Difference between revisions of "Serpentis Hideout"

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{{stub}}
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{{CMBSite | Serpentis Hideout
{{Complex|Serpentis Hideout}}
+
| Variation                          =
== Walkthrough ==
+
| OverviewSectionY/N                = Y
=== First Room ===
+
    | OverviewSectionText            = Serpentis Hideout is an Unrated [[Deadspace]] Complex that is found in [[High Security]] [[Gallente]] Space, via [[Scanning]]. The site consists of an entrance pocket, and two main pockets, separated by acceleration gates. The acceleration gates of this site permit up to Tech 2 Destroyers.
{| class="wikitable complex collapsible NPC"
+
    | OverviewRecShips              = T1 Destroyer
|+ Summary of First Room
+
    | OverviewEstPayout              = 250k ISK
! colspan=2 | Ships
+
    | Diff&ShipRecSectionY/N        = Y
! <span style="cursor:help;" title="Warp disruption/warp scrambling">WD</span>
+
        | Diff&ShipRecSectionText    = This site is the smallest of the [[Serpentis]] unrated sites, and as such is very easy to complete. If running the site in a T1 frigate, or if using light drones, take care against the Elite Frigates (Coreli Guardian Agent/Defender/Guard/Protector) as they will do higher damage than the regular frigate enemies, and will target light drones.
! <span style="cursor:help;" title="Electronic warfare">EWAR</span>
+
 +
 
 +
Most T1 destroyers, or T2 frigates can make quick work of this site.
 +
    | TotalExpEnemiesSectionY/N      = Y
 +
        | TotalExpEnemiesSectionText =  
 +
        | TotalExpFrigates          =
 +
11-13 Normal <br>
 +
2 Elite <br>
 +
0-1 Faction
 +
        | TotalExpDestroyers        =  
 +
        | TotalExpCruisers          = 2
 +
        | TotalExpBattlecruisers    =  
 +
        | TotalExpBattleships        =  
 +
        | TotalExpCapitals          =  
 +
        | TotalExpSentries          =  
 +
| WalkthroughSectionY/N              = Y
 +
    | WarpToSitePopupText            =  
 +
    | WalkthroughSectionText        =  
 +
    | Room1                          = Entrance Room
 +
        | Room1WarpToPopupText      =
 +
        | Room1Text                  = When you warp to the site you will land in this room next to an acceleration gate. There are no enemies in this room, and nothing around other than the acceleration gate that leads tot he first main room of the site.
 +
        | Room1Image                =
 +
        | Room1ImageCaption          =  
 +
        | Room1Structures            =  
 +
{{{!}} class="wikitable complex collapsible"
 +
! Structures
 
! <span style="cursor:help;" title="Notable loot or salvage">L</span>
 
! <span style="cursor:help;" title="Notable loot or salvage">L</span>
|-
+
{{!}}-
! colspan=5 | Initial Defenders
+
{{!}} 1 x Acceleration Gate{{icon|x|16|The gate is unlocked}}
|-
+
{{!}}  
| class=icon | {{icon|small target|16|Frigate}}
+
{{!}}}
| 2 x {{co|#9ef37c|Frigate}} <small>Coreli Spy</small>
+
    | Room2                          = Main Room 1
| class=icon |
+
        | Room2WarpToPopupText      =  
| class=icon |
+
        | Room2Text                  = This room contains just a couple frigates when you warp in, killing them will spawn additional waves of frigates.
| class=icon |
+
        | Room2Image                =  
|-
+
        | Room2ImageCaption          =
! colspan=5 | Timed spawn
+
        | Room2Structures            =  
|-
+
{{{!}} class="wikitable complex collapsible"
| class=icon | {{icon|small target|16|Frigate}}
+
! Structures
| 2 x {{co|#9ef37c|Frigate}} <small>Coreli Initiate</small> {{icon|x|16}}
 
| class=icon |
 
| class=icon |
 
| class=icon |
 
|-
 
! colspan=5 | Wave #2
 
|-
 
| class=icon | {{icon|small target|16|Frigate}}
 
| 1 x {{co|#9ef37c|Frigate}} <small>Coreli Scout</small>
 
| class=icon |
 
| class=icon |
 
| class=icon |
 
|}
 
=== Second Room ===
 
{{MessageBox|Information: Incoming Transmission:
 
|Heuristic analysis of this location indicates that destroying the Serpentis Armory would greatly improve your odds of uncovering further illicit activity.|collapsed=yes}}
 
