Silence the Informant (Level 2)

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Level 2
Type Encounter
Objective Take out former secret agent
Factions MercenariesRogue Drones
Best damage to deal Kinetic damage KinThermal damage ThElectromagnetic damage EMThermal damage Th
Damage to resist Kinetic damage KinThermal damage ThExplosive damage ExKinetic damage KinThermal damage Th
Ship suggestion Cruiser
Extra Prop mod for 2nd Pocket (ships at 55-100km)


1st Pocket

Initial Group, 15km (auto-aggro)
WD EWAR L


Frigate 4 x Frigate Decimator/Render/Sunder Alvi
Reinforcement 10-20 Seconds after warp-in, 15km
Frigate 4 x Frigate Decimator/Render/Sunder Alvi


Structures
WD EWAR L


Structure 1 x Bunker random commodities


2nd Pocket

1st Group, 20km (auto-aggro)
WD EWAR L


Elite Frigate 2 x Elite Frigate Mercenary Elite Fighter


2nd Group, 55km
WD EWAR L


Elite Frigate 2 x Elite Frigate Mercenary Elite Fighter


3rd Group, 55km
WD EWAR L


Elite Frigate 2 x Elite Frigate Mercenary Elite Fighter


4th Group, 100km
WD EWAR L


Elite Frigate 3 x Elite Frigate Mercenary Elite Fighter


Asteroids
WD EWAR L


Asteroid 6 x Veldspar
Asteroid 4 x Scordite


3rd Pocket

Initial Group, 20km
WD EWAR L


Sentry 1 x Sentry Tower Sentry Drone I
Frigate 1 x Frigate Named Informant


Structures
WD EWAR L


Structure 1 x Scanner Post
Structure 1 x Mobile Residence Listed as Deadspace Overseer's Structure in overview May drop implants


Notes