Difference between revisions of "Serpentis Logistical Outpost"

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{{Complex|Serpentis Logistical Outpost}}
 
{{Complex|Serpentis Logistical Outpost}}
[[Serpentis Logistical Outpost | Serpentis Logistical Outposts]] are unrated combat sites that can be found in low-sec, or as an escalation from completing [[Serpentis Rally Point]] or [[Serpentis Den]] anomalies.
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The [[Serpentis Logistical Outpost]] is [[Combat_sites#Cosmic_signatures|combat signature]] that can be found in low-sec or null-sec, or as an escalation from completing the anomaly [[Serpentis Yard]] or [[Serpentis Rally Point]]. Technically the site is an [[Combat_sites#Unrated_complexes|unrated complex]], but behaves like a [[Combat_sites#DED_rated_complexes|DED 6/10]] and thus can be considered the Serpentis DED 6/10.
 
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The site is located behind an acceleration gate that allows T2 Battleships or lower to access and consists of two parts: Part 1 is found by probe scanning or as an escalation. Completing Part 1 will always cause an escalation to Part 2 at another location.
The site is located behind an acceleration gate that allows T2 Battleships or lower to access.
 
 
 
The site comes in two partsPart 1 is found by probe scanning or as an escalation. Completing Part 1 will always cause an escalation to Part 2 at another location.
 
  
 
'''Warning:'''
 
'''Warning:'''
Line 18: Line 14:
  
 
=== First Pocket ===
 
=== First Pocket ===
 +
You land right on top of the frigates, which mean you land in web and point range. The rest of the NPCs spawn about 30km away from you.
 +
 
{{NPCTableHead|}}
 
{{NPCTableHead|}}
{{NPCTableRow|Elite Frigate|2|Coreli Guardian Spy| point = yes | ewar = Web}}
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{{NPCTableRow|Elite Frigate|2|Coreli Guardian Spy/Agent| point = yes | ewar = Web| trigger = Killing both frigates triggers wave 1 }}
{{NPCTableRow|Elite Cruiser|2|Corelum Guardian Chief Guard/Watchman| ewar = Damp| trigger = Highest Bounty Triggers Wave 1 }}
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{{NPCTableRow|Elite Cruiser|3|Corelum Guardian Chief Protector/Defender| ewar = Damp}}
{{NPCTableRow|Battleship|2-3|Core Admiral | ewar = Damp | trigger = Highest Bounty Triggers Wave 2}}
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{{NPCTableRow|Battleship|2-3|Core Admiral/High Admiral | ewar = Damp | trigger = Highest Bounty Triggers Wave 2}}
 
{{NPCTableRow|Sentry|2|Tower Sentry Serpentis II}}
 
{{NPCTableRow|Sentry|2|Tower Sentry Serpentis II}}
 +
{{NPCTableRow|Sentry|2|Serpentis Heavy Missile Battery}}
 +
|}
 +
 +
{{NPCTableHead|Wave #1}}
 +
{{NPCTableRow|Elite Cruiser|3-4| Corelum Guardian Chief Protector/Defender }}
 +
{{NPCTableRow|Battleship|3-4| Core Admiral/High Admiral  }}
 
|}
 
|}
 +
 
{{NPCTableHead|Wave #2}}
 
{{NPCTableHead|Wave #2}}
{{NPCTableRow|Elite Frigate|3|Coreli Guardian Spy| ewar = Damp}}
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{{NPCTableRow|Elite Frigate|3|Coreli Guardian Patroler/Watchman| ewar = Damp}}
{{NPCTableRow|Elite Cruiser|2|Corelum Guardian Chief Protector/Defender }}
 
{{NPCTableRow|Battleship|2-3|Core Admiral | ewar = Damp }}
 
 
|}
 
|}
 +
 
{{NPCTableHead|Wave #3}}
 
{{NPCTableHead|Wave #3}}
{{NPCTableRow|Elite Cruiser|3-4| Corelum Guardian Chief Protector/Defender }}
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{{NPCTableRow|Elite Cruiser|3| Corelum Guardian Chief Sentinel }}
 +
|}
 +
 
