Difference between revisions of "Serpentis Watch"

From EVE University Wiki
Jump to: navigation, search
m (NPCTable -> NPCTableHead+other template edits)
Line 47: Line 47:
  
  
==== Initial defenders ====
 
 
Attack the Corelum Scout to trigger the next wave.
 
Attack the Corelum Scout to trigger the next wave.
{{NPCTable|
+
{{NPCTableHead|Initial defenders}}
 
{{NPCTableRow|Destroyer|5 - 7|Corelior Artillery/Infantry/Soldier/Trooper}}
 
{{NPCTableRow|Destroyer|5 - 7|Corelior Artillery/Infantry/Soldier/Trooper}}
 
{{NPCTableRow|Cruiser|6 - 8|Corelum Chief Patroller/Watchman}}
 
{{NPCTableRow|Cruiser|6 - 8|Corelum Chief Patroller/Watchman}}
{{NPCTableRow|Cruiser|1|Corelum Scout {{icon|x|16|Attacking the Corelum Scout triggers the next wave}}}}
+
{{NPCTableRow|Cruiser|1|Corelum Scout |trigger = Attacking the Corelum Scout triggers the next wave}}
}}
+
|}
 
 
  
==== Second wave ====
+
{{MessageBox
 
+
|In local:
{{MessageBox|In local:|As it's attacked, the Corelum Scout immediately calls for backup.|collapsed=yes}}
+
|As it's attacked, the Corelum Scout immediately calls for backup.
 +
|collapsed=yes}}
  
 
Attack the Corelum Scout to trigger the next wave.
 
Attack the Corelum Scout to trigger the next wave.
  
{{NPCTable|
+
{{NPCTableHead|Second wave}}
 
{{NPCTableRow|Elite Frigate|1 - 2|Coreli Guardian Patroller/Watchman}}
 
{{NPCTableRow|Elite Frigate|1 - 2|Coreli Guardian Patroller/Watchman}}
 
{{NPCTableRow|Cruiser|6 - 8|Corelum Chief Infantry/Sentinel/Safeguard}}
 
{{NPCTableRow|Cruiser|6 - 8|Corelum Chief Infantry/Sentinel/Safeguard}}
{{NPCTableRow|Cruiser|1|Corelum Scout {{icon|x|16|Attacking the Corelum Scout triggers the next wave}}}}
+
{{NPCTableRow|Cruiser|1|Corelum Scout |trigger =Attacking the Corelum Scout triggers the next wave}}
}}
+
|}
  
  
==== Third Wave ====
+
{{MessageBox
 
+
|In local:
{{MessageBox|In local:|As it's attacked, the Corelum Scout immediately calls for backup.|collapsed=yes}}
+
|As it's attacked, the Corelum Scout immediately calls for backup.
 +
|collapsed=yes}}
  
 
Attack the Corelum Scout to trigger the next wave.
 
Attack the Corelum Scout to trigger the next wave.
  
{{NPCTable|
+
{{NPCTableHead|Third Wave}}
 
{{NPCTableRow|Destroyer|5 - 7|Corelior Artillery/Infantry/Soldier/Trooper}}
 
{{NPCTableRow|Destroyer|5 - 7|Corelior Artillery/Infantry/Soldier/Trooper}}
 
{{NPCTableRow|Cruiser|6 - 8|Corelum Chief Patroller/Watchman}}
 
{{NPCTableRow|Cruiser|6 - 8|Corelum Chief Patroller/Watchman}}
{{NPCTableRow|Cruiser|1|Corelum Scout {{icon|x|16|Attacking the Corelum Scout triggers the next wave}}}}
+
{{NPCTableRow|Cruiser|1|Corelum Scout | trigger = Attacking the Corelum Scout triggers the next wave}}
}}
+
|}
 
 
 
 
  
==== Fourth Wave ====
 
  
{{MessageBox|In local:|Militant Commander: What goes on here? I leave for a few minutes, and all hell breaks loose! Have you no pride, you worthless louts? I supposed I'll have to take care of this little 'problem' myself ... AGAIN!|collapsed=yes}}
+
{{MessageBox
 +
|In local:
 +
|Militant Commander: What goes on here? I leave for a few minutes, and all hell breaks loose! Have you no pride, you worthless louts? I supposed I'll have to take care of this little 'problem' myself ... AGAIN!
 +
|collapsed=yes}}
  
 
Destroy the Corelum Militant Commander to unlock the Acceleration Gate.
 
