Difference between revisions of "Skills:Navigation"

From EVE University Wiki
Jump to: navigation, search
(add overview comment)
(Filled in some stuff.)
Line 2: Line 2:
 
[[Category:Skills]]
 
[[Category:Skills]]
 
==Overview==
 
==Overview==
The "need for speed" skills that control operation and effectiveness of afterburners (AB), microwarp drives (MWD), warp drives and jump drives.  
+
Skills that make all ships you fly faster and more agile. Also skills that control operation and effectiveness of afterburners (AB), microwarp drives (MWD), warp drives and jump drives.  
  
 
{{Skill
 
{{Skill
 
|skill=Acceleration Control
 
|skill=Acceleration Control
 
|desc=Skill at efficiently using Afterburners and MicroWarpdrives. 5% Bonus to Afterburner and MicroWarpdrive speed boost per skill level.
 
|desc=Skill at efficiently using Afterburners and MicroWarpdrives. 5% Bonus to Afterburner and MicroWarpdrive speed boost per skill level.
|1=attribute1
+
|1=Intelligence
|2=attribute2
+
|2=Perception
|mult=?x
+
|mult=4x
|pre=none
+
|pre=Navigation III
|notes=<br>
+
|notes=More oomph from propulsion modules is good for anyone who ever uses propulsion modules, which is pretty much everyone.<br>
 
}}
 
}}
  
Line 17: Line 17:
 
|skill=Afterburner
 
|skill=Afterburner
 
|desc=Skill at using afterburners. 10% bonus to Afterburner duration per skill level.
 
|desc=Skill at using afterburners. 10% bonus to Afterburner duration per skill level.
|1=attribute1
+
|1=Intelligence
|2=attribute2
+
|2=Perception
|mult=?x
+
|mult=1x
|pre=none
+
|pre=Navigation I
|notes=<br>
+
|notes=Duration (cycle time) bonus works out as a reduction in AB capacitor use. Most pilots train this to III as a prerequisite for High Speed Maneuvering (and MWDs); if you use ABs a lot (deadspace PvE, armour HACs or solo PvP frigate work, for example) then pump more SP into this skill -- together with Fuel Conservation it can lower AB cap consumption to pretty negligible levels.<br>
 
}}
 
}}
  
Line 27: Line 27:
 
|skill=Evasive Maneuvering
 
|skill=Evasive Maneuvering
 
|desc=Improved skill at efficiently turning and accelerating a spaceship. 5% improved ship agility for all ships per skill level.
 
|desc=Improved skill at efficiently turning and accelerating a spaceship. 5% improved ship agility for all ships per skill level.
|1=attribute1
+
|1=Intelligence
|2=attribute2
+
|2=Perception
|mult=?x
+
|mult=2x
|pre=none
+
|pre=Navigation II
|notes=<br>
+
|notes=Affects every ship you fly, particularly important for specialisation in small ships and/or skirmishing/kiting tactics, but good for everyone. Level V is one of the prerequisites for [[Frigate#Interceptors|interceptors]].<br>
 
}}
 
}}
  
Line 37: Line 37:
 
|skill=Fuel Conservation
 
|skill=Fuel Conservation
 
|desc=Improved control over afterburner energy consumption. 10% reduction in afterburner capacitor needs per skill level.
 
|desc=Improved control over afterburner energy consumption. 10% reduction in afterburner capacitor needs per skill level.
|1=attribute1
+
|1=Intelligence
|2=attribute2
+
|2=Perception
|mult=?x
+
|mult=2x
|pre=none
+
|pre=Navigation II, Afterburner II
|notes=<br>
+
|notes=Possibly not much point in training high levels in this unless you use afterburners a lot, but if you do it's worth it.<br>
 
}}
 
}}
  
Line 47: Line 47:
 
|skill=High Speed Maneuvering
 
|skill=High Speed Maneuvering
 
|desc=Skill at using MicroWarpdrives. 5% reduction in MicroWarpdrive capacitor usage per skill level.
 
|desc=Skill at using MicroWarpdrives. 5% reduction in MicroWarpdrive capacitor usage per skill level.
|1=attribute1
+
|1=Intelligence
|2=attribute2
+
|2=Perception
|mult=?x
+
|mult=5x
|pre=none
+
|pre=Navigation III, Afterburner III
|notes=<br>
+
|notes=The vast majority of PvP fits involve a MWD, so the vast majority of pilots train to use them.<br>
 
}}
 
}}
  
Line 57: Line 57:
 
|skill=Jump Drive Calibration
 
|skill=Jump Drive Calibration
 
|desc=Advanced skill at using Jump Drives. Each skill level grants a 25% increase in maximum jump range.
 
|desc=Advanced skill at using Jump Drives. Each skill level grants a 25% increase in maximum jump range.
|1=attribute1
+
|1=Intelligence
|2=attribute2
+
|2=Perception
|mult=?x
+
|mult=9x
|pre=none
+
|pre=Science V, Navigation V, Warp Drive Operation V, Jump Drive Operation V
 
|notes=<br>
 
|notes=<br>
 
}}
 
}}
Line 67: Line 67:
 
|skill=Jump Drive Operation
 
|skill=Jump Drive Operation
 
|desc=Skill at using Jump Drives. Each skill level reduces the capacitor need of initiating a jump by 5%.
 
|desc=Skill at using Jump Drives. Each skill level reduces the capacitor need of initiating a jump by 5%.
|1=attribute1
+
|1=Intelligence
|2=attribute2
+
|2=Perception
|mult=?x
+
|mult=5x
|pre=none
+
|pre=Navigation V, Warp Drive Operation V, Science V
 
|notes=<br>
 
|notes=<br>
 
}}
 
}}
Line 77: Line 77:
 
|skill=Jump Fuel Conservation
 
|skill=Jump Fuel Conservation
 
|desc=Proficiency at regulating energy flow to the jump drive. 10% reduction in ice consumption amount for jump drive operation per light year per skill level.
 
|desc=Proficiency at regulating energy flow to the jump drive. 10% reduction in ice consumption amount for jump drive operation per light year per skill level.
|1=attribute1
+
|1=Intelligence
|2=attribute2
+
|2=Perception
|mult=?x
+
|mult=8x
|pre=none
+
|pre=Jump Drive Operation III, Navigation V, Warp Drive Operation V, Science V
 
|notes=<br>
 
|notes=<br>
 
}}
 
}}

Revision as of 16:25, 30 June 2010

This article is a stub. You can help the UniWiki by expanding it.

