Difference between revisions of "Skills:Production"

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(Frigate Construction: added table for unlocked blueprints)
(Added table of cruiser construction level blueprint unlocks; minor edit to capital ship table)
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|price=22.5M
 
|price=22.5M
 
|pre=[[Skills:Production#Cruiser_Construction|Cruiser Construction IV]], [[Skills:Production#Frigate_Construction|Frigate Construction IV]]
 
|pre=[[Skills:Production#Cruiser_Construction|Cruiser Construction IV]], [[Skills:Production#Frigate_Construction|Frigate Construction IV]]
|notes=<br>
+
|notes=
 
}}
 
}}
  
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   <tr>
 
   <tr>
 
     <th bgcolor="#333333" scope="row"><div align="center">Level 1</div></th>
 
     <th bgcolor="#333333" scope="row"><div align="center">Level 1</div></th>
     <td>All T1 and T2 Components; All weapons; Freighters; Orca</td>
+
     <td>All T1 and T2 capital ship Components; All capital weapons; Freighters; Orca</td>
 
   </tr>
 
   </tr>
 
   <tr>
 
   <tr>
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|price=900K
 
|price=900K
 
|pre=[[Skills:Production#Frigate_Construction|Frigate Construction IV]], [[Skills:Armor#Mechanics|Mechanics III]]
 
|pre=[[Skills:Production#Frigate_Construction|Frigate Construction IV]], [[Skills:Armor#Mechanics|Mechanics III]]
|notes=<br>
+
|notes=
 +
<table width="350" height="170" border="1" align="center">
 +
  <tr>
 +
    <th width="100" height="34" scope="col">Skill Level</th>
 +
    <th width="250" scope="col">Able to build</th>
 +
  </tr>
 +
  <tr>
 +
    <th bgcolor="#333333" scope="row"><div align="center">Level 1</div></th>
 +
    <td>Logistics</td>
 +
  </tr>
 +
  <tr>
 +
    <th bgcolor="#333333" scope="row">Level 2</th>
 +
    <td></td>
 +
  </tr>
 +
  <tr>
 +
    <th bgcolor="#333333" scope="row">Level 3</th>
 +
    <td></td>
 +
  </tr>
 +
  <tr>
 +
    <th bgcolor="#333333" scope="row">Level 4</th>
 +
    <td>Heavy Assault Cruisers; Recon Ships</td>
 +
  </tr>
 +
  <tr>
 +
    <th bgcolor="#333333" scope="row">Level 5</th>
 +
    <td>Command Ships; Heavy Interdictors; Strategic Cruisers</td>
 +
  </tr>
 +
</table>
 
}}
 
}}
  

Revision as of 03:43, 15 February 2014

Overview

This group has all industry and manufacturing skills. It doesn't include any combat skills, so can be mostly ignored by PvP'ers and PvE'ers alike.


Icon skillbook2.png Advanced Mass Production

Further training in the operation of multiple factories. Ability to run 1 additional manufacturing job per skill level.
Implants.png Attributes: Memory.pngIntelligence.png
Multiplier.png Multiplier: 8x
Isk.png Price: 20M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Mass Production V, Industry III
Notes.png Notes:



Icon skillbook2.png Battleship Construction

Skill at the construction of advanced battleships. Required for advanced battleship BP manufacturing
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: Battleship Construction
Isk.png Price: <span style="cursor: help;" title="The skillbook for this skill costs Battleship Construction ISK">Battleship Construction ISK
Alpha.png Alpha max level: <span style="cursor: help;" title="Alpha pilot can train and use this skill to at most level Unknown">Unknown
Icon skillbook2.png Prerequisites: Cruiser Construction IV, Frigate Construction IV



Icon skillbook2.png Capital Ship Construction

Skill at the construction of capital ships.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 14x
Isk.png Price: 75M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Mechanics V, Industry V, Production Efficiency V
Notes.png Notes:
Skill Level Able to build
Level 1
All T1 and T2 capital ship Components; All capital weapons; Freighters; Orca
Level 2
Level 3 Carriers; Dreadnoughts
Level 4 Super Carriers
Level 5 Titans



