attempt to roam solo in Dreadnoughts. | ||
− | ==Skills== | + | == Skills == |
− | ''Further information about additional or recommended skills to pilot Phoenix for a specific or | + | ''Further information about additional or recommended skills to pilot Phoenix for a specific or its common role(s) can be written here.'' |
− | == | + | == Tactics == |
+ | ''No sub-article about Phoenix roles or piloting tactics. You can write them here.'' | ||
− | + | == Notes == | |
− | + | ''You can write additional notes for Phoenix here.'' | |
− | + | ||
− | + | == Patch History == | |
− | + | {{expansion past| | |
− | + | '''18.11 Explosive Velocity | |
− | + | Published on Tuesday, November 24, 2020''' | |
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− | + | Phoenix: | |
− | + | * CPU increased from 965 to 990 | |
+ | * Power Grid increased from 500000 to 550000 | ||
− | + | }} | |
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{{ShipsMatrix}} | {{ShipsMatrix}} | ||
− | [[Category:Ship Database]][[Category:Dreadnoughts]] | + | |
+ | [[Category:Ship Database]] | ||
+ | [[Category:Dreadnoughts]] |
Latest revision as of 17:31, 13 June 2023
RELATED UNI-WIKI REFERENCES
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In terms of Caldari design philosophy, the Phoenix is a chip off the old block. With a heavily tweaked missile interface, targeting arrays of surpassing quality and the most advanced shield systems to be found anywhere, it is considered the strongest long-range installation attacker out there. SHIP BONUSES
Caldari Dreadnought bonuses (per skill level):
Ship Attributes
|
Summary
Caldari Dreadnought. While the large fleet meta is dominated by armor capitals, leaving the Phoenix slightly isolated, it shines in two main roles. One form is a ultra-long range "B52" fit for bashing Upwell structures from beyond their weapons/tackle range. The other main use is as a High Angle Weapon ("HAW") fit, designed to apply huge damage to small targets. A HAW Phoenix fitted with Rapid Torpedo Launchers can apply its DPS to smaller targets better than any other Dread, while carrying a huge active tank, and being virtually immune to Neut pressure. This makes it a favored choice in the very niche community of pilots who attempt to roam solo in Dreadnoughts.
Skills
Further information about additional or recommended skills to pilot Phoenix for a specific or its common role(s) can be written here.
Tactics
No sub-article about Phoenix roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Phoenix here.
Patch History
A long, long time ago... |
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18.11 Explosive Velocity Published on Tuesday, November 24, 2020 Phoenix:
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