https://wiki.eveuniversity.org/index.php?title=Ships&feed=atom&action=historyShips - Revision history2024-03-29T08:37:20ZRevision history for this page on the wikiMediaWiki 1.33.1https://wiki.eveuniversity.org/index.php?title=Ships&diff=194796&oldid=prevEvon R'al: Update link because of page move.2022-09-07T12:37:56Z<p>Update link because of page move.</p>
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<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 12:37, 7 September 2022</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===== Haulers =====</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===== Haulers =====</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">[[</del>Haulers <del class="diffchange diffchange-inline">(ship group)|</del>Haulers<del class="diffchange diffchange-inline">]] </del>have large cargo capacities and are used to haul goods from place to place. Some are even more specialized, having an extra capacity for items such as ore, minerals or weapons. The smallest class of cargo ships, Tech 1 Haulers, are lightly defended and fly mostly among high security systems.</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">{{Main|</ins>Haulers<ins class="diffchange diffchange-inline">}}</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Haulers have large cargo capacities and are used to haul goods from place to place. Some are even more specialized, having an extra capacity for items such as ore, minerals or weapons. The smallest class of cargo ships, Tech 1 Haulers, are lightly defended and fly mostly among high security systems.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Tech 1: {{Sh|Iteron Mark V}}, {{Sh|Badger}}, {{Sh|Mammoth}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Tech 1: {{Sh|Iteron Mark V}}, {{Sh|Badger}}, {{Sh|Mammoth}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Tech 2 haulers are divided between [[Blockade Runners]], which are fast and can cloak for stealth in dangerous space, and [[Deep Space Transports]], which have stronger defenses. Each empire faction has one of each kind of Tech 2 hauler.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Tech 2 haulers are divided between [[Blockade Runners]], which are fast and can cloak for stealth in dangerous space, and [[Deep Space Transports]], which have stronger defenses. Each empire faction has one of each kind of Tech 2 hauler.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*Tech 2 Blockade Runner: {{Sh|Crane}}, {{Sh|Viator}}</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* Tech 2 Blockade Runner: {{Sh|Crane}}, {{Sh|Viator}}</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*Tech 2 Deep Space Transport: {{Sh|Mastodon}}, {{Sh|Impel}}</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* Tech 2 Deep Space Transport: {{Sh|Mastodon}}, {{Sh|Impel}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===== Freighters =====</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===== Freighters =====</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">[[</del>Freighters<del class="diffchange diffchange-inline">]] </del>are the largest cargo ships in EVE. These slow-moving hulks have no high or medium equipment slots and depend entirely on their massive hulls for defense. In general, if you can package an item, you can fit it into the cargo hold of a Tech 1 freighter.</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">{{Main|Freighters}}</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Freighters are the largest cargo ships in EVE. These slow-moving hulks have no high or medium equipment slots and depend entirely on their massive hulls for defense. In general, if you can package an item, you can fit it into the cargo hold of a Tech 1 freighter.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Tech 1: {{Sh|Charon}}, {{Sh|Fenrir}}, {{Sh|Obelisk}}, {{Sh|Providence}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Tech 1: {{Sh|Charon}}, {{Sh|Fenrir}}, {{Sh|Obelisk}}, {{Sh|Providence}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Tech 2 freighters are called [[Jump Freighter]]s. They have smaller cargo bays than Tech 1 freighters but can use both jump gates and [[cynosural field]]s. The latter makes them especially useful in null sec.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Tech 2 freighters are called [[Jump Freighter]]s. They have smaller cargo bays than Tech 1 freighters but can use both jump gates and [[cynosural field]]s. The latter makes them especially useful in null sec.</div></td></tr>
</table>Evon R'alhttps://wiki.eveuniversity.org/index.php?title=Ships&diff=194543&oldid=prevErwin Madelung: changed links due to rework of pages. some other small edits2022-09-02T10:21:41Z<p>changed links due to rework of pages. some other small edits</p>
<table class="diff diff-contentalign-left" data-mw="interface">
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<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 10:21, 2 September 2022</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l64" >Line 64:</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>**'''[[Titans]]''': {{Sh|Erebus}}, {{Sh|Leviathan}}, {{Sh|Avatar}}, {{Sh|Ragnarok}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>**'''[[Titans]]''': {{Sh|Erebus}}, {{Sh|Leviathan}}, {{Sh|Avatar}}, {{Sh|Ragnarok}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Some ships that don't fit or are hard to pin down in this classification are certain [[<del class="diffchange diffchange-inline">industrials</del>]] and [[Outer Ring Excavations|ORE]] Ships. <del class="diffchange diffchange-inline">A common simplification of this classification is calling </del>[[carrier]]s, [[dreadnought]]s, [[supercarrier]]s, [[titan]]s and the [[Rorqual]] <del class="diffchange diffchange-inline">"</del>capitals<del class="diffchange diffchange-inline">", while calling all </del>other ships "sub-capitals".