LOW Priority Target
Refer to your best judgement or the FC instructions on jamming targets. The priority displayed here is meant only as a basic guideline for prioritizing targets on a theoretical level, actual field priority may differ depending on the circumstances.
High Amount of High Slots
RELATED UNI-WIKI REFERENCES
Developer: Carthum Conglomerate
Command Destroyers bonuses (per skill level):
2% to Armor and Information Warfare link effectiveness
5% reduction in MJFG spool up time
Amarr Destroyer bonuses (per skill level):
10% Bonus to Drone Damage
4% bonus to Armor Resistances
95% Reduction in Powergrid Requirements for Warfare Links
50% Reduction in MWD Penalty Signature Bloom
Can fit Micro Jump Field Generators
Can fit one Warfare Link
Base Time to Warp
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Light Fighter Squad Limit
Heavy Fighter Squad Limit
Support Fighter Squad Limit
Frigate Escape Bay
Further information about additional or recommended skills to pilot Heretic for a specific or it's common role(s) can be written here.
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