Difference between revisions of "Serpentis Hideout"

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|{{NPCTableRow|Frigate|2|Coreli Agent/Spy|trigger=Destroying either of these ships will spawn another wave.|}}
 
|{{NPCTableRow|Frigate|2|Coreli Agent/Spy|trigger=Destroying either of these ships will spawn another wave.|}}
 
}}
 
}}
         | Room2Group2                = Spawn Wave 1
+
         | Room2Group2                = Spawn Wave 1 & 2
             | Room2Group2Text        =  
+
             | Room2Group2Text        = These waves spawn when when the ships in the initial defender group are destroyed.
 
             | Room2Group2InLocal    =  
 
             | Room2Group2InLocal    =  
 
             | Room2Group2Table      =  
 
             | Room2Group2Table      =  
 
{{NPCTable
 
{{NPCTable
 +
|{{NPCTableWave|Spawn Wave 1}}
 
|{{NPCTableRow|Frigate|2|Coreli Initiate/Scout|}}
 
|{{NPCTableRow|Frigate|2|Coreli Initiate/Scout|}}
}}
+
|{{NPCTableWave|Spawn Wave 2}}
        | Room2Group3                = Spawn Wave 2
 
            | Room2Group3Text        =
 
            | Room2Group1InLocal    =
 
            | Room2Group3Table      =
 
{{NPCTable
 
 
|{{NPCTableRow|Frigate|1 - 2|Coreli Initiate/Scout|}}
 
|{{NPCTableRow|Frigate|1 - 2|Coreli Initiate/Scout|}}
 
}}
 
}}
Line 95: Line 91:
 
|{{NPCTableRow|Frigate|2|Coreli Patroller|trigger=Destroying both of these frigates may cause a Shadow Serpentis Frigate to spawn.|}}
 
|{{NPCTableRow|Frigate|2|Coreli Patroller|trigger=Destroying both of these frigates may cause a Shadow Serpentis Frigate to spawn.|}}
 
}}
 
}}
         | Room3Group2                = Timed Wave 1
+
         | Room3Group2                = Timed Wave 1 & 2
             | Room3Group2Text        = This wave spawns after some time has passed.
+
             | Room3Group2Text        = These waves spawn after some time has passed.
 
             | Room3Group2InLocal    =  
 
             | Room3Group2InLocal    =  
 
             | Room3Group2Table      =  
 
             | Room3Group2Table      =  
 
{{NPCTable
 
{{NPCTable
 +
|{{NPCTableWave|Timed Wave 1}}
 
|{{NPCTableRow|Frigate|2 - 3|Coreli Initiate/Scout|}}
 
|{{NPCTableRow|Frigate|2 - 3|Coreli Initiate/Scout|}}
}}
+
|{{NPCTableWave|Timed Wave 2}}
        | Room3Group3                = Timed Wave 2
 
            | Room3Group3Text        = This wave spawns after some time has passed.
 
            | Room3Group1InLocal    =
 
            | Room3Group3Table      =
 
{{NPCTable
 
 
|{{NPCTableRow|Elite Frigate|2| Coreli Guardian Agent/Defender/Guard/Protector|ewar=Damp|}}
 
|{{NPCTableRow|Elite Frigate|2| Coreli Guardian Agent/Defender/Guard/Protector|ewar=Damp|}}
 
|{{NPCTableRow|Cruiser|2|Corelum Chief Scout/Spy|}}
 
|{{NPCTableRow|Cruiser|2|Corelum Chief Scout/Spy|}}

Revision as of 01:10, 16 March 2016

Site Details
Serpentis Hideout

Type Unrated Complex
Rating Unrated
Found in High
Max ship size T2 Destroyer
Pirate faction Serpentis
Damage to deal Kinetic damage Kin
Thermal damage Th
Damage to
Resist
55% Kinetic damage Kin
45% Thermal damage Th
Sig. Strength 20% in High Sec