{| class="wikitable complex collapsible NPC"  
 
|+ Summary of First Room
 
! colspan=2 | Ships
 
! <span style="cursor:help;" title="Warp disruption/warp scrambling">WD</span>
 
! <span style="cursor:help;" title="Electronic warfare">EWAR</span>
 
 
! <span style="cursor:help;" title="Notable loot or salvage">L</span>
 
! <span style="cursor:help;" title="Notable loot or salvage">L</span>
|-
+
{{!}}-
! colspan=5 | Initial Defenders
+
{{!}} 1 x Acceleration Gate{{icon|x|16|Destroy all enemy ships in this room to unlock the acceleration gate.}}
|-
+
{{!}}  
| class=icon | {{icon|small target|16|Frigate}}
+
{{!}}-
| 2 x {{co|#9ef37c|Frigate}} <small>Coreli Patroller/Watchman</small>
+
{{!}} 1 x Abandoned Ship Yard{{icon|ex damage|16|This structure can be destroyed.}}
| class=icon |
+
{{!}}  
| class=icon | {{icon|damp|24}}
+
{{!}}-
| class=icon |
+
{{!}} 4 x Serpentis Lookout{{icon|ex damage|16|This structure can be destroyed.}}
|-
+
{{!}}  
! colspan=5 | Timed spawn #1
+
{{!}}}
|-
+
        | Room2Group1                = Initial Defenders
| class=icon | {{icon|small target|16|Frigate}}
+
            | Room2Group1Text        =  
| 3 x {{co|#9ef37c|Frigate}} <small>Coreli Agent/Spy</small>
+
            | Room2Group1InLocal    =  
| class=icon |
+
            | Room2Group1Table      =  
| class=icon |
+
{{NPCTable
| class=icon |
+
|{{NPCTableRow|Frigate|2|Coreli Agent/Spy|trigger=Destroying either of these ships will spawn another wave.|}}
|-
+
}}
! colspan=5 | Timed spawn #2
+
        | Room2Group2                = Spawn Wave 1
|-
+
            | Room2Group2Text        =  
| class=icon | {{icon|small target|16|Frigate}}
+
            | Room2Group2InLocal    =
| 2 x {{co|#9ef37c|Frigate}} <small>Coreli Initiate</small>
+
            | Room2Group2Table      =  
| class=icon |
+
{{NPCTable
| class=icon |
+
|{{NPCTableRow|Frigate|2|Coreli Initiate/Scout|}}
| class=icon |
+
}}
|-
+
        | Room2Group3                = Spawn Wave 2
! colspan=5 | Timed spawn #3
+
            | Room2Group3Text        =  
|-
+
            | Room2Group1InLocal    =  
| class=icon | {{icon|small target|16|Frigate}}
+
            | Room2Group3Table      =  
| 2 x {{co|#9ef37c|Frigate}} <small>Coreli Guardian Protector/Safeguard</small>
+
{{NPCTable
| class=icon |
+
|{{NPCTableRow|Frigate|1 - 2|Coreli Initiate/Scout|}}
| class=icon |
+
}}
| class=icon |
+
    | Room3                          = Main Room 2
|-
+
        | Room3WarpToPopupText      = Heuristic analysis of this location indicates that destroying the Serpentis Armory would greatly improve your odds of uncovering further illicit activity.
| class=icon | {{icon|medium target|16|Cruiser}}
+
        | Room3Text                  = This room contains a couple of frigates and a structure called Serpentis Armory upon warp in. After an amount of time more enemies will spawn, additionally, destroying the armory will cause a wave of enemies to spawn. Destroying the initial defenders has a chance to spawn a Shadow Serpentis faction frigate.
| 2 x {{co|#9ef37c|Cruiser}} <small>Corelum Chief Spy</small>
+
        | Room3Image                =
| class=icon |
+
        | Room3ImageCaption          =
| class=icon |
+
        | Room3Structures            =  
| class=icon |
+
{{{!}} class="wikitable complex collapsible"
|-
+
! Structures
! colspan=5 | Commander Wave <ref group="2-1">Commander Wave triggered by killing any of the waves or Serpentis Armory. Can be triggered only once.</ref>
 
|-
 
| class=icon | {{icon|small target|16|Commander Frigate}}
 
| 1 x {{co|#9ef37c|Commander Frigate}} <small>Shadow Serpentis Scout</small>
 
| class=icon |
 
| class=icon |
 
| class=icon | {{icon|shiny cargo|24|Drops possibly Shadow Serpentis modules}}
 
|}
 
<small><references group="2-1"/></small>
 
{| class="wikitable complex collapsible"  
 
