Difference between revisions of "Skills:Production"

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(advanced industry update)
(Updated skill description (from in-game))
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{{Skill
 
{{Skill
 
|skill=Supply Chain Management
 
|skill=Supply Chain Management
|desc=Proficiency at starting manufacturing jobs remotely. Each level increases the distance at which jobs can be created by 5 jumps per skill level (up to 25 jumps at level 5). You can start jobs within the same solar system without needing to train this skill, and you can start start jobs in a different region (provided the system is within the number of jumps listed above).  
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|desc=Proficiency at starting manufacturing jobs remotely. Without this skill, one can only start jobs within the solar system where one is located. Each level increases the distance at which research projects can be started. Level 1 allows for jobs at a range within 5 jumps, and each subsequent level adds 5 more jumps to the range, with a maximum of a 25 jump range.
 
|1=Memory
 
|1=Memory
 
|2=Intelligence
 
|2=Intelligence

Revision as of 20:04, 29 July 2014

Overview

This group has all industry and manufacturing skills. It doesn't include any combat skills, so can be mostly ignored by PvP'ers and PvE'ers alike.


Icon skillbook2.png Advanced Industry

Skill at efficiently using industrial facilities. 3% reduction in all manufacturing and research times per skill level.
Implants.png Attributes: Memory.pngIntelligence.png
Multiplier.png Multiplier: 3x
Isk.png Price: 300k ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Industry III
Notes.png Notes: This skill has been renamed several times. Before Crius 1.0, it was called "Material Efficiency", and before Rubicon 1.1, it was called "Production Effiency".



Icon skillbook2.png Advanced Mass Production

Further training in the operation of multiple factories. Ability to run 1 additional manufacturing job per skill level.
Implants.png Attributes: Memory.pngIntelligence.png
Multiplier.png Multiplier: 8x
Isk.png Price: 20M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Mass Production V, Industry III
Notes.png Notes:



Icon skillbook2.png Battleship Construction

Skill at the construction of advanced battleships. Required for advanced battleship BP manufacturing
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: Battleship Construction
Isk.png Price: <span style="cursor: help;" title="The skillbook for this skill costs Battleship Construction ISK">Battleship Construction ISK
Alpha.png Alpha max level: <span style="cursor: help;" title="Alpha pilot can train and use this skill to at most level Unknown">Unknown
Icon skillbook2.png Prerequisites: Cruiser Construction IV, Frigate Construction IV
Icon skillbook2.png IV required for: Building Battleships and Marauders
Notes.png Notes:



Icon skillbook2.png Capital Ship Construction

Skill at the construction of capital ships.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 14x
Isk.png Price: 75M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Mechanics V, Industry V, Advanced Industry V
Icon skillbook2.png I required for: Building all T1 and T2 capital ship components, capital weapons, Freighters, and the Orca
Icon skillbook2.png III required for: Building Carriers and Dreadnoughts
Icon skillbook2.png IV required for: Building Supercarriers
Icon skillbook2.png V required for: Building Titans
Notes.png Notes:



Icon skillbook2.png Cruiser Construction

Skill at the construction of advanced cruisers. Required for advanced cruiser BP manufacturing
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: Cruiser Construction
Isk.png Price: <span style="cursor: help;" title="The skillbook for this skill costs Cruiser Construction ISK">Cruiser Construction ISK
Alpha.png Alpha max level: <span style="cursor: help;" title="Alpha pilot can train and use this skill to at most level Unknown">Unknown
Icon skillbook2.png Prerequisites: Frigate Construction IV, Mechanics III
Icon skillbook2.png I required for: Building Logistics Cruisers
Icon skillbook2.png IV required for: Building Heavy Assault Cruisers and Recon Ships
Icon skillbook2.png V required for: Building Command Ships, Heavy Interdictors, and Strategic Cruisers
Notes.png Notes:



Icon skillbook2.png Drug Manufacturing

Needed to manufacture boosters. Can not be trained on Trial Accounts.
Implants.png Attributes: Memory.pngIntelligence.png
Multiplier.png Multiplier: 2x
Isk.png Price: 30-50M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: none
Notes.png Notes: The Drug Manufacturing skill is not sold by NPC stations so prices will vary widely.



Icon skillbook2.png Frigate Construction

Skill at the construction of advanced frigates. Required for advanced frigate BP manufacturing
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: Frigate Construction
Isk.png Price: <span style="cursor: help;" title="The skillbook for this skill costs Frigate Construction ISK">Frigate Construction ISK
Alpha.png Alpha max level: <span style="cursor: help;" title="Alpha pilot can train and use this skill to at most level Unknown">Unknown
Icon skillbook2.png Prerequisites: Mechanics I
Icon skillbook2.png II required for: Building Interceptors
Icon skillbook2.png III required for: Building Covert Ops Frigates
Icon skillbook2.png IV required for: Building Stealth Bombers
Icon skillbook2.png V required for: Building Assault Frigates
Notes.png Notes:



Icon skillbook2.png Industrial Construction

Skill at the construction of advanced industrials.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: Industrial Construction
Isk.png Price: <span style="cursor: help;" title="The skillbook for this skill costs Industrial Construction ISK">Industrial Construction ISK
Alpha.png Alpha max level: <span style="cursor: help;" title="Alpha pilot can train and use this skill to at most level Unknown">Unknown
Icon skillbook2.png Prerequisites: Mechanics II, Industry III
Icon skillbook2.png I required for: Building Blockade Runners
Icon skillbook2.png III required for: Building Deep Space Transports
Notes.png Notes:



Icon skillbook2.png Industry

Allows basic operation of factories. 4% reduction in manufacturing time per skill level.
Implants.png Attributes: Memory.pngIntelligence.png
Multiplier.png Multiplier: 1x
Isk.png Price: 30k ISK
Alpha.png Alpha max level: V
Icon skillbook2.png Prerequisites: none
Notes.png Notes:



Icon skillbook2.png Mass Production

Allows the operation of multiple factories. Ability to run 1 additional manufacturing job per level.
Implants.png Attributes: Memory.pngIntelligence.png
Multiplier.png Multiplier: 2x
Isk.png Price: 200k ISK
Alpha.png Alpha max level: III
Icon skillbook2.png Prerequisites: Industry III
Notes.png Notes: The Mass Production skill is not sold by NPC stations so prices will vary widely.



Icon skillbook2.png Outpost Construction

Skill at constructing outposts.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 16x
Isk.png Price: 100M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Mechanics V, Industry V, Anchoring V
Notes.png Notes:



Icon skillbook2.png Supply Chain Management

Proficiency at starting manufacturing jobs remotely. Without this skill, one can only start jobs within the solar system where one is located. Each level increases the distance at which research projects can be started. Level 1 allows for jobs at a range within 5 jumps, and each subsequent level adds 5 more jumps to the range, with a maximum of a 25 jump range.
Implants.png Attributes: Memory.pngIntelligence.png
Multiplier.png Multiplier: 3x
Isk.png Price: 7.5M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Mass Production IV, Industry III
Notes.png Notes:


Crius 1.0