Difference between revisions of "Shadow Serpentis Fleet Staging Point 2 and part 3"

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{{stub}}
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{{CMBSiteInfo
The Shadow Serpentis Fleet Staging Point is a [[Combat sites#Expeditions|expedition]] and the second and third part os [[Shadow Serpentis Fleet Staging Point]]. 
+
|name = Shadow Serpentis Fleet Staging Point 2
 
+
|type = expedition
{{Expedition
+
|rating = Unrated
|name=Shadow Serpentis Fleet Staging Point 2
+
|location = Null
|source=[[Shadow Serpentis Fleet Staging Point]]
+
|ship limit= Ungated
|sec=Null
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|faction= Serpentis
|regions=[[Serpentis]]
+
|signature strength = Expedition
|rat=[[Serpentis]]
 
|steps=3
 
 
}}
 
}}
  
== '''Escalation: Shadow Serpentis Fleet Staging Point, Part 2''' ==
+
The Shadow Serpentis Fleet Staging Point is a [[Combat sites#Expeditions|expedition]] and the second and third part of [[Shadow Serpentis Fleet Staging Point]]. 
 
 
Access: Gateless, Open Access
 
  
 +
== Escalation: Shadow Serpentis Fleet Staging Point, Part 2 ==
 +
[https://youtu.be/_b5_TOIJKWg Video]
 
=== First Pocket ===
 
=== First Pocket ===
 +
Access: Gateless, Open Access <br>
  
Initial Defenders
+
This site is rather easy. Mind the wave trigger and destroy the Energy Neutralizers fast and you should have no problems. 
 
+
There are no warp disrupters on any of the NPCs, so you can come and leave as you see fit. 
3 x (Destroyer) Corelior Cannoneer/Sentinel
+
Remember that since the site is gateless, you can make bookmarks you can warp to. 
 
 
3 x (Cruiser) Corelatis Captain/Captain Sentry
 
 
 
4 x (Battleship) Core Grand Admiral/Lord Admiral (Triggers Wave 3)
 
 
 
 
 
Wave 2 (spawns one minute after warpin)
 
 
 
3 x (Sentry) Serpentis Cruise Missile Battery
 
 
 
2 x (Sentry) Serpentis Energy Neutralizer Sentry II (Energy Neutralizer)
 
 
 
  
Wave 3
+
{{NPCTableHead|Structures}}
 +
{{NPCTableRow|Accl Gate|1|Acceleration Gate|note = Locked until all NPCs are destroyed}}
 +
|}
  
5 x (Elite Frigate) Coreli Guardian Protector (Triggers Wave 4)
+
{{NPCTableHead|Initial Defenders}}
 +
{{NPCTableRow|Destroyer|2|Corelior Cannoneer/Sentinel}}
 +
{{NPCTableRow|Battlecruiser|3|Corelum Captain/Captain Sentry}}
 +
{{NPCTableRow|Battleship|4|Core Grand Admiral/Lord Admiral|trigger = Triggers Wave 3}}
 +
|}
  
2 x (Destroyer) Corelior Cannoneer/Sentinel
+
{{NPCTableHead|Wave 2 (4-5 min - or not)}}
 +
{{NPCTableRow|Sentry|3|Serpentis Cruise Missile Battery}}
 +
{{NPCTableRow|Sentry|2|Serpentis Energy Neutralizer Sentry II|ewar=Neut}}
 +
|}
  
4 x (Battleship) Core Grand Admiral/Lord Admiral
+
{{NPCTableHead|Wave 3 (Spawn close to gate)}}
 +
{{NPCTableRow|Elite Frigate|5|Coreli Guardian Protector|trigger = Triggers Wave 4}}
 +
{{NPCTableRow|Destroyer|3|Corelior Cannoneer/Sentinel}}
 +
{{NPCTableRow|Battleship|4|Core Grand Admiral/Lord Admiral}}
 +
|}
  
