Rupture

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EVE University Database
 
Ship Database
Rupture
Rupture
Minmatar Republic
Minmatar Republic
Standard Cruisers
Rupture Class
RELATED UNI-WIKI REFERENCES

The Rupture is slow for a Minmatar ship, but it more than makes up for it in power. The Rupture has superior firepower and is used by the Minmatar Republic both to defend space stations and other stationary objects and as part of massive attack formations.

SHIP BONUSES

Minmatar Cruiser bonuses (per skill level):
5% bonus to Medium Projectile Turret rate of fire
5% bonus to Medium Projectile Turret damage

Required Skills
Training Time what's this?
19h 15m 30s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Broadsword
Broadsword.jpg
CornerT2s.png
Broadsword
Heavy Interdiction Cruisers Rupture Class
Icon hi slot.png6 (3/5) Icon mid slot.png6 Icon low slot.png4
Icon powergrid.png1,010 MW Icon cpu.png392 tf
Icon velocity.png220 m/sec
Icon capacity.png452 m³
,Muninn
Muninn.jpg
CornerT2s.png
Muninn
Heavy Assault Cruisers Rupture Class
Icon hi slot.png5 (5/1) Icon mid slot.png4 Icon low slot.png6
Icon powergrid.png1,000 MW Icon cpu.png405 tf
Icon velocity.png235 m/sec
Icon capacity.png515 m³

Ship Attributes

Fittings
Powergrid
powergrid
860 MW
CPU
cpu output
350 tf
Capacitor
capacitor
1,275 GJ
High
high slots
5
Launchers
launcher slots
1
Turrets
turret slots
4
Medium
medium slots
4
Low
low slots
5
Rig
rigs
3
 
medium
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
210 m/sec
Inertia Modifier
inertia modifier (agility)
0.5
Warp Speed
inertia modifier (agility)
3 AU/s
Base Time to Warp
base time to warp
8.46 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
30 m³
Drone Bandwidth
drone bandwidth
30 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
50.00 km
Max Locked Targets
max. locked targets
6
LADAR Sensor
LADAR sensor strength
15 points
Sig. Radius
signature radius
125 m
Scan Res.
scan resolution
290 mm
Structure
Structure Hitpoints
structure hitpoints
1,500 HP
Mass
ship mass
12,200,000 kg
Volume
ship volume
96,000 m³
Cargo Capacity
cargo capacity
450 m³
Armor
Armor Hitpoints
armor hitpoints
1,800 HP
Armor Resistances
EM
electromagnetic resistance
60
THR
thermal resistance
35
KIN
kinetic resistance
25
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
1,500 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The heavy duty combat cruiser of the Minmatar Republic, this ship looks like a chunk of brick. The Rupture is the favored mission cruiser for the Minmatar. It can mount a good active armour tank or regenerating passive shield tank (as below) and use artillery and drones to destroy mission rats from range. The Rupture is also a strong PvP ship. A number of fittings work well; in E-Uni fleets the most common approach is to fit an armour buffer tank (as below) and provide extra DPS and some sticky secondary tackle. Strong fitting skills and access to T2 autocannon (for kiting with Barrage ammo) open up some fast-moving shield-tanked PvP fits, which, oddly, work rather better in that role than the Stabber.

Skills

Fitting

PVE - Missions Shield Beginner
Rupture: PVE - Missions Shield Beginner
EFT
[Rupture, PVE - Missions Shield Beginner]
Dual 180mm Prototype Automatic Cannon
Dual 180mm Prototype Automatic Cannon
Dual 180mm Prototype Automatic Cannon
Dual 180mm Prototype Automatic Cannon

Limited Thermal Dissipation Field I
Limited Kinetic Deflection Field I
10MN Y-S8 Compact Afterburner
X-Large Ancillary Shield Booster

IFFA Compact Damage Control
Tracking Enhancer I
Counterbalanced Compact Gyrostabilizer
Counterbalanced Compact Gyrostabilizer
Counterbalanced Compact Gyrostabilizer

Medium Anti-EM Screen Reinforcer I
Medium Processor Overclocking Unit I
Medium Anti-Thermal Screen Reinforcer I


Hobgoblin I x6

Depleted Uranium M x1000
Fusion M x2000
Phased Plasma M x2000
EMP M x2000
Navy Cap Booster 400 x27