</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Some ships that don't fit or are hard to pin down in this classification are certain [[<ins class="diffchange diffchange-inline">Haulers</ins>]] and [[Outer Ring Excavations|ORE]] Ships. <ins class="diffchange diffchange-inline">As indicated above, </ins>[[carrier]]s, [[dreadnought]]s<ins class="diffchange diffchange-inline">, [[Force Auxiliaries]]</ins>, [[supercarrier]]s, [[titan]]s<ins class="diffchange diffchange-inline">, </ins>and the [[Rorqual]] <ins class="diffchange diffchange-inline">are commonly further grouped together as </ins>capitals<ins class="diffchange diffchange-inline">. The </ins>other ships <ins class="diffchange diffchange-inline">are therefore referred to as </ins>"sub-capitals".</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===== Tech 1 ship class comparison table =====</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===== Tech 1 ship class comparison table =====</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l130" >Line 130:</td>
<td colspan="2" class="diff-lineno">Line 130:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===== Haulers =====</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===== Haulers =====</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>[[<del class="diffchange diffchange-inline">Hauler</del>]]<del class="diffchange diffchange-inline">s </del>have large cargo capacities and are used to haul goods from place to place. Some are even more specialized, having an extra capacity for items such as ore, minerals or weapons. The smallest class of cargo ships, Tech 1 Haulers, are lightly defended and fly mostly among high security systems.</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>[[<ins class="diffchange diffchange-inline">Haulers (ship group)|Haulers</ins>]] have large cargo capacities and are used to haul goods from place to place. Some are even more specialized, having an extra capacity for items such as ore, minerals or weapons. The smallest class of cargo ships, Tech 1 Haulers, are lightly defended and fly mostly among high security systems.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Tech 1: {{Sh|Iteron Mark V}}, {{Sh|Badger}}, {{Sh|Mammoth}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Tech 1: {{Sh|Iteron Mark V}}, {{Sh|Badger}}, {{Sh|Mammoth}}</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Tech 2 haulers are divided between [[Blockade <del class="diffchange diffchange-inline">Runner</del>]]<del class="diffchange diffchange-inline">s</del>, which are fast and can cloak for stealth in dangerous space, and Deep Space Transports, which have stronger defenses. Each <del class="diffchange diffchange-inline">EVE race </del>has one of each kind of Tech 2 <del class="diffchange diffchange-inline">industrial</del>.</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Tech 2 haulers are divided between [[Blockade <ins class="diffchange diffchange-inline">Runners</ins>]], which are fast and can cloak for stealth in dangerous space, and <ins class="diffchange diffchange-inline">[[</ins>Deep Space Transports<ins class="diffchange diffchange-inline">]]</ins>, which have stronger defenses. Each <ins class="diffchange diffchange-inline">empire faction </ins>has one of each kind of Tech 2 <ins class="diffchange diffchange-inline">hauler</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Tech 2 Blockade Runner: {{Sh|Crane}}, {{Sh|Viator}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Tech 2 Blockade Runner: {{Sh|Crane}}, {{Sh|Viator}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Tech 2 Deep Space Transport: {{Sh|Mastodon}}, {{Sh|Impel}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Tech 2 Deep Space Transport: {{Sh|Mastodon}}, {{Sh|Impel}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===== Freighters =====</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===== Freighters =====</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>[[<del class="diffchange diffchange-inline">Freighter</del>]]<del class="diffchange diffchange-inline">s </del>are the largest cargo ships in EVE. These slow-moving hulks have no high or medium equipment slots and depend entirely on their massive hulls for defense. In general, if you can package an item, you can fit it into the cargo hold of a Tech 1 freighter.</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>[[<ins class="diffchange diffchange-inline">Freighters</ins>]] are the largest cargo ships in EVE. These slow-moving hulks have no high or medium equipment slots and depend entirely on their massive hulls for defense. In general, if you can package an item, you can fit it into the cargo hold of a Tech 1 freighter.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Tech 1: {{Sh|Charon}}, {{Sh|Fenrir}}, {{Sh|Obelisk}}, {{Sh|Providence}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Tech 1: {{Sh|Charon}}, {{Sh|Fenrir}}, {{Sh|Obelisk}}, {{Sh|Providence}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Tech 2 freighters are called [[Jump Freighter]]s. They have smaller cargo bays than Tech 1 freighters but can use both jump gates and [[cynosural field]]s. The latter makes them especially useful in null sec.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Tech 2 freighters are called [[Jump Freighter]]s. They have smaller cargo bays than Tech 1 freighters but can use both jump gates and [[cynosural field]]s. The latter makes them especially useful in null sec.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* Tech 2 (Jump Freighters): {{Sh|Anshar}}, {{Sh|Ark}}, {{Sh|Rhea}}, {{Sh|Nomad}}</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* Tech 2 (<ins class="diffchange diffchange-inline">[[</ins>Jump Freighters<ins class="diffchange diffchange-inline">]]</ins>): {{Sh|Anshar}}, {{Sh|Ark}}, {{Sh|Rhea}}, {{Sh|Nomad}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===== Miners =====</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===== Miners =====</div></td></tr>
</table>Erwin Madelunghttps://wiki.eveuniversity.org/index.php?title=Ships&diff=190872&oldid=prevTaiga Aivo: /* Specialty Ships */2022-08-26T20:03:38Z<p><span dir="auto"><span class="autocomment">Specialty Ships</span></span></p>