 +
{{NPCTableHead|Wave 4 (Spawn 30km behind the gate)}}
 +
{{NPCTableRow|Destroyer|3|Corelior Cannoneer/Sentinel}}
 +
{{NPCTableRow|Cruiser|2|Corelatis Captain/Captain Sentry}}
 +
{{NPCTableRow|Overseer Cruiser|1|Serpentis Refinery Headmaster|trigger = Escalation trigger|cargo = 8th Tier OPE and a chance of faction cruiser modules}}
 +
{{NPCTableRow|Battleship|2|Core High Admiral}}
 +
|}
  
Wave 4
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{{MessageBox|Escalation message:
 +
|The last Serpentis Battleship sends out a distress signal before it goes down. Luckily your com systems have managed to decrypt the message and follow it to it's final destination.|collapsed=yes}}
  
2 x (Cruiser) Corelatis Captain/Captain Sentry
+
Note: December 29th 2018 - Sentry wave never spawned
  
2-3 x (Destroyer) Corelior Cannoneer/Sentinel
+
Note: February 9th, 2020 - Sentry wave does in fact spawn, about 4-5 minutes after warp-in. They neutralize 61 GJ per cycle each.
  
1 x (Overseer Cruiser) Serpentis Refinery Headmaster (Escalation Trigger) (Shadow Serpentis Cruiser Modules)
+
Note: May 2020/2022 - The sentries never spawned.
  
2 x (Battleship) Core High Admiral
+
Note: May 5th, 2023 - Sentry wave did spawn, Neutralizing 75 GJ per cycle each.
  
 
=== Second Pocket ===
 
=== Second Pocket ===
 +
This pocket offers no loot nor gives the escalation, only additional bounties and wrecks for salvage.
  
Initial Defenders
+
{{NPCTableHead|Initial Defenders}}
 
+
{{NPCTableRow|Battlecruiser|4|Corelatis Captain/Captain Sentry}}
1 x (Stasis) Serpentis Stasis Webification Tower (Stasis Webifier)
+
{{NPCTableRow|Battleship|8|Core Grand Admiral/Lord Admiral|trigger = Triggers Wave 2}}
 
+
{{NPCTableRow|Sentry|1|Serpentis Stasis Webification Tower|ewar=Web}}
2 x (Sentry) Serpentis Point Defense Batteries
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{{NPCTableRow|Sentry|2|Serpentis Point Defense Batteries}}
 
+
{{NPCTableRow|Sentry|9|Serpentis Cruise Missile Battery}}
4 x (Battlecruiser) Corelatis Captain/Captain Sentry
+
|}
 
 
8 x (Battleship) Core Grand Admiral/Lord Admiral (Triggers Wave 2)
 
 
 
5 x (Sentry) Serpentis Cruise Missile Battery
 
 
 
 
 
Wave 2
 
 
 
3 x (Elite Frigate) Coreli Guardian Protector
 
 
 
5 x (Elite Cruiser) Corelum Guardian Chief Guard/Chief Infantry/Chief Sentinel (Sensor Dampening)
 
  
5 x (Battleship) Core Grand Admiral/Lord Admiral
+
{{NPCTableHead|Wave 2}}
 +
{{NPCTableRow|Elite Frigate|3|Coreli Guardian Protector}}
 +
{{NPCTableRow|Elite Cruiser|9|Corelum Guardian Chief Guard/...|ewar=Damp}}
 +
{{NPCTableRow|Battleship|5|Core Grand Admiral/Lord Admiral}}
 +
|}
  
 +
== Escalation: Shadow Serpentis Fleet Staging Point, Part 3 ==
  
== '''Escalation: Shadow Serpentis Fleet Staging Point, Part 3''' ==
+
{{CMBSiteInfo
{{Expedition
+
|name = Shadow Serpentis Fleet Staging Point 3
|name=Shadow Serpentis Fleet Staging Point 3
+
|type = expedition
|source=[[Shadow Serpentis Fleet Staging Point 2 and part 3|Shadow Serpentis Fleet Staging Point 2]]
+
|rating = Unrated
|sec=Null
+
|location = Null
|regions=[[Serpentis]]
+
|ship limit= Ungated
|rat=[[Serpentis]]
+
|faction= Serpentis
|steps=3
+
|signature strength = Expedition
 
