Difference between revisions of "Rogue Hunt"

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(Created page with "name=Rogue Hunt, Level 5 __NOTOC__{{survival copy}} ====Part 2 of 3==== (Part 1 covered here: RogueSpy5 Rogue Spy)<br> Faction: Drones<br> Mission type: Deadspace<br> Web...")
 
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name=Rogue Hunt, Level 5
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==Rogue Hunt, Level 5==
 
__NOTOC__{{survival copy}}
 
__NOTOC__{{survival copy}}
====Part 2 of 3====
 
(Part 1 covered here: [[RogueSpy5 Rogue Spy]])<br>
 
  
Faction: Drones<br>
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<div style="margin:0; background-color:#333322; border:1px solid #888888; font-style:normal; text-align:left; padding:1em 1em 1em 1em; overflow:hidden; color:#ffffff;  margin-right:100px; margin-left:100px">Please do final edit and remove Survival Headers tag</div>
Mission type: Deadspace<br>
 
Web/Scramble: Statis Towers<br>
 
Extras: (2) Energy Neutralizer Sentry IIIs, (2) Drone Statis Towers<br>
 
Damage dealt: All Kinds (Exp: 33%, Therm: 26%, Kin: 25%, EM: 16%)<br>
 
Recommended damage dealing: EM/Thermal (Kin/Thermal for batteries/sentries) <br>
 
Recommended ships: Completed in (1) Maelstrom w/ passive tank and (1) Maelstrom w/ Shield Transporter in 2 hours, but recommend more support.<br>
 
Completed in (2) passive fit Drakes with shield recharge rigs, had to warp out once each till the frigates were destroyed. Total time including salvaging 1 hour.
 
Completed in (1) Nighthawk with Passive Tank, (1) Dominix with Large Remote Shield Reppers, and (1) Maelstrom with 8x 1200mm 'Scouts' for DPS.<br>
 
Completed in (1) Passive Ishtar (Sentry rigged), and (1) Logistics [Important: Destroy stasis towers first, followed by missile towers]<br>
 
Completed in (1) Passive Tengu, kill batteries then statis towers then smaller->larger ships, orbit around something at 15km to reduce dps
 
  
Acceleration Gate into Deadspace.  
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{{Template:Missiondetails
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|Level= 5
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|Type= Encounter
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|Objective=
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|Faction=  Drones
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|DamageToDeal= {{Damagetype|Th|Em}}
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|DamageToResist= {{Damagetype|Omni}}
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|WebPoint= Statis Towers
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|EWAR= 2 Energy Neutralizer Sentry IIIs
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|ShipSizeLimit=
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|ShipSuggestion= Completed in (1) Maelstrom w/ passive tank and (1) Maelstrom w/ Shield Transporter in 2 hours, but recommend more support.
  
===Single Pocket===
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Completed in (2) passive fit Drakes with shield recharge rigs, had to warp out once each till the frigates were destroyed. Total time including salvaging 1 hour.
  
At gate's destination, NPCs surround your warp-in point at distances between 15 – 25km with Missile Batteries at 55km. Full Room aggro upon warp-in.
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Completed in (1) Nighthawk with Passive Tank, (1) Dominix with Large Remote Shield Reppers, and (1) Maelstrom with 8x 1200mm 'Scouts' for DPS.
  
{{image url="http://i609.photobucket.com/albums/tt174/climb22033/RogueHunt5-1.jpg" title="Position and Orientation of your ship at warp-in" alt="Position and Orientation of your ship at warp-in"}}<br>
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Completed in (1) Passive Ishtar (Sentry rigged), and (1) Logistics [Important: Destroy stasis towers first, followed by missile towers]
  
Initial Group:<br><br>
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Completed in (1) Passive Tengu, kill batteries then statis towers then smaller->larger ships, orbit around something at 15km to reduce dps
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|Rewards=
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|Extra= Deadspace
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}}
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{{NPCTableCSS}}
  
4x Frigates (Strain Barracude Alvi/Devilfish Alvi) orbits at 2-10 km<br>
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====Part 2 of 3====
3x Destroyers (Shatter Alvior/Ripper Alvior) orbits at 3 km<br>
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(Part 1 covered here: https://wiki.eveuniversity.org/Rogue_Eradication)
4x Cruisers (Atomizer Alvum/Nuker Alvum*) orbits at 17-19 km, '''*Trigger 2a'''<br>
 
4x Battlecruisers (Siege/Enforcer/Striker Alvatis*) orbits at 28 km '''*Trigger 1'''<br>
 