 +
 
 +
{{NPCTableHead|Structures}}
 +
{{NPCTableRow|Accl Gate|1|Acceleration Gate|note = 38 km from warpin}}
 
|}
 
|}
{{StructureTable|
 
{{StructureTableRow|Accl Gate|1|Acceleration Gate|note = 38 km from warpin}}
 
}}
 
  
 
=== Second Pocket ===
 
=== Second Pocket ===
 +
The Energy Neutralizing Sentries spawn by the Pressure Silo structure, so get ready to blow them up once they spawn, as they add a lot to the difficulty of this room.
 +
 
{{NPCTableHead|}}
 
{{NPCTableHead|}}
 
{{NPCTableRow|Elite Frigate|6-7|Coreli Guardian Initiate/Scout| point = yes | ewar = Web}}
 
{{NPCTableRow|Elite Frigate|6-7|Coreli Guardian Initiate/Scout| point = yes | ewar = Web}}
 
{{NPCTableRow|Elite Cruiser|3-4|Corelum Guardian Chief Infantry| ewar = Damp }}
 
{{NPCTableRow|Elite Cruiser|3-4|Corelum Guardian Chief Infantry| ewar = Damp }}
{{NPCTableRow|Battleship|6-7|Core Vice Admiral/Grand Admiral }}
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{{NPCTableRow|Battleship|8-9|Core Vice Admiral/Grand Admiral }}  
 
{{NPCTableRow|Sentry|2|Tower Sentry Serpentis II}}
 
{{NPCTableRow|Sentry|2|Tower Sentry Serpentis II}}
 
{{NPCTableRow|Sentry|2|Serpentis Cruise Missile Battery}}
 
{{NPCTableRow|Sentry|2|Serpentis Cruise Missile Battery}}
 
|}
 
|}
 +
 
{{NPCTableHead|Timed Spawn (1 minute after warp-in)}}
 
{{NPCTableHead|Timed Spawn (1 minute after warp-in)}}
 
{{NPCTableRow|Sentry|2|Serpentis Energy Neutralizer Sentry II|ewar = Neut}}
 
{{NPCTableRow|Sentry|2|Serpentis Energy Neutralizer Sentry II|ewar = Neut}}
 
|}
 
|}
{{StructureTable|
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{{StructureTableRow|Accl Gate|1|Acceleration Gate|note = 88 km from warpin}}
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{{NPCTableHead|Destroyer wave (trigger not clear, probably a battleship group)}}
}}
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{{NPCTableRow|Destroyer|2|Corelior Sentinel}}
 +
|}
 +
 
 +
{{NPCTableHead|Structures}}
 +
{{NPCTableRow|Accl Gate|1|Acceleration Gate|note = 88 km from warpin}}
 +
|}
  
 
=== Third Pocket ===
 
=== Third Pocket ===
 
{{NPCTableHead|}}
 
{{NPCTableHead|}}
{{NPCTableRow|Elite Frigate|3|Coreli Guardian Watchman}}
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{{NPCTableRow|Elite Frigate|3|Coreli Guardian Watchman|ewar = Damp}}
 
{{NPCTableRow|Elite Frigate|3|Coreli Guardian Initiate/Scout| point = yes | ewar = Web}}
 
{{NPCTableRow|Elite Frigate|3|Coreli Guardian Initiate/Scout| point = yes | ewar = Web}}
 
{{NPCTableRow|Elite Cruiser|3|Corelum Guardian Chief Infantry}}
 
{{NPCTableRow|Elite Cruiser|3|Corelum Guardian Chief Infantry}}
{{NPCTableRow|Battleship|3|Core Admiral }}
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{{NPCTableRow|Battleship|3|Core Admiral/High Admiral | trigger = Highest bounty battleship triggers escalation, usually the Core Admiral }}
{{NPCTableRow|Battleship|9-10|Core Vice Admiral | ewar = Damp| trigger = Highest bounty battleship triggers escalation }}
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{{NPCTableRow|Battleship|9-10|Core Vice Admiral/ | ewar = Damp| trigger = Highest bounty battleship triggers escalation, usually the Core Admiral }}
 