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<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 20:03, 26 August 2022</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===== Specialty Ships =====</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===== Specialty Ships =====</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* {{Sh|Porpoise}}: The Porpoise is a mining command ship, bringing a larger cargo bay than other mining ships and the ability to improve the mining speeds of nearby allies.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* {{Sh|Porpoise}}: The Porpoise is a mining command ship, bringing a larger cargo bay than other mining ships and the ability to improve the mining speeds of nearby allies.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* {Sh|Orca}}: The big brother of the Porpoise, a much larger, more capable, and more resilient mining command platform, which also features an enormous cargo bay that lets it also act as a hauling ship.</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* <ins class="diffchange diffchange-inline">{</ins>{Sh|Orca}}: The big brother of the Porpoise, a much larger, more capable, and more resilient mining command platform, which also features an enormous cargo bay that lets it also act as a hauling ship.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* {{Sh|Noctis}}: The final word in [[salvaging]], able to fit up to 8 high-power salvagers or long-range tractor beams.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* {{Sh|Noctis}}: The final word in [[salvaging]], able to fit up to 8 high-power salvagers or long-range tractor beams.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* {{Sh|Rorqual}}: The Capital Industrial Ship, the dreadnought and carrier of mining, and the final word in mining command. Extremely capable at mining, mining fleet support, defensive combat, and cargo hauling. Cannot be used in high-security space, very powerful in low- and null-security space.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* {{Sh|Rorqual}}: The Capital Industrial Ship, the dreadnought and carrier of mining, and the final word in mining command. Extremely capable at mining, mining fleet support, defensive combat, and cargo hauling. Cannot be used in high-security space, very powerful in low- and null-security space.</div></td></tr>
</table>Taiga Aivohttps://wiki.eveuniversity.org/index.php?title=Ships&diff=190871&oldid=prevTaiga Aivo: /* Specialty Ships */2022-08-26T20:01:30Z<p><span dir="auto"><span class="autocomment">Specialty Ships</span></span></p>
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<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 20:01, 26 August 2022</td>
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<td colspan="2" class="diff-lineno">Line 157:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* {{Sh|Noctis}}: The final word in [[salvaging]], able to fit up to 8 high-power salvagers or long-range tractor beams.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* {{Sh|Noctis}}: The final word in [[salvaging]], able to fit up to 8 high-power salvagers or long-range tractor beams.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* {{Sh|Rorqual}}: The Capital Industrial Ship, the dreadnought and carrier of mining, and the final word in mining command. Extremely capable at mining, mining fleet support, defensive combat, and cargo hauling. Cannot be used in high-security space, very powerful in low- and null-security space.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* {{Sh|Rorqual}}: The Capital Industrial Ship, the dreadnought and carrier of mining, and the final word in mining command. Extremely capable at mining, mining fleet support, defensive combat, and cargo hauling. Cannot be used in high-security space, very powerful in low- and null-security space.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* [[Image:logo_faction_sisters_of_eve.png|22px|link=]][[Sisters of EVE]]: the three SOE ships ([[Astero]], [[Stratios]], [[Nestor]]) are optimized for [[exploration]]. Each is bonused for scanning and hacking, and each has sufficient combat strength to either run PvE combat sites or hunt ''other'' exploration ships. They require both Amarr and Gallente spaceship skills, and to be used effectively they require solid scanning, drone skills, and armor skills.</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* [[Image:logo_faction_sisters_of_eve.png|22px|link=]][[Sisters of EVE]]: the three SOE ships ([[Astero]], [[Stratios]], [[Nestor]]) are optimized for [[exploration]]. Each is bonused for scanning and hacking, and each has sufficient combat strength to either run PvE combat sites or hunt ''other'' exploration ships. They require both Amarr and Gallente spaceship skills, and to be used effectively they require solid scanning, drone skills, and armor skills<ins class="diffchange diffchange-inline">. [[Nestor]] has also a very distinct niche in game as a logistics battleship, that is used in a small fleet activities</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{ShipsMatrix}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{ShipsMatrix}}</div></td></tr>
</table>Taiga Aivohttps://wiki.eveuniversity.org/index.php?title=Ships&diff=188129&oldid=prevFrasier Lyons at 10:59, 12 June 20222022-06-12T10:59:26Z<p></p>