|+ Structures
 
! Name
 
 
! <span style="cursor:help;" title="Notable loot or salvage">L</span>
 
! <span style="cursor:help;" title="Notable loot or salvage">L</span>
|-
+
{{!}}-
| 1 x Serpentis Armory {{icon|x|16}}
+
{{!}} 1 x Serpentis Armory{{icon|x|16|Destroying this structure may give an escalation to the Mindflood expedition.}}{{icon|ex damage|16|This structure can be destroyed.}}
|
+
{{!}} {{icon|small container|16|May drop T1 Ammo, and/or Trade goods}}
|}
+
{{!}}-
== Loot ==
+
{{!}} 2 x Serpentis Bunker{{icon|ex damage|16|This structure can be destroyed.}}
{| class="wikitable complex collapsible"
+
{{!}}
|+ Commander and other valuable loot
+
{{!}}-
|-
+
{{!}} 1 x Abandoned Ship Yard{{icon|ex damage|16|This structure can be destroyed.}}
! Item Name
+
{{!}}  
! Est. Value
+
{{!}}}
! Note
+
        | Room3Group1                = Initial Defenders
|-
+
            | Room3Group1Text        =  
|
+
            | Room3Group1InLocal    =  
|
+
            | Room3Group1Table      =  
|
+
{{NPCTable
|}
+
|{{NPCTableRow|Frigate|2|Coreli Patroller|trigger=Destroying both of these frigates may cause a Shadow Serpentis Frigate to spawn.|}}
{| class="wikitable complex collapsible collapsed"
+
}}
|+ Exploration logs
+
        | Room3Group2                = Timed Wave 1
|-
+
            | Room3Group2Text        = This wave spawns after some time has passed.
! Date
+
            | Room3Group2InLocal    =  
! Loot
+
            | Room3Group2Table      =
! Est. value
+
{{NPCTable
! Comments
+
|{{NPCTableRow|Frigate|2 - 3|Coreli Initiate/Scout|}}
|-
+
}}
| Nov 2014
+
        | Room3Group3                = Timed Wave 2
|
+
            | Room3Group3Text        = This wave spawns after some time has passed.
|
+
            | Room3Group1InLocal    =
|
+
            | Room3Group3Table      =
|}
+
{{NPCTable
== Escalation ==
+
|{{NPCTableRow|Elite Frigate|2| Coreli Guardian Agent/Defender/Guard/Protector|ewar=Damp|}}
 +
|{{NPCTableRow|Cruiser|2|Corelum Chief Scout/Spy|}}
 +
}}
 +
        | Room3Group4                = Armory Spawn
 +
            | Room3Group4Text        = This wave spawns after the Serpentis Armory has been destroyed.
 +
            | Room3Group1InLocal    =
 +
            | Room3Group4Table      =
 +
{{NPCTable
 +
|{{NPCTableRow|Frigate|2|Coreli Agent/Spy|}}
 +
}}
 +
        | Room3Group5                = Faction Spawn
 +
            | Room3Group5Text        = This Shadow Serpentis Faction Frigate has a chance to spawn when the Initial Defender wave is destroyed.
 +
            | Room3Group1InLocal    =
 +
            | Room3Group5Table      =
 +
{{NPCTable
 +
|{{NPCTableRow|Commander Frigate|0 - 1|Shadow Serpentis Initiate|trigger=Destroying this ship has a chance to give an escalation to the Mindflood expedition. |cargo=Drops faction loot.|}}
 +
}}
 +
| EscalationSectionY/N              = Y
 +
    | Escalation                    = Mindflood
 +
    | EscalationSectionText          =
 +
    | EscalationChance              = ~25% (3 out of 13)
 +
| RewardsSectionY/N                  = Y
 +
    | RewardsSectionText            =
 +
    | TotalBountyValue              = 150k - 250k ISK
 +
    | TotalGeneralLootValue          =
 +
    | TotalSalvageValue              =
 +
    | AverageRareLootValue          = 10k (13 site sample size)
 +
    | ValuableLootTable              =
 +
{{{!}} class="wikitable complex collapsible"
 +
{{!}}+ Commander and other valuable loot
 +
{{!}}-
 +
!Item Name
 +
!Est. Value
 +
!Note
 +
{{!}}-
 +
{{!}} Shadow Hybrid Ammo S x 1000
 +
{{!}} 5k - 100k
 +
{{!}}
 +
{{!}}-
 +
{{!}} Shadow Serpentis Copper Tag
 +
{{!}} 5k
 +
{{!}}
 +
{{!}}}
 +
    | ExplorationLogTable            =
 +
    | FactionDropLootVaryY/N        = Y
 +
}}

Revision as of 03:08, 12 March 2016

Site Details
Serpentis Hideout

Type Unrated Complex
Rating Unrated
Found in High
Max ship size T2 Destroyer
Pirate faction Serpentis
Damage to deal Kinetic damage Kin
Thermal damage Th
Damage to
Resist
55% Kinetic damage Kin
45% Thermal damage Th
Sig. Strength 20% in High Sec