Skills:Science

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Revision as of 00:34, 9 November 2014 by Drakken Keisterbane (talk | contribs) (The Reverse Engineering skill has been renamed 'Sleeper Encryption Methods'.)
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Overview

Science is a big category. It's mostly focused toward industrialists and other researching types.

All attributes except for Perception are important to learning scientific skills.

The following are the skills in the Science section (in alphabetical order):


Icon skillbook2.png Advanced Laboratory Operation

Further training in the operation of multiple laboratories. Ability to run 1 additional research job per skill level.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 8x
Isk.png Price: 20M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Laboratory Operation V, Science III
Notes.png Notes:



Icon skillbook2.png Amarr Encryption Methods

Understanding of the data encryption methods used by the Amarr Empire and its allies.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 0.1-1M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Hacking II , Science III, Electronics Upgrades III, CPU Management II, Power Grid Management II
Notes.png Notes: This skill is not seeded in NPC stations so prices will vary widely.



Icon skillbook2.png Amarrian Starship Engineering

Skill and knowledge of Amarrian Starship Engineering. Used Exclusively in the research of Amarrian Ships of all Sizes. Allows Amarrian Starship Engineering research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints.


Can not be trained on Trial Accounts.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: Amarrian Starship Engineering
Isk.png Price: <span style="cursor: help;" title="The skillbook for this skill costs Amarrian Starship Engineering ISK">Amarrian Starship Engineering ISK
Alpha.png Alpha max level: <span style="cursor: help;" title="Alpha pilot can train and use this skill to at most level Unknown">Unknown
Icon skillbook2.png Prerequisites: Science V, Mechanics V
Notes.png Notes:



Icon skillbook2.png Astronautic Engineering

Skill and knowledge of Astronautics and its use in the development of advanced technology. This skill has no practical application for capsuleers, and proficiency in its use conveys little more than bragging rights.


Can not be trained on Trial Accounts.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 5-20B ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science V, Mechanics V
Notes.png Notes: This skill is not seeded in NPC stations.



Icon skillbook2.png Caldari Encryption Methods

Understanding of the data encryption methods used by the Caldari State and its allies.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 100-500k ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Hacking II , Science III, Electronics Upgrades|III, CPU Management II, Power Grid Management II
Notes.png Notes: This skill is not seeded in NPC stations so prices will vary widely.



Icon skillbook2.png Caldari Starship Engineering

Skill and knowledge of Caldari Starship Engineering and its use in the development of advanced technology. Uses in the research of Caldari Ships of all Sizes. Allows Caldari Starship Engineering research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints.


Can not be trained on Trial Accounts.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 15M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science V, Mechanics V
Notes.png Notes:



Icon skillbook2.png Defensive Subsystem Technology

Understanding of the technology used to create advanced defensive subsystems.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 15M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Research V , Nanite Engineering IV, Science V, CPU Management V
Notes.png Notes:



Icon skillbook2.png Electromagnetic Physics

Skill and knowledge of Electromagnetic Physics and its use in the development of advanced technology. Uses primarily in the research of Railgun weaponry and various electronic systems. Allows Electromagnetic Physics research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints.


Can not be trained on Trial Accounts.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 15M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science V, CPU Management V
Notes.png Notes:



Icon skillbook2.png Electronic Engineering

Skill and knowledge of Electronic Engineering and its use in the development of advanced technology. Used in all Electronics and Drone research. Allows Electronic Engineering research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints.


Can not be trained on Trial Accounts.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 15M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science V, CPU Management V
Notes.png Notes:



Icon skillbook2.png Electronic Subsystem Technology

Understanding of the technology used to create advanced electronic subsystems.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 10M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Research V , Electronic Engineering IV , Science V, CPU Management V
Notes.png Notes:



Icon skillbook2.png Engineering Subsystem Technology

Understanding of the technology used to create advanced engineering subsystems.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 10M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Research V , High Energy Phisics IV, Science V, CPU Management V
Notes.png Notes:



Icon skillbook2.png Gallente Encryption Methods

Understanding of the data encryption methods used by the Gallente Federation and its allies.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 100-500k ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Hacking II , Science III, Electronics Upgrades III, CPU Management II, Power Grid Management II
Notes.png Notes: Theis skill is not seeded in NPC stations so prices will vary widely.



Icon skillbook2.png Gallentean Starship Engineering

Skill and knowledge of Gallente Starship Engineering and its use in the development of advanced technology. Uses in the research of Gallente Ships of all Sizes. Allows Gallente Starship Engineering research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints.