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<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 10:59, 12 June 2022</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l51" >Line 51:</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[File:Avatar.jpg|200px|thumb|An Avatar, one of the largest ships in EVE. Almost 14 kilometers in length, it is over 200 times longer than the [[Punisher]], a frigate.]]As ships increase in size they gain more hitpoints, potential damage output, and module slots. They lose agility, speed, and the ability to apply damage to smaller, faster targets. The sizes (with a few example ships) are as follows:</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[File:Avatar.jpg|200px|thumb|An Avatar, one of the largest ships in EVE. Almost 14 kilometers in length, it is over 200 times longer than the [[Punisher]], a frigate.]]As ships increase in size they gain more hitpoints, potential damage output, and module slots. They lose agility, speed, and the ability to apply damage to smaller, faster targets. The sizes (with a few example ships) are as follows:</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*'''[[Frigates]]''': {{Sh|Incursus}}, {{Sh|Heron}}, {{Sh|Crucifier}}, {{Sh|<del class="diffchange diffchange-inline">[</del>Burst}}</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*'''[[Frigates]]''': {{Sh|Incursus}}, {{Sh|Heron}}, {{Sh|Crucifier}}, {{Sh|Burst}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*'''[[Destroyers]]''': {{Sh|Algos}}, {{Sh|Corax}}, {{Sh|Coercer}}, {{Sh|Thrasher}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*'''[[Destroyers]]''': {{Sh|Algos}}, {{Sh|Corax}}, {{Sh|Coercer}}, {{Sh|Thrasher}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*'''[[Cruisers]]''': {{Sh|Thorax}}, {{Sh|Caracal}}, {{Sh|Maller}}, {{Sh|Scythe}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*'''[[Cruisers]]''': {{Sh|Thorax}}, {{Sh|Caracal}}, {{Sh|Maller}}, {{Sh|Scythe}}</div></td></tr>
</table>Frasier Lyonshttps://wiki.eveuniversity.org/index.php?title=Ships&diff=186840&oldid=prevEvon R'al: Update for April 2022 Version 20.04. Change skill <Racial> Industrial to <Racial> Hauler. Link maintenance, making use of redirects. Replace {{Icon}}-link combination with {{Sh}}2022-05-23T11:45:35Z<p>Update for April 2022 Version 20.04. Change skill <Racial> Industrial to <Racial> Hauler. Link maintenance, making use of redirects. Replace {{Icon}}-link combination with {{Sh}}</p>
<a href="https://wiki.eveuniversity.org/index.php?title=Ships&diff=186840&oldid=180821">Show changes</a>Evon R'alhttps://wiki.eveuniversity.org/index.php?title=Ships&diff=180821&oldid=prevSalartarium: /* Specialty Ships */ Eve -> EVE per UniWiki:Manual of Style2022-02-08T06:54:21Z<p><span dir="auto"><span class="autocomment">Specialty Ships: </span> Eve -> EVE per <a href="/UniWiki:Manual_of_Style" title="UniWiki:Manual of Style">UniWiki:Manual of Style</a></span></p>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* {{icon|isis ore|22}}[[Noctis]]: The final word in [[salvaging]], able to fit up to 8 high-power salvagers or long-range tractor beams.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* {{icon|isis ore|22}}[[Noctis]]: The final word in [[salvaging]], able to fit up to 8 high-power salvagers or long-range tractor beams.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* {{icon|isis ore|22}}[[Rorqual]]: The Capital Industrial Ship, the dreadnought and carrier of mining, and the final word in mining command. Extremely capable at mining, mining fleet support, defensive combat, and cargo hauling. Cannot be used in high-security space, very powerful in low- and null-security space.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* {{icon|isis ore|22}}[[Rorqual]]: The Capital Industrial Ship, the dreadnought and carrier of mining, and the final word in mining command. Extremely capable at mining, mining fleet support, defensive combat, and cargo hauling. Cannot be used in high-security space, very powerful in low- and null-security space.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*{{icon|isis soe|22}}[[Sisters of <del class="diffchange diffchange-inline">Eve</del>]]: the three SOE ships ([[Astero]], [[Stratios]], [[Nestor]]) are optimized for [[exploration]]. Each is bonused for scanning and hacking, and each has sufficient combat strength to either run PvE combat sites or hunt ''other'' exploration ships. They require both Amarr and Gallente spaceship skills, and to be used effectively they require solid scanning, drone skills, and armor skills.</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*{{icon|isis soe|22}}[[Sisters of <ins class="diffchange diffchange-inline">EVE</ins>]]: the three SOE ships ([[Astero]], [[Stratios]], [[Nestor]]) are optimized for [[exploration]]. Each is bonused for scanning and hacking, and each has sufficient combat strength to either run PvE combat sites or hunt ''other'' exploration ships. They require both Amarr and Gallente spaceship skills, and to be used effectively they require solid scanning, drone skills, and armor skills.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{ShipsMatrix}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{ShipsMatrix}}</div></td></tr>
</table>Salartariumhttps://wiki.eveuniversity.org/index.php?title=Ships&diff=180667&oldid=prevSalartarium: proofreading, that vs, which, comma rules with compound predicates2022-02-02T19:08:34Z<p>proofreading, that vs, which, comma rules with compound predicates</p>
<table class="diff diff-contentalign-left" data-mw="interface">
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<col class="diff-content" />
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<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 19:08, 2 February 2022</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l22" >Line 22:</td>