Icon skillbook2.png Cruiser Construction

Skill at the construction of advanced cruisers. Required for advanced cruiser BP manufacturing
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: Cruiser Construction
Isk.png Price: <span style="cursor: help;" title="The skillbook for this skill costs Cruiser Construction ISK">Cruiser Construction ISK
Alpha.png Alpha max level: <span style="cursor: help;" title="Alpha pilot can train and use this skill to at most level Unknown">Unknown
Icon skillbook2.png Prerequisites: Frigate Construction IV, Mechanics III
Notes.png Notes:
Skill Level Able to build
Level 1
Logistics
Level 2
Level 3
Level 4 Heavy Assault Cruisers; Recon Ships
Level 5 Command Ships; Heavy Interdictors; Strategic Cruisers



Icon skillbook2.png Drug Manufacturing

Needed to manufacture boosters. Can not be trained on Trial Accounts.
Implants.png Attributes: Memory.pngIntelligence.png
Multiplier.png Multiplier: 2x
Isk.png Price: 30-50M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: none
Notes.png Notes: The Drug Manufacturing skill is not sold by NPC stations so prices will vary widely.



Icon skillbook2.png Frigate Construction

Skill at the construction of advanced frigates. Required for advanced frigate BP manufacturing
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: Frigate Construction
Isk.png Price: <span style="cursor: help;" title="The skillbook for this skill costs Frigate Construction ISK">Frigate Construction ISK
Alpha.png Alpha max level: <span style="cursor: help;" title="Alpha pilot can train and use this skill to at most level Unknown">Unknown
Icon skillbook2.png Prerequisites: Mechanics I
Notes.png Notes:
Skill Level Able to build
Level 1
Level 2 Interceptors
Level 3 Covert Ops
Level 4 Stealth Bombers
Level 5 Assault Frigates



Icon skillbook2.png Industrial Construction

Skill at the construction of advanced industrials.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: Industrial Construction
Isk.png Price: <span style="cursor: help;" title="The skillbook for this skill costs Industrial Construction ISK">Industrial Construction ISK
Alpha.png Alpha max level: <span style="cursor: help;" title="Alpha pilot can train and use this skill to at most level Unknown">Unknown
Icon skillbook2.png Prerequisites: Mechanics II, Industry III
Notes.png Notes:



Icon skillbook2.png Industry

Allows basic operation of factories. 4% reduction in manufacturing time per skill level.
Implants.png Attributes: Memory.pngIntelligence.png
Multiplier.png Multiplier: 1x
Isk.png Price: 30k ISK
Alpha.png Alpha max level: V
Icon skillbook2.png Prerequisites: none
Notes.png Notes:



Icon skillbook2.png Mass Production

Allows the operation of multiple factories. Ability to run 1 additional manufacturing job per level.
Implants.png Attributes: Memory.pngIntelligence.png
Multiplier.png Multiplier: 2x
Isk.png Price: 200k ISK
Alpha.png Alpha max level: III
Icon skillbook2.png Prerequisites: Industry III
Notes.png Notes: The Mass Production skill is not sold by NPC stations so prices will vary widely.



Icon skillbook2.png Outpost Construction

Skill at constructing outposts.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 16x
Isk.png Price: 100M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Mechanics V, Industry V, Anchoring V
Notes.png Notes:



Icon skillbook2.png Production Efficiency

Skill at efficiently using factories. 4% reduction per skill level to the material requirements needed for production.
Implants.png Attributes: Memory.pngIntelligence.png
Multiplier.png Multiplier: Production Efficiency
Isk.png Price: <span style="cursor: help;" title="The skillbook for this skill costs Production Efficiency ISK">Production Efficiency ISK
Alpha.png Alpha max level: <span style="cursor: help;" title="Alpha pilot can train and use this skill to at most level Unknown">Unknown
Icon skillbook2.png Prerequisites: Industry III
Notes.png Notes:



Icon skillbook2.png Supply Chain Management

Proficiency at starting manufacturing jobs remotely. Each level increases the distance at which jobs can be created. Level 1 allows for range within the same solar system, Level 2 extends that range to systems within 5 jumps, and each subsequent level then doubles it. Level 5 allows for full regional range.
Implants.png Attributes: Memory.pngIntelligence.png
Multiplier.png Multiplier: 3x
Isk.png Price: 7.5M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Mass Production IV, Industry III
Notes.png Notes:


Rubicon 1.0