Ragnarok

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EVE University Database
 
Ship Database
Ragnarok
Ragnarok
Minmatar Republic
Minmatar Republic
Titans
Ragnarok Class
Highlight
High Amount of High Slots
HIGHLIGHTS
Highlight
High Amount of Medium Slots
HIGHLIGHTS
Highlight
Has Large Cargohold
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES

The liberty of our people is solely our responsibility. Tempting as it is to foist this burden upon our well-wishers, we must never forget that the onus of our emancipation rests with us and us alone.

For too long, our proud people have been subjugated to the whims of enslavers, forced to endure relentless suffering and humiliation at the hands of people whose motivations, masked though they may be by florid religious claptrap, remain as base and despicable as those of the playground bully.

If ever there was a time to rise – if ever there was a time to join hands with our brothers – that time is now. At this exact junction in history we have within our grasp the means to loosen our tormentors’ hold and win freedom for our kin. Opportunities are there to be taken.

Brothers, we must rise.

-Malaetu Shakor, Republic Parliament Head
Speaking before the Tribal Council
November 27th, YC 107

SHIP BONUSES

Minmatar Titan Skill Bonuses:
125% bonus to Capital Projectile Turret damage per level
7.5% reduction in gang members’ signature radius per level
99% reduction in CPU need for Warfare Link modules
Can fit Gjallarhorn Super Weapon
Can fit Jump Portal Generator
Can fit Clone Vat Bay
Can fit 1 additional Warfare Link module per level
Immune to all forms of Electronic Warfare

Required Skills
  • Capital Ships V82d 23h 6m
    • Advanced Spaceship Command V29d 15h 6m
  • Minmatar Titan I2h 13m
    • Minmatar Battleship V47d 9h 46m
    • Leadership V6d 3h 7m
    • Capital Ships V82d 23h 6m
  • Jump Drive Operation I41m
    • Science V5d 22h 13m
    • Navigation V5d 22h 13m
    • Warp Drive Operation V5d 22h 13m
Training Time what's this?
266d 23h 49m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
none

Ship Attributes

Fittings
Powergrid
powergrid
965,000 MW
CPU
cpu output
1,050 tf
Capacitor
capacitor
99,000 GJ
High
high slots
8
Launchers
launcher slots
0
Turrets
turret slots
6
Medium
medium slots
7
Low
low slots
6
Rig
rigs
3
 
capital
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
80 m/s
Inertia Modifier
inertia modifier (agility)
0.037
Warp Speed
inertia modifier (agility)
1.5 AU/s
Base Time to Warp
base time to warp
106.46 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
0 m³
Drone Bandwidth
drone bandwidth
0 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
250 km
Max Locked Targets
max. locked targets
8
LADAR Sensor
LADAR sensor strength
200 points
Sig. Radius
signature radius
15,430 m
Scan Res.
scan resolution
50 mm
Structure
Structure Hitpoints
structure hitpoints
520,000 HP
Mass
ship mass
2,075,625,000 kg
Volume
ship volume
100,000,000 m³
Cargo Capacity
cargo capacity
15,000 m³
Armor
Armor Hitpoints
armor hitpoints
560,000 HP
Armor Resistances
EM
electromagnetic resistance
60
THR
thermal resistance
35
KIN
kinetic resistance
25
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
1,152,000 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

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Skills

Further information about additional or recommended skills to pilot Ragnarok for a specific or it's common role(s) can be written here.

Fitting

No tagged fittings for Ragnarok.

Tactics

No sub-article about Ragnarok roles or piloting tactics. You can write them here.

Notes

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