Difference between revisions of "Raptor"
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | ||
− | + | <!----------------------------------------------------------- | |
− | + | * SHIP ATTRIBUTES SECTION (last update : 10/1/2014) | |
− | + | ------------------------------------------------------------- | |
− | + | * on editing the attributes, please make sure that you don't | |
− | + | * leave/misstype any tags required. please follow the same | |
− | + | * format below and edit only the values (after the = sign). | |
− | + | -------------------------------------------------------------> | |
− | + | | shipid=11178 | |
− | + | | shipimg=Raptor.jpg | |
− | + | | shipname=Raptor | |
− | + | | caption=Raptor | |
− | + | | class=Interceptor | |
− | + | | grouping=Interceptors | |
− | + | | hulltype=Condor Class | |
− | + | | faction=Caldari State | |
− | + | | race=Caldari | |
− | + | | roles=Fleet Interceptor | |
− | + | | variations={{Ship|Crow}},{{Ship|Condor}} | |
− | + | | tech=2 | |
− | + | | ecmprio=1 | |
− | + | | powergrid=38 MW | |
− | + | | cpu=160 tf | |
− | + | | capacitor=355 GJ | |
− | + | | highs=3 | |
− | + | | turrets=3 | |
− | + | | launchers=1 | |
− | + | | mediums=4 | |
− | + | | lows=3 | |
− | + | | mass=1,050,000 kg | |
− | + | | volume=18,000 m³ | |
− | + | | cargohold=92 m³ | |
− | + | | dronebay= | |
− | + | | bandwidth= | |
− | + | | info=Interceptors utilize a combination of advanced alloys and electronics to reduce their effective signature radius. This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets. <br><br>Developer: Lai Dai<br><br>Lai Dai ships favor a balanced mix of ship systems, making them very versatile but also less powerful when it comes to specific tactics.<br><br> | |
− | + | | bonuses=<b>Caldari Frigate bonuses (per skill level):</b><br>10% bonus to Small Hybrid Turret damage<br>10% bonus to Small Hybrid Turret optimal range<br><b>Interceptors bonuses (per skill level):</b><br>15% reduction in Microwarpdrive signature radius penalty<br>4% bonus to all shield resistances<br><b>Role Bonus:</b><br>80% reduction in Propulsion Jamming systems activation cost<br> | |
− | + | | structurehp=425 HP | |
− | + | | shieldhp=525 HP | |
− | + | | shieldem=0 | |
− | + | | shieldexp=50 | |
− | + | | shieldkin=40 | |
− | + | | shieldtherm=30 | |
− | + | | armorhp=350 HP | |
− | + | | armorem=50 | |
− | + | | armorexp=10 | |
− | + | | armorkin=25 | |
− | + | | armortherm=55 | |
− | + | | maxvelocity=420 m/sec | |
− | + | | inertia=3.4 | |
− | + | | warpspeed=8 AU/s | |
− | + | | warptime=4.95 s | |
− | + | | targetrange=27.50 km | |
− | + | | sigradius=34 m | |
− | + | | maxlockedtargets=5 | |
− | + | | sensortype=Gravimetric | |
− | + | | sensorvalue=14 points | |
− | + | | scanres=940 mm | |
− | + | | reqskills=*{{RequiredSkill|Caldari Frigate|V}} | |
− | + | **{{RequiredSkill|Spaceship Command|I}} | |
− | + | *{{RequiredSkill|Interceptors|I}} | |
− | + | **{{RequiredSkill|Spaceship Command|III}} | |
− | + | **{{RequiredSkill|Evasive Maneuvering|V}} | |
− | **Spaceship Command I | + | ***{{RequiredSkill|Navigation|II}} |
− | *Interceptors I | ||
− | **Spaceship Command III | ||
− | **Evasive Maneuvering V | ||
− | ***Navigation II | ||
− | |||
− | |||
− | |||
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+ | | totaltraintime=23d 22h 40m 30s | ||
+ | | externallinks= | ||
+ | | highlights1=Fast Target Locking Time | ||
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE --> | }}</onlyinclude> <!-- Template marker : DON'T EDIT LINE --> | ||
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==Summary== | ==Summary== | ||