Destroy the Corelum Militant Commander to unlock the Acceleration Gate.
  
{{NPCTable|
+
{{NPCTableHead|Fourth Wave}}
 
{{NPCTableRow|Cruiser|4 - 5|Militant Commander's Escorter (Corelum Chief Defender/Chief Protector)}}
 
{{NPCTableRow|Cruiser|4 - 5|Militant Commander's Escorter (Corelum Chief Defender/Chief Protector)}}
{{NPCTableRow|Battlecruiser|1|Corelum Militant Commander (Corelatis Squad Leader) {{icon|x|16|Destroying the Corelum Militant Commander unlocks the acceleration gate.}}}}
+
{{NPCTableRow|Battlecruiser|1|Corelum Militant Commander (Corelatis Squad Leader) | trigger = Destroying the Corelum Militant Commander unlocks the acceleration gate.}}
}}
+
|}
  
{{MessageBox|In local:|Something clicks in the gate once the Militant Commander has been destroyed.|collapsed=yes}}
+
{{MessageBox
 +
|In local:
 +
|Something clicks in the gate once the Militant Commander has been destroyed.
 +
|collapsed=yes}}
  
  
Line 109: Line 112:
 
== Second Pocket ==
 
== Second Pocket ==
  
{{MessageBox|In local:|Someone triggered an alarm near the acceleration gate.|collapsed=yes}}
+
{{MessageBox
 +
|In local:
 +
|Someone triggered an alarm near the acceleration gate.
 +
|collapsed=yes}}
  
  
 
+
{{NPCTableHead|Initial Defenders 40km - 55km}}
==== Initial Defenders ====
 
 
 
{{NPCTable|40km - 55km, orbits Cloven Red Asteroid
 
 
{{NPCTableRow|Frigate|2 - 3|Coreli Guard/Protector}}
 
{{NPCTableRow|Frigate|2 - 3|Coreli Guard/Protector}}
 
{{NPCTableRow|Destroyer|2 - 3|Corelior Soldier/Trooper}}
 
{{NPCTableRow|Destroyer|2 - 3|Corelior Soldier/Trooper}}
}}
+
|}
 
 
  
  
==== Tower Wave ====
+
Tower wave is triggered by attacking the Starbase Control Tower. It will not spawn if the Gate Wave is already destroyed.  
This wave is triggered by attacking the Starbase Control Tower. It will not spawn if the Gate Wave is already destroyed.  
+
{{MessageBox
{{MessageBox|In local:|Smuggler Gate Operator: Intruders! Defend the gate!<br/>A distress signal is sent when the Starbase Control Tower is attacked! Hostile reinforcements are incoming!<br/>A group of Core activists have jumped through the stargate to defend the Starbase Control Tower!|collapsed=yes}}
+
|In local:
 +
|Smuggler Gate Operator: Intruders! Defend the gate!<br/>A distress signal is sent when the Starbase Control Tower is attacked! Hostile reinforcements are incoming!<br/>A group of Core activists have jumped through the stargate to defend the Starbase Control Tower!
 +
|collapsed=yes}}
  
{{NPCTable|45km - 55km, right of the Smuggler's Gate
+
{{NPCTableHead|Tower Wave, 45km - 55km, right of the Smuggler's Gate}}
 
{{NPCTableRow|Destroyer|4|Corelior Artillery/Sentinel/Soldier/Trooper}}
 
{{NPCTableRow|Destroyer|4|Corelior Artillery/Sentinel/Soldier/Trooper}}
 
{{NPCTableRow|Cruiser|3 - 4|Corelum Chief Scout/Chief Spy}}
 
{{NPCTableRow|Cruiser|3 - 4|Corelum Chief Scout/Chief Spy}}
}}
+
|}
  
{{NPCTable|30km - 40km, near Smuggler's Gate
+
{{NPCTableHead|Tower Wave, 30km - 40km, near Smuggler's Gate}}
 
{{NPCTableRow|Cruiser|4|Core Gate Guardian (Corelum Chief Scout/Chief Spy)}}
 
{{NPCTableRow|Cruiser|4|Core Gate Guardian (Corelum Chief Scout/Chief Spy)}}
}}
+
|}
  
  
  
==== Gate Wave ====
+
Gate wave is triggered by attacking the Smuggler's Gate.
This wave is triggered by attacking the Smuggler's Gate.
 