Overview

Skills that make all ships you fly faster and more agile. Also skills that control operation and effectiveness of afterburners (AB), microwarp drives (MWD), warp drives and jump drives.


Icon skillbook2.png Acceleration Control

Skill at efficiently using Afterburners and MicroWarpdrives. 5% Bonus to Afterburner and MicroWarpdrive speed boost per skill level.
Implants.png Attributes: Intelligence.pngPerception.png
Multiplier.png Multiplier: 4x
Isk.png Price: 50k ISK
Alpha.png Alpha max level: III
Icon skillbook2.png Prerequisites: Navigation III
Notes.png Notes: More oomph from propulsion modules is good for anyone who ever uses propulsion modules, which is pretty much everyone.



Icon skillbook2.png Afterburner

Skill at using afterburners. 10% bonus to Afterburner duration per skill level.
Implants.png Attributes: Intelligence.pngPerception.png
Multiplier.png Multiplier: 1x
Isk.png Price: 35k ISK
Alpha.png Alpha max level: III
Icon skillbook2.png Prerequisites: Navigation I
Notes.png Notes: Duration (cycle time) bonus works out as a reduction in AB capacitor use. Most pilots train this to III as a prerequisite for High Speed Maneuvering (and MWDs); if you use ABs a lot (deadspace PvE, armour HACs or solo PvP frigate work, for example) then pump more SP into this skill -- together with Fuel Conservation it can lower AB cap consumption to pretty negligible levels.



Icon skillbook2.png Evasive Maneuvering

Improved skill at efficiently turning and accelerating a spaceship. 5% improved ship agility for all ships per skill level.
Implants.png Attributes: Intelligence.pngPerception.png
Multiplier.png Multiplier: 2x
Isk.png Price: 35k ISK
Alpha.png Alpha max level: III
Icon skillbook2.png Prerequisites: Navigation II
Notes.png Notes: Affects every ship you fly, particularly important for specialisation in small ships and/or skirmishing/kiting tactics, but good for everyone. Level V is one of the prerequisites for interceptors.



Icon skillbook2.png Fuel Conservation

Improved control over afterburner energy consumption. 10% reduction in afterburner capacitor needs per skill level.
Implants.png Attributes: Intelligence.pngPerception.png
Multiplier.png Multiplier: 2x
Isk.png Price: 37.5k ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Navigation II, Afterburner II
Notes.png Notes: Possibly not much point in training high levels in this unless you use afterburners a lot, but if you do it's worth it.



Icon skillbook2.png High Speed Maneuvering

Skill at using MicroWarpdrives. 5% reduction in MicroWarpdrive capacitor usage per skill level.
Implants.png Attributes: Intelligence.pngPerception.png
Multiplier.png Multiplier: 5x
Isk.png Price: 500k ISK
Alpha.png Alpha max level: III
Icon skillbook2.png Prerequisites: Navigation III, Afterburner III
Notes.png Notes: The vast majority of PvP fits involve a MWD, so the vast majority of pilots train to use them.



Icon skillbook2.png Jump Drive Calibration

Advanced skill at using Jump Drives. Each skill level grants a 25% increase in maximum jump range.
Implants.png Attributes: Intelligence.pngPerception.png
Multiplier.png Multiplier: 9x
Isk.png Price: 30M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science V, Navigation V, Warp Drive Operation V, Jump Drive Operation V
Notes.png Notes:



Icon skillbook2.png Jump Drive Operation

Skill at using Jump Drives. Each skill level reduces the capacitor need of initiating a jump by 5%.
Implants.png Attributes: Intelligence.pngPerception.png
Multiplier.png Multiplier: 5x
Isk.png Price: 10M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Navigation V, Warp Drive Operation V, Science V
Notes.png Notes:



Icon skillbook2.png Jump Fuel Conservation

Proficiency at regulating energy flow to the jump drive. 10% reduction in ice consumption amount for jump drive operation per light year per skill level.
Implants.png Attributes: Intelligence.pngPerception.png
Multiplier.png Multiplier: 8x
Isk.png Price: 20M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Jump Drive Operation III, Navigation V, Warp Drive Operation V, Science V
Notes.png Notes:



Icon skillbook2.png Navigation

Skill at regulating the power output of ship thrusters. 5% bonus to sub-warp ship velocity per skill level.
Implants.png Attributes: 32px32px
Multiplier.png Multiplier: 1x
Isk.png Price: 30k ISK
Alpha.png Alpha max level: IV
Icon skillbook2.png Prerequisites: none
Notes.png Notes:



Icon skillbook2.png Warp Drive Operation

Skill at managing warp drive efficiency. Each skill level reduces the capacitor need of initiating warp by 10%.
Implants.png Attributes: 32px32px
Multiplier.png Multiplier: 1x
Isk.png Price: 45k ISK
Alpha.png Alpha max level: III
Icon skillbook2.png Prerequisites: none
Notes.png Notes: