Difference between revisions of "Shadow Serpentis Fleet Staging Point"

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{{cleanup}}
 
{{cleanup}}
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The Shadow Serpentis Fleet Staging Point is a [[Combat sites#Unrated complexes|unrated complex]] that can be found via [[exploration]] and scanned down with probes. The second and third part are considered [[Combat sites#Expeditions|expeditions]].
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{{Complex|Shadow Serpentis Fleet Staging Point}}
 
{{Complex|Shadow Serpentis Fleet Staging Point}}
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== '''Shadow Serpentis Fleet Staging Point''' ==
 
== '''Shadow Serpentis Fleet Staging Point''' ==
 
{{MessageBox|On warp in:
 
{{MessageBox|On warp in:
|The massive amounts of signatures you are getting on your short range scan can only indicate one thing, a full combat fleet in station around the deadspace pocket. The Serpentis would seem to be planning a large scale military operation in the area and you should expect nothing but the heaviest resistance should you try to oppose them here.}}
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|The massive amounts of signatures you are getting on your short range scan can only indicate one thing, a full combat fleet in station around the deadspace pocket. The Serpentis would seem to be planning a large scale military operation in the area and you should expect nothing but the heaviest resistance should you try to oppose them here.|collapsed=yes}}
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=== First Pocket ===
 
=== First Pocket ===
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{{NPCTableHead|Initial Defenders}}
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{{NPCTableRow|Destroyer|3|Corelior Cannoneer/Sentinel}}
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{{NPCTableRow|Cruiser|3|Corelum Chief Defender/Chief Protector}}
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{{NPCTableRow|Battleship|4|Core Vice Admiral/Grand Admiral|trigger = Last Lord Admiral triggers next wave}}
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|}
  
Initial Defenders
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{{NPCTableHead|Wave 1}}
 
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{{NPCTableRow|Destroyer|3|Corelior Cannoneer/Sentinel}}
3 x (Destroyer) Corelior Cannoneer/Sentinel
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{{NPCTableRow|Cruiser|3|Corelum Chief Defender/Chief Protector}}
 
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{{NPCTableRow|Battleship|6|Core Vice Admiral/Grand Admiral|trigger = Last Lord Admiral triggers next wave}}
3 x (Cruiser) Corelum Chief Defender/Chief Protector
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|}
 
 
4 x (Battleship) Core Vice Admiral/Grand Admiral (Triggers Wave 2)
 
 
 
Wave 2
 
 
 
3 x (Destroyer) Corelior Cannoneer/Sentinel
 
 
 
3 x (Cruiser) Corelum Chief Defender/Chief Protector
 
 
 
6 x (Battleship) Core Vice Admiral/Grand Admiral
 
 
 
  
 
=== Second Pocket ===
 
=== Second Pocket ===
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You want to kill the Energy Neutralizer Sentries first and fast.
  
Initial Defenders
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{{NPCTableHead|Initial Defenders}}
 
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{{NPCTableRow|Destroyer|2|Corelior Cannoneer/Sentinel}}
2 x (Destroyer) Corelior Cannoneer/Sentinel
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{{NPCTableRow|Cruiser|2|Corelum Chief Defender/Chief Protector}}
 
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{{NPCTableRow|Battleship|4|Core Vice Admiral/Grand Admiral|trigger = Last Lord Admiral triggers next wave}}
2 x (Cruiser) Corelum Chief Defender/Chief Protector
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{{NPCTableRow|Sentry|4|Serpentis Cruise Missile Battery}}
 
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{{NPCTableRow|Sentry|4|Serpentis Energy Neutralizer Sentry II|ewar=Neut}}
4 x (Battleship) Core Vice Admiral/Grand Admiral (Triggers Wave 2)
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{{NPCTableRow|Sentry|4|Serpentis Point Defense Battery}}
 
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|}
4 x (Sentry) Serpentis Cruise Missile Battery
 
 
 
2 x (Sentry) Serpentis Energy Neutralizer Sentry II (Energy Neutralizer)
 
 
 
2 x (Sentry) Serpentis Point Defense Battery
 
 
 
Wave 2 (30km behind warp-in)
 