<td colspan="2" class="diff-lineno">Line 22:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===Spaceship command skills===</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===Spaceship command skills===</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>[[File:Sin.jpg|200px|thumb|right|The [[Sin]], a [[Battleships#Black_Ops_Battleships|Black Ops Battleship]] which requires months of training to fly.]]<del class="diffchange diffchange-inline">In order to </del>fly ships in EVE, a character must train the relevant skills in the [[Skills:Spaceship_Command|Spaceship Command skill category]]. This category is not to be confused with the general skill {{sk|Spaceship Command}}.</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>[[File:Sin.jpg|200px|thumb|right|The [[Sin]], a [[Battleships#Black_Ops_Battleships|Black Ops Battleship]] which requires months of training to fly.]] <ins class="diffchange diffchange-inline">To </ins>fly ships in EVE, a character must train the relevant skills in the [[Skills:Spaceship_Command|Spaceship Command skill category]]. This category is not to be confused with the general skill {{sk|Spaceship Command}}.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The skills for larger hull types and higher [[Tech_and_meta_levels|tech levels]] usually require some skill training in smaller hull types or lower tech levels first. <del class="diffchange diffchange-inline">In order to </del>fly a Tech 1 cruiser, for instance, you must first have some training in a Tech 1 destroyer command skill. Likewise, the skills for Tech 2 frigates require perfecting the Tech 1 frigate command skills.</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The skills for larger hull types and higher [[Tech_and_meta_levels|tech levels]] usually require some skill training in smaller hull types or lower tech levels first. <ins class="diffchange diffchange-inline">To </ins>fly a Tech 1 cruiser, for instance, you must first have some training in a Tech 1 destroyer command skill. Likewise, the skills for Tech 2 frigates require perfecting the Tech 1 frigate command skills.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>In most cases, the prerequisites for <del class="diffchange diffchange-inline">fly </del>bigger ships (by hull type) are faster to train than the prerequisites for higher tech levels. As a result, newer pilots may find themselves in large T1 ships (battlecruisers or battleships) long before they can fly a T2 ship of any size. This is not a hard-and-fast rule, though: it's reasonable to train straight from Tech 1 frigates into Tech 2 frigates, for instance, without ever training the skills required to fly larger Tech 1 ships, if that is your goal as a pilot.</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>In most cases, the prerequisites for <ins class="diffchange diffchange-inline">flying </ins>bigger ships (by hull type) are faster to train than the prerequisites for higher tech levels. As a result, newer pilots may find themselves in large T1 ships (battlecruisers or battleships) long before they can fly a T2 ship of any size. This is not a hard-and-fast rule, though: it's reasonable to train straight from Tech 1 frigates into Tech 2 frigates, for instance, without ever training the skills required to fly larger Tech 1 ships, if that is your goal as a pilot.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===Support skills===</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===Support skills===</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l32" >Line 32:</td>
<td colspan="2" class="diff-lineno">Line 32:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{main|Support skills}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{main|Support skills}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Being able to fly a ship ''at all'' and being able to fly a ship ''well'' can be two very different things. While the relevant spaceship command skill may let you enter a ship and undock it from a station, this is only the first step to using the ship properly. In addition to the skills you will need to fit all of the guns and modules you want to use ([[fitting skills]]), there is an entire suite of [[support skills]] <del class="diffchange diffchange-inline">which </del>can cumulatively boost a hull's performance. Some of these benefit most or all ships that you can fly, making them valuable training choices.</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Being able to fly a ship ''at all'' and being able to fly a ship ''well'' can be two very different things. While the relevant spaceship command skill may let you enter a ship and undock it from a station, this is only the first step to using the ship properly. In addition to the skills you will need to fit all of the guns and modules you want to use ([[fitting skills]]), there is an entire suite of [[support skills]] <ins class="diffchange diffchange-inline">that </ins>can cumulatively boost a hull's performance. Some of these benefit most or all ships that you can fly, making them valuable training choices.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>As a rule of thumb, smaller and lower-tech ships demand less-polished support and fitting skills from your character. A Tech 1 frigate in the hands of a days-old character can handily complete Level 1 PvE missions or significantly affect veteran pilots in advanced ships by [[tackling]] or using [[electronic warfare]] in PvP. An expensive Tech 2 black ops battleship, meanwhile, will be a painful loss waiting to happen if piloted by a character without well-trained support skills.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>As a rule of thumb, smaller and lower-tech ships demand less-polished support and fitting skills from your character. A Tech 1 frigate in the hands of a days-old character can handily complete Level 1 PvE missions or significantly affect veteran pilots in advanced ships by [[tackling]] or using [[electronic warfare]] in PvP. An expensive Tech 2 black ops battleship, meanwhile, will be a painful loss waiting to happen if piloted by a character without well-trained support skills.</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l42" >Line 42:</td>