 
{{MessageBox|In local:|Core Militant Overseer: Imbeciles. I'm surrounded by imbeciles. I spent a fortune on this place and you can't even defend it from some rag-tag outsiders. Pfft! I deal with you all after I mob the floor with these pests.<br/>The overseer has come to defend the stargate. Prepare for a fight.|collapsed=yes}}
 
{{MessageBox|In local:|Core Militant Overseer: Imbeciles. I'm surrounded by imbeciles. I spent a fortune on this place and you can't even defend it from some rag-tag outsiders. Pfft! I deal with you all after I mob the floor with these pests.<br/>The overseer has come to defend the stargate. Prepare for a fight.|collapsed=yes}}
  
{{NPCTable|30km - 40km, near Smuggler's Gate
+
{{NPCTableHead|Gate Wave, 30km - 40km, near Smuggler's Gate}}
 +
{{NPCTable|
 
{{NPCTableRow|Elite Frigate|3 - 5|Overseer's Henchman (Coreli Guardian Guard/Safeguard)}}
 
{{NPCTableRow|Elite Frigate|3 - 5|Overseer's Henchman (Coreli Guardian Guard/Safeguard)}}
 
{{NPCTableRow|Destroyer|7|Corelior Sentinel/Trooper}}
 
{{NPCTableRow|Destroyer|7|Corelior Sentinel/Trooper}}
 
{{NPCTableRow|Cruiser|7|Corelum Chief Sentinel}}
 
{{NPCTableRow|Cruiser|7|Corelum Chief Sentinel}}
{{NPCTableRow|Cruiser|2|Supervisor's Guardian (Corelum Chief Defender/Chief Protector) {{icon|x|16|Destroying both Supervisor's Guardians triggers the spawning of the commander wave.}}}}
+
{{NPCTableRow|Cruiser|2|Supervisor's Guardian | trigger = Destroying both Supervisor's Guardians triggers the spawning of the commander wave.}}
{{NPCTableRow|Battlecruiser|1|Core Militant Supervisor (Corelatis Squad Leader/Wing Leader) {{icon|x|16|Destroying the Core Militant Supervisor finishes the site, and has a chance to trigger an escalation}}}}
+
{{NPCTableRow|Battlecruiser|1|Core Militant Supervisor | trigger = Destroying the Core Militant Supervisor finishes the site, and has a chance to trigger an escalation}}
}}
+
|}
  
  
{{NPCTable|35km - 55km
+
{{NPCTableHead|Gate Wave, 35km - 55km}}
 
{{NPCTableRow|Destroyer|3|Corelior Sentinel/Trooper}}
 
{{NPCTableRow|Destroyer|3|Corelior Sentinel/Trooper}}
 
{{NPCTableRow|Cruiser|3|Corelum Chief Sentinel/Infantry}}
 
{{NPCTableRow|Cruiser|3|Corelum Chief Sentinel/Infantry}}
}}
+
|}
  
  
{{NPCTable|35km - 55km
+
{{NPCTableHead|Gate Wave, 35km - 55km}}
 
{{NPCTableRow|Destroyer|3|Corelior Sentinel/Trooper}}
 
{{NPCTableRow|Destroyer|3|Corelior Sentinel/Trooper}}
 
{{NPCTableRow|Cruiser|3|Corelum Chief Sentinel/Infantry}}
 
{{NPCTableRow|Cruiser|3|Corelum Chief Sentinel/Infantry}}
}}
+
|}
  
  
{{NPCTable|35km - 55km
+
{{NPCTableHead|Gate Wave, 35km - 55km}}
 
{{NPCTableRow|Destroyer|3|Corelior Sentinel/Trooper}}
 
{{NPCTableRow|Destroyer|3|Corelior Sentinel/Trooper}}
 
{{NPCTableRow|Cruiser|3|Corelum Chief Sentinel/Infantry}}
 
{{NPCTableRow|Cruiser|3|Corelum Chief Sentinel/Infantry}}
}}
+
|}
  
  
==== Commander Wave ====
+
The commander wave is triggered by destroying Supervisor's Guardians (in the Gate Wave).
This wave is triggered by destroying Supervisor's Guardians (in the Gate Wave).
 
