Relay events

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Relay Events

  • Assembled players are divided into two teams.
  • Each team is provided with an assortment of modules and T1 hauler hulls, and has fifteen minutes to collectively build a hauler of their choice.
  • After the fifteen minutes have passed, the host gives each team a bundle of bookmarks. The bookmarks need to be transferred to the hauler's cargohold for now.
  • After each team has decided on an order for the relay, the first pilots board their respective hauler fits and everybody undocks. Everybody who isn't flying a hauler needs to be in their pod.
  • The first hauler pilot drags the bookmark labeled '1' into their private folder and warps to the coordinates.
  • When they reach their destination, they tell the second hauler where to find them and wait for them to arrive on-grid.
  • The first hauler then ejects themselves from their ship, and the second hauler boards it.
  • The second hauler warps to the bookmark labeled '2' after they've dragged it into their private folder.
  • This continues with the third, then the fourth hauler (or however many depending on team numbers).
  • Whichever team completes its relay and reaches the final bookmark first wins.

Scheduling

  • (Day, Date, Month)
  • (Time, Plus Event Duration Estimate)
  • (Form up Location)

Requirements

  • Mumble
  • Be in (Form Up Location) at the start of the operation.