}}
 
}}
  
 +
Access: Gateless, Open Access <br>
  
 +
This site can be hard or easy, depending on how you approach it. It is very easy to accidentally trigger all 3 reinforcement waves. They are triggered at 70% station shield, at 30% shield and at 50% armor. <br>
 +
You should first clear out any NPCs. Then do minimal damage to get the stations shield to 70%, clear out that wave and repeat for the next wave and the last wave. Consider de-grouping launchers or/and only using some of the drones. If you do it in groups, coordinate with the others. Station tanks ~1,000 dps. Avoid using Sentry drones as they may auto aggress the structure <br>
  
Access: Gateless, Open Access
+
{{MessageBox|Trigger testimonial:
 +
|My experience was quite different.  During the initial wave, my drones accidentally shot the control tower.  This immediately spawned waves 1 and 2, first volley spawned wave 1 and second volley spawned wave 2 before I recalled.  For reference this was in a 0.3 system.  Not certain of web max range, but it could not reach 75km.  The neut towers, however, did reach that far.|collapsed=yes}}
  
 +
{{NPCTableHead|Station}}
 +
{{NPCTableRow|Sentry|1|Serpentis Fleet Outpost|trigger = Wave 1 at 70% shield, Wave 2 at 30% shield and Wave 3 at 50% armor|note = Stasis Webifier 50km - Shoots Thermal Citadel Torpedos deailing 7200 dmg - 900dps armor/shield tank|ewar=Web|cargo = 22nd Tier OPE, chance for Vindicator BPC, Core A-Type Modules}}
 +
|}
  
Initial Defenders
+
{{NPCTableHead|Initial Defenders}}
 +
{{NPCTableRow|Elite Frigate|3|Coreli Guardian Protector}}
 +
{{NPCTableRow|Elite Cruiser|2|Corelum Guardian Chief Guard/...}}
 +
{{NPCTableRow|Battleship|5|Core Grand Admiral/Lord Admiral}}
 +
|}
  
3 x (Elite Frigate) Coreli Guardian Protector
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{{NPCTableHead|Wave 1 (Spawns when Station hits 70% shield)}}
 +
{{NPCTableRow|Sentry|6|Serpentis Cruise Missile Batteries}}
 +
|}
  
2 x (Elite Cruiser) Corelum Guardian Chief Guard/Chief Infantry/Chief Sentinel (Sensor Damps)
+
{{NPCTableHead|Wave 2 (Spawns when Station hits 30% shield)}}
 +
{{NPCTableRow|Elite Frigate|3-4|Coreli Guardian Protector}}
 +
{{NPCTableRow|Elite Cruiser|4-5|Corelum Guardian Chief Guard/...}}
 +
{{NPCTableRow|Battleship|6|Core Grand Admiral/Lord Admiral}}
 +
{{NPCTableRow|Sentry|2|Serpentis Energy Neutralizer Sentry III|ewar=Neut}}
 +
{{NPCTableRow|Sentry|1|Serpentis Cruise Missile Batteries}}
 +
|}
  
5 x (Battleship) Core Grand Admiral/Lord Admiral
+
{{NPCTableHead|Wave 3 (Spawns when Station hits 50% armor)}}
 +
{{NPCTableRow|Elite Frigate|3-4|Coreli Guardian Protector}}
 +
{{NPCTableRow|Elite Cruiser|3-4|Corelum Guardian Chief Guard/...}}
 +
{{NPCTableRow|Battleship|5-6|Core Grand Admiral/Lord Admiral}}
 +
{{NPCTableRow|Sentry|0-2|Serpentis Energy Neutralizer Sentry III|ewar=Neut}}
 +
|}
  
Structure
+
==Rewards==
 
 
1 x (Sentry) Serpentis Fleet Outpost (Trigger for Wave 1, 2, and 3)(Stasis Webifier 50km) (Shoots Thermal Citadel Torpedos deailing 7200 dmg) (900dps armor/shield tank)( 22nd Tier OPE, Core A-Type Modules, Vindicator BPC)
 
 
 
 
 
Wave 2 (Spawns when Station hits 70% shield)
 
 
 
6 x (Sentry) Serpentis Cruise Missile Batteries
 
 
 
 
 
Wave 3 (Spawns when Station hits 30% shield)
 
 
 
3-4 x (Elite Frigate) Coreli Guardian Protector
 
 
 
