Difference between revisions of "Scanning:Scan Results"

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(→‎Ore sites: Moved ore anomalies tables to Asteroids and ore)
(→‎Ice sites: Replaced section with {{main}}, all information migrated.)
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== Ice sites ==
 
== Ice sites ==
 
+
{{main|Ice harvesting}}
*Similarly to ore sites, these do not require scanning and will show up when you enter a system or undock.
 
*These sites will respawn 4 hours after they have been completely mined out.
 
*NPC Pirates can and do spawn in these belts.
 
*see [[Ice Mining]] for additional details
 
 
 
=== Specific Ice Belts Found in High and Low Security Space ===
 
*[[Clear Icicle Belt]] (Amarr space)
 
*White Glaze Belt (Caldari space)
 
*[[Blue Ice Belt]] (Gallente space)
 
*Glacial Mass Belt (Minmatar space)
 
 
 
=== Specific Ice Belts Found in Null Security Space ===
 
*Enriched Clear Icicle Belt (Amarr space)
 
*Pristine White Glase Belt (Caldari space)
 
*Thick Blue Ice Belt (Gallente space)
 
*Smooth Glacial Mass Belt (Minmatar space)
 
  
 
== Relic and Data Sites==
 
== Relic and Data Sites==

Revision as of 00:57, 15 June 2017

This article should be cleaned up or improved. The reason is: unspecified

This page lists various exploration sites that have been found and catalogued.

General Exploration Points

  • The more difficult a site is to scan down, the better the site will be.
  • There is a specific, constant amount of each type of site.
  • When a site is completed it spawns somewhere else almost immediately.
  • Sites have a 3 day timer, if they are not completed within that time they despawn at the next server downtime and will spawn somewhere else.
  • Sites are given a 3 letter - 3 number identification tag, for example ILN-883.
  • The Group normally shows at around 30% signal strength; and the Type around 70%.
  • You are normally prevented from opening cans when defenders are near, so combat skills will be needed for sites where NPCs are spawned at the start - cloaked ships especially won't be able to sneak in and take the loot.
  • Site quality is also tied to system security, with greater risks come greater rewards

Ore sites

Main article: Asteroids and ore
  • Pre-Odyssey these were called Gravimetric Sites, they now no longer require scanning and will show up when you enter a system or undock.
  • The site will despawn when it is completely mined or when its 3 day timer expires.
  • The Asteroids will be those that are found in the security level below the current level of the solar system and/or will be larger than normal.
  • When spawned each site will have all flavors of each type of asteroid. For example a Small Omber Deposit will have Golden, Silvery, and regular Omber Asteroids in the site.
  • NPC Pirates can and do spawn in these asteroid fields.
  • As these sites now appear without scanning they can be as busy as normal asteroid belts.
  • There is an emote given in local when you complete (mine out) the site.
  • When a site is first found, all the asteroids of that particular site may not be spawned initially. Some spawn over time. This has given rise to an old myth of gravimetric asteroid fields "refilling"; if at least one asteroid is left and not mined in the field. <Has this been verified post Odyssey?>

Ice sites

Main article: Ice harvesting

Relic and Data Sites

Main article: Relic and data sites

Combat Sites

Main article: Combat sites