− | The Raptor is the Caldari combat interceptor. It is bonused for small hybrid damage and optimal and shield resists | + | The '''Raptor''' is the Caldari combat interceptor. It is bonused for small hybrid damage and optimal and shield resists. When blaster fit its DPS is far below that of the {{ship|Taranis}}, but its 4 mids allow it more tackle or [[EWAR]] modules, or to leverage its shield bonus with extra tank. The Raptor can also be rail fit, but its DPS isn't much higher than the {{ship|Crow}} in this role, while the Crow also benefits from higher speed and a tackle range bonus. |
+ | |||
+ | In Oceanus 1.0 the Raptor lost a high slot and gained a mid slot, as well as increased CPU and power grid. | ||
==Skills== | ==Skills== | ||
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==Fitting== | ==Fitting== | ||
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==Tactics== | ==Tactics== | ||
''No sub-article about Raptor roles or piloting tactics. You can write them here.'' | ''No sub-article about Raptor roles or piloting tactics. You can write them here.'' | ||
− | |||
==Notes== | ==Notes== | ||
''You can write additional notes for Raptor here.'' | ''You can write additional notes for Raptor here.'' | ||
+ | |||
+ | {{expansion past| | ||
+ | '''October 2019 Release - 2019-10-30.1''' - ''"Howling Interceptors" Update'' | ||
+ | * Caldari Frigate Small Hybrid Turret damage bonus increased from 5%/level to 10%/level (+5%/level) | ||
+ | |||
+ | '''October 2018 Release 1.0 - Released 2018-10-18''' | ||
+ | * No longer has Interdiction Nullification | ||
+ | |||
+ | '''Carnyx v1.0 - Released 2015-06-02''' | ||
+ | * Fixed the strange decimals in thermal resistance attributes for Crow and Raptor. | ||
+ | |||
+ | '''Oceanus v1.0 - Released 2014-10-31''' | ||
+ | |||
+ | ''...[The Raptor] has been struggling to meaningfully distinguish itself from the venerable Taranis''. | ||
+ | |||
+ | * High slot count reduced from 4 to 3 (-1) | ||
+ | * Mid slot count increased from 3 to 4 (+1) | ||
+ | * Powergrid increased from 36 MW to 38 MW (+2 MW) | ||
+ | * CPU increased from 155 tf to 160 tf (+5 tf) | ||
+ | * Mass increased from 999,000 kg to 1,050,000 kg (+61,000 kg) | ||
+ | * Inertia increased from 3.2 to 3.25 (+0.05) | ||
+ | |||
+ | '''Rubicon v1.1 - Released 2014-01-28''' | ||
+ | * Agility increased from 3.2 to 3.35 (+0.15) | ||
+ | * Align time increased from 4.43s to 4.64s (+0.21s) | ||
+ | |||
+ | '''Rubicon v1.0 - Released 2013-11-19''' | ||
+ | |||
+ | ''The Caldari Raptor is receiving a major role rework, being moved from the fleet focused line to a more combat heavy role. It gets a new shield resistance bonus as well as upgrades across the board to hitpoints, fittings, capacitor, speed and agility.'' | ||
+ | |||
+ | * Caldari Frigate Bonuses: 5% bonus to Small Hybrid Turret Damage per level, 10% bonus to Small Hybrid Turret optimal range per level | ||
+ | * Interceptors Bonuses: 15% reduction in MicroWarpdrive signature radius penalty per level, 4% bonus to shield resistances per level (was tackle range) | ||
+ | * Role bonuses: 80% reduction in Propulsion Jamming systems activation cost, Immunity to non-targeted interdiction | ||
+ | * Slot layout: 4H, 3M, 3L; 3 turrets, 1(-1) launchers | ||
+ | * Fittings: 36(+10) PWG, 155 CPU | ||
+ | * Defense (shields / armor / hull) : 525(+32) / 350(+34) / 425(+3) | ||
+ | * Capacitor (amount / recharge rate / cap/s) : 355(73.75) / 266.25s (+55.3) / 1.33 | ||
+ | * Mobility (max velocity / agility / mass / align time): 420(+5) / 3.2(+0.25) / 999000(-76000) / 4.43s(-0.19) | ||
+ | * Drones (bandwidth / bay): 0 / 0 | ||
+ | * Targeting (max targeting range / Scan Resolution / Max Locked targets): 27.5km(+2.5) / 940 / 5(+1) | ||
+ | * Sensor strength: 14 Gravimetric | ||
+ | * Signature radius: 34 | ||
+ | * Cargo Capacity: 92(-58) | ||
+ | |||
+ | '''Crucible - Released 2011-11-29''' | ||
+ | |||
+ | * Gained a 5% bonus to inertia | ||
+ | |||
+ | '''Trinity v??? - Released 2008-03-16''' | ||
