Difference between revisions of "Record Cleaning"

From EVE University Wiki
Jump to: navigation, search
(Created page with "name=Record Cleaning, Level 4 storyline __NOTOC__{{survival copy}} Faction: Mercenaries<br> Mission type: Encounter<br> Space type: Unknown with gates<br> Damage dealt: 7.45%...")
 
Line 2: Line 2:
 
__NOTOC__{{survival copy}}
 
__NOTOC__{{survival copy}}
  
Faction: Mercenaries<br>
+
<div style="margin:0; background-color:#333322; border:1px solid #888888; font-style:normal; text-align:left; padding:1em 1em 1em 1em; overflow:hidden; color:#ffffff;  margin-right:100px; margin-left:100px">Please do final edit and remove Survival Headers tag</div>
Mission type: Encounter<br>
+
 
Space type: Unknown with gates<br>
+
==Record Cleaning==
Damage dealt: 7.45% EM, 2.01% Exp, 29.04% Kin, 61.51% Ther<br>
+
 
Extras: <br>
+
{{Template:Missiondetails
Webbers: Mercenary Wingman<br>
+
|Level= 4
Scramblers: Mercenary Wingman<br>
+
|Type= Encounter
Recommended damage dealing: Thermal/Kinetic<br>
+
|Objective=
Recommended ships classes: Rattlesnake/comparable or BS tank w/ logistics support<br>
+
|Faction=  Mercenaries
Recommended generic setup: Close combat, Extreme Tank.<br>
+
|DamageToDeal= {{Damagetype|Th|Kin}}
 +
|DamageToResist= {{Damagetype|Th|Kin}}
 +
|WebPoint= Mercenary Wingman
 +
|EWAR=
 +
|ShipSizeLimit=
 +
|ShipSuggestion= Rattlesnake/comparable or BS tank w/ logistics support
 +
|Rewards=
 +
|Extra= Space Unknown with gates
 +
}}
 +
{{NPCTableCSS}}
  
 
===Pocket 0===
 
===Pocket 0===
You are given the choice between two gates:<br>
+
You are given the choice between two gates
Gate to Acidic Cloud (18km)
+
*Gate to Acidic Cloud (18km)
Gate to Patrol Area (18km)
+
*Gate to Patrol Area (18km)
  
 
When approaching either of the acceleration gates a popup message explains what you have to expect in the area they lead into.
 
When approaching either of the acceleration gates a popup message explains what you have to expect in the area they lead into.
  
===Pocket 1a (Acidic Cloud):===<br>
+
===Pocket 1a (Acidic Cloud):===
 
Empty pocket, no spawn.
 
Empty pocket, no spawn.
Ship receives damage of unknown type every second.
+
*Ship receives damage of unknown type every second.
Area deals enough damage to reduce my Rattlesnake's almost perfect passive tank (I have T1 Defense Field Purgers instead of T2, and level 4 in the shield compensation skills) to 56% (stable) by the time I fly to the next gate.
+
*Gate to Pirate Base  40k away.
Gate to Pirate Base  40k away.
+
*Gate to Entrance  6k away.
Gate to Entrance  6k away.
 
  
===Pocket 1b (Patrol Area):===<br>
+
Note: Area deals enough damage to reduce my Rattlesnake's almost perfect passive tank (I have T1 Defense Field Purgers instead of T2, and level 4 in the shield compensation skills) to 56% (stable) by the time I fly to the next gate.
  
{{image url="http://eve-survival.org/screenshots/recordcleaning4-0.jpg" title="Pocket 1b" alt="Pocket 1b"}}<br>
+
===Pocket 1b (Patrol Area):===
  
Group 1 (Automatic aggro):<br>
+
[http://eve-survival.org/screenshots/recordcleaning4-0.jpg Pocket 1b]
Distance: (somewhere around 20)<br>
 
1x Frigates (Mercenary Wingman) '''web & scramble'''<br>
 
3x Cruisers (Mercenary Commander / Mercenary Lieutenant)<br>
 
3x Battleships (Mercenary Overlord)<br>
 
  
Group 2 (Automatic aggro):<br>
+
{{NPCTableHead|Group 1 (Automatic aggro 20km)}}
Distance: (somewhere around 20)<br>
+
{{NPCTableRow| Frigate |1|Mercenary Wingman|point=yes }}
1x Frigates (Mercenary Wingman) '''web & scramble'''<br>
+
{{NPCTableRow| Cruiser |3|Mercenary Commander / Mercenary Lieutenant }}
3x Cruisers (Mercenary Commander / Mercenary Lieutenant)<br>
+
{{NPCTableRow| Battleship |3|Mercenary Overlord }}
3x Battleships (Mercenary Overlord)<br>
+
|}
  
Gate to Pirate base  6k away
+
{{NPCTableHead|Group 2 (Automatic aggro 20km)}}
Gate to Entrance  6k away
+
{{NPCTableRow| Frigate |1|Mercenary Wingman |point=yes}}
 +
{{NPCTableRow| Cruiser |3|Mercenary Commander / Mercenary Lieutenant }}
 +
{{NPCTableRow| Battleship |3|Mercenary Overlord }}
 +
|}
  
Beware: Over 1000 dps when all ships are in optimal!<br>
+
Over 1000 dps when all ships are in optimal range.
  