 
 
2 x (Destroyer) Corelior Cannoneer/Sentinel
 
 
 
2 x (Cruiser) Corelum Chief Defender/Chief Protector
 
 
 
4 x (Battleship) Core Vice Admiral/Grand Admiral Trigger (Triggers Wave 3)
 
 
 
  
Wave 3 (60km behind warp-in)
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{{NPCTableHead|Wave 2 (30km behind warp-in)}}
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{{NPCTableRow|Destroyer|2|Corelior Cannoneer/Sentinel}}
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{{NPCTableRow|Cruiser|2|Corelum Chief Defender/Chief Protector}}
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{{NPCTableRow|Battleship|4|Core Vice Admiral/Grand Admiral|trigger = Last Lord Admiral triggers third wave}}
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|}
  
2 x (Destroyer Overseer) Serpentis Centior Abomination/Monster (Escalation Trigger) (Shadow Serpentis Cruiser Modules)
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{{NPCTableHead|Wave 3 (60km behind warp-in)}}
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{{NPCTableRow|Destroyer|2|Serpentis Centior Abomination/Monster|trigger = Can trigger the escalation|cargo=Faction modules}}
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{{NPCTableRow|Cruiser|2|Corelum Chief Defender/Chief Protector}}
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{{NPCTableRow|Battleship|4|Core Vice Admiral/Grand Admiral|trigger = Can also trigger the escalation}}
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|}
  
2 x (Cruiser) Corelum Chief Defender/Chief Protector
 
  
4 x (Battleship) Core Vice Admiral/Grand Admiral Trigger
 
  
 
== '''Escalation: Shadow Serpentis Fleet Staging Point, Part 2''' ==
 
== '''Escalation: Shadow Serpentis Fleet Staging Point, Part 2''' ==
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5-6 x (Battleship) Core Grand Admiral/Lord Admiral
 
5-6 x (Battleship) Core Grand Admiral/Lord Admiral
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==Rewards==
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* First Part:
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** 25.500.000 ISK in bounties
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** Possible [[faction modules]]
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** Escalation to part 2
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[[Category:Unrated Complexes]]
 
[[Category:Unrated Complexes]]

Revision as of 23:17, 18 June 2018

This article should be cleaned up or improved. The reason is: unspecified

The Shadow Serpentis Fleet Staging Point is a unrated complex that can be found via exploration and scanned down with probes. The second and third part are considered expeditions.


Site Details
Site name ?

Shadow Serpentis Fleet Staging Point

On warp in:
The massive amounts of signatures you are getting on your short range scan can only indicate one thing, a full combat fleet in station around the deadspace pocket. The Serpentis would seem to be planning a large scale military operation in the area and you should expect nothing but the heaviest resistance should you try to oppose them here.

First Pocket

Initial Defenders
WD EWAR L


Destroyer 3 x Destroyer Corelior Cannoneer/Sentinel
Cruiser 3 x Cruiser Corelum Chief Defender/Chief Protector
Battleship 4 x Battleship Core Vice Admiral/Grand Admiral Last Lord Admiral triggers next wave


Wave 1
WD EWAR L


Destroyer 3 x Destroyer Corelior Cannoneer/Sentinel
Cruiser 3 x Cruiser Corelum Chief Defender/Chief Protector
Battleship 6 x Battleship Core Vice Admiral/Grand Admiral Last Lord Admiral triggers next wave

Second Pocket

You want to kill the Energy Neutralizer Sentries first and fast.


Initial Defenders
WD EWAR L


Destroyer 2 x Destroyer Corelior Cannoneer/Sentinel
Cruiser 2 x Cruiser Corelum Chief Defender/Chief Protector
Battleship 4 x Battleship Core Vice Admiral/Grand Admiral Last Lord Admiral triggers next wave
Sentry 4 x Sentry Serpentis Cruise Missile Battery
Sentry 4 x Sentry Serpentis Energy Neutralizer Sentry II Energy Neutralizer
Sentry 4 x Sentry Serpentis Point Defense Battery