Can not be trained on Trial Accounts.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: Gallentean Starship Engineering
Isk.png Price: <span style="cursor: help;" title="The skillbook for this skill costs Gallentean Starship Engineering ISK">Gallentean Starship Engineering ISK
Alpha.png Alpha max level: <span style="cursor: help;" title="Alpha pilot can train and use this skill to at most level Unknown">Unknown
Icon skillbook2.png Prerequisites: Science V, Mechanics V
Notes.png Notes:



Icon skillbook2.png Graviton Physics

Skill and knowledge of Graviton physics and its use in the development of advanced technology. Uses primarily in the research of Cloaking and other spatial distortion devices as well as Graviton based missiles and smartbombs. Allows Graviton Physics research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints.


Can not be trained on Trial Accounts.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 15M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science V, Power Grid Management V
Notes.png Notes:



Icon skillbook2.png High Energy Physics

Skill and knowledge of High Energy Physics and its use in the development of advanced technology. Uses primarily in the research of various energy system modules as well as smartbombs and laser based weaponry. Allows High Energy Physics research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints.


Can not be trained on Trial Accounts.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 15M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science V, Power Grid Management V
Notes.png Notes:



Icon skillbook2.png Hydromagnetic Physics

Skill and knowledge of Hydromagnetic Physics and its use in the development of advanced technology. Uses primarily in the research of shield system. Allows Hydromagnetic Physics research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints.


Can not be trained on Trial Accounts.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 15M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science V, Power Grid Management V
Notes.png Notes:



Icon skillbook2.png Laboratory Operation

Allows basic operation of research facilities. Ability to run 1 additional research job per skill level.


Note: cannot be trained on trial accounts.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 1x
Isk.png Price: 500k ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science III
Notes.png Notes:



Icon skillbook2.png Laser Physics

Skill and knowledge of Laser Physics and its use in the development of advanced Technology. Used primarily in the research of Laser weaponry as well as EM based missiles and smartbombs. Allows Laser Physics research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints.


Can not be trained on Trial Accounts.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 15M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science V, Power Grid Management V
Notes.png Notes:



Icon skillbook2.png Mechanical Engineering

Skill and knowledge of Mechanical Engineering and its use in the development of advanced technology. Used in all Starship research as well as hull and armor repair systems. Allows Mechanical Engineering research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints.


Can not be trained on Trial Accounts.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 15M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science V, Mechanics V
Notes.png Notes:



Icon skillbook2.png Metallurgy

Advanced knowledge of mineral composition. 5% Bonus to material efficiency research speed per skill level.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 3x
Isk.png Price: 500k ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science IV
Notes.png Notes:



Icon skillbook2.png Minmatar Encryption Methods

Understanding of the data encryption methods used by the Minmatar Republic and its allies.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 100-500k ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Hacking II , Science III, Electronics Upgrades III, CPU Management II, Power Grid Management II
Notes.png Notes: This skill is not seeded in NPC stations so prices will vary widely.



Icon skillbook2.png Minmatar Starship Engineering

Skill and knowledge of Minmatar Starship Engineering and its use in the development of advanced technology. Used in the research of Minmatar Ships of all Sizes. Allows Minmatar Starship Engineering research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints.


Can not be trained on Trial Accounts.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 15M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science V, Mechanics V
Notes.png Notes:



Icon skillbook2.png Molecular Engineering

Skill and knowledge of Molecular Physics and its use in the development of advanced technology. Uses primarily in the research of various hull and propulsion systems. Allows Molecular Engineering research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints.


Can not be trained on Trial Accounts.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 15M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science V, Mechanics V
Notes.png Notes:



Icon skillbook2.png Nanite Engineering

Skill and knowledge of Nanorobotics and its use in the development of advanced technology. Uses primarily in the research of various armor and hull systems. Allows Nanite Engineering research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints.


Can not be trained on Trial Accounts.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 15M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science V, CPU Management V
Notes.png Notes:



Icon skillbook2.png Nuclear Physics

Skill and knowledge of Nuclear physics and its use in the development of advanced technology. Uses primarily in the research of Projectile weaponry as well as Nuclear missiles and smartbombs. Allows Nuclear Physics research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints.


Can not be trained on Trial Accounts.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 15M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science V, Power Grid Management V
Notes.png Notes:



Icon skillbook2.png Offensive Subsystem Technology

Understanding of the technology used to create advanced offensive subsystems.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 15M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Research V , High Energy Phisics IV, Science V, Power Grid Management V
Notes.png Notes:



Icon skillbook2.png Plasma Physics

Skill and knowledge of Plasma physics and its use in the development of advanced technology. Uses primarily in the research of particle blaster weaponry as well as plasma based missiles and smartbombs. Allows Plasma Physics research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints.