  
{{NPCTable|30km - 40km, near Smuggler's Gate
+
{{NPCTableHead|Commander Wave, 30km - 40km, near Smuggler's Gate}}
{{NPCTableRow|Commander Frigate|0 - 1|Shadow Serpentis Guard/Safeguard |cargo={{icon|shiny cargo|24|May drop Shadow Serpentis modules when destroyed, and may contain T2 salvage.}}}}
+
{{NPCTableRow|Commander Frigate|0 - 1|Shadow Serpentis Guard/Safeguard |cargo=May drop Shadow Serpentis modules when destroyed, and may contain T2 salvage. | trigger = Escalation trigger}}
 
{{NPCTableRow|Cruiser|2|Corelum Chief Protector}}
 
{{NPCTableRow|Cruiser|2|Corelum Chief Protector}}
}}
+
|}
  
 
For more information about the expected NPC dps of this site please see: [http://games.chruker.dk/eve_online/site_view.php?id=171|Chruker: DED 4 - Serpentis Watch].
 
For more information about the expected NPC dps of this site please see: [http://games.chruker.dk/eve_online/site_view.php?id=171|Chruker: DED 4 - Serpentis Watch].

Revision as of 17:20, 19 August 2016

This article is a stub. You can help the UniWiki by expanding it.
Site Details
Serpentis Watch
Type Unrated Complex
Rating Unrated
Found in High
Max ship size Battlecruiser
Pirate faction Serpentis
Damage to deal Kinetic damage Kin
Thermal damage Th
Damage to
Resist
55% Kinetic damage Kin
45% Thermal damage Th
Sig. Strength 5% in High Sec

Overview

This combat site is an Unrated Complex which can be found in Hi-sec through exploration. The biggest ships in this site are two battlecruisers, one in each pocket. Serpentis rats weakest resistance is against thermal damage and they on average deal 55% thermal damage and 45% kinetic damage.


Difficulty & Ship Recommendation

Recommended ships Heavy Assault Cruiser

T1 Cruisers (with good skills)

This site is possible to complete in a T1 Cruiser, however the damage can easily become excessive if care is not taken managing the triggers.

Expected Enemies

Icon target frigate.png Frigates 6 - 10
Icon target frigate.png Destroyers 32 - 36
Icon target cruiser.png Cruisers 49 - 60
Icon target cruiser.png Battlecruisers 2


Upon warping to the site a popup appears saying:
Previous explorers have commented that one of the gates requires a passkey. Alternatively, it can be bypassed by convincing the commander to unlock it. The overseer guards the Starbase Control Tower vigorously.

You will arrive at an ancient acceleration gate.


First Pocket

There are three options for unlocking the Acceleration gate to the next room.

  • Destroy each wave until the fourth wave, and destroy the Corelum Militant Commander
  • Approach the Acceleration gate, which sets off the alarm and spawns the fourth wave, skipping waves 2 and 3, and destroy the Corelum Militant Commander.
  • Unlock the Acceleration gate by having a Serpentis Silver Tag in your inventory (the tag is consumed).


Attack the Corelum Scout to trigger the next wave.

Initial defenders
WD EWAR L


Destroyer 5 - 7 x Destroyer Corelior Artillery/Infantry/Soldier/Trooper
Cruiser 6 - 8 x Cruiser Corelum Chief Patroller/Watchman
Cruiser 1 x Cruiser Corelum Scout Attacking the Corelum Scout triggers the next wave
In local:
As it's attacked, the Corelum Scout immediately calls for backup.

Attack the Corelum Scout to trigger the next wave.


Second wave
WD EWAR L


Elite Frigate 1 - 2 x Elite Frigate Coreli Guardian Patroller/Watchman
Cruiser 6 - 8 x Cruiser Corelum Chief Infantry/Sentinel/Safeguard
Cruiser 1 x Cruiser Corelum Scout Attacking the Corelum Scout triggers the next wave


In local:
As it's attacked, the Corelum Scout immediately calls for backup.

Attack the Corelum Scout to trigger the next wave.


Third Wave
WD EWAR L


Destroyer 5 - 7 x Destroyer Corelior Artillery/Infantry/Soldier/Trooper
Cruiser 6 - 8 x Cruiser Corelum Chief Patroller/Watchman
Cruiser 1 x Cruiser Corelum Scout Attacking the Corelum Scout triggers the next wave


In local:
Militant Commander: What goes on here? I leave for a few minutes, and all hell breaks loose! Have you no pride, you worthless louts? I supposed I'll have to take care of this little 'problem' myself ... AGAIN!

Destroy the Corelum Militant Commander to unlock the Acceleration Gate.