{{NPCTableRow|Sentry|2|Tower Sentry Serpentis II}}
 
{{NPCTableRow|Sentry|2|Tower Sentry Serpentis II}}
 
{{NPCTableRow|Sentry|2|Serpentis Cruise Missile Battery}}
 
{{NPCTableRow|Sentry|2|Serpentis Cruise Missile Battery}}
 
|}
 
|}
{{NPCTableHead|Timed Spawn (possibly 1 minute after warp-in)}}
+
 
{{NPCTableRow|Sentry|2|Serpentis Energy Neutralizer Sentry II|ewar=Neut}}
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== Reward ==
|}
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Clearing it all gives 23.000.000 ISK in bounties. This site has no notable loot drops.
  
 
== Escalation ==
 
== Escalation ==
This site always escalates to Serpentis Logistical Outpost Part 2 with the following message.
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This site always escalates to [[Serpentis Logistical Outpost Part 2]] with the following message.
 
{{MessageBox
 
{{MessageBox
 
|Escalation message:
 
|Escalation message:
|" Serpentis Logistical Outpost P2 - After disposing of the defenders, you manage to decode some of the surviving ship data-cores. The information contained within those reveals the location of a second facility."
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|"Serpentis Logistical Outpost P2 - After disposing of the defenders, you manage to decode some of the surviving ship data-cores. The information contained within those reveals the location of a second facility."
|collapsed=yes}}
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|collapsed=no}}
 
 
== Serpentis Logistical Outpost Part 2 ==
 
=== Warp-in ===
 
{{NPCTableHead|}}
 
{{NPCTableRow|Elite Frigate|9|Coreli Guardian Initiate/Scout|ewar=Web|point=yes}}
 
{{NPCTableRow|Cruiser|4|Corelum Chief Defender/Chief Protector}}
 
{{NPCTableRow|Elite Cruiser|3|Corelum Guardian Chief Infantry}}
 
{{NPCTableRow|Battlecruiser|3|Corelatis Captain/Captain Sentry}}
 
{{NPCTableRow|Battleship|10-12|Core Vice Admiral/Grand Admiral|ewar=Damp}}
 
{{NPCTableRow|Sentry|2|Serpentis Cruise Missile Battery}}
 
{{NPCTableRow|Sentry|4|Serpentis Heavy Missile Battery}}
 
{{NPCTableRow|Sentry|2|Tower Sentry Serpentis III}}
 
{{NPCTableRow|Sentry|4|Serpentis Energy Neutralizer III|ewar=Neut|note=Energy Neutralizer range is 150km}}
 
|}
 
 
 
Structures
 
 
 
x1 Acceleration Gate(The gate is locked until all defenders are killed)
 
 
 
=== First Room ===
 
Initial Defenders
 
 
 
x8 (Elite Frigate) Coreli Guardian Initiate/Scout (Stasis Webifier, Warp Scramble)
 
 
 
x4 (Cruiser) Corelum Chief Defender/Chief Protector
 
 
 
x3 (Elite Cruiser) Corelum Guardian Chief Infantry
 
 
 
x4 (Battlecruiser) Corelatis Captain/Captain Sentry
 
 
 
x9 (Battleship) Core Vice Admiral/Grand Admiral (Sensor Dampening) (Highest bounty battleship triggers escalation)
 
 
 
x4 (Sentry) Serpentis Cruise Missile Battery
 
 
 
x4 (Sentry) Tower Sentry Serpentis III
 
 
 
x4 (Sentry) Serpentis Energy Neutralizer III (Energy Neutralizer)(150km Range)
 
 
 
Wave 1
 
 
 
x4 (Elite Frigate) Coreli Guardian Initiate/Scout (Stasis Webifier, Warp Scramble)
 