Fitting template high slot label.png
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Fitting template mid slots label.png
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Fitting template low slots label.png
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Fitting template subsystem slots label.png
Fitting template drone slots label.png
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Fitting template drone slots label.png
Fitting template charge slots label.png
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Fitting template rig slots label.png
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FITTING DIFFICULTY
EVE VERSION
ASCENSION
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • Needs Weapon Upgrades IV at least to use fit without implants
  • Alternativelyuse Zainou 'Gypsy' CPU Management EE-601 implant
PvE - Missions Armor Beginner
Rupture: PvE - Missions Armor Beginner
EFT
[Rupture, PvE - Missions Armor Beginner]
220mm Medium Prototype Automatic Cannon
220mm Medium Prototype Automatic Cannon
220mm Medium Prototype Automatic Cannon
220mm Medium Prototype Automatic Cannon

Medium Compact Pb-Acid Cap Battery
X5 Enduring Stasis Webifier
50MN Y-T8 Compact Microwarpdrive
Medium Electrochemical Capacitor Booster I

Counterbalanced Compact Gyrostabilizer
'Refuge' Adaptive Nano Plating I
Medium 'Accommodation' Vestment Reconstructer I
Medium 'Accommodation' Vestment Reconstructer I
IFFA Compact Damage Control

Medium Auxiliary Nano Pump I
Medium Auxiliary Nano Pump I
Medium Anti-Kinetic Pump I


Hobgoblin I x6

Depleted Uranium M x2000
Fusion M x2000
Phased Plasma M x2000
EMP M x2000
Navy Cap Booster 800 x12

Fitting template high slot label.png
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Fitting template mid slots label.png
icon?size=64&.png
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Fitting template low slots label.png
icon?size=64&.png
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Fitting template subsystem slots label.png
Fitting template drone slots label.png
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Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
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Fitting template rig slots label.png
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FITTING DIFFICULTY
EVE VERSION
ASCENSION
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • Fastest train for Day 0 character to meet Power Grid requirements is Jury Rigging III and Armor Rigging II
  • Alternatively, could use Inherent Implants 'Squire' Power Grid Management EG-601
Fleet PvP - Shield Artillery
Rupture: Fleet PvP - Shield Artillery
EFT
[Rupture, Fleet PvP - Shield Artillery]
720mm Howitzer Artillery II
720mm Howitzer Artillery II
720mm Howitzer Artillery II
720mm Howitzer Artillery II
Small 'Notos' Explosive Charge I

50MN Y-T8 Compact Microwarpdrive
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Large Shield Extender II

Gyrostabilizer II
Gyrostabilizer II
Gyrostabilizer II
Tracking Enhancer II
Damage Control II

Medium Anti-EM Screen Reinforcer I
Medium Core Defense Field Extender I
Medium Ancillary Current Router I


Warrior II x6

Quake M x1000
Republic Fleet EMP M x1000
Republic Fleet Fusion M x1000
Republic Fleet Phased Plasma M x1000
Republic Fleet Depleted Uranium M x1000

Fitting template high slot label.png
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Fitting template mid slots label.png
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Fitting template low slots label.png
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Fitting template subsystem slots label.png
Fitting template drone slots label.png
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Fitting template drone slots label.png
Fitting template charge slots label.png
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Fitting template rig slots label.png
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FITTING DIFFICULTY
EVE VERSION
ASCENSION
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
Solo PvP - Armor Brawl
Rupture: Solo PvP - Armor Brawl
EFT
[Rupture, Solo PvP - Armor Brawl]
220mm Vulcan AutoCannon II
220mm Vulcan AutoCannon II
220mm Vulcan AutoCannon II
220mm Vulcan AutoCannon II
Medium Gremlin Compact Energy Neutralizer

Warp Scrambler II
10MN Y-S8 Compact Afterburner
Medium Electrochemical Capacitor Booster I
Stasis Webifier II

Damage Control II
Reactive Armor Hardener
Medium Ancillary Armor Repairer
Medium Armor Repairer II
Gyrostabilizer II

Medium Anti-Kinetic Pump I
Medium Auxiliary Nano Pump I
Medium Anti-Explosive Pump I


Warrior II x6

Barrage M x2000
Hail M x2000
Republic Fleet EMP M x2000
Republic Fleet Fusion M x2000
Republic Fleet Phased Plasma M x2000
Republic Fleet Depleted Uranium M x1000
Nanite Repair Paste x32
Navy Cap Booster 800 x6

Fitting template high slot label.png
icon?size=64&.png
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Fitting template mid slots label.png
icon?size=64&.png
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Fitting template low slots label.png
icon?size=64&.png
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Fitting template subsystem slots label.png
Fitting template drone slots label.png
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Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
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Fitting template charge slots label.png
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Fitting template rig slots label.png
icon?size=64&.png
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FITTING DIFFICULTY
EVE VERSION
ASCENSION
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES


Tactics

No sub-article about Rupture roles or piloting tactics. You can write them here.

Notes

In Retribution Rupture lost one launcher/utility hardpoint and gained a midslot.

Patch History