Difference between revisions of "Providence"

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|info=Even though characteristically last in the race to create a working prototype of new technology, the Empire's engineers spared no effort in bringing the Providence into the world.  While the massive potential for profit from the capsuleer market is said to have been what eventually made the stolid Empire decide to involve themselves in the freighter business, their brainchild is by no means the runt of the litter; the Providence is one of the sturdiest freighters out there.
 
|info=Even though characteristically last in the race to create a working prototype of new technology, the Empire's engineers spared no effort in bringing the Providence into the world.  While the massive potential for profit from the capsuleer market is said to have been what eventually made the stolid Empire decide to involve themselves in the freighter business, their brainchild is by no means the runt of the litter; the Providence is one of the sturdiest freighters out there.
 
 
|bonuses=<b>Amarr Freighter Skill Bonus: 5% bonus to cargo hold capacity and 5% bonus to maximum velocity per level</b>
+
|bonuses=<b>Amarr Freighter Skill Bonus:</b><br>5% bonus to cargo hold capacity and 5% bonus to maximum velocity per level
 
 
 
|structurehp=112,500 HP
 
|structurehp=112,500 HP

Revision as of 23:31, 15 July 2012

EVE University Database
 
Ship Database
Providence
Providence
Amarr Empire
Amarr Empire
Freighters
Providence Class
Highlight
Has Huge Cargohold
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES

Even though characteristically last in the race to create a working prototype of new technology, the Empire's engineers spared no effort in bringing the Providence into the world. While the massive potential for profit from the capsuleer market is said to have been what eventually made the stolid Empire decide to involve themselves in the freighter business, their brainchild is by no means the runt of the litter; the Providence is one of the sturdiest freighters out there.

SHIP BONUSES

Amarr Freighter Skill Bonus:
5% bonus to cargo hold capacity and 5% bonus to maximum velocity per level

Required Skills
  • Advanced Spaceship Command I41m
    • Spaceship Command V5d 22h 13m
  • Amarr Freighter I1h 23m
    • Amarr Industrial V23d 16h 53m
    • Advanced Spaceship Command I41m
Training Time what's this?
29d 17h 53m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Ark
Ark.jpg
CornerT2s.png
Ark
Jump Freighters Providence Class
Icon highlights.pngMassive Cargo Hold
Icon highlights.pngHigh Structure Hitpoints
Icon highlights.pngJump Drive
Icon hi slot.png0 (0/0) Icon mid slot.png0 Icon low slot.png3
Icon powergrid.png3 MW Icon cpu.png5 tf
Icon velocity.png84 m/sec
Icon capacity.png135,000 m³

Ship Attributes

Fittings
Powergrid
powergrid
01 MW
CPU
cpu output
01 tf
Capacitor
capacitor
3,750 GJ
High
high slots
0
Launchers
launcher slots
0
Turrets
turret slots
0
Medium
medium slots
0
Low
low slots
0
Rig
rigs
0
 
Calibration
calibration
0
Navigation
Max Velocity
max. velocity
70 m/s
Inertia Modifier
inertia modifier (agility)
0.063
Warp Speed
inertia modifier (agility)
0.8 AU/s
Base Time to Warp
base time to warp
77.98 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
0 m³
Drone Bandwidth
drone bandwidth
0 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
0 km
Max Locked Targets
max. locked targets
0
RADAR Sensor
RADAR sensor strength
86 points
Sig. Radius
signature radius
3,515 m
Scan Res.
scan resolution
0 mm
Structure
Structure Hitpoints
structure hitpoints
112,500 HP
Mass
ship mass
900,000,000 kg
Volume
ship volume
18,500,000 m³
Cargo Capacity
cargo capacity
735,000 m³
Armor
Armor Hitpoints
armor hitpoints
24,000 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
35
KIN
kinetic resistance
25
EXP
explosive resistance
20
Shields
Shield Capacity
shield hitpoints
5,000 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

You can write a summary for Providence here.

Skills

Further information about additional or recommended skills to pilot Providence for a specific or it's common role(s) can be written here.

Fitting

No tagged fittings for Providence.

Tactics

No sub-article about Providence roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Providence here.