Wave 2 (30km behind warp-in)
WD EWAR L


Destroyer 2 x Destroyer Corelior Cannoneer/Sentinel
Cruiser 2 x Cruiser Corelum Chief Defender/Chief Protector
Battleship 4 x Battleship Core Vice Admiral/Grand Admiral Last Lord Admiral triggers third wave


Wave 3 (60km behind warp-in)
WD EWAR L


Destroyer 2 x Destroyer Serpentis Centior Abomination/Monster Can trigger the escalation Faction modules
Cruiser 2 x Cruiser Corelum Chief Defender/Chief Protector
Battleship 4 x Battleship Core Vice Admiral/Grand Admiral Can also trigger the escalation


Escalation: Shadow Serpentis Fleet Staging Point, Part 2

Access: Gateless, Open Access

First Pocket

Initial Defenders

3 x (Destroyer) Corelior Cannoneer/Sentinel

3 x (Cruiser) Corelatis Captain/Captain Sentry

4 x (Battleship) Core Grand Admiral/Lord Admiral (Triggers Wave 3)


Wave 2 (spawns one minute after warpin)

3 x (Sentry) Serpentis Cruise Missile Battery

2 x (Sentry) Serpentis Energy Neutralizer Sentry II (Energy Neutralizer)


Wave 3

5 x (Elite Frigate) Coreli Guardian Protector (Triggers Wave 4)

2 x (Destroyer) Corelior Cannoneer/Sentinel

4 x (Battleship) Core Grand Admiral/Lord Admiral


Wave 4

2 x (Cruiser) Corelatis Captain/Captain Sentry

2-3 x (Destroyer) Corelior Cannoneer/Sentinel

1 x (Overseer Cruiser) Serpentis Refinery Headmaster (Escalation Trigger) (Shadow Serpentis Cruiser Modules)

2 x (Battleship) Core High Admiral

Second Pocket

Initial Defenders

1 x (Stasis) Serpentis Stasis Webification Tower (Stasis Webifier)

2 x (Sentry) Serpentis Point Defense Batteries

4 x (Battlecruiser) Corelatis Captain/Captain Sentry

8 x (Battleship) Core Grand Admiral/Lord Admiral (Triggers Wave 2)

5 x (Sentry) Serpentis Cruise Missile Battery


Wave 2

3 x (Elite Frigate) Coreli Guardian Protector

5 x (Elite Cruiser) Corelum Guardian Chief Guard/Chief Infantry/Chief Sentinel (Sensor Dampening)

5 x (Battleship) Core Grand Admiral/Lord Admiral


Escalation: Shadow Serpentis Fleet Staging Point, Part 3

Access: Gateless, Open Access


Initial Defenders

3 x (Elite Frigate) Coreli Guardian Protector

2 x (Elite Cruiser) Corelum Guardian Chief Guard/Chief Infantry/Chief Sentinel (Sensor Damps)

5 x (Battleship) Core Grand Admiral/Lord Admiral

Structure

1 x (Sentry) Serpentis Fleet Outpost (Trigger for Wave 1, 2, and 3)(Stasis Webifier 50km) (Shoots Thermal Citadel Torpedos deailing 7200 dmg) (900dps armor/shield tank)( 22nd Tier OPE, Core A-Type Modules, Vindicator BPC)


Wave 2 (Spawns when Station hits 70% shield)

6 x (Sentry) Serpentis Cruise Missile Batteries


Wave 3 (Spawns when Station hits 30% shield)

3-4 x (Elite Frigate) Coreli Guardian Protector

4-5 x (Elite Cruiser) Corelum Guardian Chief Guard/Chief Infantry/Chief Sentinel (Sensor Dampening)

6 x (Battleship) Core Grand Admiral/Lord Admiral

2-3 x (Sentry)Serpentis Energy Neutralizer Sentry III (Energy Neutralizer)


Wave 4 ((Spawns when Station hits 50% armor)

3-4 x (Elite Frigate) Coreli Guardian Protector

3-4 x (Elite Cruiser) Corelum Guardian Chief Guard/Chief Infantry/Chief Sentinel (Sensor Dampening)

5-6 x (Battleship) Core Grand Admiral/Lord Admiral

Rewards

  • First Part: