Police Intrusion (Caldari)

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Level 2
Type Encounter
Faction Caldari
Best damage to deal Kinetic damage KinThermal damage Th
Damage to resist Kinetic damage KinThermal damage Th
EWAR ECM
Ship suggestion Arbitrator

Space type: Deadspace

Tip:

  • Beware of the jamming, other than that this mission is a piece of cake. Drone carriers and F.O.F. missile platforms have the advantage of maintaining full tank and don't pay attention to the jam as the weapons lock on targets themselves, while gunships need to boost their signal strength and give a slot to that.
  • There are no triggered respawns
  • Tags drop from all ships.

Pocket 1

2 groups. Aggro at warp-in from 1 small group at a 20km distance. Next group is larger and at around 30km distance.

Example of spawn:

Group 1 (20km)
WD EWAR L


Frigate 6 x Frigate State Bo-Hi/Showato


Group 2 (30km)
WD EWAR L


Frigate 8 x Frigate State Katana/Nagasa/Shinai/Shukuro Shinai/Wakizashi
Frigate 6 x Frigate State Daito/Shuriken Target Jammer
Cruiser 1 x Cruiser State Ashigaru

Pocket 2

3 groups. Aggro at warp-in from 1 group at a 30km distance. Next group is at 45km, and the last group spreads out between a 65-85km distance.

Example of spawn:

Group 1
WD EWAR L


Frigate 5 x Frigate State Katana/Nagasa/Shinai/Wakizashi
Cruiser 1 x Cruiser State Bushi


Group 2
WD EWAR L


Frigate 8 x Frigate State Katana/Nagasa/Shinai/Wakizashi
Frigate 3 x Frigate State Shuriken Target Jammer


Group 3
WD EWAR L


Frigate 6 x Frigate State Katana/Nagasa/Wakizashi
Destroyer 2 x Destroyer State Kai Gunto/Yumi
Cruiser 1 x Cruiser State Chugen Target Jammer