Difference between revisions of "Serpentis Forsaken Den"

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(NPCTable -> NPCTableHead)
(Undo revision 123415 by Hirmuolio pine (talk))
Line 26: Line 26:
 
             | Room1Group1InLocal =
 
             | Room1Group1InLocal =
 
             | Room1Group1Table  =  
 
             | Room1Group1Table  =  
{{NPCTableHead}}
+
{{NPCTable
{{NPCTableRow|Cruiser|3|Corelum Guardian Chief Defender}}
+
|{{NPCTableRow|Cruiser|3|Corelum Guardian Chief Defender}}
{{NPCTableRow|Battlecruiser|3|Corelatis Captain Sentry}}
+
|{{NPCTableRow|Battlecruiser|3|Corelatis Captain Sentry}}
|}
+
}}
 
         | Room1Group2                = 1st Reinforcement Spawn
 
         | Room1Group2                = 1st Reinforcement Spawn
 
             | Room1Group2Text        =  
 
             | Room1Group2Text        =  
 
             | Room1Group2InLocal    =
 
             | Room1Group2InLocal    =
 
             | Room1Group2Table      =  
 
             | Room1Group2Table      =  
{{NPCTableHead}}
+
{{NPCTable
{{NPCTableRow|Frigate|2|Coreli Guardian Guard}}
+
|{{NPCTableRow|Frigate|2|Coreli Guardian Guard}}
{{NPCTableRow|Cruiser|2|Corelatis Captain Sentinel}}
+
|{{NPCTableRow|Cruiser|2|Corelatis Captain Sentinel}}
|}
+
}}
 
         | Room1Group3                = 2nd Reinforcement Spawn
 
         | Room1Group3                = 2nd Reinforcement Spawn
 
             | Room1Group3Text        =  
 
             | Room1Group3Text        =  
 
             | Room1Group3InLocal    =  
 
             | Room1Group3InLocal    =  
 
             | Room1Group3Table      =  
 
             | Room1Group3Table      =  
{{NPCTableHead}}
+
{{NPCTable
{{NPCTableRow|Cruiser|3|Corelum Guardian Chief Sentinel}}
+
|{{NPCTableRow|Cruiser|3|Corelum Guardian Chief Sentinel}}
{{NPCTableRow|Battlecruiser|3|Corelatis High Captain}}
+
|{{NPCTableRow|Battlecruiser|3|Corelatis High Captain}}
|}
+
}}
 
         | Room1Group4                = 3rd Reinforcement Spawn
 
         | Room1Group4                = 3rd Reinforcement Spawn
 
             | Room1Group4Text        =  
 
             | Room1Group4Text        =  
 
             | Room1Group4InLocal    =  
 
             | Room1Group4InLocal    =  
 
             | Room1Group4Table      =
 
             | Room1Group4Table      =
{{NPCTableHead}}
+
{{NPCTable
{{NPCTableRow|Battlecruiser|4|Corelatis Captain Sentry}}
+
|{{NPCTableRow|Battlecruiser|4|Corelatis Captain Sentry}}
|}
+
}}
 
         | Room1Group5                = 4th Reinforcement Spawn
 
         | Room1Group5                = 4th Reinforcement Spawn
 
             | Room1Group5Text        =  
 
             | Room1Group5Text        =  
 
             | Room1Group5InLocal    =  
 
             | Room1Group5InLocal    =  
 
             | Room1Group5Table      =  
 
             | Room1Group5Table      =  
{{NPCTableHead}}
+
{{NPCTable
{{NPCTableRow|Cruiser|3|Corelum Guardian Chief Defender}}
+
|{{NPCTableRow|Cruiser|3|Corelum Guardian Chief Defender}}
{{NPCTableRow|Battlecruiser|3|Corelatis Captain Sentry}}
+
|{{NPCTableRow|Battlecruiser|3|Corelatis Captain Sentry}}
|}
+
}}
 
         | Room1Group6                =  5th Reinforcement Spawn
 
         | Room1Group6                =  5th Reinforcement Spawn
 
             | Room1Group6Text        =
 
             | Room1Group6Text        =
 
             | Room1Group6InLocal    =  
 
             | Room1Group6InLocal    =  
 
             | Room1Group6Table      =  
 
             | Room1Group6Table      =  
{{NPCTableHead}}
+
{{NPCTable
{{NPCTableRow|Elite Frigate|3|Coreli Guardian Agent|ewar=Web|point=yes}}
+
|{{NPCTableRow|Elite Frigate|3|Coreli Guardian Agent|ewar=Web|point=yes}}
{{NPCTableRow|Battlecruiser|3|Corelatis High Captain}}
+
|{{NPCTableRow|Battlecruiser|3|Corelatis High Captain}}
|}
+
}}
  
 
   | EscalationSectionY/N = Y
 
   | EscalationSectionY/N = Y

Revision as of 16:15, 11 June 2017