7x Battleships (Alvus Queen/Alvus Ruler/Supreme Alvus Parasite) orbits at 31-36 km<br>
 
4x Drone Cruise Missile Batteries<br>
 
4x Drone Heavy Missile Batteries<br>
 
2x Drone Energy Neutralizer Sentry IIIs<br>
 
2x Drone Stasis Towers<br>
 
  
- Spawn 1:<br><br><br>
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(Part 3 covered here: https://wiki.eveuniversity.org/Rogue_Spy))
4x Battleships (Alvus Queen) orbits at 36 km<br>
 
  
- Spawn 2a:<br><br>
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===Single Pocket===
4x Frigates (Strain Hunter Alvi) orbits at 11 km '''Triggers 2b'''<br>
 
3x Cruisers (Strain Nuker Alvum) orbits at 17 km, '''Triggers 2b''' (all 7 ships are part of one "trigger group")<br>
 
  
- Spawn 2b:<br><br>
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At gate's destination, NPCs surround your warp-in point at distances between 15 – 25km with Missile Batteries at 55km. Full Room aggro upon warp-in.
3-4x Battleships (Matriarch Alvus/Alvus Queen) orbits at 36 km, '''Triggers 2c'''<br>
 
 
 
- Spawn 2c:<br><br>
 
1x Battleship (Inettria Volur or other named Boss) orbits at 40km, '''//Objective//'''<br>
 
 
 
'''Structures:'''<br><br>
 
 
 
**Drone Bunkers:** Dropped no loot<br>
 
**Infested Station Ruins** (350,000 hp): Dropped no loot<br>
 
 
 
'''Tactics/Notes/Spoilers:'''<br><br>
 
  
- Plan your tank's resistances and repair for 1718 hp/s of damage from initial agro. Dealt as: (Exp: 33%, Therm: 26%, Kin: 25%, EM: 16%)<br><br>
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Position and Orientation of your ship at warp-in: [http://i609.photobucket.com/albums/tt174/climb22033/RogueHunt5-1.jpg image]
- Use a passive tank. Or plan a capacitor that recharges or receives 80 Units/s.<br>
 
- Lowering Incoming Damage: Missile Batteries, Frigates and Destroyers won’t spawn more ships so consider taking them out first to reduce incoming damage. <br><br>
 
- Mission is flagged complete when Inettria Volur's Battleship is destroyed. <br>
 
  
===Part 3 of 3===
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{{NPCTableHead|Initial Group}}
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{{NPCTableRow| Frigate |4|Strain Barracude Alvi/Devilfish Alvi|note=orbits at 2-10 km }}
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{{NPCTableRow| Destroyer |3|Shatter Alvior/Ripper Alvior |note=orbits at 3 km}}
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{{NPCTableRow| Cruiser |4|Atomizer Alvum/Nuker Alvum*|trigger=2a |<note=orbits at 17-19 km}}
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{{NPCTableRow| Battlecruiser |4|Siege/Enforcer/Striker Alvatis* |trigger=1|note=rbits at 28 km}}
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{{NPCTableRow| Battleships |7|Alvus Queen/Alvus Ruler/Supreme Alvus Parasite|note=orbits at 31-36 km }}
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{{NPCTableRow| Drone Cruise Missile Batteries|4| }}
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{{NPCTableRow| Drone Heavy Missile Batteries|4| }}
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{{NPCTableRow| Drone Energy Neutralizer Sentry IIIs|2| }}
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{{NPCTableRow| Drone Stasis Towers|2| }}
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|}
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{{NPCTableHead|Spawn 1}}
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{{NPCTableRow| Battleship |4|Alvus Queen |note=orbits at 36 km}}
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|}
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{{NPCTableHead|Spawn 2a}}
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{{NPCTableRow| Frigate |4|Strain Hunter Alvi |trigger=2b|note=orbits at 11 km}}
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{{NPCTableRow| Cruiser (Strain Nuker Alvum) orbits at 17 km |3|<trigger=2b|note=all 7 ships are part of one trigger group }}
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|}
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{{NPCTableHead|Spawn 2b}}
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{{NPCTableRow| Battleship |3-4|Matriarch Alvus/Alvus Queen |trigger=2c|note=orbits at 36 km}}
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|}
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{{NPCTableHead|Spawn 2c}}
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{{NPCTableRow| Battleship |1|Inettria Volur or other named Boss |note=orbits at 40km }}
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|}
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===Structures===
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Drone Bunkers: Dropped no loot
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Infested Station Ruins (350,000 hp): Dropped no loot
  
