Rabbit Trap

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Type Encounter
Objective Kill all
Factions Sansha's NationGuristas
Best damage to deal Electromagnetic damage EMThermal damage ThKinetic damage KinThermal damage Th
Damage to resist Electromagnetic damage EMThermal damage ThKinetic damage KinThermal damage Th
EWAR ECM
Ship size limit T3 destroyers and below
Rewards Domination Target Painter + time bonus
Mission briefing
All that's left to do is transport the tech you've helped us collect back up to Fountain. No, we're not asking you to haul. We've got a crew for that. Your job is more exciting.

We know there are Guristas still in the area, possibly with their Sansha pals. They want these parts badly enough to dare raiding in our territory. So, we decided to use their eagerness against them. We let the details leak about the timing of this shipment. They think they'll be ambushing a defenseless industrial. What they're going to find is you.

Kill every vessel that shows up.

Single gated deadspace pocket. If you are running this mission in a Tech I destroyer with moderate skills (for example a Thrasher), it might be quite challenging to break Yukiros' shield. Use kinetic ammo.

The mission can be accepted remotely but you need to return to the agent to complete.


Wave 1
WD EWAR L


Frigate 3 x Frigate Centii Enslaver/Manslayer
Destroyer 4 x Destroyer Centior Horror/Monster

The despoilers will use ECM.

Wave 2
WD EWAR L


Frigate 5 x Frigate Pithi Despoiler/Wrecker Target Jammer
Destroyer 3 x Destroyer Pithior Supremacist

Yukiro Demense uses rail guns and will try to stay far from you.

Wave 3
WD EWAR L


Frigate 1 x Frigate Yukiro Demense Warp Disruptor