+ | * Raptor has had its secondary interceptor skill bonus changed from damage/falloff to 5% increase to warp scrambler range per level. | ||
+ | |||
+ | '''Trinity v1.1 Boost Patch - Released 2008-03-12''' | ||
+ | * The Raptor now has 3 turret slots (+1 turret) and loses 4mw. | ||
+ | |||
+ | '''Trinity v1.1 - Released 2008-03-16''' | ||
+ | * A new role bonus has been added to all interceptors: an 80% reduction in propulsion jamming systems activation cost has been granted. | ||
+ | |||
+ | '''Exodus v??? - Released 2005-02-01''' | ||
+ | |||
+ | * Interceptor maximum Warp Speed has been increased. | ||
+ | * The Raptor has been given an additional high slot. | ||
+ | |||
+ | Castor v1.0 - Release 2003-12 | ||
+ | |||
+ | * Ship introduced. | ||
+ | }} | ||
{{ShipsMatrix}} | {{ShipsMatrix}} | ||
− | + | [[Category:Ship Database]][[Category:Interceptors]] |
Revision as of 23:50, 1 November 2019
RELATED UNI-WIKI REFERENCES
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Interceptors utilize a combination of advanced alloys and electronics to reduce their effective signature radius. This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets. SHIP BONUSES
Caldari Frigate bonuses (per skill level):
Ship Attributes
|
Summary
The Raptor is the Caldari combat interceptor. It is bonused for small hybrid damage and optimal and shield resists. When blaster fit its DPS is far below that of the
Taranis
Taranis
Interceptors Atron Class
4 (0/3) 3 3
35 MW 160 tf
420 m/sec
92 m³
|
, but its 4 mids allow it more tackle or EWAR modules, or to leverage its shield bonus with extra tank. The Raptor can also be rail fit, but its DPS isn't much higher than the
Crow
Crow
Interceptors Condor Class
4 (4/0) 4 2
35 MW 165 tf
430 m/sec
98 m³
|
in this role, while the Crow also benefits from higher speed and a tackle range bonus.
In Oceanus 1.0 the Raptor lost a high slot and gained a mid slot, as well as increased CPU and power grid.
Skills
Further information about additional or recommended skills to pilot Raptor for a specific or it's common role(s) can be written here.
Fitting
Light Ion Blaster II
Light Ion Blaster II
Light Ion Blaster II
Fleeting Compact Stasis Webifier
Warp Scrambler II
Medium Shield Extender II
5MN Y-T8 Compact Microwarpdrive
Magnetic Field Stabilizer II
Damage Control II
Micro Auxiliary Power Core I
Small Processor Overclocking Unit I
Small Core Defense Field Extender II
Void S x1000
Null S x1000
Caldari Navy Antimatter Charge S x1000
Nanite Repair Paste x100
125mm Railgun II
125mm Railgun II
125mm Railgun II
Fleeting Compact Stasis Webifier
Warp Disruptor II
Medium Azeotropic Restrained Shield Extender
5MN Y-T8 Compact Microwarpdrive
Nanofiber Internal Structure II
Micro Auxiliary Power Core II
Damage Control II
Small Hybrid Burst Aerator II
Small Hybrid Locus Coordinator I
Caldari Navy Antimatter Charge S x1000
Null S x1000
Void S x1000
Nanite Repair Paste x50
Tactics
No sub-article about Raptor roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Raptor here.
A long, long time ago... |
---|
October 2019 Release - 2019-10-30.1 - "Howling Interceptors" Update
October 2018 Release 1.0 - Released 2018-10-18
Carnyx v1.0 - Released 2015-06-02
Oceanus v1.0 - Released 2014-10-31 ...[The Raptor] has been struggling to meaningfully distinguish itself from the venerable Taranis.
Rubicon v1.1 - Released 2014-01-28
Rubicon v1.0 - Released 2013-11-19 The Caldari Raptor is receiving a major role rework, being moved from the fleet focused line to a more combat heavy role. It gets a new shield resistance bonus as well as upgrades across the board to hitpoints, fittings, capacitor, speed and agility.
Crucible - Released 2011-11-29
Trinity v??? - Released 2008-03-16
Trinity v1.1 Boost Patch - Released 2008-03-12
Trinity v1.1 - Released 2008-03-16
Exodus v??? - Released 2005-02-01
Castor v1.0 - Release 2003-12
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