 
 
x3 (Battlecruiser) Corelatis Captain/Captain Sentry (Highest bounty battleship triggers escalation)
 
 
 
 
 
Wave 2
 
 
 
x4 (Elite Frigate) Coreli Guardian Initiate/Scout (Stasis Webifier, Warp Scramble)
 
 
 
x4 (Battlecruiser) Corelatis Captain/Captain Sentry (Highest bounty battleship triggers escalation)
 
 
 
 
 
Wave 3
 
 
 
x4 (Battlecruiser) Corelatis Captain/Captain Sentry
 
 
 
x3 (Battleship) Core Admiral/High Admiral (Highest bounty battleship triggers escalation)
 
 
 
 
 
Wave 4
 
 
 
x4 (Battlecruiser) Corelatis Captain/Captain Sentry
 
 
 
x4 (Battleship) Core Vice Admiral/Grand Admiral (Sensor Dampening) (Highest bounty battleship triggers escalation)
 
 
 
 
 
Wave 5
 
 
 
x4 (Elite Cruiser) Corelum Guardian Chief Infantry
 
 
 
x3 (Battleship) Core Admiral/High Admiral (Highest bounty battleship triggers escalation)
 
 
 
 
 
Wave 6
 
 
 
x4 (Elite Frigate) Coreli Guardian Initiate/Scout (Stasis Webifier, Warp Scramble)
 
 
 
x3 (Battleship) Core Admiral/High Admiral (Highest bounty battleship triggers escalation)
 
 
 
 
 
Wave 7
 
 
 
 
 
x4 (Elite Frigate) Coreli Guardian Initiate/Scout (Stasis Webifier, Warp Scramble)
 
 
 
x3 (Battleship) Core Admiral/High Admiral (Highest bounty battleship triggers escalation)
 
 
 
 
 
Wave 8
 
 
 
x3 (Elite Frigate) Coreli Guardian Initiate/Scout (Stasis Webifier, Warp Scramble)
 
 
 
x4 (Battleship) Core Vice Admiral/Grand Admiral (Sensor Dampening)(Highest bounty battleship triggers escalation)
 
 
 
 
 
Wave 9
 
 
 
x3 (Elite Frigate) Coreli Guardian Initiate/Scout (Stasis Webifier, Warp Scramble)
 
 
 
x3 (Battleship) Core Vice Admiral/Grand Admiral (Sensor Dampening)(Highest bounty battleship triggers escalation)
 
 
 
 
 
Wave 10
 
  
x2 (Elite Frigate) Coreli Guardian Initiate/Scout (Stasis Webifier, Warp Scramble)
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{{DED Complexes|Serpentis}}
  
x1 (Overseer Battleship) Uehiro Katsen (Stasis Webifier, Warp Scramble) (Contains 19th Tier Overseer's Personal Effects and may contain Corelum A-Type DED Space modules and/or a Vigilant BPC.)
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[[Category:DED Complexes]]

Revision as of 12:25, 10 November 2019

Site Details
Site name ?

The Serpentis Logistical Outpost is combat signature that can be found in low-sec or null-sec, or as an escalation from completing the anomaly Serpentis Yard or Serpentis Rally Point. Technically the site is an unrated complex, but behaves like a DED 6/10 and thus can be considered the Serpentis DED 6/10. The site is located behind an acceleration gate that allows T2 Battleships or lower to access and consists of two parts: Part 1 is found by probe scanning or as an escalation. Completing Part 1 will always cause an escalation to Part 2 at another location.

Warning: The Serpentis Logistical Outpost and Serpentis Logistical Outpost Part 2 are considered to be the hardest Serpentis Escalations. Use extreme caution when completing the sites due to the Scramming Frigs and T2 Neuting Towers

Walkthrough

On warp in:
This is an A-Class repair and resupply post, operated by the Serpentis. Not only is it important to their operations, but has also been rumoured to be one of many hideouts utilized by their resistance movement. They are supposedly planning a revolt against the vicious oppression of the shadowy ruling body, the Furies, and will defend themselves and their compatriots with vicious resistance if attacked.