4-5 x (Elite Cruiser) Corelum Guardian Chief Guard/Chief Infantry/Chief Sentinel (Sensor Dampening)
 
  
6 x (Battleship) Core Grand Admiral/Lord Admiral
+
{| class="wikitable complex collapsible"
 +
|+Overview
 +
|-
 +
!
 +
! Est. value
 +
|-
 +
| Part 1
 +
| 8th Tier OPE, chance for faction cruiser module
 +
|-
 +
| Par 2
 +
| 22nd Tier OPE, chance for Vindicator BPC, Core A-type Deadspace module
 +
|}
  
2-3 x (Sentry)Serpentis Energy Neutralizer Sentry III (Energy Neutralizer)
+
==See also==
 
+
[https://www.fuzzwork.co.uk/info/?typeid=29020 Stats of the Serpentis Fleet Outpost]
 
 
Wave 4 ((Spawns when Station hits 50% armor)
 
 
 
3-4 x (Elite Frigate) Coreli Guardian Protector
 
 
 
3-4 x (Elite Cruiser) Corelum Guardian Chief Guard/Chief Infantry/Chief Sentinel (Sensor Dampening)
 
 
 
5-6 x (Battleship) Core Grand Admiral/Lord Admiral
 
 
 
 
 
==Rewards==
 
  
 
[[Category:Expeditions]]
 
[[Category:Expeditions]]

Latest revision as of 20:41, 7 May 2023

Site Details
Shadow Serpentis Fleet Staging Point 2
Type Expedition
Rating Unrated
Found in Null
Max ship size Ungated
Faction Serpentis
Best damage to deal Kinetic damage KinThermal damage Th
Damage to resist Thermal damage ThKinetic damage Kin
Sig. strength Expedition

The Shadow Serpentis Fleet Staging Point is a expedition and the second and third part of Shadow Serpentis Fleet Staging Point.

Escalation: Shadow Serpentis Fleet Staging Point, Part 2

Video

First Pocket

Access: Gateless, Open Access

This site is rather easy. Mind the wave trigger and destroy the Energy Neutralizers fast and you should have no problems. There are no warp disrupters on any of the NPCs, so you can come and leave as you see fit. Remember that since the site is gateless, you can make bookmarks you can warp to.


Structures
WD EWAR L


Acceleration Gate 1 x Acceleration Gate Locked until all NPCs are destroyed


Initial Defenders
WD EWAR L


Destroyer 2 x Destroyer Corelior Cannoneer/Sentinel
Battlecruiser 3 x Battlecruiser Corelum Captain/Captain Sentry
Battleship 4 x Battleship Core Grand Admiral/Lord Admiral Triggers Wave 3


Wave 2 (4-5 min - or not)
WD EWAR L


Sentry 3 x Sentry Serpentis Cruise Missile Battery
Sentry 2 x Sentry Serpentis Energy Neutralizer Sentry II Energy Neutralizer


Wave 3 (Spawn close to gate)
WD EWAR L


Elite Frigate 5 x Elite Frigate Coreli Guardian Protector Triggers Wave 4
Destroyer 3 x Destroyer Corelior Cannoneer/Sentinel
Battleship 4 x Battleship Core Grand Admiral/Lord Admiral


Wave 4 (Spawn 30km behind the gate)
WD EWAR L


Destroyer 3 x Destroyer Corelior Cannoneer/Sentinel
Cruiser 2 x Cruiser Corelatis Captain/Captain Sentry
Overseer Cruiser 1 x Overseer Cruiser Serpentis Refinery Headmaster Escalation trigger 8th Tier OPE and a chance of faction cruiser modules
Battleship 2 x Battleship Core High Admiral
Escalation message:
The last Serpentis Battleship sends out a distress signal before it goes down. Luckily your com systems have managed to decrypt the message and follow it to it's final destination.

Note: December 29th 2018 - Sentry wave never spawned

Note: February 9th, 2020 - Sentry wave does in fact spawn, about 4-5 minutes after warp-in. They neutralize 61 GJ per cycle each.

Note: May 2020/2022 - The sentries never spawned.

Note: May 5th, 2023 - Sentry wave did spawn, Neutralizing 75 GJ per cycle each.