<td colspan="2" class="diff-lineno">Line 42:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{main|Fitting ships}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{main|Fitting ships}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Ships are merely empty hulls waiting to be equipped with the guns and modules that let them do their job. The process of equipping a ship is known as "fitting" the ship<del class="diffchange diffchange-inline">, </del>and is an expansive topic.</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Ships are merely empty hulls waiting to be equipped with the guns and modules that let them do their job. The process of equipping a ship is known as "fitting" the ship and is an expansive topic.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>However, one basic concept is worth mentioning here as it ties into the ship sizes listed earlier. The ship sizes are grouped into small, medium, large, or X-large. When browsing the market, you will notice that modules and weapons are also grouped into these same sizes. When fitting a ship, you normally want to use modules and weapons that are in the same size grouping as the ship size. This can sometimes be confusing, especially with weapon systems, as many items may will say "medium" in the name, but <del class="diffchange diffchange-inline">actually </del>belong to the "small" size group in the market categories. What matters for ship fitting is that the market category size group matches the ship size, not any terms found in the item name itself.</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>However, one basic concept is worth mentioning here as it ties into the ship sizes listed earlier. The ship sizes are grouped into small, medium, large, or X-large. When browsing the market, you will notice that modules and weapons are also grouped into these same sizes. When fitting a ship, you normally want to use modules and weapons that are in the same size grouping as the ship size. This can sometimes be confusing, especially with weapon systems, as many items may will say "medium" in the name, but belong to the "small" size group in the market categories. What matters for ship fitting is that the market category size group matches the ship size, not any terms found in the item name itself.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Categorization==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Categorization==</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l80" >Line 80:</td>
<td colspan="2" class="diff-lineno">Line 80:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>! scope="col" width="100px" style="background-color:#222222;" | Time to Warp (sec)</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>! scope="col" width="100px" style="background-color:#222222;" | Time to Warp (sec)</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>! scope="col" width="100px" style="background-color:#222222;" | Slots</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>! scope="col" width="100px" style="background-color:#222222;" | Slots</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>! scope="col" width="100px" style="background-color:#222222;" | Capacitor (<del class="diffchange diffchange-inline">gj</del>)</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>! scope="col" width="100px" style="background-color:#222222;" | Capacitor (<ins class="diffchange diffchange-inline">GJ</ins>)</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>! scope="col" width="100px" style="background-color:#222222;" | Signature Radius (m)</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>! scope="col" width="100px" style="background-color:#222222;" | Signature Radius (m)</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|- </div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|- </div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l115" >Line 115:</td>
<td colspan="2" class="diff-lineno">Line 115:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''Pirate faction ships''' represent a greater advance on the abilities of base Tech 1 hulls. They require two separate spaceship command skills for different factions so, for example, the [[Angel Cartel]] [[Cynabal]] requires training in both {{sk|Minmatar Cruiser}} ''and'' {{sk|Gallente Cruiser}}. In return, though, each pirate hull has more powerful and unusual bonuses which often make them fly in surprising ways. The Gurista [[Gila]], for example, launches only two drones, but can use those two to deal damage equivalent to ''ten'' drones. Similarly, the [[Serpentis]] [[Vindicator]] offers a unique combination of a [[Tackling_Guide#Stasis_Webifier_.28Web.29|stasis webifier]] bonus and massive damage output. Pirate faction ships are roughly as powerful as Tech 2 ships, and require fewer skills. They are accordingly very expensive.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''Pirate faction ships''' represent a greater advance on the abilities of base Tech 1 hulls. They require two separate spaceship command skills for different factions so, for example, the [[Angel Cartel]] [[Cynabal]] requires training in both {{sk|Minmatar Cruiser}} ''and'' {{sk|Gallente Cruiser}}. In return, though, each pirate hull has more powerful and unusual bonuses which often make them fly in surprising ways. The Gurista [[Gila]], for example, launches only two drones, but can use those two to deal damage equivalent to ''ten'' drones. Similarly, the [[Serpentis]] [[Vindicator]] offers a unique combination of a [[Tackling_Guide#Stasis_Webifier_.28Web.29|stasis webifier]] bonus and massive damage output. Pirate faction ships are roughly as powerful as Tech 2 ships, and require fewer skills. They are accordingly very expensive.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>'''Tech 2 ships''' are built by retrofitting Tech 1 ships, and while they take some features from their Tech 1 forms, the ways they fly and take advantage of fitting may be very different. They have higher resistance to damage and are typically much more specialized in their roles. Many special modules can only be fit on Tech 2 ships. The [[Heavy Interdictor]] is a prime example of a Tech 2 ship filling a specialized role: it can use a special module to stop ships within a wide area from warping away—a unique ability—but it <del class="diffchange diffchange-inline">but </del>has more limited abilities in other areas. Tech 2 ships are powerful within their niches<del class="diffchange diffchange-inline">, </del>but are not automatically better than Tech 1 ships, or immune to attack from Tech 1 ships. Tech 2 ships require extensive skill training to fly<del class="diffchange diffchange-inline">, </del>but can be less expensive than Pirate Faction ships due to their simpler production.