Difference between revisions of "Sleipnir"
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | ||
− | + | <!----------------------------------------------------------- | |
− | + | * SHIP ATTRIBUTES SECTION (last update : 2019-10-16) | |
− | + | ------------------------------------------------------------- | |
− | + | * on editing the attributes, please make sure that you don't | |
− | + | * leave/misstype any tags required. please follow the same | |
− | + | * format below and edit only the values (after the = sign). | |
− | + | -------------------------------------------------------------> | |
− | + | | shipid=22444 | |
− | + | | shipimg=Sleipnir.jpg | |
− | + | | shipname=Sleipnir | |
− | + | | caption=Sleipnir | |
− | + | | class=Command Ship | |
− | + | | grouping=Command Ships | |
− | + | | hulltype=Hurricane Class | |
− | + | | faction=Minmatar Republic | |
− | + | | race=Minmatar | |
− | + | | roles=unspecified | |
− | + | | variations={{Ship|Hurricane Fleet Issue}},{{Ship|Hurricane}} | |
− | + | | tech=2 | |
− | + | | ecmprio=3 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest --> | |
− | + | | powergrid=1,300 MW | |
− | + | | cpu=475 tf | |
− | + | | capacitor=2,625 GJ | |
− | + | | highs=7 | |
− | + | | turrets=5 | |
− | + | | launchers=2 | |
− | + | | mediums=5 | |
− | + | | lows=5 | |
− | + | | mass=12,800,000 kg | |
− | + | | volume=216,000 m³ | |
− | + | | cargohold=475 m³ | |
− | + | | extrahold= | |
− | + | | extraholdtype= | |
− | + | | dronebay=25 m³ | |
− | + | | bandwidth=25 Mbit/sec | |
− | + | | info=Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in warfare link efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet.<br><br>Developer: Boundless Creation<br><br>Boundless Creation's ships are based on the Brutor tribe's philosophy of warfare: simply fit as much firepower onto your ship as possible. Defense systems and electronics arrays therefore tend to take a back seat to sheer annihilative potential. | |
− | + | | bonuses=<b>Command Ships bonuses (per skill level):</b><br>10% bonus to Medium Projectile Turret damage<br>10% bonus to Medium Projectile Turret falloff<br>3% bonus to Shield Command and Skirmish Command burst strength and duration<br><b>Minmatar Battlecruiser bonuses (per skill level):</b><br>10% bonus to Medium Projectile Turret damage<br>7.5% bonus to Shield Booster amount<br><b>Role Bonus:</b><br>• Can use 2 Command Burst modules<br>100% bonus to Command Burst area of effect range | |
− | + | | structurehp=3,700 HP | |
− | + | | shieldhp=4,500 HP | |
− | + | | shieldem=75 | |
− | + | | shieldexp=50 | |
− | + | | shieldkin=40 | |
− | + | | shieldtherm=60 | |
− | + | | armorhp=3,600 HP | |
− | + | | armorem=90 | |
− | + | | armorexp=10 | |
− | + | | armorkin=25 | |
− | + | | armortherm=67.5 | |
− | + | | maxvelocity=165 m/sec | |
− | + | | inertia=0.704 | |
− | + | | warpspeed=4 AU/s | |
− | + | | warptime=12.49 s | |
− | + | | targetrange=70.00 km | |
− | + | | sigradius=240 m | |
− | + | | maxlockedtargets=7 | |
− | + | | sensortype=LADAR | |
− | + | | sensorvalue=20 points | |
− | + | | scanres=220 mm | |
− | + | | reqskills=*{{RequiredSkill|Minmatar Battlecruiser|V}} | |
− | + | **{{RequiredSkill|Spaceship Command|III}} | |
− | + | **{{RequiredSkill|Minmatar Cruiser|III}} | |
− | **Spaceship Command III | + | ***{{RequiredSkill|Spaceship Command|II}} |
− | **Minmatar Cruiser III | + | ***{{RequiredSkill|Minmatar Destroyer|III}} |
− | ***Minmatar Destroyer III | + | ****{{RequiredSkill|Minmatar Frigate|III}} |
− | ****Minmatar Frigate III | + | *****{{RequiredSkill|Spaceship Command|I}} |
− | *Command | + | *{{RequiredSkill|Command Ships|I}} |
