Record Cleaning

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name=Record Cleaning, Level 4 storyline Template:Survival copy

Please do final edit and remove Survival Headers tag

Record Cleaning

Level 4
Type Encounter
Faction Mercenaries
Best damage to deal Thermal damage ThKinetic damage Kin
Damage to resist Thermal damage ThKinetic damage Kin
Warp disruption Mercenary Wingman
Ship suggestion Rattlesnake/comparable or BS tank w/ logistics support
Extra Space Unknown with gates


Pocket 0

You are given the choice between two gates

  • Gate to Acidic Cloud (18km)
  • Gate to Patrol Area (18km)

When approaching either of the acceleration gates a popup message explains what you have to expect in the area they lead into.

Pocket 1a (Acidic Cloud):

Empty pocket, no spawn.

  • Ship receives damage of unknown type every second.
  • Gate to Pirate Base 40k away.
  • Gate to Entrance 6k away.

Note: Area deals enough damage to reduce my Rattlesnake's almost perfect passive tank (I have T1 Defense Field Purgers instead of T2, and level 4 in the shield compensation skills) to 56% (stable) by the time I fly to the next gate.

Pocket 1b (Patrol Area):

Pocket 1b


Group 1 (Automatic aggro 20km)
WD EWAR L


Frigate 1 x Frigate Mercenary Wingman Warp Disruptor
Cruiser 3 x Cruiser Mercenary Commander / Mercenary Lieutenant
Battleship 3 x Battleship Mercenary Overlord


Group 2 (Automatic aggro 20km)
WD EWAR L


Frigate 1 x Frigate Mercenary Wingman Warp Disruptor
Cruiser 3 x Cruiser Mercenary Commander / Mercenary Lieutenant
Battleship 3 x Battleship Mercenary Overlord

Over 1000 dps when all ships are in optimal range.

Pocket 2 (Pirate Base)

Pocket 2


Group 1 (Aggro) 21km-26km
WD EWAR L


Frigate 2 x Frigate Mercenary Wingman Warp Disruptor
Cruiser 2 x Cruiser Mercenary Lieutenant
Battleship 3 x Battleship Mercenary Overlord


Group 2 48-55km
WD EWAR L


Cruiser 3 x Cruiser Mercenary Commander / Mercenary Lieutenant
Battleship 3 x Battleship Mercenary Overlord

Will not aggro until attacked, no drone agression.

Notes

  • Blitz: Go to the Pirate Station and loot the Hostage.
  • Structures: 2 invulnerable Shipyards, 1 Asteroid Pirate Station (contains the hostage)
  • Maximum bounty when going through the Patrol Area = 4.41 mill
  • Loot: About 1200 m³ before cap booster charges and metal scraps.
  • Standing increase is excellent with this storyline mission.
  • This being a typical mercenary mission, all NPCs will close to a range of 15k or less, similar to [Damsel in Distress 4]. If you can handle the DPS and deal good DPS this is very easy and quick (10 minutes) to finish.