 
===Pocket 2 (Pirate Base)===
 
===Pocket 2 (Pirate Base)===
  
{{image url="http://eve-survival.org/screenshots/recordcleaning4-1.jpg" title="Pocket 2" alt="Pocket 2"}}<br>
+
[http://eve-survival.org/screenshots/recordcleaning4-1.jpg Pocket 2]
  
Group 1 (Aggro)
+
{{NPCTableHead|Group 1 (Aggro) 21km-26km}}
Distance: 21km - 26km<br>
+
{{NPCTableRow| Frigate |2|Mercenary Wingman |point=yes}}
2x Frigates (Mercenary Wingman) '''web'''<br>
+
{{NPCTableRow| Cruiser |2|Mercenary Lieutenant }}
2x Cruisers (Mercenary Lieutenant)<br>
+
{{NPCTableRow| Battleship |3|Mercenary Overlord }}
3x Battleships (Mercenary Overlord)<br>
+
|}
  
Group 2 (will not aggro until attacked, no drone agression)
+
{{NPCTableHead|Group 2 48-55km}}
Distance: 48-55km<br>
+
{{NPCTableRow| Cruiser |3|Mercenary Commander / Mercenary Lieutenant }}
3x Cruisers (Mercenary Commander / Mercenary Lieutenant)<br>
+
{{NPCTableRow| Battleship |3|Mercenary Overlord }}
3x Battleships (Mercenary Overlord)<br>
+
|}
 +
Will not aggro until attacked, no drone agression.
  
'''Blitz:'''<br><br>
+
===Notes===
Go to the Pirate Station and loot the Hostage.
+
*Blitz: Go to the Pirate Station and loot the Hostage.
  
'''Structures::'''<br><br>
+
*Structures: 2 invulnerable Shipyards, 1 Asteroid Pirate Station (contains the hostage)
2 invulnerable Shipyards, 1 Asteroid Pirate Station (contains the hostage)
 
  
Maximum bounty when going through the Patrol Area = 4.41 mill
+
*Maximum bounty when going through the Patrol Area = 4.41 mill
  
Loot: About 1200 m³ before cap booster charges and metal scraps.<br>
+
*Loot: About 1200 m³ before cap booster charges and metal scraps.
  
Standing increase is excellent with this storyline mission.
+
*Standing increase is excellent with this storyline mission.
  
**Note:**<br>
+
*This being a typical mercenary mission, all NPCs will close to a range of 15k or less, similar to [[http://eve-survival.org/wikka.php?wakka=DamselInDistress4 Damsel in Distress 4]]. If you can handle the DPS and deal good DPS this is very easy and quick (10 minutes) to finish.
This being a typical mercenary mission, all NPCs will close to a range of 15k or less, similar to [[http://eve-survival.org/wikka.php?wakka=DamselInDistress4 Damsel in Distress 4]] . If you can handle the DPS and deal good DPS this is very easy and quick (10 minutes) to finish.<br>
 
  
 
[[Category:Mission reports]]
 
[[Category:Mission reports]]

Revision as of 21:56, 11 November 2017

name=Record Cleaning, Level 4 storyline Template:Survival copy

Please do final edit and remove Survival Headers tag

Record Cleaning

Level 4
Type Encounter
Faction Mercenaries
Best damage to deal Thermal damage ThKinetic damage Kin
Damage to resist Thermal damage ThKinetic damage Kin
Warp disruption Mercenary Wingman
Ship suggestion Rattlesnake/comparable or BS tank w/ logistics support
Extra Space Unknown with gates


Pocket 0

You are given the choice between two gates

  • Gate to Acidic Cloud (18km)
  • Gate to Patrol Area (18km)

When approaching either of the acceleration gates a popup message explains what you have to expect in the area they lead into.

Pocket 1a (Acidic Cloud):

Empty pocket, no spawn.

  • Ship receives damage of unknown type every second.
  • Gate to Pirate Base 40k away.
  • Gate to Entrance 6k away.

Note: Area deals enough damage to reduce my Rattlesnake's almost perfect passive tank (I have T1 Defense Field Purgers instead of T2, and level 4 in the shield compensation skills) to 56% (stable) by the time I fly to the next gate.

Pocket 1b (Patrol Area):

Pocket 1b


Group 1 (Automatic aggro 20km)
WD EWAR L


Frigate 1 x Frigate Mercenary Wingman Warp Disruptor
Cruiser 3 x Cruiser Mercenary Commander / Mercenary Lieutenant
Battleship 3 x Battleship Mercenary Overlord


Group 2 (Automatic aggro 20km)
WD EWAR L


Frigate 1 x Frigate Mercenary Wingman Warp Disruptor
Cruiser 3 x Cruiser Mercenary Commander / Mercenary Lieutenant
Battleship 3 x Battleship Mercenary Overlord

Over 1000 dps when all ships are in optimal range.

Pocket 2 (Pirate Base)

Pocket 2


Group 1 (Aggro) 21km-26km
WD EWAR L


Frigate 2 x Frigate Mercenary Wingman Warp Disruptor
Cruiser 2 x Cruiser Mercenary Lieutenant
Battleship 3 x Battleship Mercenary Overlord


Group 2 48-55km
WD EWAR L


Cruiser 3 x Cruiser Mercenary Commander / Mercenary Lieutenant
Battleship 3 x Battleship Mercenary Overlord

Will not aggro until attacked, no drone agression.

Notes

  • Blitz: Go to the Pirate Station and loot the Hostage.
  • Structures: 2 invulnerable Shipyards, 1 Asteroid Pirate Station (contains the hostage)
  • Maximum bounty when going through the Patrol Area = 4.41 mill
  • Loot: About 1200 m³ before cap booster charges and metal scraps.
  • Standing increase is excellent with this storyline mission.
  • This being a typical mercenary mission, all NPCs will close to a range of 15k or less, similar to [Damsel in Distress 4]. If you can handle the DPS and deal good DPS this is very easy and quick (10 minutes) to finish.