First Pocket

You land right on top of the frigates, which mean you land in web and point range. The rest of the NPCs spawn about 30km away from you.


WD EWAR L


Elite Frigate 2 x Elite Frigate Coreli Guardian Spy/Agent Killing both frigates triggers wave 1 Warp Disruptor Stasis Webifier
Elite Cruiser 3 x Elite Cruiser Corelum Guardian Chief Protector/Defender Remote Sensor Dampener
Battleship 2-3 x Battleship Core Admiral/High Admiral Highest Bounty Triggers Wave 2 Remote Sensor Dampener
Sentry 2 x Sentry Tower Sentry Serpentis II
Sentry 2 x Sentry Serpentis Heavy Missile Battery


Wave #1
WD EWAR L


Elite Cruiser 3-4 x Elite Cruiser Corelum Guardian Chief Protector/Defender
Battleship 3-4 x Battleship Core Admiral/High Admiral


Wave #2
WD EWAR L


Elite Frigate 3 x Elite Frigate Coreli Guardian Patroler/Watchman Remote Sensor Dampener


Wave #3
WD EWAR L


Elite Cruiser 3 x Elite Cruiser Corelum Guardian Chief Sentinel


Structures
WD EWAR L


Acceleration Gate 1 x Acceleration Gate 38 km from warpin

Second Pocket

The Energy Neutralizing Sentries spawn by the Pressure Silo structure, so get ready to blow them up once they spawn, as they add a lot to the difficulty of this room.


WD EWAR L


Elite Frigate 6-7 x Elite Frigate Coreli Guardian Initiate/Scout Warp Disruptor Stasis Webifier
Elite Cruiser 3-4 x Elite Cruiser Corelum Guardian Chief Infantry Remote Sensor Dampener
Battleship 8-9 x Battleship Core Vice Admiral/Grand Admiral
Sentry 2 x Sentry Tower Sentry Serpentis II
Sentry 2 x Sentry Serpentis Cruise Missile Battery


Timed Spawn (1 minute after warp-in)
WD EWAR L


Sentry 2 x Sentry Serpentis Energy Neutralizer Sentry II Energy Neutralizer


Destroyer wave (trigger not clear, probably a battleship group)
WD EWAR L


Destroyer 2 x Destroyer Corelior Sentinel


Structures
WD EWAR L


Acceleration Gate 1 x Acceleration Gate 88 km from warpin

Third Pocket

WD EWAR L


Elite Frigate 3 x Elite Frigate Coreli Guardian Watchman Remote Sensor Dampener
Elite Frigate 3 x Elite Frigate Coreli Guardian Initiate/Scout Warp Disruptor Stasis Webifier
Elite Cruiser 3 x Elite Cruiser Corelum Guardian Chief Infantry
Battleship 3 x Battleship Core Admiral/High Admiral Highest bounty battleship triggers escalation, usually the Core Admiral
Battleship 9-10 x Battleship Core Vice Admiral/ Highest bounty battleship triggers escalation, usually the Core Admiral Remote Sensor Dampener
Sentry 2 x Sentry Tower Sentry Serpentis II
Sentry 2 x Sentry Serpentis Cruise Missile Battery

Reward

Clearing it all gives 23.000.000 ISK in bounties. This site has no notable loot drops.

Escalation

This site always escalates to Serpentis Logistical Outpost Part 2 with the following message.

Escalation message:
"Serpentis Logistical Outpost P2 - After disposing of the defenders, you manage to decode some of the surviving ship data-cores. The information contained within those reveals the location of a second facility."
DED Complexes
Serpentis Corporation
1/10
Drug Outlet
2/10
Live Cargo Distribution Facilities
3/10
Narcotic Warehouses
4/10
Phi-Outpost
5/10
Hydroponics Site
6/10
Logistical Outpost
7/10
Paramilitary Complex
8/10
Prison Camp
10/10
Fleet Shipyard