Check [[RogueEradication5 Rogue Eradication (Part 3 of 3)]]
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===Notes===
 +
*Plan your tank's resistances and repair for 1718 hp/s of damage from initial agro. Dealt as: (Exp: 33%, Therm: 26%, Kin: 25%, EM: 16%)
 +
*Use a passive tank. Or plan a capacitor that recharges or receives 80 Units/s.
 +
*Lowering Incoming Damage: Missile Batteries, Frigates and Destroyers won’t spawn more ships so consider taking them out first to reduce incoming damage.
 +
*Mission is flagged complete when Inettria Volur's Battleship is destroyed.
  
 
[[Category:Mission reports]]
 
[[Category:Mission reports]]

Revision as of 02:45, 28 January 2018

Rogue Hunt, Level 5

Template:Survival copy

Please do final edit and remove Survival Headers tag


Level 5
Type Encounter
Faction Drones
Best damage to deal Thermal damage ThElectromagnetic damage EM
Damage to resist Electromagnetic damageThermal damageKinetic damageExplosive damage Omni
Warp disruption Statis Towers
EWAR 2 Energy Neutralizer Sentry IIIs
Ship suggestion Completed in (1) Maelstrom w/ passive tank and (1) Maelstrom w/ Shield Transporter in 2 hours, but recommend more support.

Completed in (2) passive fit Drakes with shield recharge rigs, had to warp out once each till the frigates were destroyed. Total time including salvaging 1 hour.

Completed in (1) Nighthawk with Passive Tank, (1) Dominix with Large Remote Shield Reppers, and (1) Maelstrom with 8x 1200mm 'Scouts' for DPS.

Completed in (1) Passive Ishtar (Sentry rigged), and (1) Logistics [Important: Destroy stasis towers first, followed by missile towers]

Completed in (1) Passive Tengu, kill batteries then statis towers then smaller->larger ships, orbit around something at 15km to reduce dps
Extra Deadspace


Part 2 of 3

(Part 1 covered here: https://wiki.eveuniversity.org/Rogue_Eradication)

(Part 3 covered here: https://wiki.eveuniversity.org/Rogue_Spy))

Single Pocket

At gate's destination, NPCs surround your warp-in point at distances between 15 – 25km with Missile Batteries at 55km. Full Room aggro upon warp-in.

Position and Orientation of your ship at warp-in: image


Initial Group
WD EWAR L


Frigate 4 x Frigate Strain Barracude Alvi/Devilfish Alvi orbits at 2-10 km
Destroyer 3 x Destroyer Shatter Alvior/Ripper Alvior orbits at 3 km
Cruiser 4 x Cruiser Atomizer Alvum/Nuker Alvum* 2a
Battlecruiser 4 x Battlecruiser Siege/Enforcer/Striker Alvatis* rbits at 28 km 1
7 x Battleships Alvus Queen/Alvus Ruler/Supreme Alvus Parasite orbits at 31-36 km
4 x Drone Cruise Missile Batteries
4 x Drone Heavy Missile Batteries
2 x Drone Energy Neutralizer Sentry IIIs
2 x Drone Stasis Towers
Spawn 1
WD EWAR L


Battleship 4 x Battleship Alvus Queen orbits at 36 km
Spawn 2a
WD EWAR L


Frigate 4 x Frigate Strain Hunter Alvi orbits at 11 km 2b
3 x Cruiser (Strain Nuker Alvum) orbits at 17 km {{{3}}} all 7 ships are part of one trigger group
Spawn 2b
WD EWAR L


Battleship 3-4 x Battleship Matriarch Alvus/Alvus Queen orbits at 36 km 2c
Spawn 2c
WD EWAR L


Battleship 1 x Battleship Inettria Volur or other named Boss orbits at 40km

Structures

Drone Bunkers: Dropped no loot Infested Station Ruins (350,000 hp): Dropped no loot

Notes

  • Plan your tank's resistances and repair for 1718 hp/s of damage from initial agro. Dealt as: (Exp: 33%, Therm: 26%, Kin: 25%, EM: 16%)
  • Use a passive tank. Or plan a capacitor that recharges or receives 80 Units/s.
  • Lowering Incoming Damage: Missile Batteries, Frigates and Destroyers won’t spawn more ships so consider taking them out first to reduce incoming damage.
  • Mission is flagged complete when Inettria Volur's Battleship is destroyed.