Difference between revisions of "Reclamation (Caldari)"
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− | + | {{cleanup|Please do final edit and remove Survival Headers tag}} | |
− | + | {{survival copy}} | |
+ | {{NPCTableCSS}}{{MissionLinks}} | ||
− | + | {{Missiondetails | |
− | + | |Level= 5 | |
− | {{ | ||
− | |Level= | ||
|Type= Encounter | |Type= Encounter | ||
|Objective= | |Objective= | ||
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|Extra= | |Extra= | ||
}} | }} | ||
− | + | {{NPCTableCSS}} | |
==Direct warp into Deadspace. No Gate== | ==Direct warp into Deadspace. No Gate== | ||
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{{NPCTableHead|Initial Group}} | {{NPCTableHead|Initial Group}} | ||
− | {{NPCTableRow| | + | {{NPCTableRow| Frigate |12 |Taibu State Nagasa/Shinai/Wakizashi |point=yes}} |
− | {{NPCTableRow| | + | {{NPCTableRow| Destroyer |10 |State Shukuro Choji/Kamikaze}} |
− | {{NPCTableRow| | + | {{NPCTableRow| Cruiser |6 |Taibu State Samurai/Bajo }} |
− | {{NPCTableRow| | + | {{NPCTableRow| Battlecruiser |9 |State Shukuro Samurai/Bajo }} |
− | {{NPCTableRow| | + | {{NPCTableRow| Battleship |5 |State Shukuro Shogun }} |
{{NPCTableRow| Tower Sentry Caldari III|1}} | {{NPCTableRow| Tower Sentry Caldari III|1}} | ||
− | {{NPCTableRow| Caldari Energy Vampire |1 |Caldari Energy Neutralizer | + | {{NPCTableRow| Caldari Energy Vampire |1 |Caldari Energy Neutralizer }} |
{{NPCTableRow| Caldari Energy Neutralizer Sentry III|2}} | {{NPCTableRow| Caldari Energy Neutralizer Sentry III|2}} | ||
{{NPCTableSeparator|Ships spawn steadily over 8 minutes; 50 -100km from warp-in}} | {{NPCTableSeparator|Ships spawn steadily over 8 minutes; 50 -100km from warp-in}} | ||
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{{NPCTableHead|Timed Spawns - appear over time, one at a time, in this order}} | {{NPCTableHead|Timed Spawns - appear over time, one at a time, in this order}} | ||
− | {{NPCTableRow| Battleship |1 |State Shukuro Nagashin | + | {{NPCTableRow| Battleship |1 |State Shukuro Nagashin }} |
− | {{NPCTableRow| Battleship |1 |State Shukuro Turushima '''Jamming''' | + | {{NPCTableRow| Battleship |1 |State Shukuro Turushima '''Jamming''' }} |
− | {{NPCTableRow| Battleship |2 |State Shukuro Shogun | + | {{NPCTableRow| Battleship |2 |State Shukuro Shogun}} |
− | {{NPCTableRow| Battleship |2 |State Shukuro Taisho | + | {{NPCTableRow| Battleship |2 |State Shukuro Taisho}} |
{{NPCTableRow| Caldari Tower Sentry III|3}} | {{NPCTableRow| Caldari Tower Sentry III|3}} | ||
|} | |} | ||
+ | |||
{{NPCTableHead|Neutralizer Spawns - shooting a Neutralizer will cause spawning}} | {{NPCTableHead|Neutralizer Spawns - shooting a Neutralizer will cause spawning}} | ||
− | {{NPCTableRow| Elite Cruiser |4 |Taibo State Daimyo/Shugo '''30-35% Jamming for 20 seconds''' | + | {{NPCTableRow| Elite Cruiser |4 |Taibo State Daimyo/Shugo '''30-35% Jamming for 20 seconds''' }} |
+ | {{NPCTableSeparator|Attacking the Caldari Energy Vampie does not cause this spawn.}} | ||
|} | |} | ||
− | |||
− | |||
===Tips:=== | ===Tips:=== | ||
− | *Use a Passive Tank or plan a capacitor that receives an additional 120 units/s | + | *Use a Passive Tank or plan a capacitor that receives an additional 120 units/s |
− | *For the Timed Spawns WATCH OUT if you have drones or logistics in the area. The spawns will more than like target them first. | + | *For the Timed Spawns WATCH OUT if you have drones or logistics in the area. The spawns will more than like target them first. |
− | *Set drones to Passive if you don't want them triggering the Neutralizer Spawns. RECOMMENDED | + | *Set drones to Passive if you don't want them triggering the Neutralizer Spawns. RECOMMENDED |
− | + | *Destroying closest Asteroid Micro-Colony (62,000 hp) and it's spawn (State Shukuro Turishima) triggers Objective Complete | |
+ | {{Missionrelated}} | ||
[[Category:Mission reports]] | [[Category:Mission reports]] |
Revision as of 02:39, 10 September 2019
This article should be cleaned up or improved.
The reason is: Please do final edit and remove Survival Headers tag
The reason is: Please do final edit and remove Survival Headers tag
Missions |
---|
Mission Reports |
Mission Guides |
Special Missions |
Helpful Links |
Level | 5 |
Type | Encounter |
Faction | Caldari |
Best damage to deal | Kin |
Damage to resist | Th Kin |
Warp disruption | All Frigates |
EWAR | Caldari Energy Neutralizer Sentry IIIs |
Direct warp into Deadspace. No Gate
Image showing warp in position.
Initial Group
Timed Spawns - appear over time, one at a time, in this order
Neutralizer Spawns - shooting a Neutralizer will cause spawning
WD | EWAR | L
| ||
---|---|---|---|---|
4 x Elite Cruiser Taibo State Daimyo/Shugo 30-35% Jamming for 20 seconds | ||||
Attacking the Caldari Energy Vampie does not cause this spawn. |
Tips:
- Use a Passive Tank or plan a capacitor that receives an additional 120 units/s
- For the Timed Spawns WATCH OUT if you have drones or logistics in the area. The spawns will more than like target them first.
- Set drones to Passive if you don't want them triggering the Neutralizer Spawns. RECOMMENDED
- Destroying closest Asteroid Micro-Colony (62,000 hp) and it's spawn (State Shukuro Turishima) triggers Objective Complete
|