</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>'''Tech 2 ships''' are built by retrofitting Tech 1 ships, and while they take some features from their Tech 1 forms, the ways they fly and take advantage of fitting may be very different. They have higher resistance to damage and are typically much more specialized in their roles. Many special modules can only be fit on Tech 2 ships. The [[Heavy Interdictor]] is a prime example of a Tech 2 ship filling a specialized role: it can use a special module to stop ships within a wide area from warping away—a unique ability—but it has more limited abilities in other areas. Tech 2 ships are powerful within their niches but are not automatically better than Tech 1 ships, or immune to attack from Tech 1 ships. Tech 2 ships require extensive skill training to fly but can be less expensive than Pirate Faction ships due to their simpler production.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''Tech 3 ships''' were developed by the four empire factions by reverse-engineering [[Sleeper]] technology. They are known for their powerful defenses and great versatility, which come from a very wide variety of innate hull bonuses, generous fitting layouts, and unique ways to completely transform themselves on-the-fly. All materials required for Tech 3 ships come from [[wormhole space]]. As an example, a [[Legion]] can be fitted to be a heavily armored [[Capacitor_Warfare_Guide|neuting]] ship, a heavy assault missile boat, or a more traditional laser boat; and may be active tanked, buffer tanked, or even able to cloak itself. Similarly, a [[Hecate]] can switch between different modes which can harden its defenses, increase its mobility, or let it deal damage at longer ranges.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''Tech 3 ships''' were developed by the four empire factions by reverse-engineering [[Sleeper]] technology. They are known for their powerful defenses and great versatility, which come from a very wide variety of innate hull bonuses, generous fitting layouts, and unique ways to completely transform themselves on-the-fly. All materials required for Tech 3 ships come from [[wormhole space]]. As an example, a [[Legion]] can be fitted to be a heavily armored [[Capacitor_Warfare_Guide|neuting]] ship, a heavy assault missile boat, or a more traditional laser boat; and may be active tanked, buffer tanked, or even able to cloak itself. Similarly, a [[Hecate]] can switch between different modes which can harden its defenses, increase its mobility, or let it deal damage at longer ranges.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>====Other factions====</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>====Other factions====</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>[[CONCORD]], [[EDENCOM]], the [[Society of Conscious Thought]], and the [[Triglavian Collective]] all also have ships of their own. These ships follow completely different mechanics and skill sets than <del class="diffchange diffchange-inline">any </del>other ships<del class="diffchange diffchange-inline">, </del>and do not fit into the traditional tech and faction levels.</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>[[CONCORD]], [[EDENCOM]], the [[Society of Conscious Thought]], and the [[Triglavian Collective]] all also have ships of their own. These ships follow completely different mechanics and skill sets than other ships and do not fit into the traditional tech and faction levels.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* {{icon|concord|22}}CONCORD offers a trio of extremely flexible, extremely skill-intensive, highly-militarized covert ops ships.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* {{icon|concord|22}}CONCORD offers a trio of extremely flexible, extremely skill-intensive, highly-militarized covert ops ships.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [[Image:Logo_faction_edencom.png|22x22px|link=]]EDENCOM offers a curious, but very difficult to utilize, set of ships with "chain lightning" damage-dealing abilities.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [[Image:Logo_faction_edencom.png|22x22px|link=]]EDENCOM offers a curious, but very difficult to utilize, set of ships with "chain lightning" damage-dealing abilities.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* {{icon|triglavian|22}}The Triglavian Collective offers a wide selection of ships <del class="diffchange diffchange-inline">which </del>utilize unique ramping-over-time weapons that can burn down targets well above their weight class.</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* {{icon|triglavian|22}}The Triglavian Collective offers a wide selection of ships <ins class="diffchange diffchange-inline">that </ins>utilize unique ramping-over-time weapons that can burn down targets well above their weight class.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* {{icon|society|22}}The SoCT offers a set of three ships with nearly limitless versatility and ''no'' skill requirements, offering new and veteran players alike a set of flexible hulls.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* {{icon|society|22}}The SoCT offers a set of three ships with nearly limitless versatility and ''no'' skill requirements, offering new and veteran players alike a set of flexible hulls.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l131" >Line 131:</td>