Fourth Wave
WD EWAR L


Cruiser 4 - 5 x Cruiser Militant Commander's Escorter (Corelum Chief Defender/Chief Protector)
Battlecruiser 1 x Battlecruiser Corelum Militant Commander (Corelatis Squad Leader) Destroying the Corelum Militant Commander unlocks the acceleration gate.
In local:
Something clicks in the gate once the Militant Commander has been destroyed.


Structures

Structures L
1 x Acceleration Gate


Second Pocket

In local:
Someone triggered an alarm near the acceleration gate.


Initial Defenders 40km - 55km
WD EWAR L


Frigate 2 - 3 x Frigate Coreli Guard/Protector
Destroyer 2 - 3 x Destroyer Corelior Soldier/Trooper


Tower wave is triggered by attacking the Starbase Control Tower. It will not spawn if the Gate Wave is already destroyed.

In local:
Smuggler Gate Operator: Intruders! Defend the gate!
A distress signal is sent when the Starbase Control Tower is attacked! Hostile reinforcements are incoming!
A group of Core activists have jumped through the stargate to defend the Starbase Control Tower!


Tower Wave, 45km - 55km, right of the Smuggler's Gate
WD EWAR L


Destroyer 4 x Destroyer Corelior Artillery/Sentinel/Soldier/Trooper
Cruiser 3 - 4 x Cruiser Corelum Chief Scout/Chief Spy


Tower Wave, 30km - 40km, near Smuggler's Gate
WD EWAR L


Cruiser 4 x Cruiser Core Gate Guardian (Corelum Chief Scout/Chief Spy)


Gate wave is triggered by attacking the Smuggler's Gate.

In local:
Core Militant Overseer: Imbeciles. I'm surrounded by imbeciles. I spent a fortune on this place and you can't even defend it from some rag-tag outsiders. Pfft! I deal with you all after I mob the floor with these pests.
The overseer has come to defend the stargate. Prepare for a fight.


Gate Wave, 30km - 40km, near Smuggler's Gate
WD EWAR L

{{NPCTable|

Elite Frigate 3 - 5 x Elite Frigate Overseer's Henchman (Coreli Guardian Guard/Safeguard)
Destroyer 7 x Destroyer Corelior Sentinel/Trooper
Cruiser 7 x Cruiser Corelum Chief Sentinel
Cruiser 2 x Cruiser Supervisor's Guardian Destroying both Supervisor's Guardians triggers the spawning of the commander wave.
Battlecruiser 1 x Battlecruiser Core Militant Supervisor Destroying the Core Militant Supervisor finishes the site, and has a chance to trigger an escalation


Gate Wave, 35km - 55km
WD EWAR L


Destroyer 3 x Destroyer Corelior Sentinel/Trooper
Cruiser 3 x Cruiser Corelum Chief Sentinel/Infantry


Gate Wave, 35km - 55km
WD EWAR L


Destroyer 3 x Destroyer Corelior Sentinel/Trooper
Cruiser 3 x Cruiser Corelum Chief Sentinel/Infantry


Gate Wave, 35km - 55km
WD EWAR L


Destroyer 3 x Destroyer Corelior Sentinel/Trooper
Cruiser 3 x Cruiser Corelum Chief Sentinel/Infantry


The commander wave is triggered by destroying Supervisor's Guardians (in the Gate Wave).


Commander Wave, 30km - 40km, near Smuggler's Gate
WD EWAR L


Commander Frigate 0 - 1 x Commander Frigate Shadow Serpentis Guard/Safeguard Escalation trigger May drop Shadow Serpentis modules when destroyed, and may contain T2 salvage.
Cruiser 2 x Cruiser Corelum Chief Protector

For more information about the expected NPC dps of this site please see: DED 4 - Serpentis Watch.

Escalation

This site has a chance to escalate to a Jet-Set Hooligans site.


Site Details
Site name ?
Expeditions: Jet-Set Hooligans
As the dust disperses, you receive a transmission from someone claiming to have had some rather intimite relations with your sister and that he is waiting for you a few jumps away, to see what you are going to do about it. Despite the fact that you have no sister that you know of and the guy sounds like he has been drinking more than just Quafe, you feel a certain temptation to go and see what this is all about.


Rewards

Overview
Est. value
Bounties 4M - 5M ISK
Commander Loot Avg. 5M ISK
Commander and other valuable loot
Item Name Est. Value Note
Mid-Grade Snake Alpha/Beta 10M - 25M ISK

Note: loot can vary widely with the majority of the loot value based on the chance of a faction drop.

For info on other Combat Sites, please see: Exploration Combat Sites