− | * | + | **{{RequiredSkill|Command Burst Specialist|IV}} |
− | ** | + | ***{{RequiredSkill|Leadership|V}} |
− | ***Leadership V | + | **{{RequiredSkill|Wing Command|IV}} |
− | ** | + | ***{{RequiredSkill|Leadership|V}} |
− | ** | + | **{{RequiredSkill|Spaceship Command|V}} |
− | * | ||
− | ** | ||
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+ | | totaltraintime=104d 20h 51m 23s ? | ||
+ | | forumlinks= | ||
+ | | wikireferences= | ||
+ | | highlights1=Can Use Command Burst modules | ||
+ | | highlights2=High Amount of High Slots | ||
+ | | highlights3= | ||
+ | | highlights4= | ||
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE --> | }}</onlyinclude> <!-- Template marker : DON'T EDIT LINE --> | ||
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==Summary== | ==Summary== | ||
− | The Sleipnir | + | The '''Sleipnir''' is bonused for projectiles (particularly autocannons) and shield boosting. The Sleipnir has a hefty falloff bonus, allowing it to engage at good range with autocannons. The Sleipnir's good speed and small sig for its tank allows an oversized shield booster fit to tank a tremendous amount of damage for a limited time. |
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− | The Sleipnir has a hefty falloff bonus, allowing it to engage at good range with autocannons. The Sleipnir's good speed and small sig for its tank allows an oversized shield booster fit to tank a tremendous amount of damage for a limited time. | ||
== Skills == | == Skills == | ||
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*Skirmish Warfare Chief Improved | *Skirmish Warfare Chief Improved | ||
− | == Fitting | + | ==Fitting== |
− | + | For more info on fittings, please go [[Sleipnir/Fittings|here]] | |
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==Tactics== | ==Tactics== | ||
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==Notes== | ==Notes== | ||
''You can write additional notes for Sleipnir here.'' | ''You can write additional notes for Sleipnir here.'' | ||
+ | |||
+ | ==Patch History== | ||
+ | {{Expansion past| | ||
+ | '''October 2019 Release - 2019-10-15.1''' | ||
+ | |||
+ | ''Every Cruiser, Battlecruiser and Battleship now warps faster than before.'' | ||
+ | |||
+ | * Warp Speed increased from 3 AU/s to 4 AU/s (+1 AU/s) | ||
+ | }} | ||
{{ShipsMatrix}} | {{ShipsMatrix}} | ||
− | + | [[Category:Ship Database]][[Category:Command Ships]] |
Revision as of 22:56, 16 October 2019
RELATED UNI-WIKI REFERENCES
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ContentsCommand ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in warfare link efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet. SHIP BONUSES
Command Ships bonuses (per skill level):
Ship Attributes
|
Summary
The Sleipnir is bonused for projectiles (particularly autocannons) and shield boosting. The Sleipnir has a hefty falloff bonus, allowing it to engage at good range with autocannons. The Sleipnir's good speed and small sig for its tank allows an oversized shield booster fit to tank a tremendous amount of damage for a limited time.
Skills
Recommended Certificates
- Core Competency Elite
- Active Shield Tanking Improved
- Cruiser Advanced Autocannon Standard
- Skirmish Warfare Chief Improved
Fitting
For more info on fittings, please go here
Tactics
No sub-article about Sleipnir roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Sleipnir here.
Patch History
A long, long time ago... |
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October 2019 Release - 2019-10-15.1 Every Cruiser, Battlecruiser and Battleship now warps faster than before.
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