<td colspan="2" class="diff-lineno">Line 131:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===== Industrials =====</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===== Industrials =====</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>These ships have large cargo capacities and are used to haul goods from place to place. Some are even more specialized, having extra capacity for items such as ore, minerals or weapons. The smallest class of cargo ships, Tech 1 industrials, are lightly defended and fly mostly among high security systems.</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>These ships have large cargo capacities and are used to haul goods from place to place. Some are even more specialized, having <ins class="diffchange diffchange-inline">an </ins>extra capacity for items such as ore, minerals or weapons. The smallest class of cargo ships, Tech 1 industrials, are lightly defended and fly mostly among high security systems.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Tech 1: {{icon|isis gallente|22}}[[Iteron Mark V]], {{icon|isis caldari|22}}[[Badger]], {{icon|isis minmatar|22}}[[Mammoth]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Tech 1: {{icon|isis gallente|22}}[[Iteron Mark V]], {{icon|isis caldari|22}}[[Badger]], {{icon|isis minmatar|22}}[[Mammoth]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Tech 2 industrials are divided between [[Blockade Runner|Blockade Runners]], which are fast and can cloak for stealth in dangerous space, and Deep Space Transports, which have stronger defenses. Each EVE race has one of each kind of Tech 2 industrial.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Tech 2 industrials are divided between [[Blockade Runner|Blockade Runners]], which are fast and can cloak for stealth in dangerous space, and Deep Space Transports, which have stronger defenses. Each EVE race has one of each kind of Tech 2 industrial.</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l140" >Line 140:</td>
<td colspan="2" class="diff-lineno">Line 140:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Freighters are the largest cargo ships in EVE. These slow-moving hulks have no high or medium equipment slots and depend entirely on their massive hulls for defense. In general, if you can package an item, you can fit it into the cargo hold of a Tech 1 freighter.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Freighters are the largest cargo ships in EVE. These slow-moving hulks have no high or medium equipment slots and depend entirely on their massive hulls for defense. In general, if you can package an item, you can fit it into the cargo hold of a Tech 1 freighter.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Tech 1: {{icon|isis caldari|22}}[[Charon]], {{icon|isis minmatar|22}}[[Fenrir]], {{icon|isis gallente|22}}[[Obelisk]], {{icon|isis amarr|22}}[[Providence]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Tech 1: {{icon|isis caldari|22}}[[Charon]], {{icon|isis minmatar|22}}[[Fenrir]], {{icon|isis gallente|22}}[[Obelisk]], {{icon|isis amarr|22}}[[Providence]]</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Tech 2 freighters are called [[Jump Freighters]]. They have smaller cargo bays than Tech 1 freighters<del class="diffchange diffchange-inline">, </del>but can use both jump gates and [[cynosural field|cynosural fields]]. The latter makes them especially useful in null sec.</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Tech 2 freighters are called [[Jump Freighters]]. They have smaller cargo bays than Tech 1 freighters but can use both jump gates and [[cynosural field|cynosural fields]]. The latter makes them especially useful in null sec.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Tech 2 (Jump Freighters): {{icon|isis gallente|22}}[[Anshar]], {{icon|isis amarr|22}}[[Ark]], {{icon|isis caldari|22}}[[Rhea]], {{icon|isis minmatar}}[[Nomad]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Tech 2 (Jump Freighters): {{icon|isis gallente|22}}[[Anshar]], {{icon|isis amarr|22}}[[Ark]], {{icon|isis caldari|22}}[[Rhea]], {{icon|isis minmatar}}[[Nomad]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
</table>Salartariumhttps://wiki.eveuniversity.org/index.php?title=Ships&diff=180072&oldid=prevUryence: /* Mechanics */ Tweaked one sentence.2022-01-19T23:27:44Z<p><span dir="auto"><span class="autocomment">Mechanics: </span> Tweaked one sentence.</span></p>
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<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 23:27, 19 January 2022</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l17" >Line 17:</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>To travel the great distances between solar systems, ships use [[stargates]], [[wormholes]], and certain types of [[filament]]. Capital class ships can also use built-in jump drives to travel these great distances, by locking onto the beacon of a [[cynosural field]] at their destination.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>To travel the great distances between solar systems, ships use [[stargates]], [[wormholes]], and certain types of [[filament]]. Capital class ships can also use built-in jump drives to travel these great distances, by locking onto the beacon of a [[cynosural field]] at their destination.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>All ships except supercapitals can be built in and docked in stations. Most ships have a cargo hold, <del class="diffchange diffchange-inline">and </del>many ships have [[Drones|drone]] bays, and some ships have specialized cargoholds, ship maintenance bays and fuel bays.</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>All ships except supercapitals can be built in and docked in stations. Most ships have a cargo hold, many ships have [[Drones|drone]] bays, and some ships have specialized cargoholds, ship maintenance bays and fuel bays.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Skills ==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Skills ==</div></td></tr>
</table>Uryencehttps://wiki.eveuniversity.org/index.php?title=Ships&diff=180071&oldid=prevUryence: Copy-edit, and many additional links. Some clarifications and syntactic tweaks. Further checks welcome and encouraged!2022-01-19T23:27:11Z<p>Copy-edit, and many additional links. Some clarifications and syntactic tweaks. Further checks welcome and encouraged!</p>
<a href="https://wiki.eveuniversity.org/index.php?title=Ships&diff=180071&oldid=180041">Show changes</a>Uryence