Can not be trained on Trial Accounts.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 15M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science V, Power Grid Management V
Notes.png Notes:



Icon skillbook2.png Propulsion Subsystem Technology

Understanding of the technology used to create advanced propulsion subsystems.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 15M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Research V , Graviton Physics IV, Science V, Power Grid Management V
Notes.png Notes:



Icon skillbook2.png Quantum Physics

Skill and knowledge of Quantum Physics and its use in the development of advanced Technology. Uses primarily in the research of shield systems and Particle Blasters. Allows Quantum Physics research to be performed through a research agent. Needed for all research and manufacturing operations on related blueprints.


Can not be trained on Trial Accounts.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 15M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science V, Power Grid Management V
Notes.png Notes:



Icon skillbook2.png Research

Skill at researching more efficient production methods. 5% bonus to blueprint manufacturing time research per skill level.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 1x
Isk.png Price: 500k ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science III
Notes.png Notes:



Icon skillbook2.png Research Project Management

Skill at overseeing agent research and development projects. Allows the simultaneous use of 1 additional Research and Development agent per skill level.
Implants.png Attributes: Memory.pngCharisma.png
Multiplier.png Multiplier: 8x
Isk.png Price: 40M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Laboratory Operation V, Research V , Science III,
Notes.png Notes:



Icon skillbook2.png Sleeper Encryption Methods

Understanding of the techniques and methods to reverse engineer ancient technology.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 4x
Isk.png Price: 15M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science V, Metallurgy IV, Research IV ,
Notes.png Notes:



Icon skillbook2.png Rocket Science

Skill and knowledge of Rocket Science and its use in the development of advanced technology. Uses primarily in the research of missiles and propulsion systems. Allows Rocket Science research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints.


Can not be trained on Trial Accounts.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 15M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science V, Mechanics V
Notes.png Notes:



Icon skillbook2.png Science

Basic understanding of scientific principles. 5% Bonus to blueprint copying speed per level.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 1x
Isk.png Price: 30k ISK
Alpha.png Alpha max level: IV
Icon skillbook2.png Prerequisites: none
Notes.png Notes:



Icon skillbook2.png Scientific Networking

Skill at running research operations remotely. Without this skill, one can only start jobs within the solar system where one is located. Each level increases the distance at which research projects can be started. Level 1 allows for jobs at a range within 5 jumps, and each subsequent level adds 5 more jumps to the range, with a maximum of a 25 jump range.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 3x
Isk.png Price: 10M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Laboratory Operation IV, Science III
Notes.png Notes:



Icon skillbook2.png Sleeper Technology

Basic understanding of interfacing with Sleeper technology.


The Sleepers were masters of virtual reality, neural interfacing and cryotechnology.

Allows the rudimentary use of Sleeper components in the creation of advanced technology, even though the scientific theories behind them remain a mystery.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 3-40M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Archaeology II , Science III, Survey III , CPU Management I
Notes.png Notes: This skill is not seeded in NPC stations so prices will vary widely.



Icon skillbook2.png Takmahl Technology

Basic understanding of interfacing with Takmahl technology.


The Takmahl nation excelled in cybernetics and bio-engineering.

Allows the rudimentary use of Takmahl components in the creation of advanced technology, even though the scientific theories behind them remain a mystery.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 7-50M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Archaeology II , Science III, Survey III , CPU Management I
Notes.png Notes: This skill is not seeded in NPC stations so prices will vary widely.



Icon skillbook2.png Talocan Technology

Basic understanding of interfacing with Talocan technology.


The Talocan were masters of Spatial manipulation and Hypereuclidean Mathematics.

Allows the rudimentary use of Talocan components in the creation of advanced technology, even though the scientific theories behind them remain a mystery.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 3-100M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Archaeology II , Science III, Survey III , CPU Management I
Notes.png Notes: This skill is not seeded in NPC stations so prices will vary widely.



Icon skillbook2.png Yan Jung Technology

Basic understanding of interfacing with Yan Jung technology.


The Yan Jung nation possessed advanced gravitronic technology and force field theories.

Allows the rudimentary use of Yan Jung components in the creation of advanced technology, even though the scientific theories behind them remain a mystery.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 10-50M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Archaeology II , Science III, Survey III , CPU Management I
Notes.png Notes: This skill is not seeded in NPC stations so prices will vary widely.


Crius 1.0