Second Pocket

This pocket offers no loot nor gives the escalation, only additional bounties and wrecks for salvage.


Initial Defenders
WD EWAR L


Battlecruiser 4 x Battlecruiser Corelatis Captain/Captain Sentry
Battleship 8 x Battleship Core Grand Admiral/Lord Admiral Triggers Wave 2
Sentry 1 x Sentry Serpentis Stasis Webification Tower Stasis Webifier
Sentry 2 x Sentry Serpentis Point Defense Batteries
Sentry 9 x Sentry Serpentis Cruise Missile Battery


Wave 2
WD EWAR L


Elite Frigate 3 x Elite Frigate Coreli Guardian Protector
Elite Cruiser 9 x Elite Cruiser Corelum Guardian Chief Guard/... Remote Sensor Dampener
Battleship 5 x Battleship Core Grand Admiral/Lord Admiral

Escalation: Shadow Serpentis Fleet Staging Point, Part 3

Site Details
Shadow Serpentis Fleet Staging Point 3
Type Expedition
Rating Unrated
Found in Null
Max ship size Ungated
Faction Serpentis
Best damage to deal Kinetic damage KinThermal damage Th
Damage to resist Thermal damage ThKinetic damage Kin
Sig. strength Expedition

Access: Gateless, Open Access

This site can be hard or easy, depending on how you approach it. It is very easy to accidentally trigger all 3 reinforcement waves. They are triggered at 70% station shield, at 30% shield and at 50% armor.
You should first clear out any NPCs. Then do minimal damage to get the stations shield to 70%, clear out that wave and repeat for the next wave and the last wave. Consider de-grouping launchers or/and only using some of the drones. If you do it in groups, coordinate with the others. Station tanks ~1,000 dps. Avoid using Sentry drones as they may auto aggress the structure

Trigger testimonial:
My experience was quite different. During the initial wave, my drones accidentally shot the control tower. This immediately spawned waves 1 and 2, first volley spawned wave 1 and second volley spawned wave 2 before I recalled. For reference this was in a 0.3 system. Not certain of web max range, but it could not reach 75km. The neut towers, however, did reach that far.


Station
WD EWAR L


Sentry 1 x Sentry Serpentis Fleet Outpost Stasis Webifier 50km - Shoots Thermal Citadel Torpedos deailing 7200 dmg - 900dps armor/shield tank Wave 1 at 70% shield, Wave 2 at 30% shield and Wave 3 at 50% armor Stasis Webifier 22nd Tier OPE, chance for Vindicator BPC, Core A-Type Modules


Initial Defenders
WD EWAR L


Elite Frigate 3 x Elite Frigate Coreli Guardian Protector
Elite Cruiser 2 x Elite Cruiser Corelum Guardian Chief Guard/...
Battleship 5 x Battleship Core Grand Admiral/Lord Admiral


Wave 1 (Spawns when Station hits 70% shield)
WD EWAR L


Sentry 6 x Sentry Serpentis Cruise Missile Batteries


Wave 2 (Spawns when Station hits 30% shield)
WD EWAR L


Elite Frigate 3-4 x Elite Frigate Coreli Guardian Protector
Elite Cruiser 4-5 x Elite Cruiser Corelum Guardian Chief Guard/...
Battleship 6 x Battleship Core Grand Admiral/Lord Admiral
Sentry 2 x Sentry Serpentis Energy Neutralizer Sentry III Energy Neutralizer
Sentry 1 x Sentry Serpentis Cruise Missile Batteries


Wave 3 (Spawns when Station hits 50% armor)
WD EWAR L


Elite Frigate 3-4 x Elite Frigate Coreli Guardian Protector
Elite Cruiser 3-4 x Elite Cruiser Corelum Guardian Chief Guard/...
Battleship 5-6 x Battleship Core Grand Admiral/Lord Admiral
Sentry 0-2 x Sentry Serpentis Energy Neutralizer Sentry III Energy Neutralizer

Rewards

Overview
Est. value
Part 1 8th Tier OPE, chance for faction cruiser module
Par 2 22nd Tier OPE, chance for Vindicator BPC, Core A-type Deadspace module

See also

Stats of the Serpentis Fleet Outpost